GC-Proto/proto/AvatarLifeStateChangeNotify...

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syntax = "proto3";
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option java_package = "emu.grasscutter.net.proto";
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import "PlayerDieType.proto";
import "ServerBuff.proto";
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// Name: EJKMHOEPDIB
// CmdId: 1282
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message AvatarLifeStateChangeNotify {
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PlayerDieType die_type = 10;
uint32 source_entity_id = 4;
uint32 move_reliable_seq = 2;
uint32 life_state = 7;
uint64 avatar_guid = 14;
string attack_tag = 13;
repeated ServerBuff server_buff_list = 3;
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}
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