gidb-data/ChineseSimplified/tcgstatuseffects/ragingoniking.json

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{
"id": 116053,
"name": "怒目鬼王",
"statustypetext": "角色状态",
"cardtype": "GCG_CARD_STATE",
"cardtypetext": "状态",
"tags": [],
"description": "所附属角色普通攻击造成的伤害+2造成的物理伤害变为岩元素伤害。\n持续回合2\n所附属角色普通攻击后为其附属乱神之怪力。每回合1次",
"descriptionraw": "所附属角色<color=#FFFFFFFF>普通攻击</color>造成的伤害+2造成的$[K100]变为$[K106]。\\n<color=#FFFFFFFF>$[K4]2</color>\\n<color=#FFFFFFFF>所附属角色普通攻击后:</color>为其附属$[K1007]。每回合1次",
"descriptionreplaced": "所附属角色<color=#FFFFFFFF>普通攻击</color>造成的伤害+2造成的{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理伤害</color>变为{SPRITE_PRESET#2106}<color=#FFE699FF>岩元素伤害</color>。\\n<color=#FFFFFFFF><color=#FFFFFFFF>持续回合</color>2</color>\\n<color=#FFFFFFFF>所附属角色普通攻击后:</color>为其附属<color=#FFFFFFFF>乱神之怪力</color>。每回合1次",
"countingtype": "GCG_TOKEN_ROUND_COUNT",
"bufftype": "GCG_STATE_BUFF_GEO"
}