gidb-data/ChineseSimplified/tcgenemycards/electrohypostasis.json

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{
"id": 4401,
"name": "无相之雷",
"hp": 30,
"maxenergy": 2,
"tags": [
"GCG_TAG_ELEMENT_ELECTRO",
"GCG_TAG_WEAPON_NONE",
"GCG_TAG_CAMP_MONSTER"
],
"tagstext": [
"雷元素",
"其他武器",
"魔物"
],
"skills": [
{
"id": 24011,
"name": "雷晶投射",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
"basedamage": 1,
"baseelement": "GCG_ELEMENT_ELECTRO",
"descriptionreplaced": "造成1点{SPRITE_PRESET#2104}<color=#FFACFFFF>雷元素伤害</color>。",
"description": "造成1点雷元素伤害。",
"typetag": "GCG_SKILL_TAG_A",
"type": "普通攻击",
"playcost": [
{
"costtype": "GCG_COST_DICE_ELECTRO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
]
},
{
"id": 24012,
"name": "猜拳三连击",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],然后分别$[K53]<color=#FFFFFFFF>$[S24015]</color>和<color=#FFFFFFFF>$[S24016]</color>。",
"basedamage": 2,
"baseelement": "GCG_ELEMENT_ELECTRO",
"descriptionreplaced": "造成2点{SPRITE_PRESET#2104}<color=#FFACFFFF>雷元素伤害</color>,然后分别<color=#FFFFFFFF>准备技能</color><color=#FFFFFFFF>猜拳三连击·剪刀</color>和<color=#FFFFFFFF>猜拳三连击·布</color>。",
"description": "造成2点雷元素伤害然后分别准备技能猜拳三连击·剪刀和猜拳三连击·布。",
"typetag": "GCG_SKILL_TAG_E",
"type": "元素战技",
"playcost": [
{
"costtype": "GCG_COST_DICE_ELECTRO",
"count": 5
}
]
},
{
"id": 24013,
"name": "雳霆镇锁",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],召唤<color=#FFFFFFFF>$[C124013]</color>。",
"basedamage": 2,
"baseelement": "GCG_ELEMENT_ELECTRO",
"descriptionreplaced": "造成2点{SPRITE_PRESET#2104}<color=#FFACFFFF>雷元素伤害</color>,召唤<color=#FFFFFFFF>雷锁镇域</color>。",
"description": "造成2点雷元素伤害召唤雷锁镇域。",
"typetag": "GCG_SKILL_TAG_Q",
"type": "元素爆发",
"playcost": [
{
"costtype": "GCG_COST_DICE_ELECTRO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 2
}
]
},
{
"id": 24017,
"name": "雷晶核心",
"descriptionraw": "【被动】战斗开始时,初始附属<color=#FFFFFFFF>$[C124015]</color>。\\n<color=#FFFFFFFF>行动阶段开始时:</color>如果本角色未附属$[C124015],则为其重新附属$[C124015]。整场对局最多触发2次",
"descriptionreplaced": "【被动】战斗开始时,初始附属<color=#FFFFFFFF>雷晶核心</color>。\\n<color=#FFFFFFFF>行动阶段开始时:</color>如果本角色未附属雷晶核心则为其重新附属雷晶核心。整场对局最多触发2次",
"description": "【被动】战斗开始时,初始附属雷晶核心。\n行动阶段开始时如果本角色未附属雷晶核心则为其重新附属雷晶核心。整场对局最多触发2次",
"typetag": "GCG_SKILL_TAG_PASSIVE",
"type": "被动技能",
"playcost": []
},
{
"id": 24015,
"name": "猜拳三连击·剪刀",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],然后$[K53]<color=#FFFFFFFF>$[S24016]</color>。",
"basedamage": 2,
"baseelement": "GCG_ELEMENT_ELECTRO",
"descriptionreplaced": "造成2点{SPRITE_PRESET#2104}<color=#FFACFFFF>雷元素伤害</color>,然后<color=#FFFFFFFF>准备技能</color><color=#FFFFFFFF>猜拳三连击·布</color>。",
"description": "造成2点雷元素伤害然后准备技能猜拳三连击·布。",
"typetag": "GCG_SKILL_TAG_E",
"type": "元素战技",
"playcost": []
},
{
"id": 24016,
"name": "猜拳三连击·布",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
"basedamage": 3,
"baseelement": "GCG_ELEMENT_ELECTRO",
"descriptionreplaced": "造成3点{SPRITE_PRESET#2104}<color=#FFACFFFF>雷元素伤害</color>。",
"description": "造成3点雷元素伤害。",
"typetag": "GCG_SKILL_TAG_E",
"type": "元素战技",
"playcost": []
},
{
"id": 34063,
"name": "元素沉积·雷",
"descriptionraw": "【被动】战斗开始时,初始附属<color=#FFFFFFFF>$[C134061]</color>。",
"descriptionreplaced": "【被动】战斗开始时,初始附属<color=#FFFFFFFF>元素生命·雷</color>。",
"description": "【被动】战斗开始时,初始附属元素生命·雷。",
"typetag": "GCG_SKILL_TAG_PASSIVE",
"type": "被动技能",
"playcost": []
}
]
}