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Update HomeMarkPointSceneData.proto
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@ -21,8 +21,8 @@ import "Vector.proto";
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// Obf: OKNHJBLIEGA
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message HomeMarkPointSceneData {
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repeated HomeMarkPointFurnitureData furniture_list = 7;
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Vector teapot_spirit_pos = 8;
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Vector safe_point_pos = 8;
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uint32 module_id = 9;
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uint32 scene_id = 5;
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Vector safe_point_pos = 3;
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Vector teapot_spirit_pos = 3;
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}
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