Add EntityConfigHashEntry
this might come in handy sometime in future.
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@ -2,8 +2,6 @@ syntax = "proto3";
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option java_package = "emu.grasscutter.net.proto";
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import "Vector.proto";
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message EntityClientExtraInfo {
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@ -0,0 +1,9 @@
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syntax = "proto3";
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option java_package = "emu.grasscutter.net.proto";
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message EntityConfigHashEntry {
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uint32 entityId = 3;
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uint32 jobId = 12;
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int32 hashValue = 6;
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}
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@ -0,0 +1,11 @@
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syntax = "proto3";
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option java_package = "emu.grasscutter.net.proto";
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import "EntityConfigHashEntry.proto";
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message EntityConfigHashNotify {
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repeated EntityConfigHashEntry avatarEntryList = 12;
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repeated EntityConfigHashEntry abilityEntryList = 7;
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repeated EntityConfigHashEntry combatEntryList = 1;
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}
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