87 lines
2.6 KiB
JSON
87 lines
2.6 KiB
JSON
{
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"id": 3602,
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"name": "嗜岩·獸境獵犬",
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"hp": 10,
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"maxenergy": 3,
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"tags": [
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"GCG_TAG_ELEMENT_GEO",
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"GCG_TAG_WEAPON_NONE",
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"GCG_TAG_CAMP_MONSTER"
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],
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"tagstext": [
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"岩元素",
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"其他武器",
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"魔物"
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],
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"skills": [
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{
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"id": 36021,
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"name": "溶蝕利爪",
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"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],在敵方場上生成<color=#FFFFFFFF>$[C136021]</color>。",
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"basedamage": 1,
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"baseelement": "GCG_ELEMENT_GEO",
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"descriptionreplaced": "造成1點{SPRITE_PRESET#2106}<color=#FFE699FF>岩元素傷害</color>,在敵方場上生成<color=#FFFFFFFF>侵蝕</color>。",
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"description": "造成1點岩元素傷害,在敵方場上生成侵蝕。",
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"typetag": "GCG_SKILL_TAG_A",
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"type": "普通攻擊",
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"playcost": [
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{
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"costtype": "GCG_COST_DICE_GEO",
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"count": 1
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},
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{
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"costtype": "GCG_COST_DICE_VOID",
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"count": 2
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}
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]
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},
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{
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"id": 36022,
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"name": "裂解晶岩",
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"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],在敵方場上生成<color=#FFFFFFFF>$[C136021]</color>。",
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"basedamage": 2,
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"baseelement": "GCG_ELEMENT_GEO",
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"descriptionreplaced": "造成2點{SPRITE_PRESET#2106}<color=#FFE699FF>岩元素傷害</color>,在敵方場上生成<color=#FFFFFFFF>侵蝕</color>。",
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"description": "造成2點岩元素傷害,在敵方場上生成侵蝕。",
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"typetag": "GCG_SKILL_TAG_E",
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"type": "元素戰技",
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"playcost": [
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{
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"costtype": "GCG_COST_DICE_GEO",
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"count": 3
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}
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]
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},
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{
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"id": 36023,
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"name": "追獵標記",
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"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],在敵方場上生成<color=#FFFFFFFF>$[C136021]</color>。",
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"basedamage": 6,
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"baseelement": "GCG_ELEMENT_GEO",
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"descriptionreplaced": "造成6點{SPRITE_PRESET#2106}<color=#FFE699FF>岩元素傷害</color>,在敵方場上生成<color=#FFFFFFFF>侵蝕</color>。",
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"description": "造成6點岩元素傷害,在敵方場上生成侵蝕。",
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"typetag": "GCG_SKILL_TAG_Q",
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"type": "元素爆發",
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"playcost": [
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{
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"costtype": "GCG_COST_DICE_GEO",
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"count": 3
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},
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{
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"costtype": "GCG_COST_ENERGY",
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"count": 3
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}
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]
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},
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{
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"id": 36024,
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"name": "嗜魔",
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"descriptionraw": "【被動】戰鬥開始時,初始附屬<color=#FFFFFFFF>$[C136022]</color>。",
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"descriptionreplaced": "【被動】戰鬥開始時,初始附屬<color=#FFFFFFFF>嗜魔</color>。",
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"description": "【被動】戰鬥開始時,初始附屬嗜魔。",
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"typetag": "GCG_SKILL_TAG_PASSIVE",
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"type": "被動技能",
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"playcost": []
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}
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]
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} |