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Akbar Yahya
2022-11-21 16:30:31 +08:00
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ID 文本
AvatarData_Name_10000002 Kamisato Ayaka
AvatarSkillData_Name_10013 Kamisato Art: Senho
AvatarSkillData_Desc_10013 An agile and elegant style of Kamisato Art.\nHides within a swift flow of sleet that moves as Ayaka moves. Replaces Sprint.\nIn this form, Kamisato Ayaka moves at high speed on water.\nReappearing inflicts Cold on nearby opponents, and converts Normal Attack DMG into Cryo DMG.\n\nCold AoE: 3m\nCryo DMG Enchantment Duration: 4s\nStamina Cost: 15 (Activation), 25 per second (Upkeep)
AvatarSkillData_Name_10018 Kamisato Art: Hyouka
AvatarSkillData_Desc_10018 A gracious style of Kamisato Art.\nKamisato Ayaka emits ice around herself and shortly afterwards, launches nearby opponents and deals Cryo DMG.\n\nSkill DMG: 340% of ATK\nAoE: 3m\nCD: 6s\nElemental Type: Cryo
AvatarSkillData_Name_10019 Kamisato Art: Soumetsu
AvatarSkillData_Desc_10019 A quick and powerful style of Kamisato Art\nKamisato Ayaka creates a bladestorm, which deals Cryo DoT to all opponents caught within.\nWhen DoT ends, the bladestorm explodes, which deals extra Cryo DMG to all opponents in a wider radius. \n\nDoT: 259% of ATK per second\nAoE: 3m\nMovement SPD: 4.5m per second\nDuration: 5s\nBurst DMG: 500% of ATK\nExplosion Radius: 5m\nCD: 25s\nEnergy Cost: 60\nElemental Type: Cryo
AvatarSkillData_Name_10024 Ayaka 5 Hit Combo
AvatarSkillData_Desc_10024 5 Hit Sword Combo
TalentSkillData_Name_211 Shirasagi Himegimi [1]
TalentSkillData_Desc_211 Increases all party members' Cryo DMG by 5% and Cryo RES by 6%.
TalentSkillData_Name_212 Shirasagi Himegimi [2]
TalentSkillData_Desc_212 Increases all party members' Cryo DMG by 10% and Cryo RES by 9%.
TalentSkillData_Name_213 Shirasagi Himegimi [3]
TalentSkillData_Desc_213 Increases all party members' Cryo DMG by 15% and Cryo RES by 12%.
TalentSkillData_Name_214 Shirasagi Himegimi [4]
TalentSkillData_Desc_214 Increases all party members' Cryo DMG by 20% and Cryo RES by 15%.
TalentSkillData_Name_221 Usurahi Butou [1]
TalentSkillData_Desc_221 Increases Kamisato Art: Senho's Movement SPD by 10%.
TalentSkillData_Name_222 Usurahi Butou [2]
TalentSkillData_Desc_222 Increases Kamisato Art: Senho's Movement SPD by 20% and reappearance DMG range by 15%.
TalentSkillData_Name_223 Usurahi Butou [3]
TalentSkillData_Desc_223 Increases Kamisato Art: Senho's Movement SPD by 30% and reappearance DMG range by 30%.
TalentSkillData_Name_231 Kanten Senmyou Norito [1]
TalentSkillData_Desc_231 Normal Attack hits on Cold/Frozen opponents have a 6%/18% chance to decrease Kamisato Art: Hyouka's CD by 0.5s.
TalentSkillData_Name_232 Kanten Senmyou Norito [2]
TalentSkillData_Desc_232 Normal Attack hits on Cold/Frozen opponents have a 9%/27% chance to decrease Kamisato Art: Hyouka's CD by 0.5s.
TalentSkillData_Name_233 Kanten Senmyou Norito [3]
TalentSkillData_Desc_233 Normal Attack hits on Cold/Frozen opponents have a 12%/36% chance to decrease Kamisato Art: Hyouka's CD by 1s.
TalentSkillData_Name_241 Mie Yuki no Seki no To [1]
TalentSkillData_Desc_241 Upon casting Kamisato Art: Soumetsu, unleashes 2 additional small bladestorms heading sideways, each dealing 20% DMG.
TalentSkillData_Name_242 Mie Yuki no Seki no To [2]
TalentSkillData_Desc_242 Upon casting Kamisato Art: Soumetsu, unleashes 2 additional small bladestorms heading sideways, each dealing 35% DMG.
TalentSkillData_Name_243 Mie Yuki no Seki no To [3]
TalentSkillData_Desc_243 Upon casting Kamisato Art: Soumetsu, unleashes 2 additional small bladestorms heading sideways, each dealing 50% DMG.
TalentSkillData_Name_251 Ai Suigetsu [1]
TalentSkillData_Desc_251 Increases Energy Recharge by 16% and decreases Kamisato Art: Soumetsu's CD by 2s.
TalentSkillData_Name_252 Ai Suigetsu [2]
TalentSkillData_Desc_252 Increases Energy Recharge by 25% and decreases Kamisato Art: Soumetsu's CD by 4s.
TalentSkillData_Name_253 Ai Suigetsu [3]
TalentSkillData_Desc_253 Increases Energy Recharge by 33% and decreases Kamisato Art: Soumetsu's CD by 6s.
TalentSkillData_Name_261 Amatsutsumi Kunitsutsumi Chinshi [1]
TalentSkillData_Desc_261 While in Kamisato Art: Senho form, Kamisato Ayaka marks nearby opponents below 20% HP. Leaving the form near marked opponents and hitting them immediately with a Normal Attack deals Cryo DMG equal to 300% of ATK. This attack counts as a Charged Attack.
TalentSkillData_Name_262 Amatsutsumi Kunitsutsumi Chinshi [2]
TalentSkillData_Desc_262 While in Kamisato Art: Senho form, Kamisato Ayaka marks nearby opponents below 25% HP. Leaving the form near marked opponents and hitting them immediately with a Normal Attack deals Cryo DMG equal to 350% of ATK. This attack counts as a Charged Attack.
TalentSkillData_Name_263 Amatsutsumi Kunitsutsumi Chinshi [3]
TalentSkillData_Desc_263 While in Kamisato Art: Senho form, Kamisato Ayaka marks nearby opponents below 30% HP. Leaving the form near marked opponents and hitting them immediately with a Normal Attack deals Cryo DMG equal to 400% of ATK. This attack counts as a Charged Attack.
TalentSkillData_Name_271 Sosai Sumizome Sakura [1]
TalentSkillData_Desc_271 Increases Kamisato Art: Hyouka's DMG against Cold/Frozen targets by 20%.
TalentSkillData_Name_272 Sosai Sumizome Sakura [2]
TalentSkillData_Desc_272 Increases Kamisato Art: Hyouka's DMG against Cold/Frozen targets by 35%.
TalentSkillData_Name_273 Sosai Sumizome Sakura [3]
TalentSkillData_Desc_273 Increases Kamisato Art: Hyouka's DMG against Cold/Frozen targets by 50%.
TalentSkillData_Name_281 Eiki Ryuhan [1]
TalentSkillData_Desc_281 When Energy is above 50%, increases Normal Attack DMG by 10%. When Energy is below 50%, increases Normal Attack's CRIT Rate by 5%.
TalentSkillData_Name_282 Eiki Ryuhan [2]
TalentSkillData_Desc_282 When Energy is above 50%, increases Normal Attack DMG by 20%. When Energy is below 50%, increases Normal Attack's CRIT Rate by 10%.
TalentSkillData_Name_283 Eiki Ryuhan [3]
TalentSkillData_Desc_283 When Energy is above 50%, increases Normal Attack DMG by 30%. When Energy is below 50%, increases Normal Attack's CRIT Rate by 15%.
AvatarData_Desc_10000002 The princess of the Kamisato House. She occasionally practices swordsmanship so that she can pass time by slicing every falling snowflake floating around her on a snowy day.
AvatarData_Name_10000003 Jean
AvatarSkillData_Name_10031 Jean 5 Hit Combo
AvatarSkillData_Desc_10031
AvatarSkillData_Name_10033 Gale Blade
AvatarSkillData_Desc_10033 A defending gale that moves with Jean, protecting her and her companions from danger, just like herself.\nSummons a tornado that pulls in nearby opponents. It inflicts Trapped and launches them, dealing Anemo DMG.\nHold to pull in more opponents, or change the launch direction. You are immobile while casting this skill.\nSkill DMG: 275% of ATK\nAoE: 10m\nMax Duration: 5s\nStamina Cost: 25 per second\nCD: 6s\nElemental Type: Anemo
AvatarSkillData_Name_10034 Dandelion Breeze
AvatarSkillData_Desc_10034 The grace of a breeze is like a field of dandelions. This is the source of Jean's protective nature.\nCreates a dandelion field which knocks back nearby opponents and deals Anemo DMG, but heals nearby allies and all party members.\nWhile the field is active, it heals all party members and allies within it, but deals Anemo DMG to opponents entering or leaving it.\n\nSkill DMG: 375% of ATK\nHP Restoration: 425% of ATK\nHP Regeneration: 60% of ATK per second\nAoE: 6m\nDuration: 10s\nEntry/Exit DMG: 100% of ATK\nCD: 32s\nEnergy Cost: 80\nElemental Type: Anemo
TalentSkillData_Name_1300 People's Aegis [1]
TalentSkillData_Desc_1300 Increases all party members' Max HP by 4% and CRIT Rate by 2%.
TalentSkillData_Name_1301 People's Aegis [2]
TalentSkillData_Desc_1301 Increases all party members' Max HP by 8% and CRIT Rate by 4%.
TalentSkillData_Name_1302 People's Aegis [3]
TalentSkillData_Desc_1302 Increases all party members' Max HP by 12% and CRIT Rate by 6%.
TalentSkillData_Name_1303 People's Aegis [4]
TalentSkillData_Desc_1303 Increases all party members' Max HP by 16% and CRIT Rate by 8%.
TalentSkillData_Name_1310 Let the Wind Lead [1]
TalentSkillData_Desc_1310 Increases Stamina Regeneration by 10%.
TalentSkillData_Name_1311 Let the Wind Lead [2]
TalentSkillData_Desc_1311 Increases Stamina Regeneration by 17%.
TalentSkillData_Name_1312 Let the Wind Lead [3]
TalentSkillData_Desc_1312 Increases Stamina Regeneration by 25%.
TalentSkillData_Name_1313 Let the Wind Lead [4]
TalentSkillData_Desc_1313 Increases Stamina Regeneration by 35%.
TalentSkillData_Name_1320 Imminent Storm [1]
TalentSkillData_Desc_1320 Increases Gale Blade's DMG by 8%. Also slightly increases the pulling speed of the tornado.
TalentSkillData_Name_1321 Imminent Storm [2]
TalentSkillData_Desc_1321 Increases Gale Blade's DMG by 14%. Also increases the pulling speed of the tornado.
TalentSkillData_Name_1322 Imminent Storm [3]
TalentSkillData_Desc_1322 Increases Gale Blade's DMG by 20%. Also greatly increases the pulling speed of the tornado.
TalentSkillData_Name_1330 Second Wind [1]
TalentSkillData_Desc_1330 Increases Max HP by 2%. When HP is below 35%, increases incoming healing by 10%.
TalentSkillData_Name_1331 Second Wind [2]
TalentSkillData_Desc_1331 Increases Max HP by 5%. When HP is below 35%, increases incoming healing by 15%.
TalentSkillData_Name_1332 Second Wind [3]
TalentSkillData_Desc_1332 Increases Max HP by 8%. When HP is below 35%, increases incoming healing by 20%.
TalentSkillData_Name_1340 People's Sword [1]
TalentSkillData_Desc_1340 Increases Normal Attack's CRIT Rate by 10%. Normal Attack CRIT hits heal all party members by 10% of Jean's ATK.
TalentSkillData_Name_1341 People's Sword [2]
TalentSkillData_Desc_1341 Increases Normal Attack's CRIT Rate by 15%. Normal Attack CRIT hits heal all party members by 15% of Jean's ATK.
TalentSkillData_Name_1342 People's Sword [3]
TalentSkillData_Desc_1342 Increases Normal Attack's CRIT Rate by 20%. Normal Attack CRIT hits heal all party members by 20% of Jean's ATK.
TalentSkillData_Name_1350 Wind Companion [1]
TalentSkillData_Desc_1350 Picking up an Elemental Orb/Particle increases all party members' Movement SPD and ATK SPD by 5% for 10s. Duration resets on new Elemental Orb/Particles.
TalentSkillData_Name_1351 Wind Companion [2]
TalentSkillData_Desc_1351 Picking up an Elemental Orb/Particle increases all party members' Movement SPD and ATK SPD by 10% for 10s. Duration resets on new Elemental Orb/Particles.
TalentSkillData_Name_1352 Wind Companion [3]
TalentSkillData_Desc_1352 Picking up an Elemental Orb/Particle increases all party members' Movement SPD and ATK SPD by 15% for 10s. Duration resets on new Elemental Orb/Particles.
TalentSkillData_Name_1360 Dandelion Field [1]
TalentSkillData_Desc_1360 Inside Dandelion Breeze, decreases opponent Movement SPD and ATK SPD by 25% and Anemo RES by 20%.
TalentSkillData_Name_1361 Dandelion Field [2]
TalentSkillData_Desc_1361 Inside Dandelion Breeze, decreases opponent Movement SPD and ATK SPD by 25% and Anemo RES by 40%.
TalentSkillData_Name_1362 Dandelion Field [3]
TalentSkillData_Desc_1362 Inside Dandelion Breeze, decreases opponent Movement SPD and ATK SPD by 25% and Anemo RES by 60%.
TalentSkillData_Name_1370 Lion's Fang, Fair Protector of Mondstadt [1]
TalentSkillData_Desc_1370 Blesses all party members and companions within Dandelion Field with the protection of wind, reducing incoming DMG by 12%. Upon leaving Dandelion Field, the protection of wind lasts for 3 more attacks or 10s.
TalentSkillData_Name_1371 Lion's Fang, Fair Protector of Mondstadt [2]
TalentSkillData_Desc_1371 Blesses all party members and companions within Dandelion Field with the protection of wind, reducing incoming DMG by 24%. Upon leaving Dandelion Field, the protection of wind lasts for 3 more attacks or 10s.
TalentSkillData_Name_1372 Lion's Fang, Fair Protector of Mondstadt [3]
TalentSkillData_Desc_1372 Blesses all party members and companions within Dandelion Field with the protection of wind, reducing incoming DMG by 36%. Upon leaving Dandelion Field, the protection of wind lasts for 3 more attacks or 10s.
AvatarData_Desc_10000003 The Acting Grandmaster of the Knights of Favonius. She is the wind that leads them, and a reliable one at that.
AvatarData_Name_10000005 Traveler
AvatarSkillData_Name_10054 5 Hit combo
AvatarSkillData_Desc_10054 5 Hit Sword Combo
AvatarSkillData_Name_10067 Palm Vortex
AvatarSkillData_Desc_10067 By discussing with Paimon how to channel formless wind, I learned how to hold it in my hand.\nA tiny storm gathers in your palm, which repeatedly cuts opponents it comes in contact with and deals Anemo DoT.\nUpon explosion, it deals additional Anemo DMG and knocks back opponents in range.\nHolding the skill increases the storm's DMG and AoE exponentially, as well as the explosion's DMG and knock back effect. Can be held for up to 1.6s.\nContact with Hydro, Pyro, Cryo or Electro causes that element to be absorbed, dealing additional Elemental DMG accordingly. Can only absorb one element.\n\nBase DoT: 25% of ATK per 0.25s\nMax DoT: 45% of ATK per 0.25s\nBase Explosion DMG: 240% of ATK\nMax Explosion DMG: 300% of ATK\nBase Skill Radius: 1.7m\nMax Skill Radius: 3m\nBase CD: 5s\nMax CD: 8s\nElemental Type: Anemo
AvatarSkillData_Name_10068 Gust Surge
AvatarSkillData_Desc_10068 By studying a butterfly's flapping wings with Paimon, I learned to foresee the storm emerging.\nSummons a tornado which pulls all objects and opponents into itself and inflicts Trapped on them while dealing Anemo DoT.\nContact with Hydro, Pyro, Cryo or Electro causes that element to be absorbed, dealing additional Elemental DMG accordingly. Can only absorb one element.\n\nSkill DMG: 80% of ATK per 0.5s\nAoE: 2.5m\nMovement SPD: 4.5m per second\nDuration: 6s\nCD: 25s\nEnergy Cost: 60\nElemental Type: Anemo
AvatarSkillData_Name_10077 Attributes
AvatarSkillData_Desc_10077
AvatarSkillData_Name_10078 Attributes
AvatarSkillData_Desc_10078
TalentSkillData_Name_1481 Winds of Sojourning [1]
TalentSkillData_Desc_1481 Increases all party members' Max HP by 6% and Anemo RES by 6%.
TalentSkillData_Name_1482 Winds of Sojourning [2]
TalentSkillData_Desc_1482 Increases all party members' Max HP by 9% and Anemo RES by 9%.
TalentSkillData_Name_1483 Winds of Sojourning [3]
TalentSkillData_Desc_1483 Increases all party members' Max HP by 12% and Anemo RES by 12%.
TalentSkillData_Name_1484 Winds of Sojourning [4]
TalentSkillData_Desc_1484 Increases all party members' Max HP by 15% and Anemo RES by 15%.
TalentSkillData_Name_1491 Winds of Triumph [1]
TalentSkillData_Desc_1491 Increases Movement SPD while sprinting by 15%.
TalentSkillData_Name_1492 Winds of Triumph [2]
TalentSkillData_Desc_1492 Increases Movement SPD while sprinting by 30%.
TalentSkillData_Name_1493 Winds of Triumph [3]
TalentSkillData_Desc_1493 Increases Movement SPD while sprinting by 45%.
TalentSkillData_Name_1501 Winds of the World [1]
TalentSkillData_Desc_1501 Increases Gust Surge's DMG by 8%.
TalentSkillData_Name_1502 Winds of the World [2]
TalentSkillData_Desc_1502 Increases Gust Surge's DMG by 14%.
TalentSkillData_Name_1503 Winds of the World [3]
TalentSkillData_Desc_1503 Increases Gust Surge's DMG by 20%.
TalentSkillData_Name_1511 Winds of the Stars [1]
TalentSkillData_Desc_1511 Increases Palm Vortex's DMG by 6%.
TalentSkillData_Name_1512 Winds of the Stars [2]
TalentSkillData_Desc_1512 Increases Palm Vortex's DMG by 12%.
TalentSkillData_Name_1513 Winds of the Stars [3]
TalentSkillData_Desc_1513 Increases Palm Vortex's DMG by 20%.
TalentSkillData_Name_1521 Slitting Blow [1]
TalentSkillData_Desc_1521 The last Normal Attack of the sequence has a 60% chance to summon a wind blade, dealing 40% of ATK as Anemo DMG to all opponents in its way.
TalentSkillData_Name_1522 Slitting Blow [2]
TalentSkillData_Desc_1522 The last Normal Attack of the sequence has an 80% chance to summon a wind blade, dealing 60% of ATK as Anemo DMG to all opponents in its way.
TalentSkillData_Name_1523 Slitting Blow [3]
TalentSkillData_Desc_1523 The last Normal Attack of the sequence has a 100% chance to summon a wind blade, dealing 80% of ATK as Anemo DMG to all opponents in its way.
TalentSkillData_Name_1531 Uprising Whirlwind [1]
TalentSkillData_Desc_1531 Increases Energy Recharge by 16%.
TalentSkillData_Name_1532 Uprising Whirlwind [2]
TalentSkillData_Desc_1532 Increases Energy Recharge by 25%.
TalentSkillData_Name_1533 Uprising Whirlwind [3]
TalentSkillData_Desc_1533 Increases Energy Recharge by 33%.
TalentSkillData_Name_1541 Raging Vortex [1]
TalentSkillData_Desc_1541 Holding Palm Vortex for more than 1s pulls in all opponents within 5m and increases DMG by 10%.
TalentSkillData_Name_1542 Raging Vortex [2]
TalentSkillData_Desc_1542 Holding Palm Vortex for more than 1s pulls in all opponents within 5m and increases DMG by 20%.
TalentSkillData_Name_1543 Raging Vortex [3]
TalentSkillData_Desc_1543 Palm Vortex pulls in all opponents within 5m and increases DMG by 30%.
TalentSkillData_Name_1551 Bladed Tempest [1]
TalentSkillData_Desc_1551 Increases Normal Attack's CRIT Rate by 4% and CRIT DMG by 20%.
TalentSkillData_Name_1552 Bladed Tempest [2]
TalentSkillData_Desc_1552 Increases Normal Attack's CRIT Rate by 8% and CRIT DMG by 40%.
TalentSkillData_Name_1553 Bladed Tempest [3]
TalentSkillData_Desc_1553 Increases Normal Attack's CRIT Rate by 12% and CRIT DMG by 60%.
TalentSkillData_Name_1641 Monaka's Forbearance [1]
TalentSkillData_Desc_1641 Increases all party members' Max HP by 6% and Geo RES by 10%.
TalentSkillData_Name_1642 Monaka's Forbearance [2]
TalentSkillData_Desc_1642 Increases all party members' Max HP by 9% and Geo RES by 20%.
TalentSkillData_Name_1643 Monaka's Forbearance [3]
TalentSkillData_Desc_1643 Increases all party members' Max HP by 12% and Geo RES by 30%.
TalentSkillData_Name_1644 Monaka's Forbearance [4]
TalentSkillData_Desc_1644 Increases all party members' Max HP by 15% and Geo RES by 40%.
TalentSkillData_Name_1651 Tribute to the Earth [1]
TalentSkillData_Desc_1651 Slightly increases Liyue Dust: Rock Tide's interruption RES and increases CRIT Rate by 5%.
TalentSkillData_Name_1652 Tribute to the Earth [2]
TalentSkillData_Desc_1652 Increases Liyue Dust: Rock Tide's interruption RES and increases CRIT Rate by 10%.
TalentSkillData_Name_1653 Tribute to the Earth [3]
TalentSkillData_Desc_1653 Greatly increases Liyue Dust: Rock Tide's interruption RES and increases CRIT Rate by 15%.
TalentSkillData_Name_1661 Unstable Source [1]
TalentSkillData_Desc_1661 Ruins: Jade creates another explosion at the end of its skill duration, dealing 30% Geo DMG.
TalentSkillData_Name_1662 Unstable Source [2]
TalentSkillData_Desc_1662 Ruins: Jade creates another explosion at the end of its skill duration, dealing 50% Geo DMG.
TalentSkillData_Name_1663 Unstable Source [3]
TalentSkillData_Desc_1663 Ruins: Jade creates another explosion at the end of its skill duration, dealing 100% Geo DMG.
TalentSkillData_Name_1671 Mountaineer [1]
TalentSkillData_Desc_1671 Decreases the Stamina Consumption of climbing by 8%.
TalentSkillData_Name_1672 Mountaineer [2]
TalentSkillData_Desc_1672 Decreases the Stamina Consumption of climbing by 12%.
TalentSkillData_Name_1673 Mountaineer [3]
TalentSkillData_Desc_1673 Decreases the Stamina Consumption of climbing by 20%.
TalentSkillData_Name_1681 Golden Experience [1]
TalentSkillData_Desc_1681 Increases Ruins: Jade's gem impact Geo DMG by 10%.
TalentSkillData_Name_1682 Golden Experience [2]
TalentSkillData_Desc_1682 Increases Ruins: Jade's gem impact Geo DMG by 18%.
TalentSkillData_Name_1683 Golden Experience [3]
TalentSkillData_Desc_1683 Increases Ruins: Jade's gem impact Geo DMG by 30%.
TalentSkillData_Name_1691 Return of Star Dust [1]
TalentSkillData_Desc_1691 Every time Liyue Dust: Rock Tide's seismic wave hits an opponent, the caster has 1.5 Energy restored, up to 7.5 Energy.
TalentSkillData_Name_1692 Return of Star Dust [2]
TalentSkillData_Desc_1692 Every time Liyue Dust: Rock Tide's seismic wave hits an opponent, the caster has 3 Energy restored, up to 15 Energy.
TalentSkillData_Name_1693 Return of Star Dust [3]
TalentSkillData_Desc_1693 Every time Liyue Dust: Rock Tide's seismic wave hits an opponent, the caster has 5 Energy restored, up to 25 Energy.
TalentSkillData_Name_1701 Crystal Wall [1]
TalentSkillData_Desc_1701 Increases Liyue Dust: Rock Tide's wall duration by 1s, the shockwave's Geo DMG by 5%.
TalentSkillData_Name_1702 Crystal Wall [2]
TalentSkillData_Desc_1702 Increases Liyue Dust: Rock Tide's wall duration by 2s, the shockwave's Geo DMG by 10%.
TalentSkillData_Name_1703 Crystal Wall [3]
TalentSkillData_Desc_1703 Increases Liyue Dust: Rock Tide's wall duration by 4s, the shockwave's Geo DMG by 20%.
TalentSkillData_Name_1711 Collapse [1]
TalentSkillData_Desc_1711 The 5th Normal Attack in the sequence has a 15% chance to trigger a collapse, dealing 15% of ATK as blunt AoE Geo DMG.
TalentSkillData_Name_1712 Collapse [2]
TalentSkillData_Desc_1712 The 5th Normal Attack in the sequence has a 25% chance to trigger a collapse, dealing 15% of ATK as blunt AoE Geo DMG.
TalentSkillData_Name_1713 Collapse [3]
TalentSkillData_Desc_1713 The 5th Normal Attack in the sequence has a 35% chance to trigger a collapse, dealing 25% of ATK as blunt AoE Geo DMG.
AvatarData_Desc_10000005
AvatarData_Name_10000006 Lisa
AvatarSkillData_Name_10060 Normal attack
AvatarSkillData_Desc_10060
AvatarSkillData_Name_10061 Violet Arc
AvatarSkillData_Desc_10061 The Rose Witch determines the color of her lightning.\nTap: Releases a homing lightning orb. On impact, deals Electro DMG to the target, and inflicts shocked on the target and all surrounding opponents. Max 3 stacks.\nHold: After a short conjuring time, summons lightning strikes to deal Electro DMG to all nearby opponents; deals additional Lighting DMG to shocked opponents based on the number of shocked stacks, and removes all stacks.\n\nTap:\nSkill DMG: 120% of ATK\nAoE: 2m\nDuration: 15s\nElemental Type: Electro\nCD: 1s\n\nHold:\nBase Damage: 600% of ATK\nAdditional Damage per stack: \1 stack: 130%\2 stacks: 270%\3 stacks: 450%\nAoE: 10m\nCD: 16s\nType: Electro
AvatarSkillData_Name_10062 Lightning Rose
AvatarSkillData_Desc_10062 This rose's beauty might be beyond our comprehension, as are its electrocuting thorns.\nSummons Lightning Rose which releases immense lightning power and knocks back nearby opponents while dealing Electro DMG.\nDuring its duration, Lightning Rose periodically sparks lightning to attack nearby opponents which deals Electro DMG.\n\nSkill DMG: 50.9% of ATK per hit\nHit Frequency: 0.5s\nAoE: 7m\nDuration: 15s\nCD: 32s\nEnergy Cost: 60\nElemental Type:Electro
TalentSkillData_Name_1100 Violet Witch [1]
TalentSkillData_Desc_1100 Increases all party members' Electro DMG by 5% and Electro RES by 6%.
TalentSkillData_Name_1101 Violet Witch [2]
TalentSkillData_Desc_1101 Increases all party members' Electro DMG by 10% and Electro RES by 9%.
TalentSkillData_Name_1102 Violet Witch [3]
TalentSkillData_Desc_1102 Increases all party members' Electro DMG by 15% and Electro RES by 12%.
TalentSkillData_Name_1103 Violet Witch [4]
TalentSkillData_Desc_1103 Increases all party members' Electro DMG by 20% and Electro RES by 15%.
TalentSkillData_Name_1104 Lightning Bolt [1]
TalentSkillData_Desc_1104 Increases Charged Attack DMG by 4% with a 30% chance to inflict Conductive.
TalentSkillData_Name_1105 Lightning Bolt [2]
TalentSkillData_Desc_1105 Increases Charged Attack DMG by 7% with a 55% chance to inflict Conductive.
TalentSkillData_Name_1106 Lightning Bolt [3]
TalentSkillData_Desc_1106 Increases Charged Attack DMG by 10% with a 80% chance to inflict Conductive.
TalentSkillData_Name_1107 Infinite Circuit [1]
TalentSkillData_Desc_1107 When holding Violet Arc, Lisa recovers 2 Energy for every opponent hit.
TalentSkillData_Name_1108 Infinite Circuit [2]
TalentSkillData_Desc_1108 When holding Violet Arc, Lisa recovers 4 Energy per every opponent hit.
TalentSkillData_Name_1109 Infinite Circuit [3]
TalentSkillData_Desc_1109 When holding Violet Arc, Lisa recovers 6 Energy per every opponent hit.
TalentSkillData_Name_1110 Overflowing Energy [1]
TalentSkillData_Desc_1110 Increases Normal Attack DMG by 8% and knocks back any Conductive opponents.
TalentSkillData_Name_1111 Overflowing Energy [2]
TalentSkillData_Desc_1111 Increases Normal Attack DMG by 14% and knocks back any Conductive opponents.
TalentSkillData_Name_1112 Overflowing Energy [3]
TalentSkillData_Desc_1112 Increases Normal Attack DMG by 20% and knocks back any Conductive opponents.
TalentSkillData_Name_1113 Superconductor [1]
TalentSkillData_Desc_1113 When holding Violet Arc, increases DMG by 8%.
TalentSkillData_Name_1114 Superconductor [2]
TalentSkillData_Desc_1114 When holding Violet Arc, increases DMG by 16%.
TalentSkillData_Name_1115 Superconductor [3]
TalentSkillData_Desc_1115 When holding Violet Arc, increases DMG by 24%.
TalentSkillData_Name_1116 Superconductor [4]
TalentSkillData_Desc_1116 When holding Violet Arc, increases DMG by 32%.
TalentSkillData_Name_1117 Electromagnetic Field [1]
TalentSkillData_Desc_1117 Lightning Rose inflicts Vulnerable on surrounding opponents for 6s, increasing DMG against them by 30%.
TalentSkillData_Name_1118 Electromagnetic Field [2]
TalentSkillData_Desc_1118 Lightning Rose inflicts Vulnerable on surrounding opponents for 8s, increasing DMG against them by 40%.
TalentSkillData_Name_1119 Electromagnetic Field [3]
TalentSkillData_Desc_1119 Lightning Rose inflicts Vulnerable on surrounding opponents for 10s, increasing DMG against them by 50%.
