GC-Proto/unimplemented/CFAIIJNNLBP.proto

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2024-08-27 22:55:06 +03:00
syntax = "proto3";
option java_package = "emu.grasscutter.net.proto";
// Version: 5.0
enum CFAIIJNNLBP {
CFAIIJNNLBP_CombatNone = 0;
CFAIIJNNLBP_CombatEvtBeingHit = 1;
CFAIIJNNLBP_CombatAnimatorStateChanged = 2;
CFAIIJNNLBP_CombatFaceToDir = 3;
CFAIIJNNLBP_CombatSetAttackTarget = 4;
CFAIIJNNLBP_CombatRushMove = 5;
CFAIIJNNLBP_CombatAnimatorParameterChanged = 6;
CFAIIJNNLBP_EntityMove = 7;
CFAIIJNNLBP_SyncEntityPosition = 8;
CFAIIJNNLBP_CombatSteerMotionInfo = 9;
CFAIIJNNLBP_CombatForceSetPosInfo = 10;
CFAIIJNNLBP_CombatCompensatePosDiff = 11;
CFAIIJNNLBP_CombatMonsterDoBlink = 12;
CFAIIJNNLBP_CombatFixedRushMove = 13;
CFAIIJNNLBP_CombatSyncTransform = 14;
CFAIIJNNLBP_CombatLightCoreMove = 15;
CFAIIJNNLBP_CombatBeingHealedNtf = 16;
CFAIIJNNLBP_CombatSkillAnchorPositionNtf = 17;
CFAIIJNNLBP_CombatGrapplingHookMove = 18;
CFAIIJNNLBP_CombatSpecialMotionInfo = 19;
CFAIIJNNLBP_CombatFixedAvatarFlashMove = 20;
CFAIIJNNLBP_CombatMultiOverrideAnim = 21;
CFAIIJNNLBP_CombatDebugSyncMotion = 22;
}