GC-Proto/proto/PlayerEyePointStateNotify.proto
2023-08-22 23:08:50 +08:00

40 lines
1.3 KiB
Protocol Buffer

// https://github.com/SlushinPS/beach-simulator
// Copyright (C) 2023 Slushy Team
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
syntax = "proto3";
option java_package = "emu.grasscutter.net.proto";
import "Vector.proto";
import "CylinderRegionSize.proto";
import "PolygonRegionSize.proto";
// CmdId: 27367
// Obf: ANOPEDIPEFI
message PlayerEyePointStateNotify {
uint32 DEOOGIIMFBE = 13;
uint32 DOKGNDBIHPI = 2;
int32 fix_lod_level = 11;
bool NEGNMGELLCN = 5;
uint32 IOGAOKLPFGP = 10;
uint32 JLFOFGIFNGL = 7;
bool PAOBMOJHPKC = 14;
Vector eye_point_pos = 12;
oneof region_size {
float sphere_radius = 1032;
Vector cubic_size = 1182;
CylinderRegionSize cylinder_size = 1127;
PolygonRegionSize polygon_size = 1917;
}
}