gidb-data/ChineseSimplified/tcgenemycards/pyroabyssmage-01.json

107 lines
2.9 KiB
JSON

{
"id": 5301,
"name": "火深渊法师",
"hp": 6,
"maxenergy": 3,
"tags": [
"GCG_TAG_ELEMENT_PYRO",
"GCG_TAG_WEAPON_NONE",
"GCG_TAG_CAMP_MONSTER"
],
"tagstext": [
"火元素",
"其他武器",
"魔物"
],
"skills": [
{
"id": 33011,
"name": "炎波",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
"basedamage": 1,
"baseelement": "GCG_ELEMENT_PYRO",
"descriptionreplaced": "造成1点{SPRITE_PRESET#2103}<color=#FF9999FF>火元素伤害</color>。",
"description": "造成1点火元素伤害。",
"typetag": "GCG_SKILL_TAG_A",
"type": "普通攻击",
"playcost": [
{
"costtype": "GCG_COST_DICE_PYRO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
]
},
{
"id": 33012,
"name": "灼面的祭法",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
"basedamage": 3,
"baseelement": "GCG_ELEMENT_PYRO",
"descriptionreplaced": "造成3点{SPRITE_PRESET#2103}<color=#FF9999FF>火元素伤害</color>。",
"description": "造成3点火元素伤害。",
"typetag": "GCG_SKILL_TAG_E",
"type": "元素战技",
"playcost": [
{
"costtype": "GCG_COST_DICE_PYRO",
"count": 3
}
]
},
{
"id": 33013,
"name": "熔焰地涌之仪",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
"basedamage": 7,
"baseelement": "GCG_ELEMENT_PYRO",
"descriptionreplaced": "造成7点{SPRITE_PRESET#2103}<color=#FF9999FF>火元素伤害</color>。",
"description": "造成7点火元素伤害。",
"typetag": "GCG_SKILL_TAG_Q",
"type": "元素爆发",
"playcost": [
{
"costtype": "GCG_COST_DICE_PYRO",
"count": 4
},
{
"costtype": "GCG_COST_ENERGY",
"count": 3
}
]
},
{
"id": 33014,
"name": "火元素护罩",
"descriptionraw": "【被动】战斗开始时,初始附属<color=#FFFFFFFF>$[C133011]</color>。",
"descriptionreplaced": "【被动】战斗开始时,初始附属<color=#FFFFFFFF>火元素护罩</color>。",
"description": "【被动】战斗开始时,初始附属火元素护罩。",
"typetag": "GCG_SKILL_TAG_PASSIVE",
"type": "被动技能",
"playcost": []
},
{
"id": 33015,
"name": "护罩碎裂",
"descriptionraw": "",
"descriptionreplaced": "",
"description": "",
"typetag": "GCG_SKILL_TAG_PASSIVE",
"type": "被动技能",
"playcost": []
},
{
"id": 33016,
"name": "深渊加护",
"descriptionraw": "【被动】护罩破碎的情况下,使用技能后:重新附属<color=#FFFFFFFF>$[C133011]</color>。",
"descriptionreplaced": "【被动】护罩破碎的情况下,使用技能后:重新附属<color=#FFFFFFFF>火元素护罩</color>。",
"description": "【被动】护罩破碎的情况下,使用技能后:重新附属火元素护罩。",
"typetag": "GCG_SKILL_TAG_PASSIVE",
"type": "被动技能",
"playcost": []
}
]
}