117 lines
3.6 KiB
JSON
117 lines
3.6 KiB
JSON
{
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"id": 3303,
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"name": "海乱鬼·炎威",
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"hp": 10,
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"maxenergy": 2,
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"tags": [
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"GCG_TAG_ELEMENT_PYRO",
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"GCG_TAG_WEAPON_NONE",
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"GCG_TAG_CAMP_KAIRAGI"
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],
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"tagstext": [
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"火元素",
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"其他武器",
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"海乱鬼"
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],
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"skills": [
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{
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"id": 33031,
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"name": "三位切",
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"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
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"basedamage": 2,
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"baseelement": "GCG_ELEMENT_NONE",
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"descriptionreplaced": "造成2点{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理伤害</color>。",
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"description": "造成2点物理伤害。",
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"typetag": "GCG_SKILL_TAG_A",
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"type": "普通攻击",
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"playcost": [
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{
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"costtype": "GCG_COST_DICE_PYRO",
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"count": 1
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},
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{
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"costtype": "GCG_COST_DICE_VOID",
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"count": 2
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}
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]
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},
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{
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"id": 33032,
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"name": "鲤跃斩",
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"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
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"basedamage": 3,
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"baseelement": "GCG_ELEMENT_NONE",
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"descriptionreplaced": "造成3点{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理伤害</color>。",
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"description": "造成3点物理伤害。",
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"typetag": "GCG_SKILL_TAG_E",
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"type": "元素战技",
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"playcost": [
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{
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"costtype": "GCG_COST_DICE_PYRO",
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"count": 3
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}
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]
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},
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{
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"id": 33033,
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"name": "居合·纳刀",
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"descriptionraw": "本角色$[K53]:<color=#FFFFFFFF>$[S33036]</color>。",
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"descriptionreplaced": "本角色<color=#FFFFFFFF>准备技能</color>:<color=#FFFFFFFF>居合·焚风</color>。",
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"description": "本角色准备技能:居合·焚风。",
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"typetag": "GCG_SKILL_TAG_Q",
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"type": "元素爆发",
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"playcost": [
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{
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"costtype": "GCG_COST_DICE_PYRO",
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"count": 3
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},
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{
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"costtype": "GCG_COST_ENERGY",
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"count": 2
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}
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]
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},
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{
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"id": 33034,
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"name": "惟神召符·炎",
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"descriptionraw": "【被动】战斗开始时,初始附属<color=#FFFFFFFF>$[C133031]</color>。",
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"descriptionreplaced": "【被动】战斗开始时,初始附属<color=#FFFFFFFF>惟神召符·炎</color>。",
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"description": "【被动】战斗开始时,初始附属惟神召符·炎。",
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"typetag": "GCG_SKILL_TAG_PASSIVE",
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"type": "被动技能",
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"playcost": []
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},
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{
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"id": 33035,
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"name": "绝境狂乱",
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"descriptionraw": "其他我方「海乱鬼」角色被击倒时,此角色附属<color=#FFFFFFFF>$[C133032]</color>。",
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"descriptionreplaced": "其他我方「海乱鬼」角色被击倒时,此角色附属<color=#FFFFFFFF>绝境狂乱</color>。",
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"description": "其他我方「海乱鬼」角色被击倒时,此角色附属绝境狂乱。",
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"typetag": "GCG_SKILL_TAG_PASSIVE",
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"type": "被动技能",
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"playcost": []
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},
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{
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"id": 33036,
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"name": "居合·焚风",
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"descriptionraw": "(需准备2个行动轮)\\n造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
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"basedamage": 6,
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"baseelement": "GCG_ELEMENT_NONE",
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"descriptionreplaced": "(需准备2个行动轮)\\n造成6点{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理伤害</color>。",
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"description": "(需准备2个行动轮)\n造成6点物理伤害。",
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"typetag": "GCG_SKILL_TAG_Q",
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"type": "元素爆发",
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"playcost": []
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},
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{
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"id": 33037,
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"name": "居合·吐纳",
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"descriptionraw": "(需准备1个行动轮)\\n下回合使用技能<color=#FFFFFFFF>$[S33036]</color>。",
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"descriptionreplaced": "(需准备1个行动轮)\\n下回合使用技能<color=#FFFFFFFF>居合·焚风</color>。",
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"description": "(需准备1个行动轮)\n下回合使用技能居合·焚风。",
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"typetag": "GCG_SKILL_TAG_Q",
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"type": "元素爆发",
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"playcost": []
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}
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]
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} |