TalentSkillData_Name_1120 Resonant Thunder [1]
TalentSkillData_Desc_1120 Increases Lightning Rose's discharge DMG by 8%.
TalentSkillData_Name_1121 Resonant Thunder [2]
TalentSkillData_Desc_1121 Increases Lightning Rose's discharge DMG by 16%.
TalentSkillData_Name_1122 Resonant Thunder [3]
TalentSkillData_Desc_1122 Increases Lightning Rose's discharge DMG by 24%.
TalentSkillData_Name_1123 Resonant Thunder [4]
TalentSkillData_Desc_1123 Increases Lightning Rose's discharge DMG by 32%.
TalentSkillData_Name_1124 Plasma Storm [1]
TalentSkillData_Desc_1124 Increases Violet Arc's lightning orb DMG by 15%.
TalentSkillData_Name_1125 Plasma Storm [2]
TalentSkillData_Desc_1125 Increases Violet Arc's lightning orb DMG by 30%, and Conductive AoE range by 100%.
AvatarData_Desc_10000006 The Librarian of the Knights of Favonius based in Mondstadt. They say it's rare to see her unleashing lightning, but it may be because her lightning power is nigh indistinguishable from an actual thunder storm.
AvatarData_Name_10000007 Traveler
AvatarData_Desc_10000007
AvatarData_Name_10000014 Barbara
AvatarSkillData_Name_10070 Normal attack
AvatarSkillData_Desc_10070
AvatarSkillData_Name_10071 Let the Show Begin♪
AvatarSkillData_Desc_10071 The soothing voice of Barbara is the magic that heals her companions.\nShe summons pulsating water droplets all around her, which deal Hydro DMG to all opponents nearby and inflicts Wet on them.\nAfter a short while, the water droplets transform into singing circles, which heal all party members within, and inflicts Wet on all opponents they come into contact with. \nSkill DMG: 60% of ATK\nAoE: 2m\nHP Recovery: 70% of ATK per 1.5s\nDuration: 15s\nCD: 20s\nElemental Type: Hydro
AvatarSkillData_Name_10072 Shining Miracle♪
AvatarSkillData_Desc_10072 Barbara's power of fighting and singing comes from her benevolence towards everything she holds dear.\nHeals all party members and nearby allies substantially.\n\nHP Restoration: 900% of ATK\nCD: 40s\nEnergy Cost: 90\nElemental Type: Hydro
TalentSkillData_Name_1560 Glorious Season [1]
TalentSkillData_Desc_1560 Increases all party members' incoming healing by 10%.
TalentSkillData_Name_1561 Glorious Season [2]
TalentSkillData_Desc_1561 Increases all party members' incoming healing by 20%.
TalentSkillData_Name_1562 Glorious Season [3]
TalentSkillData_Desc_1562 Increases all party members' incoming healing by 30%.
TalentSkillData_Name_1570 Star of Tomorrow [1]
TalentSkillData_Desc_1570 Decreases the Stamina Consumption of Charged Attacks by 20%.
TalentSkillData_Name_1571 Star of Tomorrow [2]
TalentSkillData_Desc_1571 Decreases the Stamina Consumption of Charged Attacks by 30%.
TalentSkillData_Name_1572 Star of Tomorrow [3]
TalentSkillData_Desc_1572 Decreases the Stamina Consumption of Charged Attacks by 40%.
TalentSkillData_Name_1580 Heart's Melody [1]
TalentSkillData_Desc_1580 Decreases Stamina Consumption by 5% for the duration of Let the Show Begin♪'s singing circles. Increases singing circles' outgoing healing by 5%.
TalentSkillData_Name_1581 Heart's Melody [2]
TalentSkillData_Desc_1581 Decreases Stamina Consumption by 10% for the duration of Let the Show Begin♪'s singing circles. Increases singing circles' outgoing healing by 10%.
TalentSkillData_Name_1582 Heart's Melody [3]
TalentSkillData_Desc_1582 Decreases Stamina Consumption by 15% for the duration of Let the Show Begin♪'s singing circles. Increases singing circles' outgoing healing by 15%.
TalentSkillData_Name_1583 Heart's Melody [4]
TalentSkillData_Desc_1583 Decreases Stamina Consumption by 20% for the duration of Let the Show Begin♪'s singing circles. Increases singing circles' outgoing healing by 20%.
TalentSkillData_Name_1590 Joyful Ballad [1]
TalentSkillData_Desc_1590 Regenerates 1 Energy per 20s. Decreases Shining Miracle♪'s CD by 5%.
TalentSkillData_Name_1591 Joyful Ballad [2]
TalentSkillData_Desc_1591 Regenerates 2 Energy per 20s. Decreases Shining Miracle♪'s CD by 10%.
TalentSkillData_Name_1592 Joyful Ballad [3]
TalentSkillData_Desc_1592 Regenerates 4 Energy per 20s. Decreases Shining Miracle♪'s CD by 15%.
TalentSkillData_Name_1600 Vitality Burst [1]
TalentSkillData_Desc_1600 Let the Show Begin♪'s singing circles increase all party members' Max HP by 2% for 15s and heal the corresponding amount of HP, while also healing all allies within 5m.
TalentSkillData_Name_1601 Vitality Burst [2]
TalentSkillData_Desc_1601 Let the Show Begin♪'s singing circles increase all party members' Max HP by 4% for 15s and heal the corresponding amount of HP, while also healing all allies within 10m.
TalentSkillData_Name_1602 Vitality Burst [3]
TalentSkillData_Desc_1602 Let the Show Begin♪'s singing circles increase all party members' Max HP by 6% for 15s and heal the corresponding amount of HP, while also healing all allies within 20m.
TalentSkillData_Name_1610 Bond of Innocence [1]
TalentSkillData_Desc_1610 When Barbara is backstage, if a party member falls, she automatically revives them and restores 20% of their Max HP. Can occur once every 30 mins.
TalentSkillData_Name_1611 Bond of Innocence [2]
TalentSkillData_Desc_1611 When Barbara is backstage, if a party member falls, she automatically revives them and restores 40% of their Max HP. Can occur once every 30 mins.
TalentSkillData_Name_1612 Bond of Innocence [3]
TalentSkillData_Desc_1612 When Barbara is backstage, if a party member falls, she automatically revives them and restores 60% of their Max HP. Can occur once every 30 mins.
TalentSkillData_Name_1620 Encore [1]
TalentSkillData_Desc_1620 Picking up an Elemental Orb/Particle extends the duration of Let the Show Begin♪ by 0.5s, up to 2s.
TalentSkillData_Name_1621 Encore [2]
TalentSkillData_Desc_1621 Picking up an Elemental Orb/Particle extends the duration of Let the Show Begin♪ by 1s, up to 4s.
TalentSkillData_Name_1622 Encore [3]
TalentSkillData_Desc_1622 Picking up an Elemental Orb/Particle extends the duration of Let the Show Begin♪ by 1.5s, up to 6s.
TalentSkillData_Name_1623 Encore [4]
TalentSkillData_Desc_1623 Picking up an Elemental Orb/Particle extends the duration of Let the Show Begin♪ by 2s, up to 8s.
TalentSkillData_Name_1630 Dedicating Everything to You [1]
TalentSkillData_Desc_1630 Increases Shining Miracle♪'s healing effectiveness by 8%.
TalentSkillData_Name_1631 Dedicating Everything to You [2]
TalentSkillData_Desc_1631 Increases Shining Miracle♪'s healing effectiveness by 16%.
TalentSkillData_Name_1632 Dedicating Everything to You [3]
TalentSkillData_Desc_1632 Increases Shining Miracle♪'s healing effectiveness by 24%.
TalentSkillData_Name_1633 Dedicating Everything to You [4]
TalentSkillData_Desc_1633 Increases Shining Miracle♪'s healing effectiveness by 32%.
AvatarData_Desc_10000014 A Deaconess of the Church in Mondstadt who heals with her smile and Hydro skills. Cherished by all.
AvatarData_Name_10000015 Kaeya
AvatarSkillData_Name_10073 Kaeya normal attack key
AvatarSkillData_Desc_10073
AvatarSkillData_Name_10074 Frostgnaw
AvatarSkillData_Desc_10074 Even if he looks friendly on the outside, Kaeya, at his core, is an immovable glacier.\nUnleashes a surge of frost, which deals Cryo DMG to all opponents in a cone in front of him.\nSkill DMG: 315% of ATK\nAoE: 8m cone\nCD: 6s\nElemental Type: Cryo
AvatarSkillData_Name_10075 Glacial Waltz
AvatarSkillData_Desc_10075 Kaeya is an experienced and reliable veteran. However, those who dare to approach him too closely are greeted by glacial icicles.\nSummons 3 icicles that circle around Kaeya, which deal Cryo DMG to all opponents in their way.\nSkill DMG: 111% of ATK\nDuration: 8s\nAoE: 2m\nCD: 25s\nEnergy Cost: 50\nElemental Type: Cryo
TalentSkillData_Name_1050 Sufficient Effort [1]
TalentSkillData_Desc_1050 Increases all party members' Cryo DMG by 5% and Cryo RES by 6%.
TalentSkillData_Name_1051 Sufficient Effort [2]
TalentSkillData_Desc_1051 Increases all party members' Cryo DMG by 10% and Cryo RES by 9%.
TalentSkillData_Name_1052 Sufficient Effort [3]
TalentSkillData_Desc_1052 Increases all party members' Cryo DMG by 15% and Cryo RES by 12%.
TalentSkillData_Name_1053 Sufficient Effort [4]
TalentSkillData_Desc_1053 Increases all party members' Cryo DMG by 20% and Cryo RES by 15%.
TalentSkillData_Name_1054 Flowing Sleet [1]
TalentSkillData_Desc_1054 Decreases the Stamina Consumption of sprinting by 10%.
TalentSkillData_Name_1055 Flowing Sleet [2]
TalentSkillData_Desc_1055 Decreases the Stamina Consumption of sprinting by 15%.
TalentSkillData_Name_1056 Flowing Sleet [3]
TalentSkillData_Desc_1056 Decreases the Stamina Consumption of sprinting by 25%.
TalentSkillData_Name_1057 Ceremonial Bladework [1]
TalentSkillData_Desc_1057 Increases Normal Attack DMG by 4%.
TalentSkillData_Name_1058 Ceremonial Bladework [2]
TalentSkillData_Desc_1058 Increases Normal Attack DMG by 6% and CRIT Rate by 3%.
TalentSkillData_Name_1059 Ceremonial Bladework [3]
TalentSkillData_Desc_1059 Increases Normal Attack DMG by 8% and CRIT Rate by 5%.
TalentSkillData_Name_1060 Excellent Blood [1]
TalentSkillData_Desc_1060 When Normal or Charged Attacks damage Cold/Frozen opponents, restores 3% of ATK as HP to all party members.
TalentSkillData_Name_1061 Excellent Blood [2]
TalentSkillData_Desc_1061 When Normal or Charged Attacks damage Cold/Frozen opponents, restores 5% of ATK as HP to all party members.
TalentSkillData_Name_1062 Excellent Blood [3]
TalentSkillData_Desc_1062 When Normal or Charged Attacks damage Cold/Frozen opponents, restores 7% of ATK as HP to all party members.
TalentSkillData_Name_1063 Glacial Blow [1]
TalentSkillData_Desc_1063 Increases Frostgnaw's DMG by 8%.
TalentSkillData_Name_1064 Glacial Blow [2]
TalentSkillData_Desc_1064 Increases Frostgnaw's DMG by 16%.
TalentSkillData_Name_1065 Glacial Blow [3]
TalentSkillData_Desc_1065 Increases Frostgnaw's DMG by 24%.
TalentSkillData_Name_1066 Glacial Blow [4]
TalentSkillData_Desc_1066 Increases Frostgnaw's DMG by 32%.
TalentSkillData_Name_1067 Indestructible Ice [1]
TalentSkillData_Desc_1067 Increases Glacial Waltz's DMG by 10%.
TalentSkillData_Name_1068 Indestructible Ice [2]
TalentSkillData_Desc_1068 Increases Glacial Waltz's DMG by 20%.
TalentSkillData_Name_1069 Indestructible Ice [3]
TalentSkillData_Desc_1069 Increases Glacial Waltz's DMG by 20% and duration by 3s.
TalentSkillData_Name_1070 Cold-Blooded Strike [1]
TalentSkillData_Desc_1070 Frozen Onslaught hits restore 40% of DMG dealt as HP to Kaeya.
TalentSkillData_Name_1071 Cold-Blooded Strike [2]
TalentSkillData_Desc_1071 Frozen Onslaught hits restore 70% of DMG dealt as HP to Kaeya.
TalentSkillData_Name_1072 Cold-Blooded Strike [3]
TalentSkillData_Desc_1072 Frozen Onslaught hits restore 100% of DMG dealt as HP to Kaeya.
TalentSkillData_Name_1073 Frozen Kiss [1]
TalentSkillData_Desc_1073 When Kaeya's HP drops below 20%, generates a shield that absorbs DMG equal to 15% of his Max HP for 20s. Can occur once every 60s.
TalentSkillData_Name_1074 Frozen Kiss [2]
TalentSkillData_Desc_1074 When Kaeya's HP drops below 20%, generates a shield that absorbs DMG equal to 30% of his Max HP for 20s. Can occur once every 60s.
TalentSkillData_Name_1075 Frozen Kiss [3]
TalentSkillData_Desc_1075 When Kaeya's HP drops below 20%, generates a shield that absorbs DMG equal to 30% of his Max HP for 20s. While the shield active, it converts all incoming DMG to HP. Can only occur once every 60s.
AvatarData_Desc_10000015 A knight of the Knights of Favonius. He is kind and friendly, but is somehow attributed to Cryo.
AvatarData_Name_10000016 Diluc
AvatarSkillData_Name_10160 Diluc normal attack key
AvatarSkillData_Desc_10160
AvatarSkillData_Name_10161 Searing Onslaught
AvatarSkillData_Desc_10161 This blade represents the values that Diluc upholds: justice, courage and duty.\nSlashes forward, which deals Pyro DMG. This skill enters CD if cast 3 times consecutively or if not cast consecutively within 4s.\nSkill DMG: 200%/200%/250%\nCD: 10s\nElemental Type: Pyro
AvatarSkillData_Name_10165 Dawn
AvatarSkillData_Desc_10165 The only reason to walk in the darkness, is to disperse light within it. Behold, that the fleeing light in the dead of night, heralds that the dawn shall soon come.\nFlames emerge from within, which knock back nearby opponents and then gather onto his weapon.Out of it a phoenix surges forward, which deals Pyro DoT to all opponents in its path. The phoenix then explodes and knocks down nearby opponents.\nSkill DMG: 120% of ATK per 0.2s\nAoE: 16m\nDuration: 1.7s\nExplosion DMG: 240% of ATK\nCD: 30s\nEnergy Cost: 60\nElemental Type: Pyro
TalentSkillData_Name_1400 Night's Watch [1]
TalentSkillData_Desc_1400 Increases all party members' base ATK by 5%.
TalentSkillData_Name_1401 Night's Watch [2]
TalentSkillData_Desc_1401 Increases all party members' base ATK by 10%.
TalentSkillData_Name_1402 Night's Watch [3]
TalentSkillData_Desc_1402 Increases all party members' base ATK by 15%.
TalentSkillData_Name_1403 Night's Watch [4]
TalentSkillData_Desc_1403 Increases all party members' base ATK by 20%.
TalentSkillData_Name_1410 Relentless [1]
TalentSkillData_Desc_1410 When HP drops below 50%, it regenerates for 3% of Max HP every 10s.
TalentSkillData_Name_1411 Relentless [2]
TalentSkillData_Desc_1411 When HP drops below 70%, it regenerates for 3.5% of Max HP every 10s.
TalentSkillData_Name_1412 Relentless [3]
TalentSkillData_Desc_1412 When HP drops below 100%, it regenerates for 4% of Max HP every 10s.
TalentSkillData_Name_1420 Tempered [1]
TalentSkillData_Desc_1420 Increases Base ATK by 3%.
TalentSkillData_Name_1421 Tempered [2]
TalentSkillData_Desc_1421 Increases Base ATK by 6%.
TalentSkillData_Name_1422 Tempered [3]
TalentSkillData_Desc_1422 Increases Base ATK by 10%.
TalentSkillData_Name_1430 Blazing Blade [1]
TalentSkillData_Desc_1430 2 seconds after casting Searing Onslaught, increases the next Searing Onslaught's DMG by 40% for the next 2s.
TalentSkillData_Name_1431 Blazing Blade [2]
TalentSkillData_Desc_1431 2 seconds after casting Searing Onslaught, increases the next Searing Onslaught's DMG by 70% for the next 2s.
TalentSkillData_Name_1432 Blazing Blade [3]
TalentSkillData_Desc_1432 2 seconds after casting Searing Onslaught, increases the next Searing Onslaught's DMG by 100% for the next 2s.
TalentSkillData_Name_1440 Searing Ember [1]
TalentSkillData_Desc_1440 Incoming Pyro DMG increases base ATK by 8% and ATK SPD by 2% for 10s. Max 2 stacks. Duration resets on new stacks.
TalentSkillData_Name_1441 Searing Ember [2]
TalentSkillData_Desc_1441 Incoming Pyro DMG increases base ATK by 10% and ATK SPD by 3% for 10s. Max 2 stacks. Duration resets on new stacks.
TalentSkillData_Name_1442 Searing Ember [3]
TalentSkillData_Desc_1442 Incoming Pyro DMG increases base ATK by 12% and ATK SPD by 3% for 10s. Max 3 stacks. Duration resets on new stacks.
TalentSkillData_Name_1443 Searing Ember [4]
TalentSkillData_Desc_1443 Incoming Pyro DMG increases base ATK by 15% and ATK SPD by 4% for 10s. Max 3 stacks. Duration resets on new stacks.
TalentSkillData_Name_1450 Fire and Steel [1]
TalentSkillData_Desc_1450 Using Searing Onslaught gives 2 stacks of Breaking Flame for 10s. Every Normal Attack consumes 1 stack to increase its DMG by 15%. Max 4 stacks. Duration resets on new stacks.
TalentSkillData_Name_1451 Fire and Steel [2]
TalentSkillData_Desc_1451 Using Searing Onslaught gives 2 stacks of Breaking Flame for 10s. Every Normal Attack consumes 1 stack to increase its DMG by 30%. Max 4 stacks. Duration resets on new stacks.
TalentSkillData_Name_1452 Fire and Steel [3]
TalentSkillData_Desc_1452 Using Searing Onslaught gives 2 stacks of Breaking Flame for 10s. Every Normal Attack consumes 1 stack to increase its DMG by 45%. Max 4 stacks. Duration resets on new stacks.
TalentSkillData_Name_1460 Flaming Sword, Nemesis of Dark [1]
TalentSkillData_Desc_1460 After casting Dawn, increases Pyro DMG by 12%, and converts Normal or Charged Attack DMG to Pyro DMG for the next 10s.
TalentSkillData_Name_1461 Flaming Sword, Nemesis of Dark [2]
TalentSkillData_Desc_1461 After casting Dawn, increases Pyro DMG by 22%, and converts Normal or Charged Attack DMG to Pyro DMG for the next 10s.
TalentSkillData_Name_1462 Flaming Sword, Nemesis of Dark [3]
TalentSkillData_Desc_1462 After casting Dawn, increases Pyro DMG by 32%, and converts Normal or Charged Attack DMG to Pyro DMG for the next 10s.
TalentSkillData_Name_1470 Phoenix, Harbinger of Dawn [1]
TalentSkillData_Desc_1470 Increases Dawn's Phoenix DMG by 11%.
TalentSkillData_Name_1471 Phoenix, Harbinger of Dawn [2]
TalentSkillData_Desc_1471 Increases Dawn's Phoenix DMG by 22%.
TalentSkillData_Name_1472 Phoenix, Harbinger of Dawn [3]
TalentSkillData_Desc_1472 Increases Dawn's Phoenix DMG by 33%.
AvatarData_Desc_10000016 A former member of the Knights of Favonius who now owns the Dawn Winery in Mondstadt. He fights ferociously like fire.
AvatarData_Name_10000020 Razor
AvatarSkillData_Name_10201 Razor Normal Attack
AvatarSkillData_Desc_10201
AvatarSkillData_Name_10202 Claw and Thunder
AvatarSkillData_Desc_10202 If you look into Razor's eyes as his lightning strikes, you may see the Wolf Within staring back at its prey.\nTap: Swings the claws of the Wolf Within, which deals Electro DMG to all opponents in front of him. If at least 1 opponent is hit, Razor gains a lightning mark, which increases his Energy Recharge. Max 3 lightning marks. New marks reset mark duration.\nHold: Slams with the force of lightning, which deals Electro DMG to all opponents nearby. This removes all lightning mark stacks and converts them into Energy.\n\nTap:\nSkill DMG: 410% of ATK\nAoE: 2.4m cone\nEnergy Recharge: +25%\nCD: 6s\nElemental Type: Electro\n\nHold:\nSkill DMG: 640% of ATK\nAoE: 5m\nEnergy Gain: 5 Energy per lightning mark\nCD: 10s\nElemental Type: Electro
AvatarSkillData_Name_10203 Lightning Fang
AvatarSkillData_Desc_10203 The wolf has awoken. The hunt has begun.\nSummons the Wolf Within, which deals Electro DMG to all opponents nearby.\nDuring its duration, the Wolf Within will fight alongside Razor, which increases Claw and Thunder's DMG. When Razor uses Normal Attacks, the Wolf Within also attacks, which deals additional Electro DMG.\nDuring its duration, Razor gains additional Electro RES, ATK SPD, and immunity to DMG inflicted by Electro-Charged, but Charged Attacks become unavailable.\nThe Wolf Within disappears if Razor falls or leaves the battlefield. If Razor leaves the battlefield within the duration, the remaining time is recouped as Energy, returning up to 10 Energy.\nInitial DMG: 30% of ATK\nWolf Within Normal Attack DMG: 51%/44%/55%/72% of ATK\nATK SPD Bonus: 40%\nElectro RES Bonus: 80%\nDuration: 15s\nCD: 25s\nEnergy Cost: 60\nElemental Type: Electro
TalentSkillData_Name_2011 Canine's Glare [1]
TalentSkillData_Desc_2011 Increases all party members' Electro DMG by 5% and Electro RES by 6%.
TalentSkillData_Name_2012 Canine's Glare [2]
TalentSkillData_Desc_2012 Increases all party members' Electro DMG by 10% and Electro RES by 9%.
TalentSkillData_Name_2013 Canine's Glare [3]
TalentSkillData_Desc_2013 Increases all party members' Electro DMG by 15% and Electro RES by 12%.
TalentSkillData_Name_2014 Canine's Glare [4]
TalentSkillData_Desc_2014 Increases all party members' Electro DMG by 20% and Electro RES by 15%.
TalentSkillData_Name_2021 Wild Stamina [1]
TalentSkillData_Desc_2021 Decreases the Stamina Consumption of sprinting and swimming by 9%.
TalentSkillData_Name_2022 Wild Stamina [2]
TalentSkillData_Desc_2022 Decreases the Stamina Consumption of sprinting and swimming by 18%.
TalentSkillData_Name_2023 Wild Stamina [3]
TalentSkillData_Desc_2023 Decreases the Stamina Consumption of sprinting and swimming by 33%.
TalentSkillData_Name_2031 Awakening [1]
TalentSkillData_Desc_2031 Casting Lightning Fang resets Claw and Thunder's CD.
TalentSkillData_Name_2032 Awakening [2]
TalentSkillData_Desc_2032 Casting Lightning Fang resets Claw and Thunder's CD. Additionally, while Lightning Fang is active, decreases Claw and Thunder's CD by 9%.
TalentSkillData_Name_2033 Awakening [3]
TalentSkillData_Desc_2033 Casting Lightning Fang resets Claw and Thunder's CD. Additionally, while Lightning Fang is active, decreases Claw and Thunder's CD by 18%.
TalentSkillData_Name_2041 Iron and Thunder [1]
TalentSkillData_Desc_2041 Every 15s, Razor's sword charges, causing the next Normal Attack to release lightning, which deals 60% of ATK as Electro DMG.
TalentSkillData_Name_2042 Iron and Thunder [2]
TalentSkillData_Desc_2042 Every 12s, Razor's sword charges, causing the next Normal Attack to release lightning, which deals 80% of ATK as Electro DMG.
TalentSkillData_Name_2043 Iron and Thunder [3]
TalentSkillData_Desc_2043 Every 10s, Razor's sword charges, causing the next Normal Attack to release lightning, which deals 100% of ATK as Electro DMG.
TalentSkillData_Name_2051 Hunger [1]
TalentSkillData_Desc_2051 When Razor's Energy is below 50%, increases Energy Recharge by 50%.
TalentSkillData_Name_2052 Hunger [2]
TalentSkillData_Desc_2052 When Razor's Energy is below 50%, increases Energy Recharge by 100%.
TalentSkillData_Name_2053 Hunger [3]
TalentSkillData_Desc_2053 When Razor's Energy is below 50%, increases Energy Recharge by 150%.
TalentSkillData_Name_2061 Wolf's Nature [1]
TalentSkillData_Desc_2061 Picking up an Elemental Orb or Particle increases Razor's DMG by 15% for 8s. Duration resets on new Elemental Orb/Particles.
TalentSkillData_Name_2062 Wolf's Nature [2]
TalentSkillData_Desc_2062 Picking up an Elemental Orb or Particle increases Razor's DMG by 20% for 10s. Duration resets on new Elemental Orb/Particles.
TalentSkillData_Name_2063 Wolf's Nature [3]
TalentSkillData_Desc_2063 Picking up an Elemental Orb or Particle increases Razor's DMG by 25% for 12s. Duration resets on new Elemental Orb/Particles.
TalentSkillData_Name_2071 Bite [1]
TalentSkillData_Desc_2071 On hit, Claw and Thunder's tapping mode decreases opponents' DEF by 10% for 7s. Duration resets on new hits.
TalentSkillData_Name_2072 Bite [2]
TalentSkillData_Desc_2072 On hit, Claw and Thunder's tapping mode decreases opponents' DEF by 20% for 7s. Duration resets on new hits.
TalentSkillData_Name_2073 Bite [3]
TalentSkillData_Desc_2073 On hit, Claw and Thunder's tapping mode decreases opponents' DEF by 30% for 7s. Duration resets on new hits.
TalentSkillData_Name_2081 Unleashed [1]
TalentSkillData_Desc_2081 Increases Claw and Thunder's DMG by 10%.
TalentSkillData_Name_2082 Unleashed [2]
TalentSkillData_Desc_2082 Increases Claw and Thunder's DMG by 20%.
TalentSkillData_Name_2083 Unleashed [3]
TalentSkillData_Desc_2083 Increases Claw and Thunder's DMG by 33%.
AvatarData_Desc_10000020 A boy who lives among the wolves in Wolvendom of Mondstadt. As agile as lightning.
AvatarData_Name_10000021 Amber
AvatarSkillData_Name_10017 Fiery Rain
AvatarSkillData_Desc_10017 They say Amber is a girl with blazing passion, but watch out, or she'll burn you.\nUnleashes Fiery Rain which rains down from above and deals Pyro DoT.\nSkill DMG: 965% of ATK (Total)\nAoE: 2m\nDuration: 2s\nCD: 15s\nEnergy Cost: 30\nElemental Type: Pyro
AvatarSkillData_Name_10032 Explosive Puppet
AvatarSkillData_Desc_10032 Baron Bunny is the heir of a long and complicated lineage. How complicated? Even Amber can't figure it out after having counted until Baron Bunny the 893rd. \nThrows a Baron Bunny decoy which taunts nearby opponents and absorbs incoming attacks.\nBaron Bunny inherits HP proportional to Amber's Max HP. Upon destruction or expiration, Baron Bunny explodes and deals Pyro DMG to all surrounding opponents.\nHold to adjust the throwing distance and direction.\n\nMax Throwing Distance: 10m\nDuration: 8s\nSkill DMG: 375% of ATK\nExplosion AoE: 3m\nProportional HP Inherited: 100%\nCD: 16s\nElemental Type: Pyro
AvatarSkillData_Name_10041
AvatarSkillData_Desc_10041
TalentSkillData_Name_1000 Go! Go! Outrider! [1]
TalentSkillData_Desc_1000 Increases all party members' Pyro DMG by 5% and Pyro RES by 6%.
TalentSkillData_Name_1001 Go! Go! Outrider! [2]
TalentSkillData_Desc_1001 Increases all party members' Pyro DMG by 10% and Pyro RES by 9%.
TalentSkillData_Name_1002 Go! Go! Outrider! [3]
TalentSkillData_Desc_1002 Increases all party members' Pyro DMG by 15% and Pyro RES by 12%.
TalentSkillData_Name_1003 Go! Go! Outrider! [4]
TalentSkillData_Desc_1003 Increases all party members' Pyro DMG by 20% and Pyro RES by 15%.
TalentSkillData_Name_1004 Gliding Champion [1]
TalentSkillData_Desc_1004 Decreases the Stamina Consumption of gliding by 9%.
TalentSkillData_Name_1005 Gliding Champion [2]
TalentSkillData_Desc_1005 Decreases the Stamina Consumption of gliding by 18%.
TalentSkillData_Name_1006 Gliding Champion [3]
TalentSkillData_Desc_1006 Decreases the Stamina Consumption of gliding by 33%.
TalentSkillData_Name_1007 Marksmanship [1]
TalentSkillData_Desc_1007 Increases Normal Attack and Aimed Shot DMG by 4%.
TalentSkillData_Name_1008 Marksmanship [2]
TalentSkillData_Desc_1008 Increases Normal Attack and Aimed Shot DMG by 7%.
TalentSkillData_Name_1009 Marksmanship [3]
TalentSkillData_Desc_1009 Increases Normal Attack and Aimed Shot DMG by 10%.
TalentSkillData_Name_1016 It's Not Just Any Doll... [1]
TalentSkillData_Desc_1016 Increases Explosive Puppet's doll's Max HP by 40% and DMG by 10%.
TalentSkillData_Name_1017 It's Not Just Any Doll... [2]
TalentSkillData_Desc_1017 Increases Explosive Puppet's doll's Max HP by 70% and DMG by 20%.
TalentSkillData_Name_1018 It's Not Just Any Doll... [3]
TalentSkillData_Desc_1018 Increases Explosive Puppet's doll's Max HP by 100% and DMG by 30%.
TalentSkillData_Name_1012 It Burns! [1]
TalentSkillData_Desc_1012 Increases Fiery Rain's CRIT Rate by 4% and DMG by 6%.
