GC-Proto/proto/EnterRoguelikeDungeonNotify...

35 lines
863 B
Protocol Buffer

syntax = "proto3";
import "RogueCellInfo.proto";
import "RoguelikeRuneRecord.proto";
option java_package = "emu.grasscutter.net.proto";
message EnterRoguelikeDungeonNotify {
enum NNLLNKHBFEH {
option allow_alias = true;
NONE = 0;
PEPPOHPHJOJ = 8098;
DCDNILFDFLB = 0;
NNBKOLMPOEA = 1;
}
repeated uint64 onstageAvatarGuidList = 11;
map<uint32, RogueCellInfo> cellInfoMap = 14;
uint32 dungeonId = 2;
uint32 Unk3300_PKDLOJADIPA = 15;
uint32 Unk3300_KLFDKOCGAHN = 917;
uint32 Unk3300_DBDABNIINEL = 3;
float bonusResourceProp = 1;
uint32 reviseMonsterLevel = 1665;
uint32 stageId = 8;
repeated uint32 exploredCellList = 5;
repeated uint64 backstageAvatarGuidList = 7;
uint32 curLevel = 12;
bool Unk3300_GBHHLEDAGAM = 6;
repeated RoguelikeRuneRecord runeRecordList = 4;
uint32 Unk3300_IIIJDDNJEBB = 13;
bool Unk3300_PKPOKOAAOKF = 379;
}