gidb-data/ChineseSimplified/tcgcharactercards/nahida.json

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{
"id": 1703,
"name": "纳西妲",
"hp": 10,
"maxenergy": 2,
"tags": [
"GCG_TAG_ELEMENT_DENDRO",
"GCG_TAG_WEAPON_CATALYST",
"GCG_TAG_NATION_SUMERU"
],
"tagstext": [
"草元素",
"法器",
"须弥"
],
"storytitle": "白草净华·纳西妲",
"storytext": "白草净华,幽宫启蛰。",
"source": "在猫尾酒馆中邀请纳西妲进行对局,在友好对局难度中获得胜利后获取",
"skills": [
{
"id": 17031,
"name": "行相",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
"basedamage": 1,
"baseelement": "GCG_ELEMENT_DENDRO",
"descriptionreplaced": "造成1点{SPRITE_PRESET#2107}<color=#7EC236FF>草元素伤害</color>。",
"description": "造成1点草元素伤害。",
"typetag": "GCG_SKILL_TAG_A",
"type": "普通攻击",
"playcost": [
{
"costtype": "GCG_COST_DICE_DENDRO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
]
},
{
"id": 17032,
"name": "所闻遍计",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],目标角色附属<color=#FFFFFFFF>$[C117031]</color>;如果在附属前目标角色已附属有<color=#FFFFFFFF>$[C117031]</color>,就改为对所有敌方角色附属<color=#FFFFFFFF>$[C117031]</color>。",
"basedamage": 2,
"baseelement": "GCG_ELEMENT_DENDRO",
"descriptionreplaced": "造成2点{SPRITE_PRESET#2107}<color=#7EC236FF>草元素伤害</color>,目标角色附属<color=#FFFFFFFF>蕴种印</color>;如果在附属前目标角色已附属有<color=#FFFFFFFF>蕴种印</color>,就改为对所有敌方角色附属<color=#FFFFFFFF>蕴种印</color>。",
"description": "造成2点草元素伤害目标角色附属蕴种印如果在附属前目标角色已附属有蕴种印就改为对所有敌方角色附属蕴种印。",
"typetag": "GCG_SKILL_TAG_E",
"type": "元素战技",
"playcost": [
{
"costtype": "GCG_COST_DICE_DENDRO",
"count": 3
}
]
},
{
"id": 17033,
"name": "所闻遍计·真如",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],所有敌方角色附属<color=#FFFFFFFF>$[C117031]</color>。",
"basedamage": 3,
"baseelement": "GCG_ELEMENT_DENDRO",
"descriptionreplaced": "造成3点{SPRITE_PRESET#2107}<color=#7EC236FF>草元素伤害</color>,所有敌方角色附属<color=#FFFFFFFF>蕴种印</color>。",
"description": "造成3点草元素伤害所有敌方角色附属蕴种印。",
"typetag": "GCG_SKILL_TAG_E",
"type": "元素战技",
"playcost": [
{
"costtype": "GCG_COST_DICE_DENDRO",
"count": 5
}
]
},
{
"id": 17034,
"name": "心景幻成",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],生成<color=#FFFFFFFF>$[C117032]</color>。",
"basedamage": 4,
"baseelement": "GCG_ELEMENT_DENDRO",
"descriptionreplaced": "造成4点{SPRITE_PRESET#2107}<color=#7EC236FF>草元素伤害</color>,生成<color=#FFFFFFFF>摩耶之殿</color>。",
"description": "造成4点草元素伤害生成摩耶之殿。",
"typetag": "GCG_SKILL_TAG_Q",
"type": "元素爆发",
"playcost": [
{
"costtype": "GCG_COST_DICE_DENDRO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 2
}
]
}
]
}