128 lines
3.8 KiB
Lua
128 lines
3.8 KiB
Lua
|
--================================================================
|
||
|
--
|
||
|
-- 配置
|
||
|
--
|
||
|
--================================================================
|
||
|
|
||
|
-- 怪物
|
||
|
monsters = {
|
||
|
{ config_id = 684, monster_id = 22010201, pos = { x = 2003.7, y = 255.7, z = -299.5 }, rot = { x = 0.0, y = 0.0, z = 0.0 }, level = 15, drop_id = 303103 },
|
||
|
{ config_id = 685, monster_id = 20010901, pos = { x = 2003.7, y = 255.7, z = -297.7 }, rot = { x = 0.0, y = 0.0, z = 0.0 }, level = 15, drop_id = 303103 }
|
||
|
}
|
||
|
|
||
|
-- NPC
|
||
|
npcs = {
|
||
|
}
|
||
|
|
||
|
-- 装置
|
||
|
gadgets = {
|
||
|
{ config_id = 1450, gadget_id = 70210032, pos = { x = 2003.9, y = 255.1, z = -294.9 }, rot = { x = 0.0, y = 178.3, z = 0.0 }, level = 1, chest_drop_id = 403343, state = GadgetState.ChestLocked, isOneoff = true, persistent = true }
|
||
|
}
|
||
|
|
||
|
-- 区域
|
||
|
regions = {
|
||
|
{ config_id = 174, shape = RegionShape.SPHERE, radius = 5, pos = { x = 2003.8, y = 255.7, z = -295.4 } },
|
||
|
{ config_id = 175, shape = RegionShape.SPHERE, radius = 5, pos = { x = 2003.7, y = 255.7, z = -295.6 } },
|
||
|
{ config_id = 268, shape = RegionShape.SPHERE, radius = 5, pos = { x = 2003.8, y = 255.7, z = -295.5 } }
|
||
|
}
|
||
|
|
||
|
-- 触发器
|
||
|
triggers = {
|
||
|
{ name = "ANY_MONSTER_DIE_174", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_174", action = "action_EVENT_ANY_MONSTER_DIE_174", tlog_tag = "奔狼岭_166_怪物营地_结算" },
|
||
|
{ name = "SPECIFIC_MONSTER_HP_CHANGE_175", event = EventType.EVENT_SPECIFIC_MONSTER_HP_CHANGE, source = "684", condition = "condition_EVENT_SPECIFIC_MONSTER_HP_CHANGE_175", action = "action_EVENT_SPECIFIC_MONSTER_HP_CHANGE_175" },
|
||
|
{ name = "CLIENT_EXECUTE_268", event = EventType.EVENT_CLIENT_EXECUTE, source = "ChestStateChange", condition = "", action = "action_EVENT_CLIENT_EXECUTE_268", trigger_count = 0 }
|
||
|
}
|
||
|
|
||
|
-- 变量
|
||
|
variables = {
|
||
|
}
|
||
|
|
||
|
--================================================================
|
||
|
--
|
||
|
-- 初始化配置
|
||
|
--
|
||
|
--================================================================
|
||
|
|
||
|
-- 初始化时创建
|
||
|
init_config = {
|
||
|
suite = 1,
|
||
|
rand_suite = true,
|
||
|
npcs = { }
|
||
|
}
|
||
|
|
||
|
--================================================================
|
||
|
--
|
||
|
-- 小组配置
|
||
|
--
|
||
|
--================================================================
|
||
|
|
||
|
suites = {
|
||
|
{
|
||
|
-- suite_id = 0,
|
||
|
-- description = ,
|
||
|
monsters = { },
|
||
|
gadgets = { },
|
||
|
regions = { },
|
||
|
triggers = { },
|
||
|
rand_weight = 100
|
||
|
}
|
||
|
}
|
||
|
|
||
|
--================================================================
|
||
|
--
|
||
|
-- 触发器
|
||
|
--
|
||
|
--================================================================
|
||
|
|
||
|
-- 触发条件
|
||
|
function condition_EVENT_ANY_MONSTER_DIE_174(context, evt)
|
||
|
-- 判断剩余怪物数量是否是0
|
||
|
if ScriptLib.GetGroupMonsterCount(context) ~= 0 then
|
||
|
return false
|
||
|
end
|
||
|
|
||
|
return true
|
||
|
end
|
||
|
|
||
|
-- 触发操作
|
||
|
function action_EVENT_ANY_MONSTER_DIE_174(context, evt)
|
||
|
-- 解锁目标1450
|
||
|
if 0 ~= ScriptLib.ChangeGroupGadget(context, { config_id = 1450, state = GadgetState.Default }) then
|
||
|
return -1
|
||
|
end
|
||
|
|
||
|
return 0
|
||
|
end
|
||
|
|
||
|
-- 触发条件
|
||
|
function condition_EVENT_SPECIFIC_MONSTER_HP_CHANGE_175(context, evt)
|
||
|
--[[判断指定configid的怪物的血量小于%50时触发指定后续操作]]--
|
||
|
if evt.type ~= EventType.EVENT_SPECIFIC_MONSTER_HP_CHANGE or evt.param3 > 50 then
|
||
|
return false
|
||
|
end
|
||
|
|
||
|
return true
|
||
|
end
|
||
|
|
||
|
-- 触发操作
|
||
|
function action_EVENT_SPECIFIC_MONSTER_HP_CHANGE_175(context, evt)
|
||
|
-- 延迟0秒刷怪
|
||
|
if 0 ~= ScriptLib.CreateMonster(context, { config_id = 685, delay_time = 0 }) then
|
||
|
return -1
|
||
|
end
|
||
|
|
||
|
return 0
|
||
|
end
|
||
|
|
||
|
-- 触发条件
|
||
|
|
||
|
-- 触发操作
|
||
|
function action_EVENT_CLIENT_EXECUTE_268(context, evt)
|
||
|
if evt.param1 == 0 then
|
||
|
local this_chest = ScriptLib.GetGadgetConfigId(context, { gadget_eid = evt.source_eid })
|
||
|
local this_group = ScriptLib.GetContextGroupId(context)
|
||
|
ScriptLib.SetGroupGadgetStateByConfigId(context, this_group, this_chest, GadgetState.Default)
|
||
|
return 0
|
||
|
end
|
||
|
end
|