gidb-data/ChineseSimplified/tcgenemycards/hydroabyssmage-01.json

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{
"id": 5201,
"name": "水深渊法师",
"hp": 6,
"maxenergy": 3,
"tags": [
"GCG_TAG_ELEMENT_HYDRO",
"GCG_TAG_WEAPON_NONE",
"GCG_TAG_CAMP_MONSTER"
],
"tagstext": [
"水元素",
"其他武器",
"魔物"
],
"skills": [
{
"id": 32011,
"name": "水弹",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
"basedamage": 1,
"baseelement": "GCG_ELEMENT_HYDRO",
"descriptionreplaced": "造成1点{SPRITE_PRESET#2102}<color=#80C0FFFF>水元素伤害</color>。",
"description": "造成1点水元素伤害。",
"typetag": "GCG_SKILL_TAG_A",
"type": "普通攻击",
"playcost": [
{
"costtype": "GCG_COST_DICE_HYDRO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
]
},
{
"id": 32012,
"name": "泡影的祭法",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],目标角色附属<color=#FFFFFFFF>$[C132011]</color>。",
"basedamage": 1,
"baseelement": "GCG_ELEMENT_HYDRO",
"descriptionreplaced": "造成1点{SPRITE_PRESET#2102}<color=#80C0FFFF>水元素伤害</color>,目标角色附属<color=#FFFFFFFF>水泡</color>。",
"description": "造成1点水元素伤害目标角色附属水泡。",
"typetag": "GCG_SKILL_TAG_E",
"type": "元素战技",
"playcost": [
{
"costtype": "GCG_COST_DICE_HYDRO",
"count": 3
}
]
},
{
"id": 32013,
"name": "浮幻生灭之仪",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],目标角色附属<color=#FFFFFFFF>$[C132011]</color>。",
"basedamage": 4,
"baseelement": "GCG_ELEMENT_HYDRO",
"descriptionreplaced": "造成4点{SPRITE_PRESET#2102}<color=#80C0FFFF>水元素伤害</color>,目标角色附属<color=#FFFFFFFF>水泡</color>。",
"description": "造成4点水元素伤害目标角色附属水泡。",
"typetag": "GCG_SKILL_TAG_Q",
"type": "元素爆发",
"playcost": [
{
"costtype": "GCG_COST_DICE_HYDRO",
"count": 4
},
{
"costtype": "GCG_COST_ENERGY",
"count": 3
}
]
},
{
"id": 32014,
"name": "水元素护罩",
"descriptionraw": "【被动】战斗开始时,初始附属<color=#FFFFFFFF>$[C132012]</color>。",
"descriptionreplaced": "【被动】战斗开始时,初始附属<color=#FFFFFFFF>水元素护罩</color>。",
"description": "【被动】战斗开始时,初始附属水元素护罩。",
"typetag": "GCG_SKILL_TAG_PASSIVE",
"type": "被动技能",
"playcost": []
},
{
"id": 32015,
"name": "护罩碎裂",
"descriptionraw": "",
"descriptionreplaced": "",
"description": "",
"typetag": "GCG_SKILL_TAG_PASSIVE",
"type": "被动技能",
"playcost": []
},
{
"id": 32016,
"name": "深渊加护",
"descriptionraw": "【被动】护罩破碎的情况下,使用技能后:重新附属<color=#FFFFFFFF>$[C132012]</color>。",
"descriptionreplaced": "【被动】护罩破碎的情况下,使用技能后:重新附属<color=#FFFFFFFF>水元素护罩</color>。",
"description": "【被动】护罩破碎的情况下,使用技能后:重新附属水元素护罩。",
"typetag": "GCG_SKILL_TAG_PASSIVE",
"type": "被动技能",
"playcost": []
}
]
}