gidb-data/ChineseSimplified/tcgenemycards/rockfondrifthound.json

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{
"id": 3602,
"name": "嗜岩·兽境猎犬",
"hp": 10,
"maxenergy": 3,
"tags": [
"GCG_TAG_ELEMENT_GEO",
"GCG_TAG_WEAPON_NONE",
"GCG_TAG_CAMP_MONSTER"
],
"tagstext": [
"岩元素",
"其他武器",
"魔物"
],
"skills": [
{
"id": 36021,
"name": "溶蚀利爪",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],在敌方场上生成<color=#FFFFFFFF>$[C136021]</color>。",
"basedamage": 1,
"baseelement": "GCG_ELEMENT_GEO",
"descriptionreplaced": "造成1点{SPRITE_PRESET#2106}<color=#FFE699FF>岩元素伤害</color>,在敌方场上生成<color=#FFFFFFFF>侵蚀</color>。",
"description": "造成1点岩元素伤害在敌方场上生成侵蚀。",
"typetag": "GCG_SKILL_TAG_A",
"type": "普通攻击",
"playcost": [
{
"costtype": "GCG_COST_DICE_GEO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
]
},
{
"id": 36022,
"name": "裂解晶岩",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],在敌方场上生成<color=#FFFFFFFF>$[C136021]</color>。",
"basedamage": 2,
"baseelement": "GCG_ELEMENT_GEO",
"descriptionreplaced": "造成2点{SPRITE_PRESET#2106}<color=#FFE699FF>岩元素伤害</color>,在敌方场上生成<color=#FFFFFFFF>侵蚀</color>。",
"description": "造成2点岩元素伤害在敌方场上生成侵蚀。",
"typetag": "GCG_SKILL_TAG_E",
"type": "元素战技",
"playcost": [
{
"costtype": "GCG_COST_DICE_GEO",
"count": 3
}
]
},
{
"id": 36023,
"name": "追猎标记",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],在敌方场上生成<color=#FFFFFFFF>$[C136021]</color>。",
"basedamage": 6,
"baseelement": "GCG_ELEMENT_GEO",
"descriptionreplaced": "造成6点{SPRITE_PRESET#2106}<color=#FFE699FF>岩元素伤害</color>,在敌方场上生成<color=#FFFFFFFF>侵蚀</color>。",
"description": "造成6点岩元素伤害在敌方场上生成侵蚀。",
"typetag": "GCG_SKILL_TAG_Q",
"type": "元素爆发",
"playcost": [
{
"costtype": "GCG_COST_DICE_GEO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 3
}
]
},
{
"id": 36024,
"name": "嗜魔",
"descriptionraw": "【被动】战斗开始时,初始附属<color=#FFFFFFFF>$[C136022]</color>。",
"descriptionreplaced": "【被动】战斗开始时,初始附属<color=#FFFFFFFF>嗜魔</color>。",
"description": "【被动】战斗开始时,初始附属嗜魔。",
"typetag": "GCG_SKILL_TAG_PASSIVE",
"type": "被动技能",
"playcost": []
}
]
}