90 lines
3.0 KiB
JSON
90 lines
3.0 KiB
JSON
{
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"id": 1203,
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"name": "莫娜",
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"hp": 10,
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"maxenergy": 3,
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"tags": [
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"GCG_TAG_ELEMENT_HYDRO",
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"GCG_TAG_WEAPON_CATALYST",
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"GCG_TAG_NATION_MONDSTADT"
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],
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"tagstext": [
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"水元素",
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"法器",
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"蒙德"
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],
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"storytitle": "星天水镜·莫娜",
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"storytext": "无论胜负平弃,都是命当如此。",
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"source": "在猫尾酒馆中邀请莫娜进行对局,在友好对局难度中获得胜利后获取",
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"skills": [
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{
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"id": 12031,
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"name": "因果点破",
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"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
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"basedamage": 1,
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"baseelement": "GCG_ELEMENT_HYDRO",
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"descriptionreplaced": "造成1点{SPRITE_PRESET#2102}<color=#80C0FFFF>水元素伤害</color>。",
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"description": "造成1点水元素伤害。",
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"typetag": "GCG_SKILL_TAG_A",
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"type": "普通攻击",
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"playcost": [
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{
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"costtype": "GCG_COST_DICE_HYDRO",
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"count": 1
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},
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{
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"costtype": "GCG_COST_DICE_VOID",
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"count": 2
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}
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]
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},
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{
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"id": 12032,
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"name": "水中幻愿",
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"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],召唤<color=#FFFFFFFF>$[C112031]</color>。",
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"basedamage": 1,
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"baseelement": "GCG_ELEMENT_HYDRO",
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"descriptionreplaced": "造成1点{SPRITE_PRESET#2102}<color=#80C0FFFF>水元素伤害</color>,召唤<color=#FFFFFFFF>虚影</color>。",
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"description": "造成1点水元素伤害,召唤虚影。",
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"typetag": "GCG_SKILL_TAG_E",
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"type": "元素战技",
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"playcost": [
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{
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"costtype": "GCG_COST_DICE_HYDRO",
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"count": 3
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}
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]
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},
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{
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"id": 12033,
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"name": "星命定轨",
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"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],生成<color=#FFFFFFFF>$[C112032]</color>。",
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"basedamage": 4,
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"baseelement": "GCG_ELEMENT_HYDRO",
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"descriptionreplaced": "造成4点{SPRITE_PRESET#2102}<color=#80C0FFFF>水元素伤害</color>,生成<color=#FFFFFFFF>泡影</color>。",
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"description": "造成4点水元素伤害,生成泡影。",
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"typetag": "GCG_SKILL_TAG_Q",
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"type": "元素爆发",
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"playcost": [
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{
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"costtype": "GCG_COST_DICE_HYDRO",
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"count": 3
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},
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{
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"costtype": "GCG_COST_ENERGY",
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"count": 3
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}
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]
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},
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{
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"id": 12034,
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"name": "虚实流动",
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"descriptionraw": "【被动】<color=#FFFFFFFF>此角色为出战角色,我方执行「切换角色」行动时:</color>将此次切换视为「$[K2]」而非「$[K1]」。(每回合1次)",
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"descriptionreplaced": "【被动】<color=#FFFFFFFF>此角色为出战角色,我方执行「切换角色」行动时:</color>将此次切换视为「<color=#FFFFFFFF>快速行动</color>」而非「<color=#FFFFFFFF>战斗行动</color>」。(每回合1次)",
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"description": "【被动】此角色为出战角色,我方执行「切换角色」行动时:将此次切换视为「快速行动」而非「战斗行动」。(每回合1次)",
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"typetag": "GCG_SKILL_TAG_PASSIVE",
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"type": "被动技能",
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"playcost": []
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}
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]
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} |