87 lines
2.7 KiB
JSON
87 lines
2.7 KiB
JSON
{
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"id": 3605,
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"name": "陆行岩本真蕈",
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"hp": 7,
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"maxenergy": 2,
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"tags": [
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"GCG_TAG_ELEMENT_GEO",
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"GCG_TAG_WEAPON_NONE",
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"GCG_TAG_CAMP_MONSTER"
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],
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"tagstext": [
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"岩元素",
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"其他武器",
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"魔物"
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],
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"skills": [
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{
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"id": 36051,
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"name": "孢子弹",
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"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
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"basedamage": 1,
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"baseelement": "GCG_ELEMENT_GEO",
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"descriptionreplaced": "造成1点{SPRITE_PRESET#2106}<color=#FFE699FF>岩元素伤害</color>。",
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"description": "造成1点岩元素伤害。",
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"typetag": "GCG_SKILL_TAG_A",
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"type": "普通攻击",
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"playcost": [
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{
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"costtype": "GCG_COST_DICE_GEO",
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"count": 1
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},
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{
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"costtype": "GCG_COST_DICE_VOID",
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"count": 2
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}
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]
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},
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{
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"id": 36052,
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"name": "狂猛吐息",
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"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
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"basedamage": 3,
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"baseelement": "GCG_ELEMENT_GEO",
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"descriptionreplaced": "造成3点{SPRITE_PRESET#2106}<color=#FFE699FF>岩元素伤害</color>。",
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"description": "造成3点岩元素伤害。",
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"typetag": "GCG_SKILL_TAG_E",
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"type": "元素战技",
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"playcost": [
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{
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"costtype": "GCG_COST_DICE_GEO",
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"count": 3
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}
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]
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},
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{
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"id": 36053,
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"name": "爆破冲锋",
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"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
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"basedamage": 5,
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"baseelement": "GCG_ELEMENT_GEO",
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"descriptionreplaced": "造成5点{SPRITE_PRESET#2106}<color=#FFE699FF>岩元素伤害</color>。",
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"description": "造成5点岩元素伤害。",
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"typetag": "GCG_SKILL_TAG_Q",
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"type": "元素爆发",
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"playcost": [
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{
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"costtype": "GCG_COST_DICE_GEO",
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"count": 3
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},
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{
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"costtype": "GCG_COST_ENERGY",
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"count": 2
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}
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]
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},
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{
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"id": 36054,
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"name": "状态转换",
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"descriptionraw": "【被动】战斗开始时,角色处于<color=#FFFFFFFF>$[C132051]</color>。\\n角色受到$[K103]后:转换为<color=#FFFFFFFF>$[C137012]</color>。\\n角色受到$[K104]后:转换为<color=#FFFFFFFF>$[C137013]</color>。",
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"descriptionreplaced": "【被动】战斗开始时,角色处于<color=#FFFFFFFF>陆地优势</color>。\\n角色受到{SPRITE_PRESET#2103}<color=#FF9999FF>火元素伤害</color>后:转换为<color=#FFFFFFFF>枯焦状态</color>。\\n角色受到{SPRITE_PRESET#2104}<color=#FFACFFFF>雷元素伤害</color>后:转换为<color=#FFFFFFFF>活化状态</color>。",
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"description": "【被动】战斗开始时,角色处于陆地优势。\n角色受到火元素伤害后:转换为枯焦状态。\n角色受到雷元素伤害后:转换为活化状态。",
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"typetag": "GCG_SKILL_TAG_PASSIVE",
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"type": "被动技能",
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"playcost": []
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}
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]
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} |