90 lines
2.8 KiB
JSON
90 lines
2.8 KiB
JSON
{
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"id": 2301,
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"name": "ファデュイ·デットエージェント·炎",
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"hp": 10,
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"maxenergy": 2,
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"tags": [
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"GCG_TAG_ELEMENT_PYRO",
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"GCG_TAG_WEAPON_NONE",
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"GCG_TAG_CAMP_FATUI"
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],
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"tagstext": [
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"炎元素",
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"他の武器",
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"ファデュイ"
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],
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"storytitle": "清算の刃·デットエージェント",
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"storytext": "「死んでも免れはしないのだ。まして生きているならば、尚更…」",
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"source": "キャッツテールのリトルプリンスのところで酒場挑戦を行い、デットエージェント·炎に挑戦して友好対戦に勝利することで獲得",
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"skills": [
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{
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"id": 23011,
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"name": "突刺",
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"descriptionraw": "$[D__KEY__ELEMENT]を$[D__KEY__DAMAGE]与える。",
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"basedamage": 2,
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"baseelement": "GCG_ELEMENT_NONE",
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"descriptionreplaced": "{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理ダメージ</color>を2与える。",
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"description": "物理ダメージを2与える。",
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"typetag": "GCG_SKILL_TAG_A",
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"type": "通常攻撃",
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"playcost": [
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{
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"costtype": "GCG_COST_DICE_PYRO",
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"count": 1
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},
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{
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"costtype": "GCG_COST_DICE_VOID",
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"count": 2
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}
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]
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},
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{
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"id": 23012,
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"name": "隙を狙う",
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"descriptionraw": "$[D__KEY__ELEMENT]を$[D__KEY__DAMAGE]与え、本キャラに<color=#FFFFFFFF>$[C123011]</color>を付与する。",
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"basedamage": 1,
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"baseelement": "GCG_ELEMENT_PYRO",
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"descriptionreplaced": "{SPRITE_PRESET#2103}<color=#FF9999FF>炎元素ダメージ</color>を1与え、本キャラに<color=#FFFFFFFF>潜行</color>を付与する。",
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"description": "炎元素ダメージを1与え、本キャラに潜行を付与する。",
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"typetag": "GCG_SKILL_TAG_E",
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"type": "元素スキル",
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"playcost": [
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{
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"costtype": "GCG_COST_DICE_PYRO",
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"count": 3
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}
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]
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},
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{
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"id": 23013,
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"name": "焼き払う刃先",
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"descriptionraw": "$[D__KEY__ELEMENT]を$[D__KEY__DAMAGE]与える。",
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"basedamage": 5,
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"baseelement": "GCG_ELEMENT_PYRO",
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"descriptionreplaced": "{SPRITE_PRESET#2103}<color=#FF9999FF>炎元素ダメージ</color>を5与える。",
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"description": "炎元素ダメージを5与える。",
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"typetag": "GCG_SKILL_TAG_Q",
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"type": "元素爆発",
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"playcost": [
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{
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"costtype": "GCG_COST_DICE_PYRO",
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"count": 3
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},
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{
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"costtype": "GCG_COST_ENERGY",
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"count": 2
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}
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]
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},
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{
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"id": 23014,
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"name": "潜行マスター",
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"descriptionraw": "【固有】戦闘開始時、<color=#FFFFFFFF>$[C123011]</color>が付与される。",
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"descriptionreplaced": "【固有】戦闘開始時、<color=#FFFFFFFF>潜行</color>が付与される。",
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"description": "【固有】戦闘開始時、潜行が付与される。",
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"typetag": "GCG_SKILL_TAG_PASSIVE",
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"type": "固有スキル",
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"playcost": []
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}
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]
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} |