gidb-data/ChineseTraditional/tcgkeywords/hydroapplication.json

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{
"id": 202,
"name": "附著水元素",
"nameraw": "<color=#80C0FFFF>附著{SPRITE_PRESET#2102}水元素</color>",
"description": "不透過傷害附著水元素時,發生的元素反應會忽略傷害效果:\n蒸發沒有效果\n感電沒有效果\n凍結目標本回合無法行動受到物理或火元素傷害後提前解除但是傷害+2\n綻放生成使下次火元素或雷元素傷害+2的[草原核]",
"descriptionraw": "不透過傷害附著{SPRITE_PRESET#2102}水元素時,發生的元素反應會忽略傷害效果:\\n{SPRITE_PRESET#2102}{SPRITE_PRESET#2103}<color=#FFFFFFFF>蒸發</color>:沒有效果\\n{SPRITE_PRESET#2102}{SPRITE_PRESET#2104}<color=#FFFFFFFF>感電</color>:沒有效果\\n{SPRITE_PRESET#2102}{SPRITE_PRESET#2101}<color=#FFFFFFFF>凍結</color>:目標本回合無法行動(受到物理或火元素傷害後提前解除,但是傷害+2\\n{SPRITE_PRESET#2102}{SPRITE_PRESET#2107}<color=#FFFFFFFF>綻放</color>:生成使下次火元素或雷元素傷害+2的[<color=#FFFFFFFF>草原核</color>]"
}