GC-Proto/proto/PlayerEnterSceneNotify.proto

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syntax = "proto3";
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option java_package = "emu.grasscutter.net.proto";
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import "Vector.proto";
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import "EnterType.proto";
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import "MapLayerInfo.proto";
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// 4.7.0
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message PlayerEnterSceneNotify {
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uint32 target_uid = 7; // OK
uint64 scene_begin_time = 6; // OK
uint32 scene_id = 13; // OK
uint32 enter_scene_token = 15; // OK
string scene_transaction = 607; // OK
repeated uint32 scene_tag_id_list = 9; // OK
Vector pos = 10; // OK
EnterType type = 1; // OK
uint32 create_player_uid = 1749; // OK
MapLayerInfo map_layer_info = 1413; // OK
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bool is_skip_ui = 237;
bool is_first_login_enter_scene = 289;
Vector prev_pos = 1414;
uint32 prev_scene_id = 81;
uint32 world_type = 1327;
uint32 enter_reason = 670;
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// uint32 LAJGLCIFKCP = 1820;
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uint32 world_level = 5;
uint32 dungeon_id = 11;
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}