34 lines
937 B
Protocol Buffer
34 lines
937 B
Protocol Buffer
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syntax = "proto3";
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import "ProtEntityType.proto";
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import "MotionInfo.proto";
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import "PropValue.proto";
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import "AbilitySyncStateInfo.proto";
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import "AnimatorParameterValueInfo.proto";
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import "EntityRendererChangedInfo.proto";
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import "SceneEntityAiInfo.proto";
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import "SceneAvatarInfo.proto";
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import "SceneMonsterInfo.proto";
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import "SceneNpcInfo.proto";
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import "SceneGadgetInfo.proto";
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message SceneEntityInfo {
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oneof Entity {
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SceneAvatarInfo avatar = 10;
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SceneMonsterInfo monster = 11;
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SceneNpcInfo npc = 12;
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SceneGadgetInfo gadget = 13;
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}
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ProtEntityType entityType = 1;
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uint32 entityId = 2;
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string name = 3;
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MotionInfo motionInfo = 4;
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map<uint32, PropValue> propMap = 5;
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map<uint32, float> fightPropMap = 6;
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uint32 lifeState = 7;
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AbilitySyncStateInfo abilityInfo = 8;
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map<int32, AnimatorParameterValueInfo> animatorParaMap = 9;
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EntityRendererChangedInfo rendererChangedInfo = 14;
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SceneEntityAiInfo aiInfo = 15;
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}
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