87 lines
2.8 KiB
JSON
87 lines
2.8 KiB
JSON
{
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"id": 3701,
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"name": "Winged Dendroshroom",
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"hp": 6,
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"maxenergy": 2,
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"tags": [
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"GCG_TAG_ELEMENT_DENDRO",
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"GCG_TAG_WEAPON_NONE",
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"GCG_TAG_CAMP_MONSTER"
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],
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"tagstext": [
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"Dendro",
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"Other Weapons",
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"Monster"
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],
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"skills": [
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{
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"id": 37011,
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"name": "Spore Bullet",
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"descriptionraw": "Deals $[D__KEY__DAMAGE] $[D__KEY__ELEMENT].",
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"basedamage": 1,
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"baseelement": "GCG_ELEMENT_DENDRO",
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"descriptionreplaced": "Deals 1 {SPRITE_PRESET#2107}<color=#7EC236FF>Dendro DMG</color>.",
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"description": "Deals 1 Dendro DMG.",
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"typetag": "GCG_SKILL_TAG_A",
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"type": "Normal Attack",
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"playcost": [
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{
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"costtype": "GCG_COST_DICE_DENDRO",
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"count": 1
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},
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{
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"costtype": "GCG_COST_DICE_VOID",
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"count": 2
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}
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]
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},
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{
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"id": 37012,
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"name": "Rolling Spray",
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"descriptionraw": "Deals $[D__KEY__DAMAGE] $[D__KEY__ELEMENT].",
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"basedamage": 3,
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"baseelement": "GCG_ELEMENT_DENDRO",
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"descriptionreplaced": "Deals 3 {SPRITE_PRESET#2107}<color=#7EC236FF>Dendro DMG</color>.",
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"description": "Deals 3 Dendro DMG.",
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"typetag": "GCG_SKILL_TAG_E",
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"type": "Elemental Skill",
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"playcost": [
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{
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"costtype": "GCG_COST_DICE_DENDRO",
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"count": 3
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}
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]
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},
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{
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"id": 37013,
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"name": "Divebomb",
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"descriptionraw": "Deals $[D__KEY__DAMAGE] $[D__KEY__ELEMENT].",
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"basedamage": 5,
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"baseelement": "GCG_ELEMENT_DENDRO",
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"descriptionreplaced": "Deals 5 {SPRITE_PRESET#2107}<color=#7EC236FF>Dendro DMG</color>.",
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"description": "Deals 5 Dendro DMG.",
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"typetag": "GCG_SKILL_TAG_Q",
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"type": "Elemental Burst",
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"playcost": [
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{
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"costtype": "GCG_COST_DICE_DENDRO",
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"count": 3
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},
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{
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"costtype": "GCG_COST_ENERGY",
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"count": 2
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}
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]
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},
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{
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"id": 37014,
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"name": "State Change",
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"descriptionraw": "(Passive) When the battle begins, the character will be in a <color=#FFFFFFFF>$[C137011]</color>.\\nAfter this character takes $[K103], it will become <color=#FFFFFFFF>$[C137012]</color>.\\nAfter this character takes $[K104], it will become <color=#FFFFFFFF>$[C137013]</color>.",
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"descriptionreplaced": "(Passive) When the battle begins, the character will be in a <color=#FFFFFFFF>Aerial Superiority</color>.\\nAfter this character takes {SPRITE_PRESET#2103}<color=#FF9999FF>Pyro DMG</color>, it will become <color=#FFFFFFFF>Scorched</color>.\\nAfter this character takes {SPRITE_PRESET#2104}<color=#FFACFFFF>Electro DMG</color>, it will become <color=#FFFFFFFF>Activated</color>.",
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"description": "(Passive) When the battle begins, the character will be in a Aerial Superiority.\nAfter this character takes Pyro DMG, it will become Scorched.\nAfter this character takes Electro DMG, it will become Activated.",
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"typetag": "GCG_SKILL_TAG_PASSIVE",
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"type": "Passive Skill",
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"playcost": []
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}
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]
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} |