TalentSkillData_Name_1013 It Burns! [2]
TalentSkillData_Desc_1013 Increases Fiery Rain's CRIT Rate by 6% and DMG by 12%.
TalentSkillData_Name_1014 It Burns! [3]
TalentSkillData_Desc_1014 Increases Fiery Rain's CRIT Rate by 8% and DMG by 18%.
TalentSkillData_Name_1015 It Burns! [4]
TalentSkillData_Desc_1015 Increases Fiery Rain's CRIT Rate by 10% and DMG by 24%.
TalentSkillData_Name_1010 It's Baron Bunny! [1]
TalentSkillData_Desc_1010 Decreases Explosive Puppet's CD by 20%.
TalentSkillData_Name_1011 It's Baron Bunny! [2]
TalentSkillData_Desc_1011 Decreases Explosive Puppet's CD by 25%. Now has 2 charges.
TalentSkillData_Name_1019 One Arrow to Rule Them All [1]
TalentSkillData_Desc_1019 Fires 2 arrows per Aimed Shot. The second arrow deals 20% of the first arrow's DMG.
TalentSkillData_Name_1020 One Arrow To Rule Them All [2]
TalentSkillData_Desc_1020 Fires 2 arrows per Aimed Shot. The second arrow deals 30% of the first arrow's DMG.
TalentSkillData_Name_1021 One Arrow To Rule Them All [3]
TalentSkillData_Desc_1021 Fires 2 arrows per Aimed Shot. The second arrow deals 40% of the first arrow's DMG.
TalentSkillData_Name_1022 Wildfire [1]
TalentSkillData_Desc_1022 Fiery Rain increases Movement SPD by 10% and Base ATK by 15% for 10s.
TalentSkillData_Name_1023 Wildfire [2]
TalentSkillData_Desc_1023 Fiery Rain increases Movement SPD by 20% and Base ATK by 30% for 10s.
TalentSkillData_Name_1024 Wildfire [3]
TalentSkillData_Desc_1024 Fiery Rain increases Movement SPD by 30% and Base ATK by 45% for 10s.
AvatarData_Desc_10000021 The only outrider within the Knights of Favonius. She dresses in red... Wouldn't that interfere with her recon work?
AvatarData_Name_10000022 Venti
AvatarSkillData_Name_10221 Venti
AvatarSkillData_Desc_10221
AvatarSkillData_Name_10224 Skyward Sonnet
AvatarSkillData_Desc_10224 There was a time when Archons walked among man, when poems and songs soared throughout the sky. This is a melody that has long been forgotten by most, but not by him.\nTap: Summons the power of wind at the target location, launching all opponents within, which deals Anemo DMG and inflicts Airborne.\nHold: Summons the power of wind around himself, which brings him into the air and launches all nearby opponents, which deals Anemo DMG and inflicts Airborne.\n\nTap:\nSkill DMG: 385% of ATK\nAoE: 3m\nAirborne Duration: 3s\nCD: 5s\nElemental Type: Anemo\n\nHold:\nSkill DMG: 445% of ATK\nAoE: 6m\nAirborne Duration: 3s\nCD: 12s\nElemental Type: Anemo
AvatarSkillData_Name_10225 Wind's Grand Ode
AvatarSkillData_Desc_10225 Though many of the Anemo Archon's poems have long since been lost, one of them survives, describing the bond between himself and the power of the winds.\nShoot arrows infused with the power of a thousand winds, which creates a storm. The storm pulls all opponents into itself, inflicting Trapped, and dealing Anemo DoT.\nContact with Hydro, Pyro, Cryo or Electro causes that element to be absorbed, dealing additional Elemental DMG accordingly. Can only absorb one element.\nSkill DMG: 47.6% of ATK per 0.4s\nDuration: 8s\nAoE: 6m\nCD: 25s\nEnergy Cost: 60\nElemental Type: Anemo
TalentSkillData_Name_2211 Tale of a Thousand Winds [1]
TalentSkillData_Desc_2211 Increases all Anemo party members' DMG by 10%.
TalentSkillData_Name_2212 Tale of a Thousand Winds [2]
TalentSkillData_Desc_2212 Increases all Anemo party members' DMG by 20%.
TalentSkillData_Name_2221 Wind's Favor [1]
TalentSkillData_Desc_2221 Decreases the Stamina Consumption of gliding by 8%.
TalentSkillData_Name_2222 Wind's Favor [2]
TalentSkillData_Desc_2222 Decreases the Stamina Consumption of gliding by 16%.
TalentSkillData_Name_2223 Wind's Favor [3]
TalentSkillData_Desc_2223 Decreases the Stamina Consumption of gliding by 24%.
TalentSkillData_Name_2224 Wind's Favor [4]
TalentSkillData_Desc_2224 Decreases the Stamina Consumption of gliding by 33%.
TalentSkillData_Name_2231 Divine Archery [1]
TalentSkillData_Desc_2231 Increases Aimed Shot DMG by 5%.
TalentSkillData_Name_2232 Divine Archery [2]
TalentSkillData_Desc_2232 Increases Aimed Shot DMG by 10%.
TalentSkillData_Name_2233 Divine Archery [3]
TalentSkillData_Desc_2233 Increases Aimed Shot DMG by 15%.
TalentSkillData_Name_2234 Divine Archery [4]
TalentSkillData_Desc_2234 Increases Aimed Shot DMG by 20%.
TalentSkillData_Name_2241 Splitting Gale [1]
TalentSkillData_Desc_2241 Fires 2 additional split arrows per Aimed Shot, each dealing 10% DMG of the main arrow.
TalentSkillData_Name_2242 Splitting Gale [2]
TalentSkillData_Desc_2242 Fires 2 additional split arrows per Aimed Shot, each dealing 20% DMG of the main arrow.
TalentSkillData_Name_2243 Splitting Gale [3]
TalentSkillData_Desc_2243 Fires 2 additional split arrows per Aimed Shot, each dealing 30% DMG of the main arrow.
TalentSkillData_Name_2251 Skyward Ensemble [1]
TalentSkillData_Desc_2251 Increases Skyward Sonnet's DMG by 11%.
TalentSkillData_Name_2252 Skyward Ensemble [2]
TalentSkillData_Desc_2252 Increases Skyward Sonnet's DMG by 22%.
TalentSkillData_Name_2253 Skyward Ensemble [3]
TalentSkillData_Desc_2253 Increases Skyward Sonnet's DMG by 33%.
TalentSkillData_Name_2261 Breeze of Reminiscence [1]
TalentSkillData_Desc_2261 When Wind's Grand Ode ends, generates Anemo type Energy Particles that restore 12 Energy each. If Wind's Grand Ode had absorbed another element, then it also generates additional Energy Particles of the absorbed element type.
TalentSkillData_Name_2262 Breeze of Reminiscence [2]
TalentSkillData_Desc_2262 When Wind's Grand Ode ends, generates Anemo type Energy Particles that restore 15 Energy each. If Wind's Grand Ode had absorbed another element, then it also generates additional Energy Particles of the absorbed element type.
TalentSkillData_Name_2263 Breeze of Reminiscence [3]
TalentSkillData_Desc_2263 When Wind's Grand Ode ends, generates Anemo type Energy Particles that restore 21 Energy each. If Wind's Grand Ode had absorbed another element, then it also generates additional Energy Particles of the absorbed element type.
TalentSkillData_Name_2271 Hurricane of Freedom [1]
TalentSkillData_Desc_2271 On picking up an Energy Orb or Energy Particle, increases Anemo DMG by 9% for 8s. Duration resets on new Energy Orb/Particles.
TalentSkillData_Name_2272 Hurricane of Freedom [2]
TalentSkillData_Desc_2272 On picking up an Energy Orb or Energy Particle, increases Anemo DMG by 17% for 8s. Duration resets on new Energy Orb/Particles.
TalentSkillData_Name_2273 Hurricane of Freedom [3]
TalentSkillData_Desc_2273 On picking up an Energy Orb or Energy Particle, increases Anemo DMG by 25% for 8s. Duration resets on new Energy Orb/Particles.
TalentSkillData_Name_2281 Storm of Defiance [1]
TalentSkillData_Desc_2281 Increases CRIT Rate against opponents affected by Wind's Grand Ode by 8%
TalentSkillData_Name_2282 Storm of Defiance [2]
TalentSkillData_Desc_2282 Increases CRIT Rate against opponents affected by Wind's Grand Ode by 16%
TalentSkillData_Name_2283 Storm of Defiance [3]
TalentSkillData_Desc_2283 Increases CRIT Rate against opponents affected by Wind's Grand Ode by 24%
AvatarData_Desc_10000022 A mysterious bard who just came to Mondstadt recently. Tales of the Wind flow out of his mild strings and silver tongue.
AvatarData_Name_10000023 Xiangling
AvatarSkillData_Name_10231 Xiangling normal attack
AvatarSkillData_Desc_10231
AvatarSkillData_Name_10232 Gooba Attack
AvatarSkillData_Desc_10232 Gooba loves his food hot. Whether he can stand his food that hot is beyond his concern.\nSummons Gooba the Panda. Gooba breathes fire every 1.6s, which deals Pyro DMG in a frontal cone.\n\nSkill DMG: 110% of ATK\nAoE: 5m cone\nDuration: 7s\nCD: 6s\nElemental Type: Pyro
AvatarSkillData_Name_10235 Pyronado
AvatarSkillData_Desc_10235 It is far from cooked yet. Let the flames burn higher.\nUsing her fire-control and spear-wielding skills, Xiangling creates a Pyronado around herself, which deals Pyro DMG to all opponents in its path.\n\nCreation DMG: 60%/60%/100% of ATK\nSkill DMG: 300% of ATK\nAoE: 4m\nDuration: 5.4s\nCD: 25s\nEnergy Cost: 60\nElemental Type: Pyro
TalentSkillData_Name_2311 Kindling Hearthfire [1]
TalentSkillData_Desc_2311 Increases all party members' Max HP by 6% and Pyro RES by 6%.
TalentSkillData_Name_2312 Kindling Hearthfire [2]
TalentSkillData_Desc_2312 Increases all party members' Max HP by 9% and Pyro RES by 9%.
TalentSkillData_Name_2313 Kindling Hearthfire [3]
TalentSkillData_Desc_2313 Increases all party members' Max HP by 12% and Pyro RES by 12%.
TalentSkillData_Name_2314 Kindling Hearthfire [4]
TalentSkillData_Desc_2314 Increases all party members' Max HP by 15% and Pyro RES by 15%.
TalentSkillData_Name_2321 Errand Runner [1]
TalentSkillData_Desc_2321 Increases walking and running SPD by 3%.
TalentSkillData_Name_2322 Errand Runner [2]
TalentSkillData_Desc_2322 Increases walking and running SPD by 6%.
TalentSkillData_Name_2323 Errand Runner [3]
TalentSkillData_Desc_2323 Increases walking and running SPD by 9%.
TalentSkillData_Name_2331 Gooba Mad [1]
TalentSkillData_Desc_2331 Increases Gooba Attack's fire breath distance by 10%.
TalentSkillData_Name_2332 Gooba Mad [2]
TalentSkillData_Desc_2332 Increases Gooba Attack's fire breath distance by 20%.
TalentSkillData_Name_2333 Gooba Mad [3]
TalentSkillData_Desc_2333 Increases Gooba Attack's fire breath distance by 30%.
TalentSkillData_Name_2341 Oil Meets Fire [1]
TalentSkillData_Desc_2341 The last attack in a Normal Attack sequence inflicts Implode on the opponent for 2s. When Implode ends, deals 20% Pyro DMG to all opponents within 2m.
TalentSkillData_Name_2342 Oil Meets Fire [2]
TalentSkillData_Desc_2342 The last attack in a Normal Attack sequence inflicts Implode on the opponent for 2s. When Implode ends, deals 40% Pyro DMG to all opponents within 2m.
TalentSkillData_Name_2343 Oil Meets Fire [3]
TalentSkillData_Desc_2343 The last attack in a Normal Attack sequence inflicts Implode on the opponent for 2s. When Implode ends, deals 60% Pyro DMG to all opponents within 2m.
TalentSkillData_Name_2351 Dough Fu [1]
TalentSkillData_Desc_2351 While Pyronado is active, increases the current character's Pyro DMG by 10%.
TalentSkillData_Name_2352 Dough Fu [2]
TalentSkillData_Desc_2352 While Pyronado is active, increases the current character's Pyro DMG by 20%.
TalentSkillData_Name_2353 Dough Fu [3]
TalentSkillData_Desc_2353 While Pyronado is active, increases the current character's Pyro DMG by 30%.
TalentSkillData_Name_2361 Crispy Outside, Tender Inside [1]
TalentSkillData_Desc_2361 On hit, Gooba Attack decreases opponents' Pyro RES by 20% for 6s.
TalentSkillData_Name_2362 Crispy Outside, Tender Inside [2]
TalentSkillData_Desc_2362 On hit, Gooba Attack decreases opponents' Pyro RES by 30% for 6s.
TalentSkillData_Name_2363 Crispy Outside, Tender Inside [3]
TalentSkillData_Desc_2363 On hit, Gooba Attack decreases opponents' Pyro RES by 40% for 6s.
TalentSkillData_Name_2371 Beware, It's Super Hot! [1]
TalentSkillData_Desc_2371 When Gooba Attack ends, Gooba leaves a hot pepper on the battlefield. Picking up the hot pepper increases ATK by 8% for 10s. Duration resets on new hot pepper.
TalentSkillData_Name_2372 Beware, It's Super Hot! [2]
TalentSkillData_Desc_2372 When Gooba Attack ends, Gooba leaves a hot pepper on the battlefield. Picking up the hot pepper increases ATK by 12% for 10s. Duration resets on new hot pepper.
TalentSkillData_Name_2373 Beware, It's Super Hot! [3]
TalentSkillData_Desc_2373 When Gooba Attack ends, Gooba leaves a hot pepper on the battlefield. Picking up the hot pepper increases ATK by 20% for 10s. Duration resets on new hot pepper.
TalentSkillData_Name_2381 Condensed Pyronado [1]
TalentSkillData_Desc_2381 Increases Pyronado DMG by 10% and duration by 10%.
TalentSkillData_Name_2382 Condensed Pyronado [2]
TalentSkillData_Desc_2382 Increases Pyronado DMG by 15% and duration by 15%.
TalentSkillData_Name_2383 Condensed Pyronado [3]
TalentSkillData_Desc_2383 Increases Pyronado DMG by 20% and duration by 20%.
AvatarData_Desc_10000023 A rookie chef from Liyue. Wonder if she can handle a spatula like she can a spear?
AvatarData_Name_10000024
AvatarSkillData_Name_10241 Beido normal attack
AvatarSkillData_Desc_10241
AvatarSkillData_Name_10242 Skill
AvatarSkillData_Desc_10242
AvatarSkillData_Name_10245
AvatarSkillData_Desc_10245
AvatarData_Desc_10000024
AvatarData_Name_10000025
AvatarSkillData_Name_10381
AvatarSkillData_Desc_10381
AvatarSkillData_Name_10382
AvatarSkillData_Desc_10382
AvatarSkillData_Name_10383
AvatarSkillData_Desc_10383
AvatarData_Desc_10000025
AvatarData_Name_10000001 Kate
AvatarSkillData_Name_10011 5 Hit combo
AvatarSkillData_Desc_10011
AvatarSkillData_Name_10012 Kate Test Skill
AvatarSkillData_Desc_10012
AvatarSkillData_Name_10014 Kate - Electric Current
AvatarSkillData_Desc_10014
AvatarData_Desc_10000001
AvatarData_Name_11000008
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AvatarData_Name_11000009
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AvatarData_Name_11000010
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AvatarData_Name_11000011
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AvatarData_Name_11000025
AvatarSkillData_Name_10251
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AvatarSkillData_Name_10255
AvatarSkillData_Desc_10255
AvatarSkillData_Name_10362
AvatarSkillData_Desc_10362
AvatarData_Desc_11000025
AvatarData_Name_11000026 Yaoyao
AvatarData_Desc_11000026
AvatarData_Name_11000027
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AvatarData_Name_11000028 Young Woman
AvatarSkillData_Name_10281 Shiro Maiden normal attack
AvatarSkillData_Desc_10281 5 Hit combo
AvatarSkillData_Name_10282 Skill
AvatarSkillData_Desc_10282 5 Hit combo
AvatarSkillData_Name_10283
AvatarSkillData_Desc_10283
AvatarData_Desc_11000028
AvatarData_Name_11000029 Klee
AvatarSkillData_Name_10292
AvatarSkillData_Desc_10292
AvatarSkillData_Name_10295
AvatarSkillData_Desc_10295
AvatarData_Desc_11000029
AvatarData_Name_11000030 Greatsword Maiden
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AvatarData_Name_11000031
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AvatarData_Name_11000033
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AvatarData_Name_10000035 Lance
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AvatarData_Name_10000036
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AvatarSkillData_Name_10371 Shieko normal attack
AvatarSkillData_Desc_10371
AvatarSkillData_Name_10372 Skill
AvatarSkillData_Desc_10372
AvatarSkillData_Name_10373
AvatarSkillData_Desc_10373
AvatarData_Desc_11000037
AvatarData_Name_11000038
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AvatarSkillData_Name_10001
AvatarSkillData_Desc_10001
AvatarSkillData_Name_10002
AvatarSkillData_Desc_10002
AvatarSkillData_Name_10003 Focus Item
AvatarSkillData_Desc_10003
AvatarSkillData_Name_10006
AvatarSkillData_Desc_10006
AvatarSkillData_Name_10101
AvatarSkillData_Desc_10101
AvatarSkillData_Name_10102
AvatarSkillData_Desc_10102
AvatarSkillData_Name_10111
AvatarSkillData_Desc_10111
AvatarSkillData_Name_10211
AvatarSkillData_Desc_10211
AvatarSkillData_Name_10311
AvatarSkillData_Desc_10311
AvatarSkillData_Name_10015
AvatarSkillData_Desc_10015
AvatarSkillData_Name_10016
AvatarSkillData_Desc_10016
AvatarSkillData_Name_10020 Water
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AvatarSkillData_Name_10021
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AvatarSkillData_Name_10022
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AvatarSkillData_Name_10023
AvatarSkillData_Desc_10023
AvatarSkillData_Name_10035 Infiltrating Bait
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AvatarSkillData_Name_10036 Jean Party System
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AvatarSkillData_Name_10037
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AvatarSkillData_Name_10042
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AvatarSkillData_Name_10043
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AvatarSkillData_Name_10044
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AvatarSkillData_Name_10051
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AvatarSkillData_Name_10052
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AvatarSkillData_Name_10053 Water
AvatarSkillData_Desc_10053
AvatarSkillData_Name_10055
AvatarSkillData_Desc_10055 5 Hit Sword Combo
AvatarSkillData_Name_10056 Water
AvatarSkillData_Desc_10056 5 Hit Sword Combo
AvatarSkillData_Name_10057
AvatarSkillData_Desc_10057 5 Hit Sword Combo
AvatarSkillData_Name_10058
AvatarSkillData_Desc_10058 5 Hit Sword Combo
AvatarSkillData_Name_10059
AvatarSkillData_Desc_10059 5 Hit Sword Combo
AvatarSkillData_Name_10063 Character
AvatarSkillData_Desc_10063
AvatarSkillData_Name_10064 Character
AvatarSkillData_Desc_10064
AvatarSkillData_Name_10065 Character
AvatarSkillData_Desc_10065
AvatarSkillData_Name_10066
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AvatarSkillData_Name_10069
AvatarSkillData_Desc_10069
AvatarSkillData_Name_10076
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AvatarSkillData_Name_10079
AvatarSkillData_Desc_10079
AvatarSkillData_Name_10080
AvatarSkillData_Desc_10080
AvatarSkillData_Name_10081
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AvatarSkillData_Name_10082
AvatarSkillData_Desc_10082
AvatarSkillData_Name_10083
AvatarSkillData_Desc_10083
AvatarSkillData_Name_10162 Searing Onslaught
AvatarSkillData_Desc_10162 This blade represents the values that Diluc upholds: justice, courage and duty.\nSlashes forward, which deals Pyro DMG. This skill enters CD if cast 3 times consecutively or if not cast consecutively within 4s.\nSkill DMG: 200%/200%/250%\nCD: 10s\nElemental Type: Pyro
AvatarSkillData_Name_10163 Searing Onslaught
AvatarSkillData_Desc_10163 This blade represents the values that Diluc upholds: justice, courage and duty.\nSlashes forward, which deals Pyro DMG. This skill enters CD if cast 3 times consecutively or if not cast consecutively within 4s.\nSkill DMG: 200%/200%/250%\nCD: 10s\nElemental Type: Pyro
AvatarSkillData_Name_10166
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AvatarSkillData_Name_10204 Skill
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AvatarSkillData_Name_10222
AvatarSkillData_Desc_10222
AvatarSkillData_Name_10223 Switch Aiming Mode
AvatarSkillData_Desc_10223
AvatarSkillData_Name_20000
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AvatarSkillData_Name_10252
AvatarSkillData_Desc_10252
AvatarSkillData_Name_10253 Switch Aiming Mode
AvatarSkillData_Desc_10253
AvatarSkillData_Name_10254
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AvatarSkillData_Name_10291
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AvatarSkillData_Name_10300 Skill
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AvatarSkillData_Name_10256
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AvatarSkillData_Name_10257
AvatarSkillData_Desc_10257
AvatarSkillData_Name_10258
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AvatarSkillData_Name_10259 Cold Virus
AvatarSkillData_Desc_10259
AvatarSkillData_Name_20001 Wind Cannon
AvatarSkillData_Desc_20001
AvatarSkillData_Name_20002 Wind Cannon
AvatarSkillData_Desc_20002
TalentSkillData_Name_2411
TalentSkillData_Desc_2411
TalentSkillData_Name_2412
TalentSkillData_Desc_2412
TalentSkillData_Name_2413
TalentSkillData_Desc_2413
TalentSkillData_Name_2414
TalentSkillData_Desc_2414
TalentSkillData_Name_2421
TalentSkillData_Desc_2421
TalentSkillData_Name_2422
TalentSkillData_Desc_2422
TalentSkillData_Name_2423
TalentSkillData_Desc_2423
TalentSkillData_Name_2431
TalentSkillData_Desc_2431
TalentSkillData_Name_2432
TalentSkillData_Desc_2432
TalentSkillData_Name_2433
TalentSkillData_Desc_2433
TalentSkillData_Name_2441
TalentSkillData_Desc_2441
TalentSkillData_Name_2442
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TalentSkillData_Name_2443
TalentSkillData_Desc_2443
TalentSkillData_Name_2451
TalentSkillData_Desc_2451
TalentSkillData_Name_2452
TalentSkillData_Desc_2452
TalentSkillData_Name_2453
TalentSkillData_Desc_2453
TalentSkillData_Name_2461
TalentSkillData_Desc_2461
TalentSkillData_Name_2462
TalentSkillData_Desc_2462
TalentSkillData_Name_2463
TalentSkillData_Desc_2463
TalentSkillData_Name_2471
TalentSkillData_Desc_2471
TalentSkillData_Name_2472
TalentSkillData_Desc_2472
TalentSkillData_Name_2473
TalentSkillData_Desc_2473
TalentSkillData_Name_2481
TalentSkillData_Desc_2481
TalentSkillData_Name_2482
TalentSkillData_Desc_2482
TalentSkillData_Name_2483
TalentSkillData_Desc_2483
1 ID 文本
2 AvatarData_Name_10000002 Kamisato Ayaka
3 AvatarSkillData_Name_10013 Kamisato Art: Senho
4 AvatarSkillData_Desc_10013 An agile and elegant style of Kamisato Art.\nHides within a swift flow of sleet that moves as Ayaka moves. Replaces Sprint.\nIn this form, Kamisato Ayaka moves at high speed on water.\nReappearing inflicts Cold on nearby opponents, and converts Normal Attack DMG into Cryo DMG.\n\nCold AoE: 3m\nCryo DMG Enchantment Duration: 4s\nStamina Cost: 15 (Activation), 25 per second (Upkeep)
5 AvatarSkillData_Name_10018 Kamisato Art: Hyouka
6 AvatarSkillData_Desc_10018 A gracious style of Kamisato Art.\nKamisato Ayaka emits ice around herself and shortly afterwards, launches nearby opponents and deals Cryo DMG.\n\nSkill DMG: 340% of ATK\nAoE: 3m\nCD: 6s\nElemental Type: Cryo
7 AvatarSkillData_Name_10019 Kamisato Art: Soumetsu
8 AvatarSkillData_Desc_10019 A quick and powerful style of Kamisato Art\nKamisato Ayaka creates a bladestorm, which deals Cryo DoT to all opponents caught within.\nWhen DoT ends, the bladestorm explodes, which deals extra Cryo DMG to all opponents in a wider radius. \n\nDoT: 259% of ATK per second\nAoE: 3m\nMovement SPD: 4.5m per second\nDuration: 5s\nBurst DMG: 500% of ATK\nExplosion Radius: 5m\nCD: 25s\nEnergy Cost: 60\nElemental Type: Cryo
9 AvatarSkillData_Name_10024 Ayaka 5 Hit Combo
10 AvatarSkillData_Desc_10024 5 Hit Sword Combo
11 TalentSkillData_Name_211 Shirasagi Himegimi [1]
12 TalentSkillData_Desc_211 Increases all party members' Cryo DMG by 5% and Cryo RES by 6%.
13 TalentSkillData_Name_212 Shirasagi Himegimi [2]
14 TalentSkillData_Desc_212 Increases all party members' Cryo DMG by 10% and Cryo RES by 9%.
15 TalentSkillData_Name_213 Shirasagi Himegimi [3]
16 TalentSkillData_Desc_213 Increases all party members' Cryo DMG by 15% and Cryo RES by 12%.
17 TalentSkillData_Name_214 Shirasagi Himegimi [4]
18 TalentSkillData_Desc_214 Increases all party members' Cryo DMG by 20% and Cryo RES by 15%.
19 TalentSkillData_Name_221 Usurahi Butou [1]
20 TalentSkillData_Desc_221 Increases Kamisato Art: Senho's Movement SPD by 10%.
21 TalentSkillData_Name_222 Usurahi Butou [2]
22 TalentSkillData_Desc_222 Increases Kamisato Art: Senho's Movement SPD by 20% and reappearance DMG range by 15%.
23 TalentSkillData_Name_223 Usurahi Butou [3]
24 TalentSkillData_Desc_223 Increases Kamisato Art: Senho's Movement SPD by 30% and reappearance DMG range by 30%.
25 TalentSkillData_Name_231 Kanten Senmyou Norito [1]
26 TalentSkillData_Desc_231 Normal Attack hits on Cold/Frozen opponents have a 6%/18% chance to decrease Kamisato Art: Hyouka's CD by 0.5s.
27 TalentSkillData_Name_232 Kanten Senmyou Norito [2]
28 TalentSkillData_Desc_232 Normal Attack hits on Cold/Frozen opponents have a 9%/27% chance to decrease Kamisato Art: Hyouka's CD by 0.5s.
29 TalentSkillData_Name_233 Kanten Senmyou Norito [3]
30 TalentSkillData_Desc_233 Normal Attack hits on Cold/Frozen opponents have a 12%/36% chance to decrease Kamisato Art: Hyouka's CD by 1s.
31 TalentSkillData_Name_241 Mie Yuki no Seki no To [1]
32 TalentSkillData_Desc_241 Upon casting Kamisato Art: Soumetsu, unleashes 2 additional small bladestorms heading sideways, each dealing 20% DMG.
33 TalentSkillData_Name_242 Mie Yuki no Seki no To [2]
34 TalentSkillData_Desc_242 Upon casting Kamisato Art: Soumetsu, unleashes 2 additional small bladestorms heading sideways, each dealing 35% DMG.
35 TalentSkillData_Name_243 Mie Yuki no Seki no To [3]
36 TalentSkillData_Desc_243 Upon casting Kamisato Art: Soumetsu, unleashes 2 additional small bladestorms heading sideways, each dealing 50% DMG.
37 TalentSkillData_Name_251 Ai Suigetsu [1]
38 TalentSkillData_Desc_251 Increases Energy Recharge by 16% and decreases Kamisato Art: Soumetsu's CD by 2s.
39 TalentSkillData_Name_252 Ai Suigetsu [2]
40 TalentSkillData_Desc_252 Increases Energy Recharge by 25% and decreases Kamisato Art: Soumetsu's CD by 4s.
41 TalentSkillData_Name_253 Ai Suigetsu [3]
42 TalentSkillData_Desc_253 Increases Energy Recharge by 33% and decreases Kamisato Art: Soumetsu's CD by 6s.
43 TalentSkillData_Name_261 Amatsutsumi Kunitsutsumi Chinshi [1]
44 TalentSkillData_Desc_261 While in Kamisato Art: Senho form, Kamisato Ayaka marks nearby opponents below 20% HP. Leaving the form near marked opponents and hitting them immediately with a Normal Attack deals Cryo DMG equal to 300% of ATK. This attack counts as a Charged Attack.
45 TalentSkillData_Name_262 Amatsutsumi Kunitsutsumi Chinshi [2]
46 TalentSkillData_Desc_262 While in Kamisato Art: Senho form, Kamisato Ayaka marks nearby opponents below 25% HP. Leaving the form near marked opponents and hitting them immediately with a Normal Attack deals Cryo DMG equal to 350% of ATK. This attack counts as a Charged Attack.
47 TalentSkillData_Name_263 Amatsutsumi Kunitsutsumi Chinshi [3]
48 TalentSkillData_Desc_263 While in Kamisato Art: Senho form, Kamisato Ayaka marks nearby opponents below 30% HP. Leaving the form near marked opponents and hitting them immediately with a Normal Attack deals Cryo DMG equal to 400% of ATK. This attack counts as a Charged Attack.
49 TalentSkillData_Name_271 Sosai Sumizome Sakura [1]
50 TalentSkillData_Desc_271 Increases Kamisato Art: Hyouka's DMG against Cold/Frozen targets by 20%.
51 TalentSkillData_Name_272 Sosai Sumizome Sakura [2]
52 TalentSkillData_Desc_272 Increases Kamisato Art: Hyouka's DMG against Cold/Frozen targets by 35%.
53 TalentSkillData_Name_273 Sosai Sumizome Sakura [3]
54 TalentSkillData_Desc_273 Increases Kamisato Art: Hyouka's DMG against Cold/Frozen targets by 50%.
55 TalentSkillData_Name_281 Eiki Ryuhan [1]
56 TalentSkillData_Desc_281 When Energy is above 50%, increases Normal Attack DMG by 10%. When Energy is below 50%, increases Normal Attack's CRIT Rate by 5%.
