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fix skiptime
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@ -3,8 +3,10 @@ syntax = "proto3";
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option java_package = "emu.grasscutter.net.proto";
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// 4.7.0
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// CmdId: 8747
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// MGJOJMDPAOD
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message SkipPlayerGameTimeReq {
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uint32 game_time = 12;
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bool is_force_set = 1;
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uint32 client_game_time = 7;
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uint32 game_time = 10;
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bool is_force_set = 7;
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uint32 client_game_time = 13;
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}
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@ -3,8 +3,10 @@ syntax = "proto3";
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option java_package = "emu.grasscutter.net.proto";
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// 4.7.0
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// CmdId: 29633
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// FPAJMADLEGI
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message SkipPlayerGameTimeRsp {
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uint32 client_game_time = 2;
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int32 retcode = 9;
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uint32 game_time = 13;
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uint32 client_game_time = 5;
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int32 retcode = 3;
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uint32 game_time = 12;
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}
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