107 lines
3.2 KiB
JSON
107 lines
3.2 KiB
JSON
{
|
||
"id": 5201,
|
||
"name": "水深渊法师",
|
||
"hp": 6,
|
||
"maxenergy": 3,
|
||
"tags": [
|
||
"GCG_TAG_ELEMENT_HYDRO",
|
||
"GCG_TAG_WEAPON_NONE",
|
||
"GCG_TAG_CAMP_MONSTER"
|
||
],
|
||
"tagstext": [
|
||
"水元素",
|
||
"其他武器",
|
||
"魔物"
|
||
],
|
||
"skills": [
|
||
{
|
||
"id": 32011,
|
||
"name": "水弹",
|
||
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
|
||
"basedamage": 1,
|
||
"baseelement": "GCG_ELEMENT_HYDRO",
|
||
"descriptionreplaced": "造成1点{SPRITE_PRESET#2102}<color=#80C0FFFF>水元素伤害</color>。",
|
||
"description": "造成1点水元素伤害。",
|
||
"typetag": "GCG_SKILL_TAG_A",
|
||
"type": "普通攻击",
|
||
"playcost": [
|
||
{
|
||
"costtype": "GCG_COST_DICE_HYDRO",
|
||
"count": 1
|
||
},
|
||
{
|
||
"costtype": "GCG_COST_DICE_VOID",
|
||
"count": 2
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"id": 32012,
|
||
"name": "泡影的祭法",
|
||
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],目标角色附属<color=#FFFFFFFF>$[C132011]</color>。",
|
||
"basedamage": 1,
|
||
"baseelement": "GCG_ELEMENT_HYDRO",
|
||
"descriptionreplaced": "造成1点{SPRITE_PRESET#2102}<color=#80C0FFFF>水元素伤害</color>,目标角色附属<color=#FFFFFFFF>水泡</color>。",
|
||
"description": "造成1点水元素伤害,目标角色附属水泡。",
|
||
"typetag": "GCG_SKILL_TAG_E",
|
||
"type": "元素战技",
|
||
"playcost": [
|
||
{
|
||
"costtype": "GCG_COST_DICE_HYDRO",
|
||
"count": 3
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"id": 32013,
|
||
"name": "浮幻生灭之仪",
|
||
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],目标角色附属<color=#FFFFFFFF>$[C132011]</color>。",
|
||
"basedamage": 4,
|
||
"baseelement": "GCG_ELEMENT_HYDRO",
|
||
"descriptionreplaced": "造成4点{SPRITE_PRESET#2102}<color=#80C0FFFF>水元素伤害</color>,目标角色附属<color=#FFFFFFFF>水泡</color>。",
|
||
"description": "造成4点水元素伤害,目标角色附属水泡。",
|
||
"typetag": "GCG_SKILL_TAG_Q",
|
||
"type": "元素爆发",
|
||
"playcost": [
|
||
{
|
||
"costtype": "GCG_COST_DICE_HYDRO",
|
||
"count": 4
|
||
},
|
||
{
|
||
"costtype": "GCG_COST_ENERGY",
|
||
"count": 3
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"id": 32014,
|
||
"name": "水元素护罩",
|
||
"descriptionraw": "【被动】战斗开始时,初始附属<color=#FFFFFFFF>$[C132012]</color>。",
|
||
"descriptionreplaced": "【被动】战斗开始时,初始附属<color=#FFFFFFFF>水元素护罩</color>。",
|
||
"description": "【被动】战斗开始时,初始附属水元素护罩。",
|
||
"typetag": "GCG_SKILL_TAG_PASSIVE",
|
||
"type": "被动技能",
|
||
"playcost": []
|
||
},
|
||
{
|
||
"id": 32015,
|
||
"name": "护罩碎裂",
|
||
"descriptionraw": "",
|
||
"descriptionreplaced": "",
|
||
"description": "",
|
||
"typetag": "GCG_SKILL_TAG_PASSIVE",
|
||
"type": "被动技能",
|
||
"playcost": []
|
||
},
|
||
{
|
||
"id": 32016,
|
||
"name": "深渊加护",
|
||
"descriptionraw": "【被动】护罩破碎的情况下,使用技能后:重新附属<color=#FFFFFFFF>$[C132012]</color>。",
|
||
"descriptionreplaced": "【被动】护罩破碎的情况下,使用技能后:重新附属<color=#FFFFFFFF>水元素护罩</color>。",
|
||
"description": "【被动】护罩破碎的情况下,使用技能后:重新附属水元素护罩。",
|
||
"typetag": "GCG_SKILL_TAG_PASSIVE",
|
||
"type": "被动技能",
|
||
"playcost": []
|
||
}
|
||
]
|
||
} |