gidb-data/ChineseTraditional/tcgenemycards/rockfondrifthound.json

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{
"id": 3602,
"name": "嗜岩·獸境獵犬",
"hp": 10,
"maxenergy": 3,
"tags": [
"GCG_TAG_ELEMENT_GEO",
"GCG_TAG_WEAPON_NONE",
"GCG_TAG_CAMP_MONSTER"
],
"tagstext": [
"岩元素",
"其他武器",
"魔物"
],
"skills": [
{
"id": 36021,
"name": "溶蝕利爪",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],在敵方場上生成<color=#FFFFFFFF>$[C136021]</color>。",
"basedamage": 1,
"baseelement": "GCG_ELEMENT_GEO",
"descriptionreplaced": "造成1點{SPRITE_PRESET#2106}<color=#FFE699FF>岩元素傷害</color>,在敵方場上生成<color=#FFFFFFFF>侵蝕</color>。",
"description": "造成1點岩元素傷害在敵方場上生成侵蝕。",
"typetag": "GCG_SKILL_TAG_A",
"type": "普通攻擊",
"playcost": [
{
"costtype": "GCG_COST_DICE_GEO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
]
},
{
"id": 36022,
"name": "裂解晶岩",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],在敵方場上生成<color=#FFFFFFFF>$[C136021]</color>。",
"basedamage": 2,
"baseelement": "GCG_ELEMENT_GEO",
"descriptionreplaced": "造成2點{SPRITE_PRESET#2106}<color=#FFE699FF>岩元素傷害</color>,在敵方場上生成<color=#FFFFFFFF>侵蝕</color>。",
"description": "造成2點岩元素傷害在敵方場上生成侵蝕。",
"typetag": "GCG_SKILL_TAG_E",
"type": "元素戰技",
"playcost": [
{
"costtype": "GCG_COST_DICE_GEO",
"count": 3
}
]
},
{
"id": 36023,
"name": "追獵標記",
"descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],在敵方場上生成<color=#FFFFFFFF>$[C136021]</color>。",
"basedamage": 6,
"baseelement": "GCG_ELEMENT_GEO",
"descriptionreplaced": "造成6點{SPRITE_PRESET#2106}<color=#FFE699FF>岩元素傷害</color>,在敵方場上生成<color=#FFFFFFFF>侵蝕</color>。",
"description": "造成6點岩元素傷害在敵方場上生成侵蝕。",
"typetag": "GCG_SKILL_TAG_Q",
"type": "元素爆發",
"playcost": [
{
"costtype": "GCG_COST_DICE_GEO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 3
}
]
},
{
"id": 36024,
"name": "嗜魔",
"descriptionraw": "【被動】戰鬥開始時,初始附屬<color=#FFFFFFFF>$[C136022]</color>。",
"descriptionreplaced": "【被動】戰鬥開始時,初始附屬<color=#FFFFFFFF>嗜魔</color>。",
"description": "【被動】戰鬥開始時,初始附屬嗜魔。",
"typetag": "GCG_SKILL_TAG_PASSIVE",
"type": "被動技能",
"playcost": []
}
]
}