GSServer-CBT/soggy_resources/lua/Scene/1011/scene1011_group201011005.lua

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2022-11-21 11:30:31 +03:00
--================================================================
--
-- 配置
--
--================================================================
-- 怪物
monsters = {
{ config_id = 77, monster_id = 20010801, pos = { x = 23.1, y = 0.4, z = 7.4 }, rot = { x = 0.0, y = 0.0, z = 0.0 }, level = 0 },
{ config_id = 78, monster_id = 20010901, pos = { x = 20.4, y = 0.4, z = 10.2 }, rot = { x = 0.0, y = 0.0, z = 0.0 }, level = 0 },
{ config_id = 79, monster_id = 21010901, pos = { x = 31.8, y = 0.4, z = 12.0 }, rot = { x = 0.0, y = 199.6, z = 0.0 }, level = 0 },
{ config_id = 80, monster_id = 22010201, pos = { x = 20.4, y = 0.4, z = 5.9 }, rot = { x = 0.0, y = 171.8, z = 0.0 }, level = 0 },
{ config_id = 81, monster_id = 20010701, pos = { x = 18.1, y = 0.4, z = 6.9 }, rot = { x = 0.0, y = 0.0, z = 0.0 }, level = 0 },
{ config_id = 82, monster_id = 20010701, pos = { x = 21.8, y = 0.4, z = 7.5 }, rot = { x = 0.0, y = 0.0, z = 0.0 }, level = 0 }
}
-- NPC
npcs = {
}
-- 装置
gadgets = {
{ config_id = 6, gadget_id = 70900011, pos = { x = 7.0, y = 7.4, z = 5.0 }, rot = { x = 0.0, y = 0.0, z = 0.0 }, level = 1, arguments = { 5, 5 } },
{ config_id = 7, gadget_id = 70900011, pos = { x = 36.1, y = 5.5, z = -1.6 }, rot = { x = 0.0, y = 0.0, z = 0.0 }, level = 1, arguments = { 5, 5 } },
{ config_id = 8, gadget_id = 70360002, pos = { x = 19.9, y = 0.4, z = -18.3 }, rot = { x = 0.0, y = 56.1, z = 0.0 }, level = 1 }
}
-- 区域
regions = {
{ config_id = 33, shape = RegionShape.SPHERE, radius = 5, pos = { x = 19.9, y = 0.4, z = -18.3 } },
{ config_id = 34, shape = RegionShape.SPHERE, radius = 5, pos = { x = 20.1, y = 0.4, z = -18.5 } },
{ config_id = 35, shape = RegionShape.SPHERE, radius = 5, pos = { x = 20.2, y = 0.4, z = -18.7 } }
}
-- 触发器
triggers = {
{ name = "GADGET_CREATE_33", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_33", action = "action_EVENT_GADGET_CREATE_33" },
{ name = "SELECT_OPTION_34", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_34", action = "action_EVENT_SELECT_OPTION_34", trigger_count = 0 },
{ name = "SELECT_OPTION_35", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_35", action = "action_EVENT_SELECT_OPTION_35", trigger_count = 0 }
}
-- 变量
variables = {
}
--================================================================
--
-- 初始化配置
--
--================================================================
-- 初始化时创建
init_config = {
suite = 1,
rand_suite = true,
npcs = { }
}
--================================================================
--
-- 小组配置
--
--================================================================
suites = {
{
-- suite_id = 0,
-- description = ,
monsters = { 77, 78, 79 },
gadgets = { 8 },
regions = { 33, 34, 35 },
triggers = { "GADGET_CREATE_33", "SELECT_OPTION_34", "SELECT_OPTION_35" },
rand_weight = 100
},
{
-- suite_id = 1,
-- description = suite_2,
monsters = { 80, 81, 82 },
gadgets = { 8 },
regions = { 33, 34, 35 },
triggers = { "GADGET_CREATE_33", "SELECT_OPTION_34", "SELECT_OPTION_35" },
rand_weight = 0
}
}
--================================================================
--
-- 触发器
--
--================================================================
-- 触发条件
function condition_EVENT_GADGET_CREATE_33(context, evt)
if 8 ~= evt.param1 then
return false
end
return true
end
-- 触发操作
function action_EVENT_GADGET_CREATE_33(context, evt)
-- 设置操作台选项
if 0 ~= ScriptLib.SetWorktopOptions(context, {164,165}) then
return -1
end
return 0
end
-- 触发条件
function condition_EVENT_SELECT_OPTION_34(context, evt)
-- 判断是gadgetid 8
if 8 ~= evt.param1 then
return false
end
return true
end
-- 触发操作
function action_EVENT_SELECT_OPTION_34(context, evt)
-- 根据不同的选项做不同的操作
if 164 == evt.param2 then
-- 重新生成指定group指定suite
if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 201011005, suite = 1 }) then
return -1
end
if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 8, GadgetState.GearStart) then
return -1
end
return 0
end
return 0
end
-- 触发条件
function condition_EVENT_SELECT_OPTION_35(context, evt)
-- 判断是gadgetid 8
if 8 ~= evt.param1 then
return false
end
return true
end
-- 触发操作
function action_EVENT_SELECT_OPTION_35(context, evt)
-- 根据不同的选项做不同的操作
if 165 == evt.param2 then
-- 重新生成指定group指定suite
if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 201011005, suite = 2 }) then
return -1
end
if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 8, GadgetState.GearStart) then
return -1
end
return 0
end
return 0
end