7 lines
1.1 KiB
JSON
7 lines
1.1 KiB
JSON
{
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"id": 102,
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"name": "水元素伤害",
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"nameraw": "{SPRITE_PRESET#2102}<color=#80C0FFFF>水元素伤害</color>",
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"description": "附着水元素,可发生元素反应:\n蒸发:本伤害+2\n感电:本伤害+1,对目标以外的所有敌方角色造成1点穿透伤害\n冻结:本伤害+1,使目标本回合无法行动(受到物理或火元素伤害后提前解除,但是伤害+2)\n绽放:本伤害+1,生成使下次火元素或雷元素伤害+2的[草原核]",
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"descriptionraw": "附着{SPRITE_PRESET#2102}水元素,可发生元素反应:\\n{SPRITE_PRESET#2102}{SPRITE_PRESET#2103}<color=#FFFFFFFF>蒸发</color>:本伤害+2\\n{SPRITE_PRESET#2102}{SPRITE_PRESET#2104}<color=#FFFFFFFF>感电</color>:本伤害+1,对目标以外的所有敌方角色造成1点穿透伤害\\n{SPRITE_PRESET#2102}{SPRITE_PRESET#2101}<color=#FFFFFFFF>冻结</color>:本伤害+1,使目标本回合无法行动(受到物理或火元素伤害后提前解除,但是伤害+2)\\n{SPRITE_PRESET#2102}{SPRITE_PRESET#2107}<color=#FFFFFFFF>绽放</color>:本伤害+1,生成使下次火元素或雷元素伤害+2的[<color=#FFFFFFFF>草原核</color>]"
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} |