95 lines
2.7 KiB
JSON
95 lines
2.7 KiB
JSON
{
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"id": 3404,
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"name": "Électromage de l'Abîme",
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"hp": 4,
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"maxenergy": 3,
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"tags": [
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"GCG_TAG_ELEMENT_ELECTRO",
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"GCG_TAG_WEAPON_NONE",
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"GCG_TAG_CAMP_MONSTER"
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],
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"tagstext": [
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"Électro",
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"Autre arme",
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"Monstre"
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],
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"skills": [
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{
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"id": 34041,
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"name": "Éclair",
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"descriptionraw": "Inflige $[D__KEY__DAMAGE] {PLURAL#$[D__KEY__DAMAGE|nc]|pt|pts} de $[D__KEY__ELEMENT].",
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"basedamage": 1,
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"baseelement": "GCG_ELEMENT_ELECTRO",
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"descriptionreplaced": "Inflige 1 pt de {SPRITE_PRESET#2104}<color=#FFACFFFF>DGT Électro</color>.",
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"description": "Inflige 1 pt de DGT Électro.",
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"typetag": "GCG_SKILL_TAG_A",
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"type": "Attaque normale",
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"playcost": [
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{
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"costtype": "GCG_COST_DICE_ELECTRO",
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"count": 1
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},
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{
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"costtype": "GCG_COST_DICE_VOID",
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"count": 2
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}
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]
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},
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{
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"id": 34042,
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"name": "Lumière persistante",
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"descriptionraw": "Invoque un <color=#FFFFFFFF>$[C134041|s2]</color>.",
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"descriptionreplaced": "Invoque un <color=#FFFFFFFF>anneau de tempête</color>.",
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"description": "Invoque un anneau de tempête.",
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"typetag": "GCG_SKILL_TAG_E",
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"type": "Compétence élémentaire",
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"playcost": [
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{
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"costtype": "GCG_COST_DICE_ELECTRO",
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"count": 3
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}
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]
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},
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{
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"id": 34043,
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"name": "Rite du tonnerre hurlant",
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"descriptionraw": "Inflige $[D__KEY__DAMAGE] {PLURAL#$[D__KEY__DAMAGE|nc]|pt|pts} de $[D__KEY__ELEMENT] et invoque un <color=#FFFFFFFF>$[C134041|s2]</color>.",
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"basedamage": 4,
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"baseelement": "GCG_ELEMENT_ELECTRO",
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"descriptionreplaced": "Inflige 4 pts de {SPRITE_PRESET#2104}<color=#FFACFFFF>DGT Électro</color> et invoque un <color=#FFFFFFFF>anneau de tempête</color>.",
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"description": "Inflige 4 pts de DGT Électro et invoque un anneau de tempête.",
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"typetag": "GCG_SKILL_TAG_Q",
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"type": "Déchaînement élémentaire",
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"playcost": [
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{
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"costtype": "GCG_COST_DICE_ELECTRO",
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"count": 3
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},
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{
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"costtype": "GCG_COST_ENERGY",
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"count": 3
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}
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]
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},
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{
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"id": 34044,
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"name": "Bouclier Électro",
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"descriptionraw": "(Passif) Accorde un <color=#FFFFFFFF>$[C134042|s2]</color> au début du combat.",
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"descriptionreplaced": "(Passif) Accorde un <color=#FFFFFFFF>bouclier Électro</color> au début du combat.",
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"description": "(Passif) Accorde un bouclier Électro au début du combat.",
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"typetag": "GCG_SKILL_TAG_PASSIVE",
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"type": "Capacité passive",
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"playcost": []
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},
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{
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"id": 34045,
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"name": "Bouclier éclaté",
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"descriptionraw": "",
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"descriptionreplaced": "",
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"description": "",
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"typetag": "GCG_SKILL_TAG_PASSIVE",
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"type": "Capacité passive",
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"playcost": []
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}
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]
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} |