GC-Proto/proto/LifeStateChangeNotify.proto

27 lines
500 B
Protocol Buffer

syntax = "proto3";
option java_package = "emu.grasscutter.net.proto";
import "PlayerDieType.proto";
import "ServerBuff.proto";
message LifeStateChangeNotify {
//enum BCELIHKIKCD {
// option allow_alias= true;
// NONE = 0;
// PEPPOHPHJOJ = 1255;
// DCDNILFDFLB = 0;
// NNBKOLMPOEA = 1;
//}
uint32 entityId = 7;
repeated ServerBuff serverBuffList = 2;
uint32 moveReliableSeq = 5;
string attackTag = 13;
uint32 sourceEntityId = 15;
uint32 lifeState = 9;
PlayerDieType dieType = 6;
}