mirror of
https://gitlab.com/YuukiPS/GSServer-CBT.git
synced 2024-12-25 15:29:22 +03:00
164 lines
4.3 KiB
Lua
164 lines
4.3 KiB
Lua
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--================================================================
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--
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-- 配置
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--
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--================================================================
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-- 怪物
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monsters = {
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{ config_id = 9, monster_id = 21020101, pos = { x = -67.1, y = 0.5, z = -37.4 }, rot = { x = 0.0, y = 0.0, z = 0.0 }, level = 0 },
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{ config_id = 10, monster_id = 20011001, pos = { x = -70.0, y = 0.5, z = -41.0 }, rot = { x = 0.0, y = 0.0, z = 0.0 }, level = 0 },
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{ config_id = 11, monster_id = 20011001, pos = { x = -69.5, y = 0.5, z = -33.9 }, rot = { x = 0.0, y = 0.0, z = 0.0 }, level = 0 },
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{ config_id = 12, monster_id = 21020201, pos = { x = -74.5, y = 0.5, z = -38.0 }, rot = { x = 0.0, y = 0.0, z = 0.0 }, level = 0 }
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}
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-- NPC
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npcs = {
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}
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-- 装置
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gadgets = {
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{ config_id = 9, gadget_id = 70350002, pos = { x = -42.4, y = 0.5, z = -37.5 }, rot = { x = 0.0, y = 90.0, z = 0.0 }, level = 1 },
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{ config_id = 10, gadget_id = 70360002, pos = { x = -39.9, y = 0.4, z = -33.8 }, rot = { x = 0.0, y = 108.3, z = 0.0 }, level = 1 }
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}
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-- 区域
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regions = {
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{ config_id = 13, shape = RegionShape.SPHERE, radius = 5, pos = { x = -39.4, y = 0.4, z = -37.4 } },
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{ config_id = 14, shape = RegionShape.SPHERE, radius = 5, pos = { x = -42.0, y = 0.4, z = -37.4 } },
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{ config_id = 15, shape = RegionShape.SPHERE, radius = 5, pos = { x = -38.7, y = 0.4, z = -33.9 } }
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}
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-- 触发器
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triggers = {
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{ name = "GADGET_CREATE_13", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_13", action = "action_EVENT_GADGET_CREATE_13" },
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{ name = "SELECT_OPTION_14", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_14", action = "action_EVENT_SELECT_OPTION_14" },
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{ name = "SELECT_OPTION_15", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_15", action = "action_EVENT_SELECT_OPTION_15" }
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}
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-- 变量
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variables = {
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}
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--================================================================
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--
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-- 初始化配置
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--
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--================================================================
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-- 初始化时创建
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init_config = {
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suite = 1,
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rand_suite = true,
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npcs = { }
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}
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--================================================================
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--
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-- 小组配置
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--
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--================================================================
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suites = {
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{
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-- suite_id = 0,
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-- description = ,
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monsters = { },
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gadgets = { 9, 10 },
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regions = { 13, 14, 15 },
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triggers = { "GADGET_CREATE_13", "SELECT_OPTION_14", "SELECT_OPTION_15" },
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rand_weight = 100
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}
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}
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--================================================================
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--
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-- 触发器
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--
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--================================================================
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-- 触发条件
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function condition_EVENT_GADGET_CREATE_13(context, evt)
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if 10 ~= evt.param1 then
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return false
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end
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return true
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end
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-- 触发操作
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function action_EVENT_GADGET_CREATE_13(context, evt)
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-- 设置操作台选项
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if 0 ~= ScriptLib.SetWorktopOptions(context, {120,121}) then
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return -1
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end
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return 0
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end
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-- 触发条件
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function condition_EVENT_SELECT_OPTION_14(context, evt)
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-- 判断是gadgetid 10
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if 10 ~= evt.param1 then
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return false
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end
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return true
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end
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-- 触发操作
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function action_EVENT_SELECT_OPTION_14(context, evt)
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-- 根据不同的选项做不同的操作
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if 120 == evt.param2 then
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-- 延迟0秒刷怪
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if 0 ~= ScriptLib.CreateMonster(context, { config_id = 13, delay_time = 0 }) then
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return -1
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end
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-- 延迟0秒刷怪
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if 0 ~= ScriptLib.CreateMonster(context, { config_id = 14, delay_time = 0 }) then
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return -1
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end
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-- 延迟0秒刷怪
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if 0 ~= ScriptLib.CreateMonster(context, { config_id = 15, delay_time = 0 }) then
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return -1
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end
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if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 9, GadgetState.GearStart) then
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return -1
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end
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return 0
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end
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return 0
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end
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-- 触发条件
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function condition_EVENT_SELECT_OPTION_15(context, evt)
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-- 判断是gadgetid 10
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if 10 ~= evt.param1 then
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return false
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end
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return true
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end
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-- 触发操作
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function action_EVENT_SELECT_OPTION_15(context, evt)
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-- 根据不同的选项做不同的操作
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if 121 == evt.param2 then
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-- 延迟0秒刷怪
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if 0 ~= ScriptLib.CreateMonster(context, { config_id = 16, delay_time = 0 }) then
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return -1
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end
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if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 9, GadgetState.Default) then
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return -1
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end
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return 0
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end
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return 0
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end
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