gidb-data/Indonesian/tcgenemycards/groundedhydroshroom.json

87 lines
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{
"id": 3205,
"name": "Grounded Hydroshroom",
"hp": 7,
"maxenergy": 2,
"tags": [
"GCG_TAG_ELEMENT_HYDRO",
"GCG_TAG_WEAPON_NONE",
"GCG_TAG_CAMP_MONSTER"
],
"tagstext": [
"Hydro",
"Senjata Lain",
"Monster"
],
"skills": [
{
"id": 32051,
"name": "Spore Bullet",
"descriptionraw": "Mengakibatkan $[D__KEY__DAMAGE] poin $[D__KEY__ELEMENT].",
"basedamage": 1,
"baseelement": "GCG_ELEMENT_HYDRO",
"descriptionreplaced": "Mengakibatkan 1 poin {SPRITE_PRESET#2102}<color=#80C0FFFF>Hydro DMG</color>.",
"description": "Mengakibatkan 1 poin Hydro DMG.",
"typetag": "GCG_SKILL_TAG_A",
"type": "Normal Attack",
"playcost": [
{
"costtype": "GCG_COST_DICE_HYDRO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
]
},
{
"id": 32052,
"name": "Raging Breath",
"descriptionraw": "Mengakibatkan $[D__KEY__DAMAGE] poin $[D__KEY__ELEMENT].",
"basedamage": 3,
"baseelement": "GCG_ELEMENT_HYDRO",
"descriptionreplaced": "Mengakibatkan 3 poin {SPRITE_PRESET#2102}<color=#80C0FFFF>Hydro DMG</color>.",
"description": "Mengakibatkan 3 poin Hydro DMG.",
"typetag": "GCG_SKILL_TAG_E",
"type": "Elemental Skill",
"playcost": [
{
"costtype": "GCG_COST_DICE_HYDRO",
"count": 3
}
]
},
{
"id": 32053,
"name": "Charging Blast",
"descriptionraw": "Mengakibatkan $[D__KEY__DAMAGE] poin $[D__KEY__ELEMENT].",
"basedamage": 5,
"baseelement": "GCG_ELEMENT_HYDRO",
"descriptionreplaced": "Mengakibatkan 5 poin {SPRITE_PRESET#2102}<color=#80C0FFFF>Hydro DMG</color>.",
"description": "Mengakibatkan 5 poin Hydro DMG.",
"typetag": "GCG_SKILL_TAG_Q",
"type": "Elemental Burst",
"playcost": [
{
"costtype": "GCG_COST_DICE_HYDRO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 2
}
]
},
{
"id": 32054,
"name": "State Change",
"descriptionraw": "[Pasif] Saat pertandingan dimulai, Karakter ini akan memperoleh status <color=#FFFFFFFF>$[C132051]</color>.\\nJika Karakter menerima $[K103], akan berubah menjadi <color=#FFFFFFFF>$[C137012]</color>.\\nJika Karakter menerima $[K104], akan berubah menjadi <color=#FFFFFFFF>$[C137013]</color>.",
"descriptionreplaced": "[Pasif] Saat pertandingan dimulai, Karakter ini akan memperoleh status <color=#FFFFFFFF>Terrain Advantage</color>.\\nJika Karakter menerima {SPRITE_PRESET#2103}<color=#FF9999FF>Pyro DMG</color>, akan berubah menjadi <color=#FFFFFFFF>Scorched</color>.\\nJika Karakter menerima {SPRITE_PRESET#2104}<color=#FFACFFFF>Electro DMG</color>, akan berubah menjadi <color=#FFFFFFFF>Activated</color>.",
"description": "[Pasif] Saat pertandingan dimulai, Karakter ini akan memperoleh status Terrain Advantage.\nJika Karakter menerima Pyro DMG, akan berubah menjadi Scorched.\nJika Karakter menerima Electro DMG, akan berubah menjadi Activated.",
"typetag": "GCG_SKILL_TAG_PASSIVE",
"type": "Passive Skill",
"playcost": []
}
]
}