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https://gitlab.com/YuukiPS/GSServer-CBT.git
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36 lines
977 B
Lua
36 lines
977 B
Lua
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require('Actor/ActorCommon')
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local gadgetActorProxy = require('Actor/Gadget/GadgetActorProxy')
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local Q395Trigger = class("Q395Trigger", gadgetActorProxy)
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Q395Trigger.defaultAlias = "Q395Trigger"
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local q395Cfg = require('Quest/Client/Q395ClientConfig')
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-- local questActorProxy = require('Actor/Quest/QuestActorProxy')
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-- local Questnew = class("Questnew", questActorProxy)
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-- Questnew.defaultAlias = "Questnew"
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-- local Quest395 = require('Quest/MQ395')
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function Q395Trigger:OnPostDataPrepare()
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end
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function Q395Trigger:OnPostComponentPrepare()
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self:AddComponentTrigger(8, DistType.EULER, M.Pos(0, 0.8, 0), self.TriggerIn, self.TriggerOut)
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end
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function Q395Trigger:TriggerIn()
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print("Out Q395Trigger")
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local quest = actorMgr:GetActor(q395Cfg.ActorAlias)
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if quest ~= nil then
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quest:FinishQuest(false, nil)
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end
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self:DestroySelf()
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end
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function Q395Trigger:TriggerOut()
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--print("Exit " .. tostring(outCnt))
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--self:DestroySelf()
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end
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return Q395Trigger
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