57 TalentSkillData_Name_282 Eiki Ryuhan [2]
58 TalentSkillData_Desc_282 When Energy is above 50%, increases Normal Attack DMG by 20%. When Energy is below 50%, increases Normal Attack's CRIT Rate by 10%.
59 TalentSkillData_Name_283 Eiki Ryuhan [3]
60 TalentSkillData_Desc_283 When Energy is above 50%, increases Normal Attack DMG by 30%. When Energy is below 50%, increases Normal Attack's CRIT Rate by 15%.
61 AvatarData_Desc_10000002 The princess of the Kamisato House. She occasionally practices swordsmanship so that she can pass time by slicing every falling snowflake floating around her on a snowy day.
62 AvatarData_Name_10000003 Jean
63 AvatarSkillData_Name_10031 Jean 5 Hit Combo
64 AvatarSkillData_Desc_10031
65 AvatarSkillData_Name_10033 Gale Blade
66 AvatarSkillData_Desc_10033 A defending gale that moves with Jean, protecting her and her companions from danger, just like herself.\nSummons a tornado that pulls in nearby opponents. It inflicts Trapped and launches them, dealing Anemo DMG.\nHold to pull in more opponents, or change the launch direction. You are immobile while casting this skill.\nSkill DMG: 275% of ATK\nAoE: 10m\nMax Duration: 5s\nStamina Cost: 25 per second\nCD: 6s\nElemental Type: Anemo
67 AvatarSkillData_Name_10034 Dandelion Breeze
68 AvatarSkillData_Desc_10034 The grace of a breeze is like a field of dandelions. This is the source of Jean's protective nature.\nCreates a dandelion field which knocks back nearby opponents and deals Anemo DMG, but heals nearby allies and all party members.\nWhile the field is active, it heals all party members and allies within it, but deals Anemo DMG to opponents entering or leaving it.\n\nSkill DMG: 375% of ATK\nHP Restoration: 425% of ATK\nHP Regeneration: 60% of ATK per second\nAoE: 6m\nDuration: 10s\nEntry/Exit DMG: 100% of ATK\nCD: 32s\nEnergy Cost: 80\nElemental Type: Anemo
69 TalentSkillData_Name_1300 People's Aegis [1]
70 TalentSkillData_Desc_1300 Increases all party members' Max HP by 4% and CRIT Rate by 2%.
71 TalentSkillData_Name_1301 People's Aegis [2]
72 TalentSkillData_Desc_1301 Increases all party members' Max HP by 8% and CRIT Rate by 4%.
73 TalentSkillData_Name_1302 People's Aegis [3]
74 TalentSkillData_Desc_1302 Increases all party members' Max HP by 12% and CRIT Rate by 6%.
75 TalentSkillData_Name_1303 People's Aegis [4]
76 TalentSkillData_Desc_1303 Increases all party members' Max HP by 16% and CRIT Rate by 8%.
77 TalentSkillData_Name_1310 Let the Wind Lead [1]
78 TalentSkillData_Desc_1310 Increases Stamina Regeneration by 10%.
79 TalentSkillData_Name_1311 Let the Wind Lead [2]
80 TalentSkillData_Desc_1311 Increases Stamina Regeneration by 17%.
81 TalentSkillData_Name_1312 Let the Wind Lead [3]
82 TalentSkillData_Desc_1312 Increases Stamina Regeneration by 25%.
83 TalentSkillData_Name_1313 Let the Wind Lead [4]
84 TalentSkillData_Desc_1313 Increases Stamina Regeneration by 35%.
85 TalentSkillData_Name_1320 Imminent Storm [1]
86 TalentSkillData_Desc_1320 Increases Gale Blade's DMG by 8%. Also slightly increases the pulling speed of the tornado.
87 TalentSkillData_Name_1321 Imminent Storm [2]
88 TalentSkillData_Desc_1321 Increases Gale Blade's DMG by 14%. Also increases the pulling speed of the tornado.
89 TalentSkillData_Name_1322 Imminent Storm [3]
90 TalentSkillData_Desc_1322 Increases Gale Blade's DMG by 20%. Also greatly increases the pulling speed of the tornado.
91 TalentSkillData_Name_1330 Second Wind [1]
92 TalentSkillData_Desc_1330 Increases Max HP by 2%. When HP is below 35%, increases incoming healing by 10%.
93 TalentSkillData_Name_1331 Second Wind [2]
94 TalentSkillData_Desc_1331 Increases Max HP by 5%. When HP is below 35%, increases incoming healing by 15%.
95 TalentSkillData_Name_1332 Second Wind [3]
96 TalentSkillData_Desc_1332 Increases Max HP by 8%. When HP is below 35%, increases incoming healing by 20%.
97 TalentSkillData_Name_1340 People's Sword [1]
98 TalentSkillData_Desc_1340 Increases Normal Attack's CRIT Rate by 10%. Normal Attack CRIT hits heal all party members by 10% of Jean's ATK.
99 TalentSkillData_Name_1341 People's Sword [2]
100 TalentSkillData_Desc_1341 Increases Normal Attack's CRIT Rate by 15%. Normal Attack CRIT hits heal all party members by 15% of Jean's ATK.
101 TalentSkillData_Name_1342 People's Sword [3]
102 TalentSkillData_Desc_1342 Increases Normal Attack's CRIT Rate by 20%. Normal Attack CRIT hits heal all party members by 20% of Jean's ATK.
103 TalentSkillData_Name_1350 Wind Companion [1]
104 TalentSkillData_Desc_1350 Picking up an Elemental Orb/Particle increases all party members' Movement SPD and ATK SPD by 5% for 10s. Duration resets on new Elemental Orb/Particles.
105 TalentSkillData_Name_1351 Wind Companion [2]
106 TalentSkillData_Desc_1351 Picking up an Elemental Orb/Particle increases all party members' Movement SPD and ATK SPD by 10% for 10s. Duration resets on new Elemental Orb/Particles.
107 TalentSkillData_Name_1352 Wind Companion [3]
108 TalentSkillData_Desc_1352 Picking up an Elemental Orb/Particle increases all party members' Movement SPD and ATK SPD by 15% for 10s. Duration resets on new Elemental Orb/Particles.
109 TalentSkillData_Name_1360 Dandelion Field [1]
110 TalentSkillData_Desc_1360 Inside Dandelion Breeze, decreases opponent Movement SPD and ATK SPD by 25% and Anemo RES by 20%.
111 TalentSkillData_Name_1361 Dandelion Field [2]
112 TalentSkillData_Desc_1361 Inside Dandelion Breeze, decreases opponent Movement SPD and ATK SPD by 25% and Anemo RES by 40%.
113 TalentSkillData_Name_1362 Dandelion Field [3]
114 TalentSkillData_Desc_1362 Inside Dandelion Breeze, decreases opponent Movement SPD and ATK SPD by 25% and Anemo RES by 60%.
115 TalentSkillData_Name_1370 Lion's Fang, Fair Protector of Mondstadt [1]
116 TalentSkillData_Desc_1370 Blesses all party members and companions within Dandelion Field with the protection of wind, reducing incoming DMG by 12%. Upon leaving Dandelion Field, the protection of wind lasts for 3 more attacks or 10s.
117 TalentSkillData_Name_1371 Lion's Fang, Fair Protector of Mondstadt [2]
118 TalentSkillData_Desc_1371 Blesses all party members and companions within Dandelion Field with the protection of wind, reducing incoming DMG by 24%. Upon leaving Dandelion Field, the protection of wind lasts for 3 more attacks or 10s.
119 TalentSkillData_Name_1372 Lion's Fang, Fair Protector of Mondstadt [3]
120 TalentSkillData_Desc_1372 Blesses all party members and companions within Dandelion Field with the protection of wind, reducing incoming DMG by 36%. Upon leaving Dandelion Field, the protection of wind lasts for 3 more attacks or 10s.
121 AvatarData_Desc_10000003 The Acting Grandmaster of the Knights of Favonius. She is the wind that leads them, and a reliable one at that.
122 AvatarData_Name_10000005 Traveler
123 AvatarSkillData_Name_10054 5 Hit combo
124 AvatarSkillData_Desc_10054 5 Hit Sword Combo
125 AvatarSkillData_Name_10067 Palm Vortex
126 AvatarSkillData_Desc_10067 By discussing with Paimon how to channel formless wind, I learned how to hold it in my hand.\nA tiny storm gathers in your palm, which repeatedly cuts opponents it comes in contact with and deals Anemo DoT.\nUpon explosion, it deals additional Anemo DMG and knocks back opponents in range.\nHolding the skill increases the storm's DMG and AoE exponentially, as well as the explosion's DMG and knock back effect. Can be held for up to 1.6s.\nContact with Hydro, Pyro, Cryo or Electro causes that element to be absorbed, dealing additional Elemental DMG accordingly. Can only absorb one element.\n\nBase DoT: 25% of ATK per 0.25s\nMax DoT: 45% of ATK per 0.25s\nBase Explosion DMG: 240% of ATK\nMax Explosion DMG: 300% of ATK\nBase Skill Radius: 1.7m\nMax Skill Radius: 3m\nBase CD: 5s\nMax CD: 8s\nElemental Type: Anemo
127 AvatarSkillData_Name_10068 Gust Surge
128 AvatarSkillData_Desc_10068 By studying a butterfly's flapping wings with Paimon, I learned to foresee the storm emerging.\nSummons a tornado which pulls all objects and opponents into itself and inflicts Trapped on them while dealing Anemo DoT.\nContact with Hydro, Pyro, Cryo or Electro causes that element to be absorbed, dealing additional Elemental DMG accordingly. Can only absorb one element.\n\nSkill DMG: 80% of ATK per 0.5s\nAoE: 2.5m\nMovement SPD: 4.5m per second\nDuration: 6s\nCD: 25s\nEnergy Cost: 60\nElemental Type: Anemo
129 AvatarSkillData_Name_10077 Attributes
130 AvatarSkillData_Desc_10077
131 AvatarSkillData_Name_10078 Attributes
132 AvatarSkillData_Desc_10078
133 TalentSkillData_Name_1481 Winds of Sojourning [1]
134 TalentSkillData_Desc_1481 Increases all party members' Max HP by 6% and Anemo RES by 6%.
135 TalentSkillData_Name_1482 Winds of Sojourning [2]
136 TalentSkillData_Desc_1482 Increases all party members' Max HP by 9% and Anemo RES by 9%.
137 TalentSkillData_Name_1483 Winds of Sojourning [3]
138 TalentSkillData_Desc_1483 Increases all party members' Max HP by 12% and Anemo RES by 12%.
139 TalentSkillData_Name_1484 Winds of Sojourning [4]
140 TalentSkillData_Desc_1484 Increases all party members' Max HP by 15% and Anemo RES by 15%.
141 TalentSkillData_Name_1491 Winds of Triumph [1]
142 TalentSkillData_Desc_1491 Increases Movement SPD while sprinting by 15%.
143 TalentSkillData_Name_1492 Winds of Triumph [2]
144 TalentSkillData_Desc_1492 Increases Movement SPD while sprinting by 30%.
145 TalentSkillData_Name_1493 Winds of Triumph [3]
146 TalentSkillData_Desc_1493 Increases Movement SPD while sprinting by 45%.
147 TalentSkillData_Name_1501 Winds of the World [1]
148 TalentSkillData_Desc_1501 Increases Gust Surge's DMG by 8%.
149 TalentSkillData_Name_1502 Winds of the World [2]
150 TalentSkillData_Desc_1502 Increases Gust Surge's DMG by 14%.
151 TalentSkillData_Name_1503 Winds of the World [3]
152 TalentSkillData_Desc_1503 Increases Gust Surge's DMG by 20%.
153 TalentSkillData_Name_1511 Winds of the Stars [1]
154 TalentSkillData_Desc_1511 Increases Palm Vortex's DMG by 6%.
155 TalentSkillData_Name_1512 Winds of the Stars [2]
156 TalentSkillData_Desc_1512 Increases Palm Vortex's DMG by 12%.
157 TalentSkillData_Name_1513 Winds of the Stars [3]
158 TalentSkillData_Desc_1513 Increases Palm Vortex's DMG by 20%.
159 TalentSkillData_Name_1521 Slitting Blow [1]
160 TalentSkillData_Desc_1521 The last Normal Attack of the sequence has a 60% chance to summon a wind blade, dealing 40% of ATK as Anemo DMG to all opponents in its way.
161 TalentSkillData_Name_1522 Slitting Blow [2]
162 TalentSkillData_Desc_1522 The last Normal Attack of the sequence has an 80% chance to summon a wind blade, dealing 60% of ATK as Anemo DMG to all opponents in its way.
163 TalentSkillData_Name_1523 Slitting Blow [3]
164 TalentSkillData_Desc_1523 The last Normal Attack of the sequence has a 100% chance to summon a wind blade, dealing 80% of ATK as Anemo DMG to all opponents in its way.
165 TalentSkillData_Name_1531 Uprising Whirlwind [1]
166 TalentSkillData_Desc_1531 Increases Energy Recharge by 16%.
167 TalentSkillData_Name_1532 Uprising Whirlwind [2]
168 TalentSkillData_Desc_1532 Increases Energy Recharge by 25%.
169 TalentSkillData_Name_1533 Uprising Whirlwind [3]
170 TalentSkillData_Desc_1533 Increases Energy Recharge by 33%.
171 TalentSkillData_Name_1541 Raging Vortex [1]
172 TalentSkillData_Desc_1541 Holding Palm Vortex for more than 1s pulls in all opponents within 5m and increases DMG by 10%.
173 TalentSkillData_Name_1542 Raging Vortex [2]
174 TalentSkillData_Desc_1542 Holding Palm Vortex for more than 1s pulls in all opponents within 5m and increases DMG by 20%.
175 TalentSkillData_Name_1543 Raging Vortex [3]
176 TalentSkillData_Desc_1543 Palm Vortex pulls in all opponents within 5m and increases DMG by 30%.
177 TalentSkillData_Name_1551 Bladed Tempest [1]
178 TalentSkillData_Desc_1551 Increases Normal Attack's CRIT Rate by 4% and CRIT DMG by 20%.
179 TalentSkillData_Name_1552 Bladed Tempest [2]
180 TalentSkillData_Desc_1552 Increases Normal Attack's CRIT Rate by 8% and CRIT DMG by 40%.
181 TalentSkillData_Name_1553 Bladed Tempest [3]
182 TalentSkillData_Desc_1553 Increases Normal Attack's CRIT Rate by 12% and CRIT DMG by 60%.
183 TalentSkillData_Name_1641 Monaka's Forbearance [1]
184 TalentSkillData_Desc_1641 Increases all party members' Max HP by 6% and Geo RES by 10%.
185 TalentSkillData_Name_1642 Monaka's Forbearance [2]
186 TalentSkillData_Desc_1642 Increases all party members' Max HP by 9% and Geo RES by 20%.
187 TalentSkillData_Name_1643 Monaka's Forbearance [3]
188 TalentSkillData_Desc_1643 Increases all party members' Max HP by 12% and Geo RES by 30%.
189 TalentSkillData_Name_1644 Monaka's Forbearance [4]
190 TalentSkillData_Desc_1644 Increases all party members' Max HP by 15% and Geo RES by 40%.
191 TalentSkillData_Name_1651 Tribute to the Earth [1]
192 TalentSkillData_Desc_1651 Slightly increases Liyue Dust: Rock Tide's interruption RES and increases CRIT Rate by 5%.
193 TalentSkillData_Name_1652 Tribute to the Earth [2]
194 TalentSkillData_Desc_1652 Increases Liyue Dust: Rock Tide's interruption RES and increases CRIT Rate by 10%.
195 TalentSkillData_Name_1653 Tribute to the Earth [3]
196 TalentSkillData_Desc_1653 Greatly increases Liyue Dust: Rock Tide's interruption RES and increases CRIT Rate by 15%.
197 TalentSkillData_Name_1661 Unstable Source [1]
198 TalentSkillData_Desc_1661 Ruins: Jade creates another explosion at the end of its skill duration, dealing 30% Geo DMG.
199 TalentSkillData_Name_1662 Unstable Source [2]
200 TalentSkillData_Desc_1662 Ruins: Jade creates another explosion at the end of its skill duration, dealing 50% Geo DMG.
201 TalentSkillData_Name_1663 Unstable Source [3]
202 TalentSkillData_Desc_1663 Ruins: Jade creates another explosion at the end of its skill duration, dealing 100% Geo DMG.
203 TalentSkillData_Name_1671 Mountaineer [1]
204 TalentSkillData_Desc_1671 Decreases the Stamina Consumption of climbing by 8%.
205 TalentSkillData_Name_1672 Mountaineer [2]
206 TalentSkillData_Desc_1672 Decreases the Stamina Consumption of climbing by 12%.
207 TalentSkillData_Name_1673 Mountaineer [3]
208 TalentSkillData_Desc_1673 Decreases the Stamina Consumption of climbing by 20%.
209 TalentSkillData_Name_1681 Golden Experience [1]
210 TalentSkillData_Desc_1681 Increases Ruins: Jade's gem impact Geo DMG by 10%.
211 TalentSkillData_Name_1682 Golden Experience [2]
212 TalentSkillData_Desc_1682 Increases Ruins: Jade's gem impact Geo DMG by 18%.
213 TalentSkillData_Name_1683 Golden Experience [3]
214 TalentSkillData_Desc_1683 Increases Ruins: Jade's gem impact Geo DMG by 30%.
215 TalentSkillData_Name_1691 Return of Star Dust [1]
216 TalentSkillData_Desc_1691 Every time Liyue Dust: Rock Tide's seismic wave hits an opponent, the caster has 1.5 Energy restored, up to 7.5 Energy.
217 TalentSkillData_Name_1692 Return of Star Dust [2]
218 TalentSkillData_Desc_1692 Every time Liyue Dust: Rock Tide's seismic wave hits an opponent, the caster has 3 Energy restored, up to 15 Energy.
219 TalentSkillData_Name_1693 Return of Star Dust [3]
220 TalentSkillData_Desc_1693 Every time Liyue Dust: Rock Tide's seismic wave hits an opponent, the caster has 5 Energy restored, up to 25 Energy.
221 TalentSkillData_Name_1701 Crystal Wall [1]
222 TalentSkillData_Desc_1701 Increases Liyue Dust: Rock Tide's wall duration by 1s, the shockwave's Geo DMG by 5%.
223 TalentSkillData_Name_1702 Crystal Wall [2]
224 TalentSkillData_Desc_1702 Increases Liyue Dust: Rock Tide's wall duration by 2s, the shockwave's Geo DMG by 10%.
225 TalentSkillData_Name_1703 Crystal Wall [3]
226 TalentSkillData_Desc_1703 Increases Liyue Dust: Rock Tide's wall duration by 4s, the shockwave's Geo DMG by 20%.
227 TalentSkillData_Name_1711 Collapse [1]
228 TalentSkillData_Desc_1711 The 5th Normal Attack in the sequence has a 15% chance to trigger a collapse, dealing 15% of ATK as blunt AoE Geo DMG.
229 TalentSkillData_Name_1712 Collapse [2]
230 TalentSkillData_Desc_1712 The 5th Normal Attack in the sequence has a 25% chance to trigger a collapse, dealing 15% of ATK as blunt AoE Geo DMG.
231 TalentSkillData_Name_1713 Collapse [3]
232 TalentSkillData_Desc_1713 The 5th Normal Attack in the sequence has a 35% chance to trigger a collapse, dealing 25% of ATK as blunt AoE Geo DMG.
233 AvatarData_Desc_10000005
234 AvatarData_Name_10000006 Lisa
235 AvatarSkillData_Name_10060 Normal attack
236 AvatarSkillData_Desc_10060
237 AvatarSkillData_Name_10061 Violet Arc
238 AvatarSkillData_Desc_10061 The Rose Witch determines the color of her lightning.\nTap: Releases a homing lightning orb. On impact, deals Electro DMG to the target, and inflicts shocked on the target and all surrounding opponents. Max 3 stacks.\nHold: After a short conjuring time, summons lightning strikes to deal Electro DMG to all nearby opponents; deals additional Lighting DMG to shocked opponents based on the number of shocked stacks, and removes all stacks.\n\nTap:\nSkill DMG: 120% of ATK\nAoE: 2m\nDuration: 15s\nElemental Type: Electro\nCD: 1s\n\nHold:\nBase Damage: 600% of ATK\nAdditional Damage per stack: \1 stack: 130%\2 stacks: 270%\3 stacks: 450%\nAoE: 10m\nCD: 16s\nType: Electro
239 AvatarSkillData_Name_10062 Lightning Rose
240 AvatarSkillData_Desc_10062 This rose's beauty might be beyond our comprehension, as are its electrocuting thorns.\nSummons Lightning Rose which releases immense lightning power and knocks back nearby opponents while dealing Electro DMG.\nDuring its duration, Lightning Rose periodically sparks lightning to attack nearby opponents which deals Electro DMG.\n\nSkill DMG: 50.9% of ATK per hit\nHit Frequency: 0.5s\nAoE: 7m\nDuration: 15s\nCD: 32s\nEnergy Cost: 60\nElemental Type:Electro
241 TalentSkillData_Name_1100 Violet Witch [1]
242 TalentSkillData_Desc_1100 Increases all party members' Electro DMG by 5% and Electro RES by 6%.
243 TalentSkillData_Name_1101 Violet Witch [2]
244 TalentSkillData_Desc_1101 Increases all party members' Electro DMG by 10% and Electro RES by 9%.
245 TalentSkillData_Name_1102 Violet Witch [3]
246 TalentSkillData_Desc_1102 Increases all party members' Electro DMG by 15% and Electro RES by 12%.
247 TalentSkillData_Name_1103 Violet Witch [4]
248 TalentSkillData_Desc_1103 Increases all party members' Electro DMG by 20% and Electro RES by 15%.
249 TalentSkillData_Name_1104 Lightning Bolt [1]
250 TalentSkillData_Desc_1104 Increases Charged Attack DMG by 4% with a 30% chance to inflict Conductive.
251 TalentSkillData_Name_1105 Lightning Bolt [2]
252 TalentSkillData_Desc_1105 Increases Charged Attack DMG by 7% with a 55% chance to inflict Conductive.
253 TalentSkillData_Name_1106 Lightning Bolt [3]
254 TalentSkillData_Desc_1106 Increases Charged Attack DMG by 10% with a 80% chance to inflict Conductive.
255 TalentSkillData_Name_1107 Infinite Circuit [1]
256 TalentSkillData_Desc_1107 When holding Violet Arc, Lisa recovers 2 Energy for every opponent hit.
257 TalentSkillData_Name_1108 Infinite Circuit [2]
258 TalentSkillData_Desc_1108 When holding Violet Arc, Lisa recovers 4 Energy per every opponent hit.
259 TalentSkillData_Name_1109 Infinite Circuit [3]
260 TalentSkillData_Desc_1109 When holding Violet Arc, Lisa recovers 6 Energy per every opponent hit.
261 TalentSkillData_Name_1110 Overflowing Energy [1]
262 TalentSkillData_Desc_1110 Increases Normal Attack DMG by 8% and knocks back any Conductive opponents.
263 TalentSkillData_Name_1111 Overflowing Energy [2]
264 TalentSkillData_Desc_1111 Increases Normal Attack DMG by 14% and knocks back any Conductive opponents.
265 TalentSkillData_Name_1112 Overflowing Energy [3]
266 TalentSkillData_Desc_1112 Increases Normal Attack DMG by 20% and knocks back any Conductive opponents.
267 TalentSkillData_Name_1113 Superconductor [1]
268 TalentSkillData_Desc_1113 When holding Violet Arc, increases DMG by 8%.
269 TalentSkillData_Name_1114 Superconductor [2]
270 TalentSkillData_Desc_1114 When holding Violet Arc, increases DMG by 16%.
271 TalentSkillData_Name_1115 Superconductor [3]
272 TalentSkillData_Desc_1115 When holding Violet Arc, increases DMG by 24%.
273 TalentSkillData_Name_1116 Superconductor [4]
274 TalentSkillData_Desc_1116 When holding Violet Arc, increases DMG by 32%.
275 TalentSkillData_Name_1117 Electromagnetic Field [1]
276 TalentSkillData_Desc_1117 Lightning Rose inflicts Vulnerable on surrounding opponents for 6s, increasing DMG against them by 30%.
277 TalentSkillData_Name_1118 Electromagnetic Field [2]
278 TalentSkillData_Desc_1118 Lightning Rose inflicts Vulnerable on surrounding opponents for 8s, increasing DMG against them by 40%.
279 TalentSkillData_Name_1119 Electromagnetic Field [3]
280 TalentSkillData_Desc_1119 Lightning Rose inflicts Vulnerable on surrounding opponents for 10s, increasing DMG against them by 50%.
281 TalentSkillData_Name_1120 Resonant Thunder [1]
282 TalentSkillData_Desc_1120 Increases Lightning Rose's discharge DMG by 8%.
283 TalentSkillData_Name_1121 Resonant Thunder [2]
284 TalentSkillData_Desc_1121 Increases Lightning Rose's discharge DMG by 16%.
285 TalentSkillData_Name_1122 Resonant Thunder [3]
286 TalentSkillData_Desc_1122 Increases Lightning Rose's discharge DMG by 24%.
287 TalentSkillData_Name_1123 Resonant Thunder [4]
288 TalentSkillData_Desc_1123 Increases Lightning Rose's discharge DMG by 32%.
289 TalentSkillData_Name_1124 Plasma Storm [1]
290 TalentSkillData_Desc_1124 Increases Violet Arc's lightning orb DMG by 15%.
291 TalentSkillData_Name_1125 Plasma Storm [2]
292 TalentSkillData_Desc_1125 Increases Violet Arc's lightning orb DMG by 30%, and Conductive AoE range by 100%.
293 AvatarData_Desc_10000006 The Librarian of the Knights of Favonius based in Mondstadt. They say it's rare to see her unleashing lightning, but it may be because her lightning power is nigh indistinguishable from an actual thunder storm.
294 AvatarData_Name_10000007 Traveler
295 AvatarData_Desc_10000007
296 AvatarData_Name_10000014 Barbara
297 AvatarSkillData_Name_10070 Normal attack
298 AvatarSkillData_Desc_10070
299 AvatarSkillData_Name_10071 Let the Show Begin♪
300 AvatarSkillData_Desc_10071 The soothing voice of Barbara is the magic that heals her companions.\nShe summons pulsating water droplets all around her, which deal Hydro DMG to all opponents nearby and inflicts Wet on them.\nAfter a short while, the water droplets transform into singing circles, which heal all party members within, and inflicts Wet on all opponents they come into contact with. \nSkill DMG: 60% of ATK\nAoE: 2m\nHP Recovery: 70% of ATK per 1.5s\nDuration: 15s\nCD: 20s\nElemental Type: Hydro
301 AvatarSkillData_Name_10072 Shining Miracle♪
302 AvatarSkillData_Desc_10072 Barbara's power of fighting and singing comes from her benevolence towards everything she holds dear.\nHeals all party members and nearby allies substantially.\n\nHP Restoration: 900% of ATK\nCD: 40s\nEnergy Cost: 90\nElemental Type: Hydro
303 TalentSkillData_Name_1560 Glorious Season [1]
304 TalentSkillData_Desc_1560 Increases all party members' incoming healing by 10%.
305 TalentSkillData_Name_1561 Glorious Season [2]
306 TalentSkillData_Desc_1561 Increases all party members' incoming healing by 20%.
307 TalentSkillData_Name_1562 Glorious Season [3]
308 TalentSkillData_Desc_1562 Increases all party members' incoming healing by 30%.
309 TalentSkillData_Name_1570 Star of Tomorrow [1]
310 TalentSkillData_Desc_1570 Decreases the Stamina Consumption of Charged Attacks by 20%.
311 TalentSkillData_Name_1571 Star of Tomorrow [2]
312 TalentSkillData_Desc_1571 Decreases the Stamina Consumption of Charged Attacks by 30%.
313 TalentSkillData_Name_1572 Star of Tomorrow [3]
314 TalentSkillData_Desc_1572 Decreases the Stamina Consumption of Charged Attacks by 40%.
315 TalentSkillData_Name_1580 Heart's Melody [1]
316 TalentSkillData_Desc_1580 Decreases Stamina Consumption by 5% for the duration of Let the Show Begin♪'s singing circles. Increases singing circles' outgoing healing by 5%.
317 TalentSkillData_Name_1581 Heart's Melody [2]
318 TalentSkillData_Desc_1581 Decreases Stamina Consumption by 10% for the duration of Let the Show Begin♪'s singing circles. Increases singing circles' outgoing healing by 10%.
319 TalentSkillData_Name_1582 Heart's Melody [3]
320 TalentSkillData_Desc_1582 Decreases Stamina Consumption by 15% for the duration of Let the Show Begin♪'s singing circles. Increases singing circles' outgoing healing by 15%.
321 TalentSkillData_Name_1583 Heart's Melody [4]
322 TalentSkillData_Desc_1583 Decreases Stamina Consumption by 20% for the duration of Let the Show Begin♪'s singing circles. Increases singing circles' outgoing healing by 20%.
323 TalentSkillData_Name_1590 Joyful Ballad [1]
324 TalentSkillData_Desc_1590 Regenerates 1 Energy per 20s. Decreases Shining Miracle♪'s CD by 5%.
325 TalentSkillData_Name_1591 Joyful Ballad [2]
326 TalentSkillData_Desc_1591 Regenerates 2 Energy per 20s. Decreases Shining Miracle♪'s CD by 10%.
327 TalentSkillData_Name_1592 Joyful Ballad [3]
328 TalentSkillData_Desc_1592 Regenerates 4 Energy per 20s. Decreases Shining Miracle♪'s CD by 15%.
329 TalentSkillData_Name_1600 Vitality Burst [1]
330 TalentSkillData_Desc_1600 Let the Show Begin♪'s singing circles increase all party members' Max HP by 2% for 15s and heal the corresponding amount of HP, while also healing all allies within 5m.
331 TalentSkillData_Name_1601 Vitality Burst [2]
332 TalentSkillData_Desc_1601 Let the Show Begin♪'s singing circles increase all party members' Max HP by 4% for 15s and heal the corresponding amount of HP, while also healing all allies within 10m.
333 TalentSkillData_Name_1602 Vitality Burst [3]
334 TalentSkillData_Desc_1602 Let the Show Begin♪'s singing circles increase all party members' Max HP by 6% for 15s and heal the corresponding amount of HP, while also healing all allies within 20m.
335 TalentSkillData_Name_1610 Bond of Innocence [1]
336 TalentSkillData_Desc_1610 When Barbara is backstage, if a party member falls, she automatically revives them and restores 20% of their Max HP. Can occur once every 30 mins.
