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https://gitlab.com/YuukiPS/GSServer-CBT.git
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30 lines
758 B
Lua
30 lines
758 B
Lua
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require('Actor/ActorCommon')
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local gadgetActorProxy = require('Actor/Gadget/GadgetActorProxy')
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local Q351Trigger1 = class("Q351Trigger1", gadgetActorProxy)
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Q351Trigger1.defaultAlias = "Q351Trigger1"
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local q351Cfg = require('Quest/Client/Q351ClientConfig')
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function Q351Trigger1:OnPostDataPrepare()
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end
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function Q351Trigger1:OnPostComponentPrepare()
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self:AddComponentTrigger(2, DistType.EULER, M.Pos(0, 0.8, 0), self.TriggerIn, self.TriggerOut)
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end
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function Q351Trigger1:TriggerIn()
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end
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function Q351Trigger1:TriggerOut()
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print("Exit " .. tostring(outCnt))
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print("Out Q351Trigger1")
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local quest = actorMgr:GetActor(q351Cfg.ActorAlias)
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if quest ~= nil then
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quest:FinishQuestID(false, 35100)
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end
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self:DestroySelf()
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end
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return Q351Trigger1
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