GC-Proto/proto/GCGSettleNotify.proto
2023-08-22 23:08:50 +08:00

42 lines
1.5 KiB
Protocol Buffer

// https://github.com/SlushinPS/beach-simulator
// Copyright (C) 2023 Slushy Team
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
syntax = "proto3";
option java_package = "emu.grasscutter.net.proto";
import "BEHIKOPKKHE.proto";
import "GCGEndReason.proto";
import "ItemParam.proto";
import "PveActivitySettle.proto";
import "ArenaSettle.proto";
import "PveInfiniteActivitySettle.proto";
// CmdId: 20008
// Obf: DPPGFGEPJLI
message GCGSettleNotify {
bool is_win = 5;
uint32 CLFLBPJPBJB = 4;
BEHIKOPKKHE JOENIKOCBAL = 3;
repeated uint32 AGEDBLBGONB = 2;
repeated uint32 finished_challenge_id_list = 9;
GCGEndReason reason = 7;
uint32 win_controller_id = 12;
repeated ItemParam reward_item_list = 10;
oneof BGJHFJJEOFJ {
PveActivitySettle pve_activity_settle = 1224;
ArenaSettle arena_settle = 1787;
PveInfiniteActivitySettle pve_infinite_activity_settle = 113;
}
}