337 TalentSkillData_Name_1611 Bond of Innocence [2]
338 TalentSkillData_Desc_1611 When Barbara is backstage, if a party member falls, she automatically revives them and restores 40% of their Max HP. Can occur once every 30 mins.
339 TalentSkillData_Name_1612 Bond of Innocence [3]
340 TalentSkillData_Desc_1612 When Barbara is backstage, if a party member falls, she automatically revives them and restores 60% of their Max HP. Can occur once every 30 mins.
341 TalentSkillData_Name_1620 Encore [1]
342 TalentSkillData_Desc_1620 Picking up an Elemental Orb/Particle extends the duration of Let the Show Begin♪ by 0.5s, up to 2s.
343 TalentSkillData_Name_1621 Encore [2]
344 TalentSkillData_Desc_1621 Picking up an Elemental Orb/Particle extends the duration of Let the Show Begin♪ by 1s, up to 4s.
345 TalentSkillData_Name_1622 Encore [3]
346 TalentSkillData_Desc_1622 Picking up an Elemental Orb/Particle extends the duration of Let the Show Begin♪ by 1.5s, up to 6s.
347 TalentSkillData_Name_1623 Encore [4]
348 TalentSkillData_Desc_1623 Picking up an Elemental Orb/Particle extends the duration of Let the Show Begin♪ by 2s, up to 8s.
349 TalentSkillData_Name_1630 Dedicating Everything to You [1]
350 TalentSkillData_Desc_1630 Increases Shining Miracle♪'s healing effectiveness by 8%.
351 TalentSkillData_Name_1631 Dedicating Everything to You [2]
352 TalentSkillData_Desc_1631 Increases Shining Miracle♪'s healing effectiveness by 16%.
353 TalentSkillData_Name_1632 Dedicating Everything to You [3]
354 TalentSkillData_Desc_1632 Increases Shining Miracle♪'s healing effectiveness by 24%.
355 TalentSkillData_Name_1633 Dedicating Everything to You [4]
356 TalentSkillData_Desc_1633 Increases Shining Miracle♪'s healing effectiveness by 32%.
357 AvatarData_Desc_10000014 A Deaconess of the Church in Mondstadt who heals with her smile and Hydro skills. Cherished by all.
358 AvatarData_Name_10000015 Kaeya
359 AvatarSkillData_Name_10073 Kaeya normal attack key
360 AvatarSkillData_Desc_10073
361 AvatarSkillData_Name_10074 Frostgnaw
362 AvatarSkillData_Desc_10074 Even if he looks friendly on the outside, Kaeya, at his core, is an immovable glacier.\nUnleashes a surge of frost, which deals Cryo DMG to all opponents in a cone in front of him.\nSkill DMG: 315% of ATK\nAoE: 8m cone\nCD: 6s\nElemental Type: Cryo
363 AvatarSkillData_Name_10075 Glacial Waltz
364 AvatarSkillData_Desc_10075 Kaeya is an experienced and reliable veteran. However, those who dare to approach him too closely are greeted by glacial icicles.\nSummons 3 icicles that circle around Kaeya, which deal Cryo DMG to all opponents in their way.\nSkill DMG: 111% of ATK\nDuration: 8s\nAoE: 2m\nCD: 25s\nEnergy Cost: 50\nElemental Type: Cryo
365 TalentSkillData_Name_1050 Sufficient Effort [1]
366 TalentSkillData_Desc_1050 Increases all party members' Cryo DMG by 5% and Cryo RES by 6%.
367 TalentSkillData_Name_1051 Sufficient Effort [2]
368 TalentSkillData_Desc_1051 Increases all party members' Cryo DMG by 10% and Cryo RES by 9%.
369 TalentSkillData_Name_1052 Sufficient Effort [3]
370 TalentSkillData_Desc_1052 Increases all party members' Cryo DMG by 15% and Cryo RES by 12%.
371 TalentSkillData_Name_1053 Sufficient Effort [4]
372 TalentSkillData_Desc_1053 Increases all party members' Cryo DMG by 20% and Cryo RES by 15%.
373 TalentSkillData_Name_1054 Flowing Sleet [1]
374 TalentSkillData_Desc_1054 Decreases the Stamina Consumption of sprinting by 10%.
375 TalentSkillData_Name_1055 Flowing Sleet [2]
376 TalentSkillData_Desc_1055 Decreases the Stamina Consumption of sprinting by 15%.
377 TalentSkillData_Name_1056 Flowing Sleet [3]
378 TalentSkillData_Desc_1056 Decreases the Stamina Consumption of sprinting by 25%.
379 TalentSkillData_Name_1057 Ceremonial Bladework [1]
380 TalentSkillData_Desc_1057 Increases Normal Attack DMG by 4%.
381 TalentSkillData_Name_1058 Ceremonial Bladework [2]
382 TalentSkillData_Desc_1058 Increases Normal Attack DMG by 6% and CRIT Rate by 3%.
383 TalentSkillData_Name_1059 Ceremonial Bladework [3]
384 TalentSkillData_Desc_1059 Increases Normal Attack DMG by 8% and CRIT Rate by 5%.
385 TalentSkillData_Name_1060 Excellent Blood [1]
386 TalentSkillData_Desc_1060 When Normal or Charged Attacks damage Cold/Frozen opponents, restores 3% of ATK as HP to all party members.
387 TalentSkillData_Name_1061 Excellent Blood [2]
388 TalentSkillData_Desc_1061 When Normal or Charged Attacks damage Cold/Frozen opponents, restores 5% of ATK as HP to all party members.
389 TalentSkillData_Name_1062 Excellent Blood [3]
390 TalentSkillData_Desc_1062 When Normal or Charged Attacks damage Cold/Frozen opponents, restores 7% of ATK as HP to all party members.
391 TalentSkillData_Name_1063 Glacial Blow [1]
392 TalentSkillData_Desc_1063 Increases Frostgnaw's DMG by 8%.
393 TalentSkillData_Name_1064 Glacial Blow [2]
394 TalentSkillData_Desc_1064 Increases Frostgnaw's DMG by 16%.
395 TalentSkillData_Name_1065 Glacial Blow [3]
396 TalentSkillData_Desc_1065 Increases Frostgnaw's DMG by 24%.
397 TalentSkillData_Name_1066 Glacial Blow [4]
398 TalentSkillData_Desc_1066 Increases Frostgnaw's DMG by 32%.
399 TalentSkillData_Name_1067 Indestructible Ice [1]
400 TalentSkillData_Desc_1067 Increases Glacial Waltz's DMG by 10%.
401 TalentSkillData_Name_1068 Indestructible Ice [2]
402 TalentSkillData_Desc_1068 Increases Glacial Waltz's DMG by 20%.
403 TalentSkillData_Name_1069 Indestructible Ice [3]
404 TalentSkillData_Desc_1069 Increases Glacial Waltz's DMG by 20% and duration by 3s.
405 TalentSkillData_Name_1070 Cold-Blooded Strike [1]
406 TalentSkillData_Desc_1070 Frozen Onslaught hits restore 40% of DMG dealt as HP to Kaeya.
407 TalentSkillData_Name_1071 Cold-Blooded Strike [2]
408 TalentSkillData_Desc_1071 Frozen Onslaught hits restore 70% of DMG dealt as HP to Kaeya.
409 TalentSkillData_Name_1072 Cold-Blooded Strike [3]
410 TalentSkillData_Desc_1072 Frozen Onslaught hits restore 100% of DMG dealt as HP to Kaeya.
411 TalentSkillData_Name_1073 Frozen Kiss [1]
412 TalentSkillData_Desc_1073 When Kaeya's HP drops below 20%, generates a shield that absorbs DMG equal to 15% of his Max HP for 20s. Can occur once every 60s.
413 TalentSkillData_Name_1074 Frozen Kiss [2]
414 TalentSkillData_Desc_1074 When Kaeya's HP drops below 20%, generates a shield that absorbs DMG equal to 30% of his Max HP for 20s. Can occur once every 60s.
415 TalentSkillData_Name_1075 Frozen Kiss [3]
416 TalentSkillData_Desc_1075 When Kaeya's HP drops below 20%, generates a shield that absorbs DMG equal to 30% of his Max HP for 20s. While the shield active, it converts all incoming DMG to HP. Can only occur once every 60s.
417 AvatarData_Desc_10000015 A knight of the Knights of Favonius. He is kind and friendly, but is somehow attributed to Cryo.
418 AvatarData_Name_10000016 Diluc
419 AvatarSkillData_Name_10160 Diluc normal attack key
420 AvatarSkillData_Desc_10160
421 AvatarSkillData_Name_10161 Searing Onslaught
422 AvatarSkillData_Desc_10161 This blade represents the values that Diluc upholds: justice, courage and duty.\nSlashes forward, which deals Pyro DMG. This skill enters CD if cast 3 times consecutively or if not cast consecutively within 4s.\nSkill DMG: 200%/200%/250%\nCD: 10s\nElemental Type: Pyro
423 AvatarSkillData_Name_10165 Dawn
424 AvatarSkillData_Desc_10165 The only reason to walk in the darkness, is to disperse light within it. Behold, that the fleeing light in the dead of night, heralds that the dawn shall soon come.\nFlames emerge from within, which knock back nearby opponents and then gather onto his weapon.Out of it a phoenix surges forward, which deals Pyro DoT to all opponents in its path. The phoenix then explodes and knocks down nearby opponents.\nSkill DMG: 120% of ATK per 0.2s\nAoE: 16m\nDuration: 1.7s\nExplosion DMG: 240% of ATK\nCD: 30s\nEnergy Cost: 60\nElemental Type: Pyro
425 TalentSkillData_Name_1400 Night's Watch [1]
426 TalentSkillData_Desc_1400 Increases all party members' base ATK by 5%.
427 TalentSkillData_Name_1401 Night's Watch [2]
428 TalentSkillData_Desc_1401 Increases all party members' base ATK by 10%.
429 TalentSkillData_Name_1402 Night's Watch [3]
430 TalentSkillData_Desc_1402 Increases all party members' base ATK by 15%.
431 TalentSkillData_Name_1403 Night's Watch [4]
432 TalentSkillData_Desc_1403 Increases all party members' base ATK by 20%.
433 TalentSkillData_Name_1410 Relentless [1]
434 TalentSkillData_Desc_1410 When HP drops below 50%, it regenerates for 3% of Max HP every 10s.
435 TalentSkillData_Name_1411 Relentless [2]
436 TalentSkillData_Desc_1411 When HP drops below 70%, it regenerates for 3.5% of Max HP every 10s.
437 TalentSkillData_Name_1412 Relentless [3]
438 TalentSkillData_Desc_1412 When HP drops below 100%, it regenerates for 4% of Max HP every 10s.
439 TalentSkillData_Name_1420 Tempered [1]
440 TalentSkillData_Desc_1420 Increases Base ATK by 3%.
441 TalentSkillData_Name_1421 Tempered [2]
442 TalentSkillData_Desc_1421 Increases Base ATK by 6%.
443 TalentSkillData_Name_1422 Tempered [3]
444 TalentSkillData_Desc_1422 Increases Base ATK by 10%.
445 TalentSkillData_Name_1430 Blazing Blade [1]
446 TalentSkillData_Desc_1430 2 seconds after casting Searing Onslaught, increases the next Searing Onslaught's DMG by 40% for the next 2s.
447 TalentSkillData_Name_1431 Blazing Blade [2]
448 TalentSkillData_Desc_1431 2 seconds after casting Searing Onslaught, increases the next Searing Onslaught's DMG by 70% for the next 2s.
449 TalentSkillData_Name_1432 Blazing Blade [3]
450 TalentSkillData_Desc_1432 2 seconds after casting Searing Onslaught, increases the next Searing Onslaught's DMG by 100% for the next 2s.
451 TalentSkillData_Name_1440 Searing Ember [1]
452 TalentSkillData_Desc_1440 Incoming Pyro DMG increases base ATK by 8% and ATK SPD by 2% for 10s. Max 2 stacks. Duration resets on new stacks.
453 TalentSkillData_Name_1441 Searing Ember [2]
454 TalentSkillData_Desc_1441 Incoming Pyro DMG increases base ATK by 10% and ATK SPD by 3% for 10s. Max 2 stacks. Duration resets on new stacks.
455 TalentSkillData_Name_1442 Searing Ember [3]
456 TalentSkillData_Desc_1442 Incoming Pyro DMG increases base ATK by 12% and ATK SPD by 3% for 10s. Max 3 stacks. Duration resets on new stacks.
457 TalentSkillData_Name_1443 Searing Ember [4]
458 TalentSkillData_Desc_1443 Incoming Pyro DMG increases base ATK by 15% and ATK SPD by 4% for 10s. Max 3 stacks. Duration resets on new stacks.
459 TalentSkillData_Name_1450 Fire and Steel [1]
460 TalentSkillData_Desc_1450 Using Searing Onslaught gives 2 stacks of Breaking Flame for 10s. Every Normal Attack consumes 1 stack to increase its DMG by 15%. Max 4 stacks. Duration resets on new stacks.
461 TalentSkillData_Name_1451 Fire and Steel [2]
462 TalentSkillData_Desc_1451 Using Searing Onslaught gives 2 stacks of Breaking Flame for 10s. Every Normal Attack consumes 1 stack to increase its DMG by 30%. Max 4 stacks. Duration resets on new stacks.
463 TalentSkillData_Name_1452 Fire and Steel [3]
464 TalentSkillData_Desc_1452 Using Searing Onslaught gives 2 stacks of Breaking Flame for 10s. Every Normal Attack consumes 1 stack to increase its DMG by 45%. Max 4 stacks. Duration resets on new stacks.
465 TalentSkillData_Name_1460 Flaming Sword, Nemesis of Dark [1]
466 TalentSkillData_Desc_1460 After casting Dawn, increases Pyro DMG by 12%, and converts Normal or Charged Attack DMG to Pyro DMG for the next 10s.
467 TalentSkillData_Name_1461 Flaming Sword, Nemesis of Dark [2]
468 TalentSkillData_Desc_1461 After casting Dawn, increases Pyro DMG by 22%, and converts Normal or Charged Attack DMG to Pyro DMG for the next 10s.
469 TalentSkillData_Name_1462 Flaming Sword, Nemesis of Dark [3]
470 TalentSkillData_Desc_1462 After casting Dawn, increases Pyro DMG by 32%, and converts Normal or Charged Attack DMG to Pyro DMG for the next 10s.
471 TalentSkillData_Name_1470 Phoenix, Harbinger of Dawn [1]
472 TalentSkillData_Desc_1470 Increases Dawn's Phoenix DMG by 11%.
473 TalentSkillData_Name_1471 Phoenix, Harbinger of Dawn [2]
474 TalentSkillData_Desc_1471 Increases Dawn's Phoenix DMG by 22%.
475 TalentSkillData_Name_1472 Phoenix, Harbinger of Dawn [3]
476 TalentSkillData_Desc_1472 Increases Dawn's Phoenix DMG by 33%.
477 AvatarData_Desc_10000016 A former member of the Knights of Favonius who now owns the Dawn Winery in Mondstadt. He fights ferociously like fire.
478 AvatarData_Name_10000020 Razor
479 AvatarSkillData_Name_10201 Razor Normal Attack
480 AvatarSkillData_Desc_10201
481 AvatarSkillData_Name_10202 Claw and Thunder
482 AvatarSkillData_Desc_10202 If you look into Razor's eyes as his lightning strikes, you may see the Wolf Within staring back at its prey.\nTap: Swings the claws of the Wolf Within, which deals Electro DMG to all opponents in front of him. If at least 1 opponent is hit, Razor gains a lightning mark, which increases his Energy Recharge. Max 3 lightning marks. New marks reset mark duration.\nHold: Slams with the force of lightning, which deals Electro DMG to all opponents nearby. This removes all lightning mark stacks and converts them into Energy.\n\nTap:\nSkill DMG: 410% of ATK\nAoE: 2.4m cone\nEnergy Recharge: +25%\nCD: 6s\nElemental Type: Electro\n\nHold:\nSkill DMG: 640% of ATK\nAoE: 5m\nEnergy Gain: 5 Energy per lightning mark\nCD: 10s\nElemental Type: Electro
483 AvatarSkillData_Name_10203 Lightning Fang
484 AvatarSkillData_Desc_10203 The wolf has awoken. The hunt has begun.\nSummons the Wolf Within, which deals Electro DMG to all opponents nearby.\nDuring its duration, the Wolf Within will fight alongside Razor, which increases Claw and Thunder's DMG. When Razor uses Normal Attacks, the Wolf Within also attacks, which deals additional Electro DMG.\nDuring its duration, Razor gains additional Electro RES, ATK SPD, and immunity to DMG inflicted by Electro-Charged, but Charged Attacks become unavailable.\nThe Wolf Within disappears if Razor falls or leaves the battlefield. If Razor leaves the battlefield within the duration, the remaining time is recouped as Energy, returning up to 10 Energy.\nInitial DMG: 30% of ATK\nWolf Within Normal Attack DMG: 51%/44%/55%/72% of ATK\nATK SPD Bonus: 40%\nElectro RES Bonus: 80%\nDuration: 15s\nCD: 25s\nEnergy Cost: 60\nElemental Type: Electro
485 TalentSkillData_Name_2011 Canine's Glare [1]
486 TalentSkillData_Desc_2011 Increases all party members' Electro DMG by 5% and Electro RES by 6%.
487 TalentSkillData_Name_2012 Canine's Glare [2]
488 TalentSkillData_Desc_2012 Increases all party members' Electro DMG by 10% and Electro RES by 9%.
489 TalentSkillData_Name_2013 Canine's Glare [3]
490 TalentSkillData_Desc_2013 Increases all party members' Electro DMG by 15% and Electro RES by 12%.
491 TalentSkillData_Name_2014 Canine's Glare [4]
492 TalentSkillData_Desc_2014 Increases all party members' Electro DMG by 20% and Electro RES by 15%.
493 TalentSkillData_Name_2021 Wild Stamina [1]
494 TalentSkillData_Desc_2021 Decreases the Stamina Consumption of sprinting and swimming by 9%.
495 TalentSkillData_Name_2022 Wild Stamina [2]
496 TalentSkillData_Desc_2022 Decreases the Stamina Consumption of sprinting and swimming by 18%.
497 TalentSkillData_Name_2023 Wild Stamina [3]
498 TalentSkillData_Desc_2023 Decreases the Stamina Consumption of sprinting and swimming by 33%.
499 TalentSkillData_Name_2031 Awakening [1]
500 TalentSkillData_Desc_2031 Casting Lightning Fang resets Claw and Thunder's CD.
501 TalentSkillData_Name_2032 Awakening [2]
502 TalentSkillData_Desc_2032 Casting Lightning Fang resets Claw and Thunder's CD. Additionally, while Lightning Fang is active, decreases Claw and Thunder's CD by 9%.
503 TalentSkillData_Name_2033 Awakening [3]
504 TalentSkillData_Desc_2033 Casting Lightning Fang resets Claw and Thunder's CD. Additionally, while Lightning Fang is active, decreases Claw and Thunder's CD by 18%.
505 TalentSkillData_Name_2041 Iron and Thunder [1]
506 TalentSkillData_Desc_2041 Every 15s, Razor's sword charges, causing the next Normal Attack to release lightning, which deals 60% of ATK as Electro DMG.
507 TalentSkillData_Name_2042 Iron and Thunder [2]
508 TalentSkillData_Desc_2042 Every 12s, Razor's sword charges, causing the next Normal Attack to release lightning, which deals 80% of ATK as Electro DMG.
509 TalentSkillData_Name_2043 Iron and Thunder [3]
510 TalentSkillData_Desc_2043 Every 10s, Razor's sword charges, causing the next Normal Attack to release lightning, which deals 100% of ATK as Electro DMG.
511 TalentSkillData_Name_2051 Hunger [1]
512 TalentSkillData_Desc_2051 When Razor's Energy is below 50%, increases Energy Recharge by 50%.
513 TalentSkillData_Name_2052 Hunger [2]
514 TalentSkillData_Desc_2052 When Razor's Energy is below 50%, increases Energy Recharge by 100%.
515 TalentSkillData_Name_2053 Hunger [3]
516 TalentSkillData_Desc_2053 When Razor's Energy is below 50%, increases Energy Recharge by 150%.
517 TalentSkillData_Name_2061 Wolf's Nature [1]
518 TalentSkillData_Desc_2061 Picking up an Elemental Orb or Particle increases Razor's DMG by 15% for 8s. Duration resets on new Elemental Orb/Particles.
519 TalentSkillData_Name_2062 Wolf's Nature [2]
520 TalentSkillData_Desc_2062 Picking up an Elemental Orb or Particle increases Razor's DMG by 20% for 10s. Duration resets on new Elemental Orb/Particles.
521 TalentSkillData_Name_2063 Wolf's Nature [3]
522 TalentSkillData_Desc_2063 Picking up an Elemental Orb or Particle increases Razor's DMG by 25% for 12s. Duration resets on new Elemental Orb/Particles.
523 TalentSkillData_Name_2071 Bite [1]
524 TalentSkillData_Desc_2071 On hit, Claw and Thunder's tapping mode decreases opponents' DEF by 10% for 7s. Duration resets on new hits.
525 TalentSkillData_Name_2072 Bite [2]
526 TalentSkillData_Desc_2072 On hit, Claw and Thunder's tapping mode decreases opponents' DEF by 20% for 7s. Duration resets on new hits.
527 TalentSkillData_Name_2073 Bite [3]
528 TalentSkillData_Desc_2073 On hit, Claw and Thunder's tapping mode decreases opponents' DEF by 30% for 7s. Duration resets on new hits.
529 TalentSkillData_Name_2081 Unleashed [1]
530 TalentSkillData_Desc_2081 Increases Claw and Thunder's DMG by 10%.
531 TalentSkillData_Name_2082 Unleashed [2]
532 TalentSkillData_Desc_2082 Increases Claw and Thunder's DMG by 20%.
533 TalentSkillData_Name_2083 Unleashed [3]
534 TalentSkillData_Desc_2083 Increases Claw and Thunder's DMG by 33%.
535 AvatarData_Desc_10000020 A boy who lives among the wolves in Wolvendom of Mondstadt. As agile as lightning.
536 AvatarData_Name_10000021 Amber
537 AvatarSkillData_Name_10017 Fiery Rain
538 AvatarSkillData_Desc_10017 They say Amber is a girl with blazing passion, but watch out, or she'll burn you.\nUnleashes Fiery Rain which rains down from above and deals Pyro DoT.\nSkill DMG: 965% of ATK (Total)\nAoE: 2m\nDuration: 2s\nCD: 15s\nEnergy Cost: 30\nElemental Type: Pyro
539 AvatarSkillData_Name_10032 Explosive Puppet
540 AvatarSkillData_Desc_10032 Baron Bunny is the heir of a long and complicated lineage. How complicated? Even Amber can't figure it out after having counted until Baron Bunny the 893rd. \nThrows a Baron Bunny decoy which taunts nearby opponents and absorbs incoming attacks.\nBaron Bunny inherits HP proportional to Amber's Max HP. Upon destruction or expiration, Baron Bunny explodes and deals Pyro DMG to all surrounding opponents.\nHold to adjust the throwing distance and direction.\n\nMax Throwing Distance: 10m\nDuration: 8s\nSkill DMG: 375% of ATK\nExplosion AoE: 3m\nProportional HP Inherited: 100%\nCD: 16s\nElemental Type: Pyro
541 AvatarSkillData_Name_10041
542 AvatarSkillData_Desc_10041
543 TalentSkillData_Name_1000 Go! Go! Outrider! [1]
544 TalentSkillData_Desc_1000 Increases all party members' Pyro DMG by 5% and Pyro RES by 6%.
545 TalentSkillData_Name_1001 Go! Go! Outrider! [2]
546 TalentSkillData_Desc_1001 Increases all party members' Pyro DMG by 10% and Pyro RES by 9%.
547 TalentSkillData_Name_1002 Go! Go! Outrider! [3]
548 TalentSkillData_Desc_1002 Increases all party members' Pyro DMG by 15% and Pyro RES by 12%.
549 TalentSkillData_Name_1003 Go! Go! Outrider! [4]
550 TalentSkillData_Desc_1003 Increases all party members' Pyro DMG by 20% and Pyro RES by 15%.
551 TalentSkillData_Name_1004 Gliding Champion [1]
552 TalentSkillData_Desc_1004 Decreases the Stamina Consumption of gliding by 9%.
553 TalentSkillData_Name_1005 Gliding Champion [2]
554 TalentSkillData_Desc_1005 Decreases the Stamina Consumption of gliding by 18%.
555 TalentSkillData_Name_1006 Gliding Champion [3]
556 TalentSkillData_Desc_1006 Decreases the Stamina Consumption of gliding by 33%.
557 TalentSkillData_Name_1007 Marksmanship [1]
558 TalentSkillData_Desc_1007 Increases Normal Attack and Aimed Shot DMG by 4%.
559 TalentSkillData_Name_1008 Marksmanship [2]
560 TalentSkillData_Desc_1008 Increases Normal Attack and Aimed Shot DMG by 7%.
561 TalentSkillData_Name_1009 Marksmanship [3]
562 TalentSkillData_Desc_1009 Increases Normal Attack and Aimed Shot DMG by 10%.
563 TalentSkillData_Name_1016 It's Not Just Any Doll... [1]
564 TalentSkillData_Desc_1016 Increases Explosive Puppet's doll's Max HP by 40% and DMG by 10%.
565 TalentSkillData_Name_1017 It's Not Just Any Doll... [2]
566 TalentSkillData_Desc_1017 Increases Explosive Puppet's doll's Max HP by 70% and DMG by 20%.
567 TalentSkillData_Name_1018 It's Not Just Any Doll... [3]
568 TalentSkillData_Desc_1018 Increases Explosive Puppet's doll's Max HP by 100% and DMG by 30%.
569 TalentSkillData_Name_1012 It Burns! [1]
570 TalentSkillData_Desc_1012 Increases Fiery Rain's CRIT Rate by 4% and DMG by 6%.
571 TalentSkillData_Name_1013 It Burns! [2]
572 TalentSkillData_Desc_1013 Increases Fiery Rain's CRIT Rate by 6% and DMG by 12%.
573 TalentSkillData_Name_1014 It Burns! [3]
574 TalentSkillData_Desc_1014 Increases Fiery Rain's CRIT Rate by 8% and DMG by 18%.
575 TalentSkillData_Name_1015 It Burns! [4]
576 TalentSkillData_Desc_1015 Increases Fiery Rain's CRIT Rate by 10% and DMG by 24%.
577 TalentSkillData_Name_1010 It's Baron Bunny! [1]
578 TalentSkillData_Desc_1010 Decreases Explosive Puppet's CD by 20%.
579 TalentSkillData_Name_1011 It's Baron Bunny! [2]
580 TalentSkillData_Desc_1011 Decreases Explosive Puppet's CD by 25%. Now has 2 charges.
581 TalentSkillData_Name_1019 One Arrow to Rule Them All [1]
582 TalentSkillData_Desc_1019 Fires 2 arrows per Aimed Shot. The second arrow deals 20% of the first arrow's DMG.
583 TalentSkillData_Name_1020 One Arrow To Rule Them All [2]
584 TalentSkillData_Desc_1020 Fires 2 arrows per Aimed Shot. The second arrow deals 30% of the first arrow's DMG.
585 TalentSkillData_Name_1021 One Arrow To Rule Them All [3]
586 TalentSkillData_Desc_1021 Fires 2 arrows per Aimed Shot. The second arrow deals 40% of the first arrow's DMG.
587 TalentSkillData_Name_1022 Wildfire [1]
588 TalentSkillData_Desc_1022 Fiery Rain increases Movement SPD by 10% and Base ATK by 15% for 10s.
589 TalentSkillData_Name_1023 Wildfire [2]
590 TalentSkillData_Desc_1023 Fiery Rain increases Movement SPD by 20% and Base ATK by 30% for 10s.
591 TalentSkillData_Name_1024 Wildfire [3]
592 TalentSkillData_Desc_1024 Fiery Rain increases Movement SPD by 30% and Base ATK by 45% for 10s.
593 AvatarData_Desc_10000021 The only outrider within the Knights of Favonius. She dresses in red... Wouldn't that interfere with her recon work?
594 AvatarData_Name_10000022 Venti
595 AvatarSkillData_Name_10221 Venti
596 AvatarSkillData_Desc_10221
597 AvatarSkillData_Name_10224 Skyward Sonnet
598 AvatarSkillData_Desc_10224 There was a time when Archons walked among man, when poems and songs soared throughout the sky. This is a melody that has long been forgotten by most, but not by him.\nTap: Summons the power of wind at the target location, launching all opponents within, which deals Anemo DMG and inflicts Airborne.\nHold: Summons the power of wind around himself, which brings him into the air and launches all nearby opponents, which deals Anemo DMG and inflicts Airborne.\n\nTap:\nSkill DMG: 385% of ATK\nAoE: 3m\nAirborne Duration: 3s\nCD: 5s\nElemental Type: Anemo\n\nHold:\nSkill DMG: 445% of ATK\nAoE: 6m\nAirborne Duration: 3s\nCD: 12s\nElemental Type: Anemo
599 AvatarSkillData_Name_10225 Wind's Grand Ode
600 AvatarSkillData_Desc_10225 Though many of the Anemo Archon's poems have long since been lost, one of them survives, describing the bond between himself and the power of the winds.\nShoot arrows infused with the power of a thousand winds, which creates a storm. The storm pulls all opponents into itself, inflicting Trapped, and dealing Anemo DoT.\nContact with Hydro, Pyro, Cryo or Electro causes that element to be absorbed, dealing additional Elemental DMG accordingly. Can only absorb one element.\nSkill DMG: 47.6% of ATK per 0.4s\nDuration: 8s\nAoE: 6m\nCD: 25s\nEnergy Cost: 60\nElemental Type: Anemo
601 TalentSkillData_Name_2211 Tale of a Thousand Winds [1]
602 TalentSkillData_Desc_2211 Increases all Anemo party members' DMG by 10%.
603 TalentSkillData_Name_2212 Tale of a Thousand Winds [2]
604 TalentSkillData_Desc_2212 Increases all Anemo party members' DMG by 20%.
605 TalentSkillData_Name_2221 Wind's Favor [1]
606 TalentSkillData_Desc_2221 Decreases the Stamina Consumption of gliding by 8%.
607 TalentSkillData_Name_2222 Wind's Favor [2]
608 TalentSkillData_Desc_2222 Decreases the Stamina Consumption of gliding by 16%.
609 TalentSkillData_Name_2223 Wind's Favor [3]
610 TalentSkillData_Desc_2223 Decreases the Stamina Consumption of gliding by 24%.
611 TalentSkillData_Name_2224 Wind's Favor [4]
612 TalentSkillData_Desc_2224 Decreases the Stamina Consumption of gliding by 33%.
613 TalentSkillData_Name_2231 Divine Archery [1]
614 TalentSkillData_Desc_2231 Increases Aimed Shot DMG by 5%.
615 TalentSkillData_Name_2232 Divine Archery [2]
616 TalentSkillData_Desc_2232 Increases Aimed Shot DMG by 10%.
617 TalentSkillData_Name_2233 Divine Archery [3]
618 TalentSkillData_Desc_2233 Increases Aimed Shot DMG by 15%.
619 TalentSkillData_Name_2234 Divine Archery [4]
620 TalentSkillData_Desc_2234 Increases Aimed Shot DMG by 20%.
621 TalentSkillData_Name_2241 Splitting Gale [1]
622 TalentSkillData_Desc_2241 Fires 2 additional split arrows per Aimed Shot, each dealing 10% DMG of the main arrow.
623 TalentSkillData_Name_2242 Splitting Gale [2]
624 TalentSkillData_Desc_2242 Fires 2 additional split arrows per Aimed Shot, each dealing 20% DMG of the main arrow.
625 TalentSkillData_Name_2243 Splitting Gale [3]
626 TalentSkillData_Desc_2243 Fires 2 additional split arrows per Aimed Shot, each dealing 30% DMG of the main arrow.
627 TalentSkillData_Name_2251 Skyward Ensemble [1]
628 TalentSkillData_Desc_2251 Increases Skyward Sonnet's DMG by 11%.
629 TalentSkillData_Name_2252 Skyward Ensemble [2]
630 TalentSkillData_Desc_2252 Increases Skyward Sonnet's DMG by 22%.
631 TalentSkillData_Name_2253 Skyward Ensemble [3]
632 TalentSkillData_Desc_2253 Increases Skyward Sonnet's DMG by 33%.
633 TalentSkillData_Name_2261 Breeze of Reminiscence [1]
634 TalentSkillData_Desc_2261 When Wind's Grand Ode ends, generates Anemo type Energy Particles that restore 12 Energy each. If Wind's Grand Ode had absorbed another element, then it also generates additional Energy Particles of the absorbed element type.
