90 lines
3.0 KiB
JSON
90 lines
3.0 KiB
JSON
{
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"id": 1203,
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"name": "莫娜",
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"hp": 10,
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"maxenergy": 3,
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"tags": [
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"GCG_TAG_ELEMENT_HYDRO",
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"GCG_TAG_WEAPON_CATALYST",
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"GCG_TAG_NATION_MONDSTADT"
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],
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"tagstext": [
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"水元素",
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"法器",
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"蒙德"
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],
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"storytitle": "星天水鏡·莫娜",
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"storytext": "無論勝負平棄,都是命當如此。",
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"source": "在貓尾酒館中邀請莫娜進行對局,在友好對局難度中取得勝利後獲得",
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"skills": [
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{
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"id": 12031,
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"name": "因果點破",
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"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
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"basedamage": 1,
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"baseelement": "GCG_ELEMENT_HYDRO",
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"descriptionreplaced": "造成1點{SPRITE_PRESET#2102}<color=#80C0FFFF>水元素傷害</color>。",
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"description": "造成1點水元素傷害。",
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"typetag": "GCG_SKILL_TAG_A",
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"type": "普通攻擊",
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"playcost": [
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{
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"costtype": "GCG_COST_DICE_HYDRO",
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"count": 1
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},
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{
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"costtype": "GCG_COST_DICE_VOID",
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"count": 2
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}
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]
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},
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{
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"id": 12032,
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"name": "水中幻願",
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"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],召喚<color=#FFFFFFFF>$[C112031]</color>。",
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"basedamage": 1,
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"baseelement": "GCG_ELEMENT_HYDRO",
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"descriptionreplaced": "造成1點{SPRITE_PRESET#2102}<color=#80C0FFFF>水元素傷害</color>,召喚<color=#FFFFFFFF>虛影</color>。",
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"description": "造成1點水元素傷害,召喚虛影。",
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"typetag": "GCG_SKILL_TAG_E",
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"type": "元素戰技",
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"playcost": [
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{
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"costtype": "GCG_COST_DICE_HYDRO",
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"count": 3
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}
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]
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},
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{
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"id": 12033,
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"name": "星命定軌",
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"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],生成<color=#FFFFFFFF>$[C112032]</color>。",
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"basedamage": 4,
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"baseelement": "GCG_ELEMENT_HYDRO",
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"descriptionreplaced": "造成4點{SPRITE_PRESET#2102}<color=#80C0FFFF>水元素傷害</color>,生成<color=#FFFFFFFF>泡影</color>。",
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"description": "造成4點水元素傷害,生成泡影。",
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"typetag": "GCG_SKILL_TAG_Q",
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"type": "元素爆發",
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"playcost": [
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{
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"costtype": "GCG_COST_DICE_HYDRO",
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"count": 3
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},
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{
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"costtype": "GCG_COST_ENERGY",
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"count": 3
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}
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]
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},
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{
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"id": 12034,
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"name": "虛實流動",
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"descriptionraw": "【被動】<color=#FFFFFFFF>此角色為出戰角色,我方執行「切換角色」行動時:</color>將此次切換視為「$[K2]」而非「$[K1]」。(每回合1次)",
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"descriptionreplaced": "【被動】<color=#FFFFFFFF>此角色為出戰角色,我方執行「切換角色」行動時:</color>將此次切換視為「<color=#FFFFFFFF>快速行動</color>」而非「<color=#FFFFFFFF>戰鬥行動</color>」。(每回合1次)",
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"description": "【被動】此角色為出戰角色,我方執行「切換角色」行動時:將此次切換視為「快速行動」而非「戰鬥行動」。(每回合1次)",
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"typetag": "GCG_SKILL_TAG_PASSIVE",
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"type": "被動技能",
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"playcost": []
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}
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]
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} |