97 lines
3.3 KiB
JSON
97 lines
3.3 KiB
JSON
{
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"id": 1703,
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"name": "纳西妲",
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"hp": 10,
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"maxenergy": 2,
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"tags": [
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"GCG_TAG_ELEMENT_DENDRO",
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"GCG_TAG_WEAPON_CATALYST",
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"GCG_TAG_NATION_SUMERU"
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],
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"tagstext": [
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"草元素",
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"法器",
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"须弥"
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],
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"storytitle": "白草净华·纳西妲",
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"storytext": "白草净华,幽宫启蛰。",
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"source": "在猫尾酒馆中邀请纳西妲进行对局,在友好对局难度中获得胜利后获取",
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"skills": [
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{
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"id": 17031,
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"name": "行相",
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"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
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"basedamage": 1,
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"baseelement": "GCG_ELEMENT_DENDRO",
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"descriptionreplaced": "造成1点{SPRITE_PRESET#2107}<color=#7EC236FF>草元素伤害</color>。",
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"description": "造成1点草元素伤害。",
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"typetag": "GCG_SKILL_TAG_A",
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"type": "普通攻击",
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"playcost": [
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{
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"costtype": "GCG_COST_DICE_DENDRO",
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"count": 1
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},
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{
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"costtype": "GCG_COST_DICE_VOID",
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"count": 2
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}
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]
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},
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{
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"id": 17032,
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"name": "所闻遍计",
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"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],目标角色附属<color=#FFFFFFFF>$[C117031]</color>;如果在附属前目标角色已附属有<color=#FFFFFFFF>$[C117031]</color>,就改为对所有敌方角色附属<color=#FFFFFFFF>$[C117031]</color>。",
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"basedamage": 2,
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"baseelement": "GCG_ELEMENT_DENDRO",
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"descriptionreplaced": "造成2点{SPRITE_PRESET#2107}<color=#7EC236FF>草元素伤害</color>,目标角色附属<color=#FFFFFFFF>蕴种印</color>;如果在附属前目标角色已附属有<color=#FFFFFFFF>蕴种印</color>,就改为对所有敌方角色附属<color=#FFFFFFFF>蕴种印</color>。",
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"description": "造成2点草元素伤害,目标角色附属蕴种印;如果在附属前目标角色已附属有蕴种印,就改为对所有敌方角色附属蕴种印。",
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"typetag": "GCG_SKILL_TAG_E",
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"type": "元素战技",
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"playcost": [
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{
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"costtype": "GCG_COST_DICE_DENDRO",
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"count": 3
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}
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]
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},
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{
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"id": 17033,
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"name": "所闻遍计·真如",
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"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],所有敌方角色附属<color=#FFFFFFFF>$[C117031]</color>。",
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"basedamage": 3,
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"baseelement": "GCG_ELEMENT_DENDRO",
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"descriptionreplaced": "造成3点{SPRITE_PRESET#2107}<color=#7EC236FF>草元素伤害</color>,所有敌方角色附属<color=#FFFFFFFF>蕴种印</color>。",
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"description": "造成3点草元素伤害,所有敌方角色附属蕴种印。",
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"typetag": "GCG_SKILL_TAG_E",
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"type": "元素战技",
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"playcost": [
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{
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"costtype": "GCG_COST_DICE_DENDRO",
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"count": 5
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}
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]
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},
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{
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"id": 17034,
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"name": "心景幻成",
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"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],生成<color=#FFFFFFFF>$[C117032]</color>。",
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"basedamage": 4,
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"baseelement": "GCG_ELEMENT_DENDRO",
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"descriptionreplaced": "造成4点{SPRITE_PRESET#2107}<color=#7EC236FF>草元素伤害</color>,生成<color=#FFFFFFFF>摩耶之殿</color>。",
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"description": "造成4点草元素伤害,生成摩耶之殿。",
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"typetag": "GCG_SKILL_TAG_Q",
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"type": "元素爆发",
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"playcost": [
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{
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"costtype": "GCG_COST_DICE_DENDRO",
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"count": 3
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},
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{
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"costtype": "GCG_COST_ENERGY",
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"count": 2
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}
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]
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}
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]
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} |