635 TalentSkillData_Name_2262 Breeze of Reminiscence [2]
636 TalentSkillData_Desc_2262 When Wind's Grand Ode ends, generates Anemo type Energy Particles that restore 15 Energy each. If Wind's Grand Ode had absorbed another element, then it also generates additional Energy Particles of the absorbed element type.
637 TalentSkillData_Name_2263 Breeze of Reminiscence [3]
638 TalentSkillData_Desc_2263 When Wind's Grand Ode ends, generates Anemo type Energy Particles that restore 21 Energy each. If Wind's Grand Ode had absorbed another element, then it also generates additional Energy Particles of the absorbed element type.
639 TalentSkillData_Name_2271 Hurricane of Freedom [1]
640 TalentSkillData_Desc_2271 On picking up an Energy Orb or Energy Particle, increases Anemo DMG by 9% for 8s. Duration resets on new Energy Orb/Particles.
641 TalentSkillData_Name_2272 Hurricane of Freedom [2]
642 TalentSkillData_Desc_2272 On picking up an Energy Orb or Energy Particle, increases Anemo DMG by 17% for 8s. Duration resets on new Energy Orb/Particles.
643 TalentSkillData_Name_2273 Hurricane of Freedom [3]
644 TalentSkillData_Desc_2273 On picking up an Energy Orb or Energy Particle, increases Anemo DMG by 25% for 8s. Duration resets on new Energy Orb/Particles.
645 TalentSkillData_Name_2281 Storm of Defiance [1]
646 TalentSkillData_Desc_2281 Increases CRIT Rate against opponents affected by Wind's Grand Ode by 8%
647 TalentSkillData_Name_2282 Storm of Defiance [2]
648 TalentSkillData_Desc_2282 Increases CRIT Rate against opponents affected by Wind's Grand Ode by 16%
649 TalentSkillData_Name_2283 Storm of Defiance [3]
650 TalentSkillData_Desc_2283 Increases CRIT Rate against opponents affected by Wind's Grand Ode by 24%
651 AvatarData_Desc_10000022 A mysterious bard who just came to Mondstadt recently. Tales of the Wind flow out of his mild strings and silver tongue.
652 AvatarData_Name_10000023 Xiangling
653 AvatarSkillData_Name_10231 Xiangling normal attack
654 AvatarSkillData_Desc_10231
655 AvatarSkillData_Name_10232 Gooba Attack
656 AvatarSkillData_Desc_10232 Gooba loves his food hot. Whether he can stand his food that hot is beyond his concern.\nSummons Gooba the Panda. Gooba breathes fire every 1.6s, which deals Pyro DMG in a frontal cone.\n\nSkill DMG: 110% of ATK\nAoE: 5m cone\nDuration: 7s\nCD: 6s\nElemental Type: Pyro
657 AvatarSkillData_Name_10235 Pyronado
658 AvatarSkillData_Desc_10235 It is far from cooked yet. Let the flames burn higher.\nUsing her fire-control and spear-wielding skills, Xiangling creates a Pyronado around herself, which deals Pyro DMG to all opponents in its path.\n\nCreation DMG: 60%/60%/100% of ATK\nSkill DMG: 300% of ATK\nAoE: 4m\nDuration: 5.4s\nCD: 25s\nEnergy Cost: 60\nElemental Type: Pyro
659 TalentSkillData_Name_2311 Kindling Hearthfire [1]
660 TalentSkillData_Desc_2311 Increases all party members' Max HP by 6% and Pyro RES by 6%.
661 TalentSkillData_Name_2312 Kindling Hearthfire [2]
662 TalentSkillData_Desc_2312 Increases all party members' Max HP by 9% and Pyro RES by 9%.
663 TalentSkillData_Name_2313 Kindling Hearthfire [3]
664 TalentSkillData_Desc_2313 Increases all party members' Max HP by 12% and Pyro RES by 12%.
665 TalentSkillData_Name_2314 Kindling Hearthfire [4]
666 TalentSkillData_Desc_2314 Increases all party members' Max HP by 15% and Pyro RES by 15%.
667 TalentSkillData_Name_2321 Errand Runner [1]
668 TalentSkillData_Desc_2321 Increases walking and running SPD by 3%.
669 TalentSkillData_Name_2322 Errand Runner [2]
670 TalentSkillData_Desc_2322 Increases walking and running SPD by 6%.
671 TalentSkillData_Name_2323 Errand Runner [3]
672 TalentSkillData_Desc_2323 Increases walking and running SPD by 9%.
673 TalentSkillData_Name_2331 Gooba Mad [1]
674 TalentSkillData_Desc_2331 Increases Gooba Attack's fire breath distance by 10%.
675 TalentSkillData_Name_2332 Gooba Mad [2]
676 TalentSkillData_Desc_2332 Increases Gooba Attack's fire breath distance by 20%.
677 TalentSkillData_Name_2333 Gooba Mad [3]
678 TalentSkillData_Desc_2333 Increases Gooba Attack's fire breath distance by 30%.
679 TalentSkillData_Name_2341 Oil Meets Fire [1]
680 TalentSkillData_Desc_2341 The last attack in a Normal Attack sequence inflicts Implode on the opponent for 2s. When Implode ends, deals 20% Pyro DMG to all opponents within 2m.
681 TalentSkillData_Name_2342 Oil Meets Fire [2]
682 TalentSkillData_Desc_2342 The last attack in a Normal Attack sequence inflicts Implode on the opponent for 2s. When Implode ends, deals 40% Pyro DMG to all opponents within 2m.
683 TalentSkillData_Name_2343 Oil Meets Fire [3]
684 TalentSkillData_Desc_2343 The last attack in a Normal Attack sequence inflicts Implode on the opponent for 2s. When Implode ends, deals 60% Pyro DMG to all opponents within 2m.
685 TalentSkillData_Name_2351 Dough Fu [1]
686 TalentSkillData_Desc_2351 While Pyronado is active, increases the current character's Pyro DMG by 10%.
687 TalentSkillData_Name_2352 Dough Fu [2]
688 TalentSkillData_Desc_2352 While Pyronado is active, increases the current character's Pyro DMG by 20%.
689 TalentSkillData_Name_2353 Dough Fu [3]
690 TalentSkillData_Desc_2353 While Pyronado is active, increases the current character's Pyro DMG by 30%.
691 TalentSkillData_Name_2361 Crispy Outside, Tender Inside [1]
692 TalentSkillData_Desc_2361 On hit, Gooba Attack decreases opponents' Pyro RES by 20% for 6s.
693 TalentSkillData_Name_2362 Crispy Outside, Tender Inside [2]
694 TalentSkillData_Desc_2362 On hit, Gooba Attack decreases opponents' Pyro RES by 30% for 6s.
695 TalentSkillData_Name_2363 Crispy Outside, Tender Inside [3]
696 TalentSkillData_Desc_2363 On hit, Gooba Attack decreases opponents' Pyro RES by 40% for 6s.
697 TalentSkillData_Name_2371 Beware, It's Super Hot! [1]
698 TalentSkillData_Desc_2371 When Gooba Attack ends, Gooba leaves a hot pepper on the battlefield. Picking up the hot pepper increases ATK by 8% for 10s. Duration resets on new hot pepper.
699 TalentSkillData_Name_2372 Beware, It's Super Hot! [2]
700 TalentSkillData_Desc_2372 When Gooba Attack ends, Gooba leaves a hot pepper on the battlefield. Picking up the hot pepper increases ATK by 12% for 10s. Duration resets on new hot pepper.
701 TalentSkillData_Name_2373 Beware, It's Super Hot! [3]
702 TalentSkillData_Desc_2373 When Gooba Attack ends, Gooba leaves a hot pepper on the battlefield. Picking up the hot pepper increases ATK by 20% for 10s. Duration resets on new hot pepper.
703 TalentSkillData_Name_2381 Condensed Pyronado [1]
704 TalentSkillData_Desc_2381 Increases Pyronado DMG by 10% and duration by 10%.
705 TalentSkillData_Name_2382 Condensed Pyronado [2]
706 TalentSkillData_Desc_2382 Increases Pyronado DMG by 15% and duration by 15%.
707 TalentSkillData_Name_2383 Condensed Pyronado [3]
708 TalentSkillData_Desc_2383 Increases Pyronado DMG by 20% and duration by 20%.
709 AvatarData_Desc_10000023 A rookie chef from Liyue. Wonder if she can handle a spatula like she can a spear?
710 AvatarData_Name_10000024
711 AvatarSkillData_Name_10241 Beido normal attack
712 AvatarSkillData_Desc_10241
713 AvatarSkillData_Name_10242 Skill
714 AvatarSkillData_Desc_10242
715 AvatarSkillData_Name_10245
716 AvatarSkillData_Desc_10245
717 AvatarData_Desc_10000024
718 AvatarData_Name_10000025
719 AvatarSkillData_Name_10381
720 AvatarSkillData_Desc_10381
721 AvatarSkillData_Name_10382
722 AvatarSkillData_Desc_10382
723 AvatarSkillData_Name_10383
724 AvatarSkillData_Desc_10383
725 AvatarData_Desc_10000025
726 AvatarData_Name_10000001 Kate
727 AvatarSkillData_Name_10011 5 Hit combo
728 AvatarSkillData_Desc_10011
729 AvatarSkillData_Name_10012 Kate Test Skill
730 AvatarSkillData_Desc_10012
731 AvatarSkillData_Name_10014 Kate - Electric Current
732 AvatarSkillData_Desc_10014
733 AvatarData_Desc_10000001
734 AvatarData_Name_11000008
735 AvatarData_Desc_11000008
736 AvatarData_Name_11000009
737 AvatarData_Desc_11000009
738 AvatarData_Name_11000010
739 AvatarData_Desc_11000010
740 AvatarData_Name_11000011
741 AvatarData_Desc_11000011
742 AvatarData_Name_11000013
743 AvatarData_Desc_11000013
744 AvatarData_Name_11000017
745 AvatarData_Desc_11000017
746 AvatarData_Name_11000018
747 AvatarData_Desc_11000018
748 AvatarData_Name_11000019
749 AvatarData_Desc_11000019
750 AvatarData_Name_11000025
751 AvatarSkillData_Name_10251
752 AvatarSkillData_Desc_10251
753 AvatarSkillData_Name_10255
754 AvatarSkillData_Desc_10255
755 AvatarSkillData_Name_10362
756 AvatarSkillData_Desc_10362
757 AvatarData_Desc_11000025
758 AvatarData_Name_11000026 Yaoyao
759 AvatarData_Desc_11000026
760 AvatarData_Name_11000027
761 AvatarData_Desc_11000027
762 AvatarData_Name_11000028 Young Woman
763 AvatarSkillData_Name_10281 Shiro Maiden normal attack
764 AvatarSkillData_Desc_10281 5 Hit combo
765 AvatarSkillData_Name_10282 Skill
766 AvatarSkillData_Desc_10282 5 Hit combo
767 AvatarSkillData_Name_10283
768 AvatarSkillData_Desc_10283
769 AvatarData_Desc_11000028
770 AvatarData_Name_11000029 Klee
771 AvatarSkillData_Name_10292
772 AvatarSkillData_Desc_10292
773 AvatarSkillData_Name_10295
774 AvatarSkillData_Desc_10295
775 AvatarData_Desc_11000029
776 AvatarData_Name_11000030 Greatsword Maiden
777 AvatarData_Desc_11000030
778 AvatarData_Name_11000031
779 AvatarData_Desc_11000031
780 AvatarData_Name_11000032
781 AvatarData_Desc_11000032
782 AvatarData_Name_11000033
783 AvatarData_Desc_11000033
784 AvatarData_Name_11000034
785 AvatarData_Desc_11000034
786 AvatarData_Name_10000035 Lance
787 AvatarData_Desc_10000035
788 AvatarData_Name_10000036
789 AvatarData_Desc_10000036
790 AvatarData_Name_11000037
791 AvatarSkillData_Name_10371 Shieko normal attack
792 AvatarSkillData_Desc_10371
793 AvatarSkillData_Name_10372 Skill
794 AvatarSkillData_Desc_10372
795 AvatarSkillData_Name_10373
796 AvatarSkillData_Desc_10373
797 AvatarData_Desc_11000037
798 AvatarData_Name_11000038
799 AvatarData_Desc_11000038
800 AvatarSkillData_Name_10001
801 AvatarSkillData_Desc_10001
802 AvatarSkillData_Name_10002
803 AvatarSkillData_Desc_10002
804 AvatarSkillData_Name_10003 Focus Item
805 AvatarSkillData_Desc_10003
806 AvatarSkillData_Name_10006
807 AvatarSkillData_Desc_10006
808 AvatarSkillData_Name_10101
809 AvatarSkillData_Desc_10101
810 AvatarSkillData_Name_10102
811 AvatarSkillData_Desc_10102
812 AvatarSkillData_Name_10111
813 AvatarSkillData_Desc_10111
814 AvatarSkillData_Name_10211
815 AvatarSkillData_Desc_10211
816 AvatarSkillData_Name_10311
817 AvatarSkillData_Desc_10311
818 AvatarSkillData_Name_10015
819 AvatarSkillData_Desc_10015
820 AvatarSkillData_Name_10016
821 AvatarSkillData_Desc_10016
822 AvatarSkillData_Name_10020 Water
823 AvatarSkillData_Desc_10020
824 AvatarSkillData_Name_10021
825 AvatarSkillData_Desc_10021
826 AvatarSkillData_Name_10022
827 AvatarSkillData_Desc_10022
828 AvatarSkillData_Name_10023
829 AvatarSkillData_Desc_10023
830 AvatarSkillData_Name_10035 Infiltrating Bait
831 AvatarSkillData_Desc_10035
832 AvatarSkillData_Name_10036 Jean Party System
833 AvatarSkillData_Desc_10036
834 AvatarSkillData_Name_10037
835 AvatarSkillData_Desc_10037
836 AvatarSkillData_Name_10042
837 AvatarSkillData_Desc_10042
838 AvatarSkillData_Name_10043
839 AvatarSkillData_Desc_10043
840 AvatarSkillData_Name_10044
841 AvatarSkillData_Desc_10044
842 AvatarSkillData_Name_10051
843 AvatarSkillData_Desc_10051
844 AvatarSkillData_Name_10052
845 AvatarSkillData_Desc_10052
846 AvatarSkillData_Name_10053 Water
847 AvatarSkillData_Desc_10053
848 AvatarSkillData_Name_10055
849 AvatarSkillData_Desc_10055 5 Hit Sword Combo
850 AvatarSkillData_Name_10056 Water
851 AvatarSkillData_Desc_10056 5 Hit Sword Combo
852 AvatarSkillData_Name_10057
853 AvatarSkillData_Desc_10057 5 Hit Sword Combo
854 AvatarSkillData_Name_10058
855 AvatarSkillData_Desc_10058 5 Hit Sword Combo
856 AvatarSkillData_Name_10059
857 AvatarSkillData_Desc_10059 5 Hit Sword Combo
858 AvatarSkillData_Name_10063 Character
859 AvatarSkillData_Desc_10063
860 AvatarSkillData_Name_10064 Character
861 AvatarSkillData_Desc_10064
862 AvatarSkillData_Name_10065 Character
863 AvatarSkillData_Desc_10065
864 AvatarSkillData_Name_10066
865 AvatarSkillData_Desc_10066
866 AvatarSkillData_Name_10069
867 AvatarSkillData_Desc_10069
868 AvatarSkillData_Name_10076
869 AvatarSkillData_Desc_10076
870 AvatarSkillData_Name_10079
871 AvatarSkillData_Desc_10079
872 AvatarSkillData_Name_10080
873 AvatarSkillData_Desc_10080
874 AvatarSkillData_Name_10081
875 AvatarSkillData_Desc_10081
876 AvatarSkillData_Name_10082
877 AvatarSkillData_Desc_10082
878 AvatarSkillData_Name_10083
879 AvatarSkillData_Desc_10083
880 AvatarSkillData_Name_10162 Searing Onslaught
881 AvatarSkillData_Desc_10162 This blade represents the values that Diluc upholds: justice, courage and duty.\nSlashes forward, which deals Pyro DMG. This skill enters CD if cast 3 times consecutively or if not cast consecutively within 4s.\nSkill DMG: 200%/200%/250%\nCD: 10s\nElemental Type: Pyro
882 AvatarSkillData_Name_10163 Searing Onslaught
883 AvatarSkillData_Desc_10163 This blade represents the values that Diluc upholds: justice, courage and duty.\nSlashes forward, which deals Pyro DMG. This skill enters CD if cast 3 times consecutively or if not cast consecutively within 4s.\nSkill DMG: 200%/200%/250%\nCD: 10s\nElemental Type: Pyro
884 AvatarSkillData_Name_10166
885 AvatarSkillData_Desc_10166
886 AvatarSkillData_Name_10204 Skill
887 AvatarSkillData_Desc_10204
888 AvatarSkillData_Name_10222
889 AvatarSkillData_Desc_10222
890 AvatarSkillData_Name_10223 Switch Aiming Mode
891 AvatarSkillData_Desc_10223
892 AvatarSkillData_Name_20000
893 AvatarSkillData_Desc_20000
894 AvatarSkillData_Name_10252
895 AvatarSkillData_Desc_10252
896 AvatarSkillData_Name_10253 Switch Aiming Mode
897 AvatarSkillData_Desc_10253
898 AvatarSkillData_Name_10254
899 AvatarSkillData_Desc_10254
900 AvatarSkillData_Name_10291
901 AvatarSkillData_Desc_10291
902 AvatarSkillData_Name_10300 Skill
903 AvatarSkillData_Desc_10300
904 AvatarSkillData_Name_10256
905 AvatarSkillData_Desc_10256
906 AvatarSkillData_Name_10257
907 AvatarSkillData_Desc_10257
908 AvatarSkillData_Name_10258
909 AvatarSkillData_Desc_10258
910 AvatarSkillData_Name_10259 Cold Virus
911 AvatarSkillData_Desc_10259
912 AvatarSkillData_Name_20001 Wind Cannon
913 AvatarSkillData_Desc_20001
914 AvatarSkillData_Name_20002 Wind Cannon
915 AvatarSkillData_Desc_20002
916 TalentSkillData_Name_2411
917 TalentSkillData_Desc_2411
918 TalentSkillData_Name_2412
919 TalentSkillData_Desc_2412
920 TalentSkillData_Name_2413
921 TalentSkillData_Desc_2413
922 TalentSkillData_Name_2414
923 TalentSkillData_Desc_2414
924 TalentSkillData_Name_2421
925 TalentSkillData_Desc_2421
926 TalentSkillData_Name_2422
927 TalentSkillData_Desc_2422
928 TalentSkillData_Name_2423
929 TalentSkillData_Desc_2423
930 TalentSkillData_Name_2431
931 TalentSkillData_Desc_2431
932 TalentSkillData_Name_2432
933 TalentSkillData_Desc_2432
934 TalentSkillData_Name_2433
935 TalentSkillData_Desc_2433
936 TalentSkillData_Name_2441
937 TalentSkillData_Desc_2441
938 TalentSkillData_Name_2442
939 TalentSkillData_Desc_2442
940 TalentSkillData_Name_2443
941 TalentSkillData_Desc_2443
942 TalentSkillData_Name_2451
943 TalentSkillData_Desc_2451
944 TalentSkillData_Name_2452
945 TalentSkillData_Desc_2452
946 TalentSkillData_Name_2453
947 TalentSkillData_Desc_2453
948 TalentSkillData_Name_2461
949 TalentSkillData_Desc_2461
950 TalentSkillData_Name_2462
951 TalentSkillData_Desc_2462
952 TalentSkillData_Name_2463
953 TalentSkillData_Desc_2463
954 TalentSkillData_Name_2471
955 TalentSkillData_Desc_2471
956 TalentSkillData_Name_2472
957 TalentSkillData_Desc_2472
958 TalentSkillData_Name_2473
959 TalentSkillData_Desc_2473
960 TalentSkillData_Name_2481
961 TalentSkillData_Desc_2481
962 TalentSkillData_Name_2482
963 TalentSkillData_Desc_2482
964 TalentSkillData_Name_2483
965 TalentSkillData_Desc_2483

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ID 文本
EmbeddedTextMapData_TextMapContent_TEST_EMBEDDED_TEXT Test package contents
EmbeddedTextMapData_TextMapContent_QUIT Quit
EmbeddedTextMapData_TextMapContent_RETRY Retry
EmbeddedTextMapData_TextMapContent_YES Yes
EmbeddedTextMapData_TextMapContent_NO No
EmbeddedTextMapData_TextMapContent_VERSION Ver.
EmbeddedTextMapData_TextMapContent_TIP_TITLE Note
EmbeddedTextMapData_TextMapContent_CANNOT_REACH_NETWORK No network access
EmbeddedTextMapData_TextMapContent_CANNOT_REAL_REACH_NETWORK Network connection abnormal. Please check and try again.
EmbeddedTextMapData_TextMapContent_WEAK_SIGNAL Weak network signal. Please check connection speed.
EmbeddedTextMapData_TextMapContent_WRITE_FAILED Failed to write to disk. Please check SD card read/write permissions.
EmbeddedTextMapData_TextMapContent_NOT_ENOUGH_SPACE Insufficient storage space. Please ensure sufficient space and try again.
EmbeddedTextMapData_TextMapContent_CHECK_ENVIRONMENT Checking environment...
EmbeddedTextMapData_TextMapContent_CHECK_UPDATE Checking updates...
EmbeddedTextMapData_TextMapContent_DOWNLOADING_ASSETS Downloading resources...
EmbeddedTextMapData_TextMapContent_DOWNLOADING_INDEX Downloading index files...
EmbeddedTextMapData_TextMapContent_AUDIO Audio
EmbeddedTextMapData_TextMapContent_VEDIO Video
EmbeddedTextMapData_TextMapContent_UI_CHOOSE_DOWNLOADING {0}{1} resources need to be downloaded. Download now?
EmbeddedTextMapData_TextMapContent_LOADING_GAME Game loading...
EmbeddedTextMapData_TextMapContent_UI_CHOOSE_UPDATE_RES New updates are available. Update now? (During early development, updating new contents may cause inconsistencies between versions. Please be careful in your selection.)
EmbeddedTextMapData_TextMapContent_UI_LOGIN_TITLE Log in
EmbeddedTextMapData_TextMapContent_UI_LOGIN_USER_LABEL User
EmbeddedTextMapData_TextMapContent_UI_LOGIN_ACCOUNT_LABEL Account
EmbeddedTextMapData_TextMapContent_UI_LOGIN_PHONENUMBER_PLACEHOLDER Enter mobile number
EmbeddedTextMapData_TextMapContent_UI_LOGIN_ACCOUNT_PLACEHOLDER Enter account name
EmbeddedTextMapData_TextMapContent_UI_LOGIN_EMAIL_PLACEHOLDER Enter e-mail address
EmbeddedTextMapData_TextMapContent_UI_LOGIN_PASSWORD_LABEL Password
EmbeddedTextMapData_TextMapContent_UI_LOGIN_PASSWORD_PLACEHOLDER Please enter password
EmbeddedTextMapData_TextMapContent_UI_LOGIN_PRESS_TO_CONTINUE Press to continue
EmbeddedTextMapData_TextMapContent_UI_LOGIN_PREPARE_TO_DOWNLOAD Preparing to download resources
EmbeddedTextMapData_TextMapContent_UI_LOGIN_PREPARE_DATA Preparing to load data
EmbeddedTextMapData_TextMapContent_UI_LOGIN_ACCOUNT_OR_PASSWORD_ERROR Login failed
EmbeddedTextMapData_TextMapContent_UI_LOGIN_ACCOUNT_IS_EMPTY Empty account name
EmbeddedTextMapData_TextMapContent_UI_LOGIN_PASSWORD_IS_EMPTY Empty password
EmbeddedTextMapData_TextMapContent_UI_LOGIN_BEGIN_GAME_BTN START GAME
EmbeddedTextMapData_TextMapContent_UI_LOGIN_TOUCH_TO_ENTER Press to enter
EmbeddedTextMapData_TextMapContent_UI_LOGIN_SELECT_SERVER Select server
EmbeddedTextMapData_TextMapContent_UI_LOGIN_SELECT_DESC Optimal server selected by default.\nSwitch to\n
EmbeddedTextMapData_TextMapContent_UI_LOGIN_SELECT_TIPS Caution: Data will not be shared across servers
EmbeddedTextMapData_TextMapContent_LOGIN_VISITOR_NAME Guest
EmbeddedTextMapData_TextMapContent_UI_LOGIN_VISITOR_CONFIRM Guest Login
EmbeddedTextMapData_TextMapContent_UI_LOGIN_CONFIRM Confirm
EmbeddedTextMapData_TextMapContent_UI_LOGIN_QUIT_CONFIRM_TITLE
EmbeddedTextMapData_TextMapContent_UI_LOGIN_QUIT_CONFIRM_DESC Are you sure you want to leave the game?
EmbeddedTextMapData_TextMapContent_UI_LOGIN_QUIT_CONFIRM_OK Confirm
EmbeddedTextMapData_TextMapContent_UI_LOGIN_QUIT_CONFIRM_CANCEL Cancel
EmbeddedTextMapData_TextMapContent_UI_HTTP_ERROR Access failure
EmbeddedTextMapData_TextMapContent_UI_DOWNLOAD_ERROR Failed to download resource files or network error. Please try again.
EmbeddedTextMapData_TextMapContent_UI_ENET_REGION_ERROR Failed to obtain address
EmbeddedTextMapData_TextMapContent_UI_BETA_CANVAS_INFO Test version. Not indicative of final game
EmbeddedTextMapData_TextMapContent_UI_ENET_STOP_SERVER Server Maintenance: {0} - {1}
EmbeddedTextMapData_TextMapContent_UI_ENET_FORCE_UPDATE Game client requires updating: {0}
EmbeddedTextMapData_TextMapContent_UI_ENET_DISCONNECT Disconnect
EmbeddedTextMapData_TextMapContent_UI_WRONG_DEVICE_INFO This beta is compatible with the following devices: {0}
EmbeddedTextMapData_TextMapContent_UI_WRONG_DEVICE_TITLE The aforementioned devices are recommended for this game
EmbeddedTextMapData_TextMapContent_UI_LOGO_HEALTHY_GAMING_TIPS
EmbeddedTextMapData_TextMapContent_UI_NETWORK_EXCEPTION Network exception, please restart the game or game device, or shut down the network agent.
1 ID 文本
2 EmbeddedTextMapData_TextMapContent_TEST_EMBEDDED_TEXT Test package contents
3 EmbeddedTextMapData_TextMapContent_QUIT Quit
4 EmbeddedTextMapData_TextMapContent_RETRY Retry
5 EmbeddedTextMapData_TextMapContent_YES Yes
6 EmbeddedTextMapData_TextMapContent_NO No
7 EmbeddedTextMapData_TextMapContent_VERSION Ver.
8 EmbeddedTextMapData_TextMapContent_TIP_TITLE Note
9 EmbeddedTextMapData_TextMapContent_CANNOT_REACH_NETWORK No network access
10 EmbeddedTextMapData_TextMapContent_CANNOT_REAL_REACH_NETWORK Network connection abnormal. Please check and try again.
11 EmbeddedTextMapData_TextMapContent_WEAK_SIGNAL Weak network signal. Please check connection speed.
12 EmbeddedTextMapData_TextMapContent_WRITE_FAILED Failed to write to disk. Please check SD card read/write permissions.
13 EmbeddedTextMapData_TextMapContent_NOT_ENOUGH_SPACE Insufficient storage space. Please ensure sufficient space and try again.
14 EmbeddedTextMapData_TextMapContent_CHECK_ENVIRONMENT Checking environment...
15 EmbeddedTextMapData_TextMapContent_CHECK_UPDATE Checking updates...
16 EmbeddedTextMapData_TextMapContent_DOWNLOADING_ASSETS Downloading resources...
17 EmbeddedTextMapData_TextMapContent_DOWNLOADING_INDEX Downloading index files...
18 EmbeddedTextMapData_TextMapContent_AUDIO Audio
19 EmbeddedTextMapData_TextMapContent_VEDIO Video
20 EmbeddedTextMapData_TextMapContent_UI_CHOOSE_DOWNLOADING {0}{1} resources need to be downloaded. Download now?
21 EmbeddedTextMapData_TextMapContent_LOADING_GAME Game loading...
22 EmbeddedTextMapData_TextMapContent_UI_CHOOSE_UPDATE_RES New updates are available. Update now? (During early development, updating new contents may cause inconsistencies between versions. Please be careful in your selection.)
