2022-11-06 15:30:21 +03:00
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syntax = "proto3";
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2023-01-28 18:50:00 +03:00
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option java_package = "emu.grasscutter.net.proto";
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2024-05-22 14:51:09 +03:00
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2023-02-28 06:08:38 +03:00
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import "Vector.proto";
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2023-08-17 14:18:58 +03:00
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import "EnterType.proto";
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2024-06-08 09:18:08 +03:00
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import "MapLayerInfo.proto";
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2024-05-22 14:51:09 +03:00
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2024-06-23 20:46:20 +03:00
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// 4.7.0
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2022-11-06 15:30:21 +03:00
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message PlayerEnterSceneNotify {
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2024-08-21 00:45:19 +03:00
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uint32 target_uid = 7; // OK
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uint64 scene_begin_time = 6; // OK
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uint32 scene_id = 13; // OK
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uint32 enter_scene_token = 15; // OK
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string scene_transaction = 607; // OK
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repeated uint32 scene_tag_id_list = 9; // OK
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Vector pos = 10; // OK
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EnterType type = 1; // OK
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uint32 create_player_uid = 1749; // OK
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MapLayerInfo map_layer_info = 1413; // OK
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2024-06-23 20:46:20 +03:00
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bool is_skip_ui = 237;
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bool is_first_login_enter_scene = 289;
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Vector prev_pos = 1414;
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uint32 prev_scene_id = 81;
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uint32 world_type = 1327;
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uint32 enter_reason = 670;
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2024-08-21 00:45:19 +03:00
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// uint32 LAJGLCIFKCP = 1820;
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2024-06-23 20:46:20 +03:00
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uint32 world_level = 5;
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uint32 dungeon_id = 11;
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2024-05-22 14:51:09 +03:00
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}
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