GC-Proto/proto/ClientAbilityChangeNotify.proto
Akbar Yahya b9e9ec9865 Add ToTheMoonEnterSceneReq
> info scene id with version?
Add SceneAvatarStaminaStepReq
> not sure bust just keep add, because this is related to reduced stamina in some parts
Add LevelupCityReq
> This is useful for leveling up statues
Add ClientLockGameTimeNotify
> This might be useful if we log in and get stuck because we can detect if it's being locked
Add ClientLoadingCostumeVerificationNotify
> Not sure about this but the response is always there, maybe it's anti-cheat related?
Add ClientAIStateNotify
> Maybe related to ai monsters?
and remove some unique or useless photos from the event. may add later
2023-02-22 23:49:28 +08:00

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Protocol Buffer

syntax = "proto3";
option java_package = "emu.grasscutter.net.proto";
import "AbilityInvokeEntry.proto";
message ClientAbilityChangeNotify {
repeated AbilityInvokeEntry invokes = 10;
bool isInitHash = 4;
uint32 entityId = 9;
}