23 EmbeddedTextMapData_TextMapContent_UI_LOGIN_TITLE Log in
24 EmbeddedTextMapData_TextMapContent_UI_LOGIN_USER_LABEL User
25 EmbeddedTextMapData_TextMapContent_UI_LOGIN_ACCOUNT_LABEL Account
26 EmbeddedTextMapData_TextMapContent_UI_LOGIN_PHONENUMBER_PLACEHOLDER Enter mobile number
27 EmbeddedTextMapData_TextMapContent_UI_LOGIN_ACCOUNT_PLACEHOLDER Enter account name
28 EmbeddedTextMapData_TextMapContent_UI_LOGIN_EMAIL_PLACEHOLDER Enter e-mail address
29 EmbeddedTextMapData_TextMapContent_UI_LOGIN_PASSWORD_LABEL Password
30 EmbeddedTextMapData_TextMapContent_UI_LOGIN_PASSWORD_PLACEHOLDER Please enter password
31 EmbeddedTextMapData_TextMapContent_UI_LOGIN_PRESS_TO_CONTINUE Press to continue
32 EmbeddedTextMapData_TextMapContent_UI_LOGIN_PREPARE_TO_DOWNLOAD Preparing to download resources
33 EmbeddedTextMapData_TextMapContent_UI_LOGIN_PREPARE_DATA Preparing to load data
34 EmbeddedTextMapData_TextMapContent_UI_LOGIN_ACCOUNT_OR_PASSWORD_ERROR Login failed
35 EmbeddedTextMapData_TextMapContent_UI_LOGIN_ACCOUNT_IS_EMPTY Empty account name
36 EmbeddedTextMapData_TextMapContent_UI_LOGIN_PASSWORD_IS_EMPTY Empty password
37 EmbeddedTextMapData_TextMapContent_UI_LOGIN_BEGIN_GAME_BTN START GAME
38 EmbeddedTextMapData_TextMapContent_UI_LOGIN_TOUCH_TO_ENTER Press to enter
39 EmbeddedTextMapData_TextMapContent_UI_LOGIN_SELECT_SERVER Select server
40 EmbeddedTextMapData_TextMapContent_UI_LOGIN_SELECT_DESC Optimal server selected by default.\nSwitch to\n
41 EmbeddedTextMapData_TextMapContent_UI_LOGIN_SELECT_TIPS Caution: Data will not be shared across servers
42 EmbeddedTextMapData_TextMapContent_LOGIN_VISITOR_NAME Guest
43 EmbeddedTextMapData_TextMapContent_UI_LOGIN_VISITOR_CONFIRM Guest Login
44 EmbeddedTextMapData_TextMapContent_UI_LOGIN_CONFIRM Confirm
45 EmbeddedTextMapData_TextMapContent_UI_LOGIN_QUIT_CONFIRM_TITLE
46 EmbeddedTextMapData_TextMapContent_UI_LOGIN_QUIT_CONFIRM_DESC Are you sure you want to leave the game?
47 EmbeddedTextMapData_TextMapContent_UI_LOGIN_QUIT_CONFIRM_OK Confirm
48 EmbeddedTextMapData_TextMapContent_UI_LOGIN_QUIT_CONFIRM_CANCEL Cancel
49 EmbeddedTextMapData_TextMapContent_UI_HTTP_ERROR Access failure
50 EmbeddedTextMapData_TextMapContent_UI_DOWNLOAD_ERROR Failed to download resource files or network error. Please try again.
51 EmbeddedTextMapData_TextMapContent_UI_ENET_REGION_ERROR Failed to obtain address
52 EmbeddedTextMapData_TextMapContent_UI_BETA_CANVAS_INFO Test version. Not indicative of final game
53 EmbeddedTextMapData_TextMapContent_UI_ENET_STOP_SERVER Server Maintenance: {0} - {1}
54 EmbeddedTextMapData_TextMapContent_UI_ENET_FORCE_UPDATE Game client requires updating: {0}
55 EmbeddedTextMapData_TextMapContent_UI_ENET_DISCONNECT Disconnect
56 EmbeddedTextMapData_TextMapContent_UI_WRONG_DEVICE_INFO This beta is compatible with the following devices: {0}
57 EmbeddedTextMapData_TextMapContent_UI_WRONG_DEVICE_TITLE The aforementioned devices are recommended for this game
58 EmbeddedTextMapData_TextMapContent_UI_LOGO_HEALTHY_GAMING_TIPS
59 EmbeddedTextMapData_TextMapContent_UI_NETWORK_EXCEPTION Network exception, please restart the game or game device, or shut down the network agent.

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ID 文本
MonsterData_Name_21010101 Hilichurl
MonsterData_Name_21020101 Shieldwall Mitachurl
MonsterData_Name_21020201 Blazing Axe Mitachurl
MonsterData_Name_20010101 Dendro Slime
MonsterData_Name_20010201 Large Dendro Slime
MonsterData_Name_20010302 Anemo Slime
MonsterData_Name_20010301 Anemo Slime
MonsterData_Name_20010401 Large Anemo Slime
MonsterData_Name_29010101 Stormterror Dvalin
MonsterData_Name_29010102 Stormterror Dvalin
MonsterData_Name_29010103 Stormterror Dvalin
MonsterData_Name_20020101 Eye of the Storm
MonsterData_Name_20010501 Electro Slime
MonsterData_Name_20010601 Large Electro Slime
MonsterData_Name_20010701 Mutant Electro Slime
MonsterData_Name_20010801 Cryo Slime
MonsterData_Name_20010901 Large Cryo Slime
MonsterData_Name_20011001 Hydro Slime
MonsterData_Name_20011101 Large Hydro Slime
MonsterData_Name_20011002 Test_Slime-Water-M-NoAI-ForMinigame
MonsterData_Name_21010201 Hilichurl Fighter
MonsterData_Name_21010301 Hilichurl Guard
MonsterData_Name_21010401 Hilichurl Shooter
MonsterData_Name_21010501 Pyro Hilichurl Shooter
MonsterData_Name_21010601 Hilichurl Grenadier
MonsterData_Name_21010701 Berserker Hilichurl
MonsterData_Name_21010901 Cryo Hilichurl Shooter
MonsterData_Name_21011001 Electro Hilichurl Shooter
MonsterData_Name_21011101 Test_Hilichurl-Nature-Melee
MonsterData_Name_20011202 Pyro Slime
MonsterData_Name_20011201 Pyro Slime
MonsterData_Name_20011301 Large Pyro Slime
MonsterData_Name_20011401 Geo Slime
MonsterData_Name_20011501 Large Geo Slime
MonsterData_Name_22010101 Pyro Abyss Mage
MonsterData_Name_22010201 Cryo Abyss Mage
MonsterData_Name_22010301 Hydro Abyss Mage
MonsterData_Name_21030101 Hydro Samachurl
MonsterData_Name_21030201 Dendro Samachurl
MonsterData_Name_21030301 Anemo Samachurl
MonsterData_Name_23040101 Ruin Guard
MonsterData_Name_21010801 Test_Hilichurl-Control-Nature
MonsterData_Name_21010102 Hilichurl Test
MonsterData_Name_28010101 Golden Crab
MonsterData_Name_28010102 Sun Crab
MonsterData_Name_28010103 Ocean Crab
MonsterData_Name_28020101 Snow Fox
MonsterData_Name_28020102 Crimson Fox
MonsterData_Name_28020201 Squirrel
MonsterData_Name_28030101 Azure Crane
MonsterData_Name_28050101 Crystal Butterfly
MonsterData_Name_28010201 Blue Horned Lizard
MonsterData_Name_28010202 Red Horned Lizard
MonsterData_Name_28010203 Green Horned Lizard
MonsterData_Name_28010301 Frog
MonsterData_Name_28010302 Mud Frog
MonsterData_Name_28010303 Blue Frog
MonsterData_Name_28020301 Boar
MonsterData_Name_28020302 Boar Piglet
MonsterData_Name_28030301 White Dove
MonsterData_Name_28030302 Gray Dove
MonsterData_Name_28030303 Azure Dove
MonsterData_Name_28030304 Crimson Dove
MonsterData_Name_28030305 Emerald Dove
MonsterData_Name_28030401 Peacock
MonsterData_Name_28030402 Crimson Peacock
MonsterData_Name_28030403 Snow Peacock
MonsterData_Name_28030404 Emerald Peacock
MonsterData_Name_28040101 Black-back Bass
MonsterData_Name_28040102 Blue-fin Bass
MonsterData_Name_28040103 Golden Bass
MonsterAffixData_AffixName_1001 Brutal
MonsterAffixData_AffixName_1002 Ironwall
MonsterAffixData_AffixName_1003 Unbending
MonsterAffixData_AffixName_1004 Rainbow (S)
MonsterAffixData_AffixName_1901 Anemo Crystalline
MonsterAffixData_AffixName_2001 Burning Immunity
MonsterAffixData_AffixName_2002 Electro-Charged Immunity
MonsterAffixData_AffixName_2003 Cold Immunity
MonsterAffixData_AffixName_3001 Hydro RES - 50%
MonsterAffixData_AffixName_3002 Hydro RES - 70%
MonsterAffixData_AffixName_3003 Hydro RES - 100%
MonsterAffixData_AffixName_3004 Pyro RES - 50%
MonsterAffixData_AffixName_3005 Pyro RES - 70%
MonsterAffixData_AffixName_3006 Pyro RES - 100%
MonsterAffixData_AffixName_3007 Cryo RES - 50%
MonsterAffixData_AffixName_3008 Cryo RES - 70%
MonsterAffixData_AffixName_3009 Cryo RES - 100%
MonsterAffixData_AffixName_3010 Electro RES - 50%
MonsterAffixData_AffixName_3011 Electro RES - 70%
MonsterAffixData_AffixName_3012 Electro RES - 100%
MonsterAffixData_AffixName_3013 Anemo RES - 50%
MonsterAffixData_AffixName_3014 Anemo RES - 70%
MonsterAffixData_AffixName_3015 Anemo RES - 100%
MonsterAffixData_AffixName_3016 Dendro RES - 50%
MonsterAffixData_AffixName_3017 Dendro RES - 70%
MonsterAffixData_AffixName_3018 Dendro RES - 100%
MonsterAffixData_AffixName_3019 Geo RES - 50%
MonsterAffixData_AffixName_3020 Geo RES - 70%
MonsterAffixData_AffixName_3021 Geo RES - 100%
1 ID 文本
2 MonsterData_Name_21010101 Hilichurl
3 MonsterData_Name_21020101 Shieldwall Mitachurl
4 MonsterData_Name_21020201 Blazing Axe Mitachurl
5 MonsterData_Name_20010101 Dendro Slime
6 MonsterData_Name_20010201 Large Dendro Slime
7 MonsterData_Name_20010302 Anemo Slime
8 MonsterData_Name_20010301 Anemo Slime
9 MonsterData_Name_20010401 Large Anemo Slime
10 MonsterData_Name_29010101 Stormterror Dvalin
11 MonsterData_Name_29010102 Stormterror Dvalin
12 MonsterData_Name_29010103 Stormterror Dvalin
13 MonsterData_Name_20020101 Eye of the Storm
14 MonsterData_Name_20010501 Electro Slime
15 MonsterData_Name_20010601 Large Electro Slime
16 MonsterData_Name_20010701 Mutant Electro Slime
17 MonsterData_Name_20010801 Cryo Slime
18 MonsterData_Name_20010901 Large Cryo Slime
19 MonsterData_Name_20011001 Hydro Slime
20 MonsterData_Name_20011101 Large Hydro Slime
21 MonsterData_Name_20011002 Test_Slime-Water-M-NoAI-ForMinigame
22 MonsterData_Name_21010201 Hilichurl Fighter
23 MonsterData_Name_21010301 Hilichurl Guard
24 MonsterData_Name_21010401 Hilichurl Shooter
25 MonsterData_Name_21010501 Pyro Hilichurl Shooter
26 MonsterData_Name_21010601 Hilichurl Grenadier
27 MonsterData_Name_21010701 Berserker Hilichurl
28 MonsterData_Name_21010901 Cryo Hilichurl Shooter
29 MonsterData_Name_21011001 Electro Hilichurl Shooter
30 MonsterData_Name_21011101 Test_Hilichurl-Nature-Melee
31 MonsterData_Name_20011202 Pyro Slime
32 MonsterData_Name_20011201 Pyro Slime
33 MonsterData_Name_20011301 Large Pyro Slime
34 MonsterData_Name_20011401 Geo Slime
35 MonsterData_Name_20011501 Large Geo Slime
36 MonsterData_Name_22010101 Pyro Abyss Mage
37 MonsterData_Name_22010201 Cryo Abyss Mage
38 MonsterData_Name_22010301 Hydro Abyss Mage
39 MonsterData_Name_21030101 Hydro Samachurl
40 MonsterData_Name_21030201 Dendro Samachurl
41 MonsterData_Name_21030301 Anemo Samachurl
42 MonsterData_Name_23040101 Ruin Guard
43 MonsterData_Name_21010801 Test_Hilichurl-Control-Nature
44 MonsterData_Name_21010102 Hilichurl Test
45 MonsterData_Name_28010101 Golden Crab
46 MonsterData_Name_28010102 Sun Crab
47 MonsterData_Name_28010103 Ocean Crab
48 MonsterData_Name_28020101 Snow Fox
49 MonsterData_Name_28020102 Crimson Fox
50 MonsterData_Name_28020201 Squirrel
51 MonsterData_Name_28030101 Azure Crane
52 MonsterData_Name_28050101 Crystal Butterfly
53 MonsterData_Name_28010201 Blue Horned Lizard
54 MonsterData_Name_28010202 Red Horned Lizard
55 MonsterData_Name_28010203 Green Horned Lizard
56 MonsterData_Name_28010301 Frog
57 MonsterData_Name_28010302 Mud Frog
58 MonsterData_Name_28010303 Blue Frog
59 MonsterData_Name_28020301 Boar
60 MonsterData_Name_28020302 Boar Piglet
61 MonsterData_Name_28030301 White Dove
62 MonsterData_Name_28030302 Gray Dove
63 MonsterData_Name_28030303 Azure Dove
64 MonsterData_Name_28030304 Crimson Dove
65 MonsterData_Name_28030305 Emerald Dove
66 MonsterData_Name_28030401 Peacock
67 MonsterData_Name_28030402 Crimson Peacock
68 MonsterData_Name_28030403 Snow Peacock
69 MonsterData_Name_28030404 Emerald Peacock
70 MonsterData_Name_28040101 Black-back Bass
71 MonsterData_Name_28040102 Blue-fin Bass
72 MonsterData_Name_28040103 Golden Bass
73 MonsterAffixData_AffixName_1001 Brutal
74 MonsterAffixData_AffixName_1002 Ironwall
75 MonsterAffixData_AffixName_1003 Unbending
76 MonsterAffixData_AffixName_1004 Rainbow (S)
77 MonsterAffixData_AffixName_1901 Anemo Crystalline
78 MonsterAffixData_AffixName_2001 Burning Immunity
79 MonsterAffixData_AffixName_2002 Electro-Charged Immunity
80 MonsterAffixData_AffixName_2003 Cold Immunity
81 MonsterAffixData_AffixName_3001 Hydro RES - 50%
82 MonsterAffixData_AffixName_3002 Hydro RES - 70%
83 MonsterAffixData_AffixName_3003 Hydro RES - 100%
84 MonsterAffixData_AffixName_3004 Pyro RES - 50%
85 MonsterAffixData_AffixName_3005 Pyro RES - 70%
86 MonsterAffixData_AffixName_3006 Pyro RES - 100%
87 MonsterAffixData_AffixName_3007 Cryo RES - 50%
88 MonsterAffixData_AffixName_3008 Cryo RES - 70%
89 MonsterAffixData_AffixName_3009 Cryo RES - 100%
90 MonsterAffixData_AffixName_3010 Electro RES - 50%
91 MonsterAffixData_AffixName_3011 Electro RES - 70%
92 MonsterAffixData_AffixName_3012 Electro RES - 100%
93 MonsterAffixData_AffixName_3013 Anemo RES - 50%
94 MonsterAffixData_AffixName_3014 Anemo RES - 70%
95 MonsterAffixData_AffixName_3015 Anemo RES - 100%
96 MonsterAffixData_AffixName_3016 Dendro RES - 50%
97 MonsterAffixData_AffixName_3017 Dendro RES - 70%
98 MonsterAffixData_AffixName_3018 Dendro RES - 100%
99 MonsterAffixData_AffixName_3019 Geo RES - 50%
100 MonsterAffixData_AffixName_3020 Geo RES - 70%
101 MonsterAffixData_AffixName_3021 Geo RES - 100%

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ID 文本
TextMapData_TextMapContent_FightPropType Combat Attribute Values
TextMapData_TextMapContent_FIGHT_PROP_BASE_HP HP
TextMapData_TextMapContent_FIGHT_PROP_HP HP
TextMapData_TextMapContent_FIGHT_PROP_HP_PERCENT HP Bonus
TextMapData_TextMapContent_FIGHT_PROP_BASE_ATTACK ATK
TextMapData_TextMapContent_FIGHT_PROP_ATTACK ATK
TextMapData_TextMapContent_FIGHT_PROP_ATTACK_PERCENT ATK Bonus
TextMapData_TextMapContent_FIGHT_PROP_BASE_DEFENSE DEF
TextMapData_TextMapContent_FIGHT_PROP_DEFENSE DEF
TextMapData_TextMapContent_FIGHT_PROP_DEFENSE_PERCENT DEF Bonus
TextMapData_TextMapContent_FIGHT_PROP_BASE_SPEED Movement SPD
TextMapData_TextMapContent_FIGHT_PROP_SPEED_PERCENT Movement SPD
TextMapData_TextMapContent_FIGHT_PROP_CRITICAL CRIT Rate
TextMapData_TextMapContent_FIGHT_PROP_ANTI_CRITICAL CRIT RES
TextMapData_TextMapContent_FIGHT_PROP_CRITICAL_HURT CRIT DMG
TextMapData_TextMapContent_FIGHT_PROP_CHARGE_EFFICIENCY Energy Recharge
TextMapData_TextMapContent_FIGHT_PROP_ADD_HURT DMG Boost
TextMapData_TextMapContent_FIGHT_PROP_SUB_HURT DMG Reduction
TextMapData_TextMapContent_FIGHT_PROP_HEAL_ADD Healing Bonus
TextMapData_TextMapContent_FIGHT_PROP_HEALED_ADD Incoming Healing Bonus
TextMapData_TextMapContent_FIGHT_PROP_FIRE_ADD_HURT Pyro DMG Bonus
TextMapData_TextMapContent_FIGHT_PROP_FIRE_SUB_HURT Pyro RES
TextMapData_TextMapContent_FIGHT_PROP_WATER_ADD_HURT Hydro DMG Bonus
TextMapData_TextMapContent_FIGHT_PROP_WATER_SUB_HURT Hydro RES
TextMapData_TextMapContent_FIGHT_PROP_GRASS_ADD_HURT Dendro DMG Bonus
TextMapData_TextMapContent_FIGHT_PROP_GRASS_SUB_HURT Dendro RES
TextMapData_TextMapContent_FIGHT_PROP_ELEC_ADD_HURT Electro DMG Bonus
TextMapData_TextMapContent_FIGHT_PROP_ELEC_SUB_HURT Electro RES
TextMapData_TextMapContent_FIGHT_PROP_ICE_ADD_HURT Cryo DMG Bonus
TextMapData_TextMapContent_FIGHT_PROP_ICE_SUB_HURT Cryo RES
TextMapData_TextMapContent_FIGHT_PROP_WIND_ADD_HURT Anemo DMG Bonus
TextMapData_TextMapContent_FIGHT_PROP_WIND_SUB_HURT Anemo RES
TextMapData_TextMapContent_FIGHT_PROP_ROCK_ADD_HURT Geo DMG Bonus
TextMapData_TextMapContent_FIGHT_PROP_ROCK_SUB_HURT Geo RES
TextMapData_TextMapContent_FIGHT_PROP_EFFECT_HIT Hit
TextMapData_TextMapContent_FIGHT_PROP_EFFECT_RESIST Resisted
TextMapData_TextMapContent_FIGHT_PROP_FREEZE_SHORTEN Frozen Duration Reduction
TextMapData_TextMapContent_FIGHT_PROP_TORPOR_SHORTEN Paralyzed Duration Reduction
TextMapData_TextMapContent_FIGHT_PROP_DIZZY_SHORTEN Stunned Duration Reduction
TextMapData_TextMapContent_FIGHT_PROP_MAX_HP Max HP
TextMapData_TextMapContent_FIGHT_PROP_CUR_ATTACK ATK
TextMapData_TextMapContent_FIGHT_PROP_CUR_DEFENSE DEF
TextMapData_TextMapContent_FIGHT_PROP_CUR_SPEED Movement SPD
TextMapData_TextMapContent_FIGHT_PROP_CUR_HP HP
TextMapData_TextMapContent_PROP_MAX_STAMINA Max Stamina
TextMapData_TextMapContent_PROP_TEAM_COST Cost
TextMapData_TextMapContent_FIGHT_REACTION_BURNING Burning
TextMapData_TextMapContent_FIGHT_REACTION_WET Wet
TextMapData_TextMapContent_FIGHT_REACTION_STEAM Vaporize
TextMapData_TextMapContent_FIGHT_REACTION_GRASS Grow
TextMapData_TextMapContent_FIGHT_REACTION_SHOCK Electro-Charged
TextMapData_TextMapContent_FIGHT_REACTION_FROZEN Frozen
TextMapData_TextMapContent_FIGHT_REACTION_EXPLODE Overcharged
TextMapData_TextMapContent_FIGHT_REACTION_MELT Melt
TextMapData_TextMapContent_FIGHT_REACTION_SWIRL Swirl
TextMapData_TextMapContent_FIGHT_REACTION_SUPERCONDUCTOR Superconduct
TextMapData_TextMapContent_EquipType Equipment Type Values
TextMapData_TextMapContent_EQUIP_BRACER Flower of Life
TextMapData_TextMapContent_EQUIP_DRESS Circlet of Logos
TextMapData_TextMapContent_EQUIP_SHOES Sands of Eon
TextMapData_TextMapContent_EQUIP_RING Goblet of Eonothem
TextMapData_TextMapContent_EQUIP_NECKLACE Plume of Death
TextMapData_TextMapContent_Topic_LvUp Level Up!
TextMapData_TextMapContent_Hint_CanNotTakeOffWeapon Cannot remove weapon
TextMapData_TextMapContent_Hint_NotEnoughLevel Level too low
TextMapData_TextMapContent_INFO_DANGER_AROUND Still in danger!
TextMapData_TextMapContent_INFO_TRANSPOINT_GET Teleport Waypoint unlocked
TextMapData_TextMapContent_INFO_DUNGEON_WAY_POINT_GET Already connected to Door of Resurrection
TextMapData_TextMapContent_INFO_AVATAR_DIE Cannot switch to a downed character
TextMapData_TextMapContent_INFO_AVATAR_CHANGE_CD Character-switching in cooldown
TextMapData_TextMapContent_INFO_AVATAR_CHANGE_LEVEL_FORBIDDEN Target abnormal
TextMapData_TextMapContent_INFO_AVATAR_CHANGE_IN_PROCESS Cannot switch character while casting
TextMapData_TextMapContent_INFO_AVATAR_CHANGE_FAIL_AIM Cannot switch character while aiming
TextMapData_TextMapContent_INFO_AVATAR_CHANGE_FAIL_CLIMB Cannot switch character while climbing
TextMapData_TextMapContent_INFO_AVATAR_CHANGE_FAIL_FLY Cannot switch character while gliding
TextMapData_TextMapContent_INFO_AVATAR_CHANGE_FAIL_JUMP Cannot switch character while jumping
TextMapData_TextMapContent_INFO_AVATAR_CHANGE_FAIL_LADDER Cannot switch character while climbing
TextMapData_TextMapContent_INFO_AVATAR_CHANGE_FAIL_SWIM Cannot switch character while swimming
TextMapData_TextMapContent_INFO_AVATAR_CHANGE_FAIL_DEAD Cannot switch character while downed
TextMapData_TextMapContent_INFO_AVATAR_CHANGE_FAIL_PERFORM Cannot switch character while sitting
TextMapData_TextMapContent_INFO_AVATAR_CHANGE_LEVEL_TARGETAVATAR Cannot switch to target character
TextMapData_TextMapContent_INFO_PLAYER_RECONNECT Reconnecting to server...
TextMapData_TextMapContent_INFO_PLAYER_QUIE_MULTIPLAYER Leave Multiplayer Mode
TextMapData_TextMapContent_INFO_AVATAR_TRANSPORT_DUNGEON_TITLE Leave Dungeon
TextMapData_TextMapContent_INFO_AVATAR_TRANSPORT_DUNGEON_DESC <size=36>Teleporting now will make you leave the dungeon. Continue? </size>\n\n<size=24>All uncollected items will be lost.</size>
TextMapData_TextMapContent_INFO_AVATAR_TRANSPORT_DUNGEON_CANCEL Stay
TextMapData_TextMapContent_INFO_AVATAR_TRANSPORT_DUNGEON_OK Teleport
TextMapData_TextMapContent_INFO_CAN_NOT_USE_TRANSPOINT Cannot teleport in Mondstadt's current state
TextMapData_TextMapContent_INFO_TRANSPOINT_NOT_UNLOCKED Not yet unlocked
TextMapData_TextMapContent_INFO_AREA_LEVEL_TOO_HIGH Highly dangerous
TextMapData_TextMapContent_INFO_GET_TRIAL_AVATAR
TextMapData_TextMapContent_INFO_PLAYER_EXP_ADD <color=#37FFFFFF>Adventure EXP +{0}</color>
TextMapData_TextMapContent_INFO_PLAYER_LEVEL_ADD Adventure Rank increased to {0}
TextMapData_TextMapContent_INFO_MALE_PRONOUN_HE He
TextMapData_TextMapContent_INFO_FEMALE_PRONOUN_SHE She
TextMapData_TextMapContent_INFO_MALE_PRONOUN_BROTHER Brother
TextMapData_TextMapContent_INFO_FEMALE_PRONOUN_SISTER Sister
TextMapData_TextMapContent_INFO_MALE_PRONOUN_BOY Boy
TextMapData_TextMapContent_INFO_FEMALE_PRONOUN_GIRL Girl
TextMapData_TextMapContent_INFO_PLAYER_DEFAULT_NAME
TextMapData_TextMapContent_INFO_CHANGE_AVATAR_COST_OVER Character cost exceeds party cost limit. Please select another character.
TextMapData_TextMapContent_INFO_CHANGE_WEAPON_COST_OVER Weapon cost exceeds party cost limit. Please select another weapon.
TextMapData_TextMapContent_INFO_WEAPON_BREAK_COST_OVER Party cost will exceed limit after Ascending. Please remove weapon first before Ascending.
TextMapData_TextMapContent_INFO_SUPPORT_SECOND Additional Support:
TextMapData_TextMapContent_INFO_ITEM_NOT_EXIST Object does not exist
TextMapData_TextMapContent_INFO_ITEM_NOT_INTERACT Cannot interact with the object
TextMapData_TextMapContent_INFO_ITEM_NOT_GATHER Object cannot be collected
TextMapData_TextMapContent_INFO_ITEM_ONLY_USEABLE_FOR_ALIVE_AVATAR Object cannot be used on a downed character
TextMapData_TextMapContent_INFO_ITEM_ONLY_USEABLE_FOR_DEAD_AVATAR Object can only be used on a downed character
TextMapData_TextMapContent_INFO_BAG_FULL Inventory full
TextMapData_TextMapContent_INFO_INTERACTION_FAIL_FOCUS Cannot converse while aiming
TextMapData_TextMapContent_INFO_ELITE_DEFENCE
TextMapData_TextMapContent_INFO_NOTICE_ADD_HP HP already full. Still use?
TextMapData_TextMapContent_SHOP_EXCHANGE_BUTTON Purchase
TextMapData_TextMapContent_SHOP_LIMITED_PURCHASE Remaining: {0}
TextMapData_TextMapContent_SHOP_SOLD_OUT <color=#FF5E41FF>Sold out</color>
TextMapData_TextMapContent_SHOP_FRESH_TIME Refresh Time: {0}
TextMapData_TextMapContent_BAG_DROP_BUTTON Discard
TextMapData_TextMapContent_BAG_USE_BUTTON Use
TextMapData_TextMapContent_BAG_DETAIL_BUTTON Details
TextMapData_TextMapContent_ITEM_CONSUME Consumables
TextMapData_TextMapContent_ITEM_FOOD Food
TextMapData_TextMapContent_ITEM_QUEST Quest
TextMapData_TextMapContent_ITEM_EQUIP Artifacts
TextMapData_TextMapContent_ITEM_MATERIAL Material
TextMapData_TextMapContent_ITEM_EXP_FRUIT Material
TextMapData_TextMapContent_ITEM_WEAPON Weapon
TextMapData_TextMapContent_ITEM_AVATAR Character
TextMapData_TextMapContent_QUEST_NEW New Quest
TextMapData_TextMapContent_QUEST_REPLACE Quest Changed
TextMapData_TextMapContent_QUEST_COMPLETE Quest Completed
TextMapData_TextMapContent_QUEST_FAIL Quest Failed
TextMapData_TextMapContent_QUEST_REMIND Quest Hint
TextMapData_TextMapContent_Player_Default_Name Traveler
TextMapData_TextMapContent_ElementType Elemental Type Values
TextMapData_TextMapContent_None N/A
TextMapData_TextMapContent_Fire Pyro
TextMapData_TextMapContent_Water Hydro
TextMapData_TextMapContent_Grass Dendro
TextMapData_TextMapContent_Electric Electro
TextMapData_TextMapContent_Wind Anemo
TextMapData_TextMapContent_Ice Cryo
TextMapData_TextMapContent_Rock Geo
TextMapData_TextMapContent_TIP_SKIP_CUTSCENE Skip cutscene?
TextMapData_TextMapContent_DUNGEON_PLOT Story
TextMapData_TextMapContent_DUNGEON_FIGHT Combat
TextMapData_TextMapContent_DUNGEON_SUCCESS Challenge Cleared
TextMapData_TextMapContent_DUNGEON_LOSE Challenge Failed
TextMapData_TextMapContent_DUNGEON_TIMELIMIT Dungeon attempt limit reached
TextMapData_TextMapContent_TIP_CHANGE_TIME_TOO_SHORT Less than {0} min
TextMapData_TextMapContent_PlayerDieType Failure Types
TextMapData_TextMapContent_PlayerDieNone All members are down
TextMapData_TextMapContent_PlayerDieKillByMonster Beware of opponents!
