Add ToTheMoonEnterSceneReq
> info scene id with version? Add SceneAvatarStaminaStepReq > not sure bust just keep add, because this is related to reduced stamina in some parts Add LevelupCityReq > This is useful for leveling up statues Add ClientLockGameTimeNotify > This might be useful if we log in and get stuck because we can detect if it's being locked Add ClientLoadingCostumeVerificationNotify > Not sure about this but the response is always there, maybe it's anti-cheat related? Add ClientAIStateNotify > Maybe related to ai monsters? and remove some unique or useless photos from the event. may add later
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@ -70,7 +70,6 @@ import "BrickBreakerInfo.proto";
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import "DuelHeartInfo.proto";
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import "SeaLampV3Info.proto";
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import "TeamChainInfo.proto";
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import "ElectroherculesBattleInfo.proto";
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import "GcgFestivalInfo.proto";
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import "ActivityPushTipsData.proto";
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import "ActivityWatcherInfo.proto";
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@ -167,7 +166,6 @@ message ActivityInfo {
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DuelHeartInfo duel_heart_info = 221;
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SeaLampV3Info sea_lamp_v3info = 1080;
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TeamChainInfo team_chain_info = 144;
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ElectroherculesBattleInfo electrohercules_battle_info = 172;
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GcgFestivalInfo gcg_festival_info = 71;
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}
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}
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@ -0,0 +1,8 @@
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syntax = "proto3";
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option java_package = "emu.grasscutter.net.proto";
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message ClientAIStateNotify {
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uint32 entityId = 6;
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uint32 curTactic = 10;
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}
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@ -2,20 +2,9 @@ syntax = "proto3";
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option java_package = "emu.grasscutter.net.proto";
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import "AbilityInvokeEntry.proto";
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message ClientAbilityChangeNotify {
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//enum JMGIEMHIIJI {
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// option allow_alias= true;
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// NONE = 0;
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// PEPPOHPHJOJ = 1129;
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// DCDNILFDFLB = 0;
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// NNBKOLMPOEA = 1;
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// EAJIABGAOCI = 1;
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//}
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repeated AbilityInvokeEntry invokes = 10;
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bool isInitHash = 4;
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uint32 entityId = 9;
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@ -2,8 +2,6 @@ syntax = "proto3";
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option java_package = "emu.grasscutter.net.proto";
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enum ClientInputType {
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CLIENT_INPUT_TYPE_NONE = 0;
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CLIENT_INPUT_TYPE_KEYBOARD_MOUSE = 1;
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@ -0,0 +1,9 @@
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syntax = "proto3";
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option java_package = "emu.grasscutter.net.proto";
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message ClientLoadingCostumeVerificationNotify {
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uint64 prefabHash = 15;
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uint32 costumeId = 8;
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uint64 guid = 13;
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}
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@ -0,0 +1,7 @@
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syntax = "proto3";
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option java_package = "emu.grasscutter.net.proto";
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message ClientLockGameTimeNotify {
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bool isLock = 1;
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}
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@ -1,12 +0,0 @@
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syntax = "proto3";
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option java_package = "emu.grasscutter.net.proto";
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import "KJJKCDHJMGD.proto";
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message ElectroherculesBattleInfo {
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repeated KJJKCDHJMGD stageInfoList = 7;
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bool pdpfimhpajd = 14;
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}
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@ -1,12 +0,0 @@
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syntax = "proto3";
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option java_package = "emu.grasscutter.net.proto";
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message GLELFDKHCNK {
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uint32 minFinishTime = 2;
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uint32 levelId = 12;
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bool isFinish = 13;
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}
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@ -1,13 +0,0 @@
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syntax = "proto3";
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option java_package = "emu.grasscutter.net.proto";
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import "GLELFDKHCNK.proto";
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message KJJKCDHJMGD {
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repeated GLELFDKHCNK levelInfoList = 10;
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uint32 stageId = 1;
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bool jpblgaceipn = 3;
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}
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@ -2,8 +2,6 @@ syntax = "proto3";
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option java_package = "emu.grasscutter.net.proto";
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import "LanternRiteFireworksChallengeInfo.proto";
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message LanternRiteFireworksStageInfo {
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@ -0,0 +1,9 @@
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syntax = "proto3";
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option java_package = "emu.grasscutter.net.proto";
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message LevelupCityReq {
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uint32 sceneId = 14;
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uint32 itemNum = 8;
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uint32 areaId = 13;
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}
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@ -2,8 +2,6 @@ syntax = "proto3";
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option java_package = "emu.grasscutter.net.proto";
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import "SceneWeaponInfo.proto";
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import "CurVehicleInfo.proto";
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import "AvatarExcelInfo.proto";
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@ -0,0 +1,10 @@
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syntax = "proto3";
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option java_package = "emu.grasscutter.net.proto";
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import "Vector.proto";
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message SceneAvatarStaminaStepReq {
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Vector rot = 4;
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bool useClientRot = 9;
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}
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@ -0,0 +1,8 @@
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syntax = "proto3";
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option java_package = "emu.grasscutter.net.proto";
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message ToTheMoonEnterSceneReq {
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uint32 sceneId = 12;
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uint32 version = 10;
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}
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@ -2,23 +2,12 @@ syntax = "proto3";
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option java_package = "emu.grasscutter.net.proto";
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import "OptionType.proto";
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import "Vector.proto";
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import "AStarMethod.proto";
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import "FilterType.proto";
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message ToTheMoonQueryPathReq {
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//enum MAJKIHKKGFG {
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// option allow_alias= true;
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// NONE = 0;
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// PEPPOHPHJOJ = 6105;
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// DCDNILFDFLB = 0;
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// NNBKOLMPOEA = 1;
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// EAJIABGAOCI = 1;
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//}
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OptionType queryType = 15;
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int32 queryId = 3;
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Vector sourcePos = 12;
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@ -2,20 +2,10 @@ syntax = "proto3";
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option java_package = "emu.grasscutter.net.proto";
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import "PathStatusType.proto";
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import "Vector.proto";
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message ToTheMoonQueryPathRsp {
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//enum DEPALAPFJJF {
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// option allow_alias= true;
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// NONE = 0;
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// PEPPOHPHJOJ = 6155;
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// DCDNILFDFLB = 0;
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// NNBKOLMPOEA = 1;
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//}
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int32 queryId = 11;
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PathStatusType queryStatus = 15;
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repeated int64 index = 10;
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