97 lines
2.9 KiB
JSON
97 lines
2.9 KiB
JSON
{
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"id": 1603,
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"name": "钟离",
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"hp": 10,
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"maxenergy": 3,
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"tags": [
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"GCG_TAG_ELEMENT_GEO",
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"GCG_TAG_WEAPON_POLE",
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"GCG_TAG_NATION_LIYUE"
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],
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"tagstext": [
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"岩元素",
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"长柄武器",
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"璃月"
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],
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"storytitle": "尘世闲游·钟离",
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"storytext": "韬玉之石,可明八荒;灿若天星,纵横无双 。",
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"source": "在猫尾酒馆中邀请钟离进行对局,在友好对局难度中获得胜利后获取",
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"skills": [
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{
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"id": 16031,
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"name": "岩雨",
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"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
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"basedamage": 2,
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"baseelement": "GCG_ELEMENT_NONE",
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"descriptionreplaced": "造成2点{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理伤害</color>。",
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"description": "造成2点物理伤害。",
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"typetag": "GCG_SKILL_TAG_A",
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"type": "普通攻击",
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"playcost": [
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{
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"costtype": "GCG_COST_DICE_GEO",
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"count": 1
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},
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{
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"costtype": "GCG_COST_DICE_VOID",
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"count": 2
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}
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]
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},
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{
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"id": 16032,
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"name": "地心",
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"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],召唤<color=#FFFFFFFF>$[C116031]</color>。",
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"basedamage": 1,
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"baseelement": "GCG_ELEMENT_GEO",
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"descriptionreplaced": "造成1点{SPRITE_PRESET#2106}<color=#FFE699FF>岩元素伤害</color>,召唤<color=#FFFFFFFF>岩脊</color>。",
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"description": "造成1点岩元素伤害,召唤岩脊。",
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"typetag": "GCG_SKILL_TAG_E",
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"type": "元素战技",
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"playcost": [
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{
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"costtype": "GCG_COST_DICE_GEO",
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"count": 3
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}
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]
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},
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{
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"id": 16033,
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"name": "地心·磐礴",
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"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],召唤<color=#FFFFFFFF>$[C116031]</color>,生成<color=#FFFFFFFF>$[C116032]</color>。",
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"basedamage": 3,
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"baseelement": "GCG_ELEMENT_GEO",
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"descriptionreplaced": "造成3点{SPRITE_PRESET#2106}<color=#FFE699FF>岩元素伤害</color>,召唤<color=#FFFFFFFF>岩脊</color>,生成<color=#FFFFFFFF>玉璋护盾</color>。",
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"description": "造成3点岩元素伤害,召唤岩脊,生成玉璋护盾。",
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"typetag": "GCG_SKILL_TAG_E",
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"type": "元素战技",
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"playcost": [
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{
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"costtype": "GCG_COST_DICE_GEO",
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"count": 5
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}
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]
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},
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{
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"id": 16034,
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"name": "天星",
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"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],目标角色附属<color=#FFFFFFFF>$[C116033]</color>。",
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"basedamage": 4,
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"baseelement": "GCG_ELEMENT_GEO",
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"descriptionreplaced": "造成4点{SPRITE_PRESET#2106}<color=#FFE699FF>岩元素伤害</color>,目标角色附属<color=#FFFFFFFF>石化</color>。",
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"description": "造成4点岩元素伤害,目标角色附属石化。",
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"typetag": "GCG_SKILL_TAG_Q",
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"type": "元素爆发",
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"playcost": [
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{
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"costtype": "GCG_COST_DICE_GEO",
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"count": 3
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},
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{
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"costtype": "GCG_COST_ENERGY",
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"count": 3
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}
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]
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}
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]
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} |