TextMapData_TextMapContent_PlayerDieKillByGear Watch out for traps!
TextMapData_TextMapContent_PlayerDieFall Fell to death
TextMapData_TextMapContent_PlayerDieDrawn Drowned
TextMapData_TextMapContent_PlayerDieAbyss Fell into the abyss
TextMapData_TextMapContent_SettleShowType Dungeon Results Calculation Item Types
TextMapData_TextMapContent_SETTLE_SHOW_NONE Undefined
TextMapData_TextMapContent_SETTLE_SHOW_TIME_COST Clear Time:
TextMapData_TextMapContent_SETTLE_SHOW_OPEN_CHEST_COUNT Secret Chests Found:
TextMapData_TextMapContent_SETTLE_SHOW_KILL_MONSTER_COUNT Opponents Defeated:
TextMapData_TextMapContent_INFO_AREA_EXPLORE_UPDATED Exploration Progress +{0}
TextMapData_TextMapContent_INFO_DUNGEON_SETTLED_LEAVE_AFTER Exit in {0} sec
TextMapData_TextMapContent_WeaponType Weapon Type Values
TextMapData_TextMapContent_WEAPON_NONE Unknown Weapon
TextMapData_TextMapContent_WEAPON_SWORD_ONE_HAND Sword
TextMapData_TextMapContent_WEAPON_CROSSBOW Crossbow
TextMapData_TextMapContent_WEAPON_STAFF Staff
TextMapData_TextMapContent_WEAPON_DOUBLE_DAGGER Dual Blades
TextMapData_TextMapContent_WEAPON_KATANA Tachi
TextMapData_TextMapContent_WEAPON_SHURIKEN Shuriken
TextMapData_TextMapContent_WEAPON_STICK Rod
TextMapData_TextMapContent_WEAPON_SPEAR Pole
TextMapData_TextMapContent_WEAPON_SHIELD_SMALL Buckler
TextMapData_TextMapContent_WEAPON_CATALYST Catalyst
TextMapData_TextMapContent_WEAPON_CLAYMORE Claymore
TextMapData_TextMapContent_WEAPON_BOW Bow
TextMapData_TextMapContent_WEAPON_POLE Pole
TextMapData_TextMapContent_INFO_TEAM_CHANGE_AVATAR Cannot control the current character
TextMapData_TextMapContent_INFO_TEAM_CLOSE_TIP Exit current menu?
TextMapData_TextMapContent_INFO_TEAM_OPEN_TIP New character obtained. Check out the new character in your party?
TextMapData_TextMapContent_INFO_TEAM_CANT_OPEN_TIP Currently cannot open party menu
TextMapData_TextMapContent_INFO_TEAM_LEADER_SKILL_DISABLE Not Activated
TextMapData_TextMapContent_INFO_TEAM_LEADER_SKILL_TITLE Leader Talent:
TextMapData_TextMapContent_INFO_TEAM_LEADER_SKILL_NONE None
TextMapData_TextMapContent_INFO_TEAM_LEADER_SKILL_TIP Select a character with a Leader Talent to activate it
TextMapData_TextMapContent_INFO_TEAM_NEED_ALIVE_CHARACTER All other party members have been downed. Party must contain at least one active member.
TextMapData_TextMapContent_INFO_TEAM_NEED_ONE_CHARACTER Party must have at least one member
TextMapData_TextMapContent_EQUIP_NO_SLOT_TO_ADD Slots full!
TextMapData_TextMapContent_EQUIP_WEAPON_LEVEL_OVER_TIP The selected weapon is of a higher level. Continue?
TextMapData_TextMapContent_EQUIP_WEAPON_BREAK_OVER_TIP The selected weapon is of a higher Ascension Phase. Continue?
TextMapData_TextMapContent_EQUIP_WEAPON_QUALITY_OVER_TIP The selected weapon is of a higher quality. Continue?
TextMapData_TextMapContent_EQUIP_WEAPON_LEVEL_MAX_TO_BREAK Max level reached. Ascend to continue enhancement.
TextMapData_TextMapContent_EQUIP_WEAPON_LEVEL_MAX Max level reached
TextMapData_TextMapContent_EQUIP_WEAPON_LEVEL_NOT_ENOUGH Weapon level too low. Enhance to max level to Ascend.
TextMapData_TextMapContent_EQUIP_WEAPON_BREAK_LEVEL_MAX Max Ascension Phase reached
TextMapData_TextMapContent_EQUIP_WEAPON_BREAK_NEED Please press to select {1} weapon(s) of {0} Ascension Phase to Ascend
TextMapData_TextMapContent_EQUIP_WEAPON_AWAKEN_LEVEL_MAX Max Refinement Level reached
TextMapData_TextMapContent_EQUIP_WEAPON_LEVELUP_EXP_OVERFLOW {0} more EXP than required. Excess EXP will be lost. Proceed?
TextMapData_TextMapContent_EQUIP_RELIC_BREAK_OVER_TIP The selected Artifact is of a higher Ascension Phase. Continue?
TextMapData_TextMapContent_EQUIP_RELIC_SUBQUALITY_OVER_TIP The selected Artifact has a better secondary attribute. Continue?
TextMapData_TextMapContent_EQUIP_RELIC_SET_NAME {0}:
TextMapData_TextMapContent_EQUIP_RELIC_SET_NUM {0}-Piece Set:
TextMapData_TextMapContent_EQUIP_RELIC_LEVEL_NOT_ENOUGH Weapon level too low. Enhance to max level to Ascend.
TextMapData_TextMapContent_EQUIP_RELIC_BREAK_PROP_ADD Ascension adds a new bonus attribute
TextMapData_TextMapContent_EQUIP_RELIC_BREAK_PROP_IMPROVE Ascension upgrades a random bonus attribute
TextMapData_TextMapContent_EQUIP_RELIC_BREAK_MATERIAL_NOT_ENOUGH Insufficient {0}
TextMapData_TextMapContent_EQUIP_MAX_EXP_TIP Max EXP reached. Cannot add.
TextMapData_TextMapContent_EQUIP_NO_FOOD_TIP Select EXP materials
TextMapData_TextMapContent_EQUIP_LEVEL Lv. {0}
TextMapData_TextMapContent_EQUIP_LEVEL_WITH_MAX Lv. {0}<color=#FFFFFF9B> / {1}</color>
TextMapData_TextMapContent_EQUIP_SCREEN Filter
TextMapData_TextMapContent_EQUIP_SCREEN_WITH_NAME Filter / {0}
TextMapData_TextMapContent_EQUIP_SCREEN_ALL All
TextMapData_TextMapContent_EQUIP_LEVELUP_SUCCESS Success
TextMapData_TextMapContent_EQUIP_LEVELUP_SUPER_SUCCESS 2x EXP Enhancement
TextMapData_TextMapContent_EQUIP_LEVELUP_SUPER_GREAT_SUCCESS 5x EXP Enhancement!
TextMapData_TextMapContent_EQUIP_LEVELUP_SUCCESS_TIP +{0} (x{1}) bonus enhancement(s)!
TextMapData_TextMapContent_EQUIP_FAST_ADD_OVER_TIP Advanced equipment found among selected materials
TextMapData_TextMapContent_EQUIP_REPLACE_TIP {0} is currently equipped on {1}. Swap?
TextMapData_TextMapContent_EQUIP_FAST_ADD_NO_FOOD_TIP No consumables found
TextMapData_TextMapContent_EQUIP_AWAKEN_COUNT_USED_TIP Refinements Performed: <color=#99FF88FF>{0}</color> / {1}
TextMapData_TextMapContent_EQUIP_AWAKEN_COUNT_UNUSE Available Refinements
TextMapData_TextMapContent_EQUIP_AWAKEN_FOOD_UNSELECT No refinement materials selected
TextMapData_TextMapContent_EQUIP_AWAKEN_NEED_NOT_ENOUGH Insufficient {0}
TextMapData_TextMapContent_SORT_BY_LEVEL Level
TextMapData_TextMapContent_SORT_BY_COST Cost
TextMapData_TextMapContent_SORT_BY_QUALITY Quality
TextMapData_TextMapContent_SORT_BY_EXP Base EXP
TextMapData_TextMapContent_SORT_BY_ELEMENT Element
TextMapData_TextMapContent_INFO_MONSTER_SUPPRESS_STAGE_01 Caution! High level threat detected
TextMapData_TextMapContent_INFO_MONSTER_SUPPRESS_STAGE_02 Danger! Exceedingly high level threat detected
TextMapData_TextMapContent_TALENT_LOCK_COLOR <color=#808080FF>{0}</color>
TextMapData_TextMapContent_TALENT_UNLOCK_COLOR <color=# FFFFFFFF>{0}</color>
TextMapData_TextMapContent_TALENT_UNLOCK_NEED {0} needs to reach Lv. {1}
TextMapData_TextMapContent_TALENT_DESCRIPTION Lv. {0}: {1}
TextMapData_TextMapContent_TALENT_BIG_TYPE Starglitter Talent
TextMapData_TextMapContent_TALENT_SMALL_TYPE Stardust Talent
TextMapData_TextMapContent_TALENT_LEVEL_MAX Max Level
TextMapData_TextMapContent_TALENT_AVATAR_LEVEL_NOT_ENOUGH Level too low
TextMapData_TextMapContent_TALENT_AVATAR_BREAK_NOT_ENOUGH Traveler Ascension Phase too low
TextMapData_TextMapContent_TALENT_PRETALENT_UNLOCK Prerequisite Talent {0} is not activated
TextMapData_TextMapContent_TALENT_POINT_NOT_ENOUGH Insufficient {0}
TextMapData_TextMapContent_TALENT_POINT_SMALL_NAME Stardust
TextMapData_TextMapContent_TALENT_POINT_BIG_NAME Starglitter
TextMapData_TextMapContent_TALENT_AVATAR_LEVEL_NEED {0} Lv. {1}
TextMapData_TextMapContent_TALENT_CARD_TO_POINT_TIP Converts the item into <color=#FFFFFF> <size=26>{0}</size> </color> {1}
TextMapData_TextMapContent_TALENT_CARD_USE_NUM_LIMIT_TIP Max Character Stardust/Starglitter capacity reached
TextMapData_TextMapContent_AVATAR_TALENT_POINT_SMALL_CHANGE {0} obtained {1} Stardust
TextMapData_TextMapContent_AVATAR_TALENT_POINT_BIG_CHANGE {0} obtained {1} Starglitter
TextMapData_TextMapContent_ITEM_NOT_ENOUGH_COLOR <color=#FF5E41FF>{0}</color>
TextMapData_TextMapContent_ITEM_NEED_OF_CURRENT {0}/{1}
TextMapData_TextMapContent_INFO_BORED_CREATE_MONSTER <color=#FF5E41FF>Warning! Elite monsters have appeared!</color>
TextMapData_TextMapContent_INFO_NEW_AVATAR New Character Obtained: {0}
TextMapData_TextMapContent_INFO_NEW_ITEM Obtained: {0}
TextMapData_TextMapContent_INFO_SYSTEM_NO_PATH Cannot find the target from the current location
TextMapData_TextMapContent_INFO_AVATAR_PROMOTE_BEYOND_TEAM_COST Character will exceed Party Cost after Ascending. Please remove this party member before Ascending.
TextMapData_TextMapContent_INFO_AVATAR_PROMOTE_MATERIAL_NOT_ENOUGH Insufficient Ascension Materials
TextMapData_TextMapContent_INFO_NAME_IS_TOO_SHORT Name cannot be less than {0} characters
TextMapData_TextMapContent_INFO_NAME_IS_TOO_LONG Name cannot exceed {0} characters
TextMapData_TextMapContent_INFO_NAME_HAS_INVALID_CHAR Name cannot contain {0}
TextMapData_TextMapContent_INFO_NAME_SPACE Space
TextMapData_TextMapContent_INFO_QUEST_INTERACT_FAIL_FIGHT Quest dialogue functions disabled during combat
TextMapData_TextMapContent_EQUIP_AFFIX_LEVEL0 Lv. 1
TextMapData_TextMapContent_EQUIP_AFFIX_LEVEL1 Lv. 2
TextMapData_TextMapContent_EQUIP_AFFIX_LEVEL2 Lv. 3
TextMapData_TextMapContent_EQUIP_AFFIX_LEVEL3 Lv. 4
TextMapData_TextMapContent_EQUIP_AFFIX_LEVEL4 Lv. 5
TextMapData_TextMapContent_INFO_FOOD_BUFF {0} used. {1}{2}
TextMapData_TextMapContent_INFO_Item_Food_RecoverHP Regenerates HP over a period.
TextMapData_TextMapContent_INFO_Item_Food_RecoverInstantHP Recovers some HP immediately.
TextMapData_TextMapContent_INFO_Item_Food_Attack Increases ATK for a time.
TextMapData_TextMapContent_INFO_Item_Food_MoveSpeed Increases movement SPD for a time.
TextMapData_TextMapContent_INFO_Item_Food_Defence Increases DEF for a time.
TextMapData_TextMapContent_CONTROL_MOVE_FORWARD Move Forward
TextMapData_TextMapContent_CONTROL_MOVE_BACKWARD Move Backward
TextMapData_TextMapContent_CONTROL_MOVE_LEFT Move Left
TextMapData_TextMapContent_CONTROL_MOVE_RIGHT Move Right
TextMapData_TextMapContent_CONTROL_SKILL1 Normal Attack
TextMapData_TextMapContent_CONTROL_SKILL2 Elemental Skill
TextMapData_TextMapContent_CONTROL_SPRINT_OR_SKILL3 Sprint
TextMapData_TextMapContent_CONTROL_JUMP_OR_SKILL4 Jump
TextMapData_TextMapContent_CONTROL_SKILL5 Ultimate
TextMapData_TextMapContent_CONTROL_OPEN_BAG Open Inventory
TextMapData_TextMapContent_CONTROL_OPEN_CHARACTER Open Character Menu
TextMapData_TextMapContent_CONTROL_OPEN_MAP Open Map
TextMapData_TextMapContent_CONTROL_OPEN_PAIMEN Open Paimon Menu
TextMapData_TextMapContent_CONTROL_TOGGLE_QUEST_BOOK Open Quest Menu
TextMapData_TextMapContent_CONTROL_TO_AVATAR1 Switch Party Character 1
TextMapData_TextMapContent_CONTROL_TO_AVATAR2 Switch Party Character 2
TextMapData_TextMapContent_CONTROL_TO_AVATAR3 Switch Party Character 3
TextMapData_TextMapContent_CONTROL_TO_AVATAR4 Switch Party Character 4
TextMapData_TextMapContent_CONTROL_TO_AVATAR1_TRIGGER_SKILL Switch to Party Character 1 and use the Ultimate
TextMapData_TextMapContent_CONTROL_TO_AVATAR2_TRIGGER_SKILL Switch to Party Character 2 and use the Ultimate
TextMapData_TextMapContent_CONTROL_TO_AVATAR3_TRIGGER_SKILL Switch to Party Character 3 and use the Ultimate
TextMapData_TextMapContent_CONTROL_TO_AVATAR4_TRIGGER_SKILL Switch to Party Character 4 and use the Ultimate
TextMapData_TextMapContent_CONTROL_TOGGLE_ATTACK_MODE Switch Aiming Mode
TextMapData_TextMapContent_CONTROL_PICK_TALK Loot / Interact
TextMapData_TextMapContent_CONTROL_MOVE Move Character
TextMapData_TextMapContent_CONTROL_VIEW Rotate Camera
TextMapData_TextMapContent_CONTROL_CHANGE_AVATAR_TRIGGER Open Character Wheel
TextMapData_TextMapContent_CONTROL_ELEMENT_VIEW Press and hold to activate Elemental Sight
TextMapData_TextMapContent_CONTROL_HELP Open the hints page
TextMapData_TextMapContent_CONTROL_SLOW_MOVE Switch Walk/Run
TextMapData_TextMapContent_KeyCode_Alpha1 1
TextMapData_TextMapContent_KeyCode_Alpha2 2
TextMapData_TextMapContent_KeyCode_Alpha3 3
TextMapData_TextMapContent_KeyCode_Alpha4 4
TextMapData_TextMapContent_KeyCode_Escape Esc
TextMapData_TextMapContent_KeyCode_LeftControl Left Ctrl
TextMapData_TextMapContent_KeyCode_LeftAlt Left-Alt
TextMapData_TextMapContent_KeyCode_LeftShift Right-Shift
TextMapData_TextMapContent_KeyCode_Mouse0 LMB
TextMapData_TextMapContent_KeyCode_Mouse1 RMB
TextMapData_TextMapContent_KeyCode_Mouse2 MMB
TextMapData_TextMapContent_NEW_AVATAR_GET_TIP Obtained {0}
TextMapData_TextMapContent_EQUIP_RANK_LEVEL1
TextMapData_TextMapContent_EQUIP_RANK_LEVEL2
TextMapData_TextMapContent_EQUIP_RANK_LEVEL3
TextMapData_TextMapContent_EQUIP_RANK_LEVEL4
TextMapData_TextMapContent_EQUIP_RANK_LEVEL5
TextMapData_TextMapContent_UI_REPAIR_SKYHARP_PAGE_RESULT_ONE The Holy Lyre seems rejuvenated.
TextMapData_TextMapContent_UI_REPAIR_SKYHARP_PAGE_RESULT_TWO The Holy Lyre seems completely different from before. The Anemo power in the area are becoming agitated.
TextMapData_TextMapContent_COOK_COOK Cook
TextMapData_TextMapContent_COOK_COMPOUND Craft
TextMapData_TextMapContent_COOK_RANDOM_COOK Random
TextMapData_TextMapContent_COOK_FOOD_MEAT Guardian's Recipes
TextMapData_TextMapContent_COOK_FOOD_FRUIT Brave's Recipes
TextMapData_TextMapContent_COOK_FOOD_STAPLE Adventurer's Recipes
TextMapData_TextMapContent_COOK_FOOD_SWEET Sage's Recipes
TextMapData_TextMapContent_COOKING_PAGE_HAVE_NUM Owned: {0}
TextMapData_TextMapContent_COOKING_PAGE_COMPOUND_QUEUE_SIZE Max Queue: {0}
TextMapData_TextMapContent_COOKING_PAGE_NOT_ENOUGH_TIP Insufficient ingredients\n(find more in shops or in the wild)
TextMapData_TextMapContent_COOKING_ITEM_PROFICIENCY Proficiency: {0}/{1}
TextMapData_TextMapContent_COOKING_ITEM_COOK_NEED Ingredients
TextMapData_TextMapContent_COOKING_ITEM_COMPOUND_NEED Crafting Materials
TextMapData_TextMapContent_COOKING_ITEM_COMPOUND_TIME Crafting Time: {0:F1} min(s)
TextMapData_TextMapContent_COOKING_NEED_FIRE Light a fire first
TextMapData_TextMapContent_COOKING_QTE_ITEM_QUALITY1 Complete
TextMapData_TextMapContent_COOKING_QTE_ITEM_QUALITY2 Success
TextMapData_TextMapContent_COOKING_QTE_ITEM_QUALITY3 Perfect
TextMapData_TextMapContent_COOKING_QTE_NO_BONUS_DESC No Character Bonus
TextMapData_TextMapContent_COOKING_COMPOUND_QUEUE_MAX Queue full
TextMapData_TextMapContent_COOKING_COMPOUND_CURRENT_COUNT <color=#FFFFFFFF>{0}/{1}</color>
TextMapData_TextMapContent_COOKING_AVATAR_SELECT_CURRENT {0} <color=#FFCC33FF><size=20>/ current</size></color>
TextMapData_TextMapContent_COOK_BONUS_REPLACE A chance to obtain special dishes
TextMapData_TextMapContent_COOK_BONUS_PROFICIENCY Double Proficiency gain
TextMapData_TextMapContent_MAIL_ITEM_NOT_RECEIVE_TIP Attachments not claimed
TextMapData_TextMapContent_MAIL_CONFIRM_DELETE_TIP Confirm deletion?
TextMapData_TextMapContent_MAIL_CONFIRM_DELETE_IMPORTANCE_TIP Priority mail found. Confirm deletion?
TextMapData_TextMapContent_MAIL_DETAIL_SENDER Sender: {0}
TextMapData_TextMapContent_MAIL_DETAIL_DATE Time/Date: {0}
TextMapData_TextMapContent_MAIL_MAX_NUM_TIP The mailbox only retains the newest 1000 mail items.\nMail items with no attachments or claimed attachments will be deleted first when the maximum mail count is exceeded.
TextMapData_TextMapContent_MAIL_NO_ITEM_GET_ALL_TIP Rewards from all your mail items have already been claimed.
TextMapData_TextMapContent_MAIL_OVER_TIME_SECOND Just now
TextMapData_TextMapContent_MAIL_OVER_TIME_MINUTE {0} min
TextMapData_TextMapContent_MAIL_OVER_TIME_HOUR {0} hr
TextMapData_TextMapContent_MAIL_OVER_TIME_DAY {0} d
TextMapData_TextMapContent_MAIL_EXPIRE_TIME_DAY Expires in {0} day(s)
TextMapData_TextMapContent_ITEM_TIP_PLAYER_LEVEL_ITEM Requires Adventure Rank {0}
TextMapData_TextMapContent_ITEM_TIP_PLAYER_LEVEL_EQUIP Requires Adventure Rank {0}
TextMapData_TextMapContent_EQUIP_CHANGE_TIP_PLAYER_LEVEL Requires Adventure Rank {0}
TextMapData_TextMapContent_EQUIP_PLAYER_LEVEL_NOT_ENOUGH_TIP Required Adventure Rank not yet reached. Cannot equip.
TextMapData_TextMapContent_ITEM_PLAYER_LEVEL_NOT_ENOUGH_TIP Adventure Rank too low. Cannot be used.
TextMapData_TextMapContent_ITEM_SLOT_COUNT_DOWN_SECOND {0} sec
TextMapData_TextMapContent_ITEM_SLOT_COUNT_DOWN_MINUTE {0} min
TextMapData_TextMapContent_ITEM_SLOT_COUNT_DOWN_HOUR {0} hr
TextMapData_TextMapContent_ITEM_GOT_DIALOG_REASON_MAIL Attachment
TextMapData_TextMapContent_FETCH_BUTTON_HINT {0} completed
TextMapData_TextMapContent_COUNT_SELECT_DIALOG_COMPOUND Select the amount to craft
TextMapData_TextMapContent_PLAYER_MAX_STAMINA_CHANGE Max stamina increased from {0} to {1}
TextMapData_TextMapContent_OPEN_STATE_AVATAR_PROMOTE Character Ascension
TextMapData_TextMapContent_OPEN_STATE_AVATAR_TALENT Character Talent
TextMapData_TextMapContent_OPEN_STATE_WEAPON_PROMOTE Weapon Ascension
TextMapData_TextMapContent_OPEN_STATE_WEAPON_AWAKEN Weapon Refinement
TextMapData_TextMapContent_OPEN_STATE_WEAPON_UPGRADE Weapon Enhancement
TextMapData_TextMapContent_OPEN_STATE_RELIQUARY_PROMOTE Artifact Ascension
TextMapData_TextMapContent_OPEN_STATE_RELIQUARY_UPGRADE Artifact Enhancement
TextMapData_TextMapContent_OPEN_STATE_CHANGE_TIP_OPEN {0} unlocked
TextMapData_TextMapContent_OPEN_STATE_CLOSE_TIP Not yet available
TextMapData_TextMapContent_OPEN_STATE_CLOSE_TIP_LEVEL Req: Adventure Rank {0}
TextMapData_TextMapContent_OPEN_STATE_CLOSE_TIP_QUEST Req: {0} quest completion
TextMapData_TextMapContent_PAGE_TITLE_SEPARATOR {0} /
TextMapData_TextMapContent_COST_TEXT_MAP_VALUE Cost
TextMapData_TextMapContent_ITEM_NOT_ENOUGH_COMMON_TIP Insufficient {0}
TextMapData_TextMapContent_PROP_CHANGE_ADD_TIP {0} increased by {1}
TextMapData_TextMapContent_PROP_CHANGE_REDUCE_TIP {0} decreased by {1}
TextMapData_TextMapContent_DUNGEON_MUTIPLAYER_HOST_DIALOG_TIP Currently in multiplayer mode. Entering a single player dungeon disconnects you from other players. Continue?
TextMapData_TextMapContent_DUNGEON_MUTIPLAYER_HOST_OK_BUTTON Disconnect
TextMapData_TextMapContent_DUNGEON_MUTIPLAYER_HOST_CANCEL_BUTTON Cancel
TextMapData_TextMapContent_RET_JOIN_OTHER_WAIT Starting Multiplayer. Please wait...
TextMapData_TextMapContent_GENERAL_PROMPT_DIALOG_NEW_MAIL_TIP New Mail
TextMapData_TextMapContent_REWARD_ITEM_GOT_TIP {0} <color=#FFFFFF80><size=14>×</size></color> {1}
TextMapData_TextMapContent_SHOP_ITEM_REFRESH_FORMAT yyyy/MM/dd HH:mm
TextMapData_TextMapContent_COMMON_ITEM_COUNT_FORMAT {0} × {1}
TextMapData_TextMapContent_QUEST_DIALOG_SELECT_PLAYER_LEVEL_NEED Requires Adventure Rank {0}
TextMapData_TextMapContent_QUEST_DIALOG_DETAIL_PLAYER_LEVEL_NEED Available from Adventure Rank {0}
TextMapData_TextMapContent_CHAPTER_COMPLETE_DIALOG_TITLE {0} complete
TextMapData_TextMapContent_CHAPTER_NOTICE_DIALOG_TITLE {0} {1}\nAvailable from <color=#FFFFFFFF>Adventure Rank{2}</color>
TextMapData_TextMapContent_LOADING_DIALOG_TIPS Test version. Not indicative of final product.
TextMapData_TextMapContent_LANGUAGE_NAME_SC 简体中文
TextMapData_TextMapContent_LANGUAGE_NAME_TC 繁體中文
TextMapData_TextMapContent_LANGUAGE_NAME_EN English
TextMapData_TextMapContent_LANGUAGE_NAME_FR Français
TextMapData_TextMapContent_LANGUAGE_NAME_DE Deutsch
TextMapData_TextMapContent_LANGUAGE_NAME_ES Español
TextMapData_TextMapContent_LANGUAGE_NAME_PT Português
TextMapData_TextMapContent_LANGUAGE_NAME_RU Русский язык
TextMapData_TextMapContent_LANGUAGE_NAME_JP 日本語
TextMapData_TextMapContent_LANGUAGE_NAME_KR 한국어
TextMapData_TextMapContent_LANGUAGE_NAME_TH ภาษาไทย
TextMapData_TextMapContent_LANGUAGE_NAME_VN Tiếng Việt
TextMapData_TextMapContent_LANGUAGE_NAME_ID Bahasa Indonesia
TextMapData_TextMapContent_SHOP_TYPE_PAIMON CB Shop
TextMapData_TextMapContent_SHOP_TYPE_CITY Souvenir Shop
TextMapData_TextMapContent_SHOP_TYPE_BLACKSMITH Blacksmith
TextMapData_TextMapContent_SHOP_TYPE_GROCERY Grocery Store
TextMapData_TextMapContent_SHOP_TYPE_FOOD Restaurant
TextMapRetData_TextMapContent_RET_FAIL Fail
TextMapRetData_TextMapContent_RET_SVR_ERROR Internal server error
TextMapRetData_TextMapContent_RET_UNKNOWN_ERROR Unknown error
TextMapRetData_TextMapContent_RET_FREQUENT Request too frequent
TextMapRetData_TextMapContent_RET_STOP_REGISTER Your account is not granted beta access. Game entry denied.
TextMapRetData_TextMapContent_RET_STOP_SERVER Under maintenance
TextMapRetData_TextMapContent_RET_ACCOUNT_VEIRFY_ERROR Account authentication failed
TextMapRetData_TextMapContent_RET_ACCOUNT_FREEZE Account suspended
TextMapRetData_TextMapContent_RET_REPEAT_LOGIN Duplicate login detected
TextMapRetData_TextMapContent_RET_CLIENT_VERSION_ERROR Client version error
TextMapRetData_TextMapContent_RET_TOKEN_ERROR Token error
TextMapRetData_TextMapContent_RET_ACCOUNT_NOT_EXIST Account does not exist
TextMapRetData_TextMapContent_RET_WAIT_OTHER_LOGIN Awaiting the other device to log in
TextMapRetData_TextMapContent_RET_ANOTHER_LOGIN Interrupted by another login process
TextMapRetData_TextMapContent_RET_CLIENT_FORCE_UPDATE Client version outdated
TextMapRetData_TextMapContent_RET_BLACK_UID Your account has been suspended. Cannot play Genshin Impact.
TextMapRetData_TextMapContent_RET_LOGIN_DB_FAIL Failed to read database
TextMapRetData_TextMapContent_RET_LOGIN_INIT_FAIL Failed to initialize data
TextMapRetData_TextMapContent_RET_LOGIN_MAX_PLAYER Server busy. Try again later.
TextMapRetData_TextMapContent_RET_AVATAR_IN_CD Character-switching in cooldown
TextMapRetData_TextMapContent_RET_AVATAR_NOT_ALIVE Character is downed
TextMapRetData_TextMapContent_RET_AVATAR_NOT_ON_SCENE Character not in map
TextMapRetData_TextMapContent_RET_CAN_NOT_FIND_AVATAR Character not found
TextMapRetData_TextMapContent_RET_CAN_NOT_DEL_CUR_AVATAR Cannot delete the current character
TextMapRetData_TextMapContent_RET_DUPLICATE_AVATAR Duplicate character
TextMapRetData_TextMapContent_RET_AVATAR_IS_SAME_ONE Target character is the same as the current character
TextMapRetData_TextMapContent_RET_AVATAR_LEVEL_LESS_THAN Character level too low
TextMapRetData_TextMapContent_RET_AVATAR_CAN_NOT_CHANGE_ELEMENT Cannot change the character's elemental type
TextMapRetData_TextMapContent_RET_AVATAR_BREAK_LEVEL_LESS_THAN Traveler Ascension Phase too low
TextMapRetData_TextMapContent_RET_AVATAR_ON_MAX_BREAK_LEVEL Character at Max Ascension Phase
TextMapRetData_TextMapContent_RET_AVATAR_ID_ALREADY_EXIST Character with the same ID already exists
TextMapRetData_TextMapContent_RET_AVATAR_NOT_DEAD Character is not downed
TextMapRetData_TextMapContent_RET_AVATAR_IS_REVIVING Character is reviving
TextMapRetData_TextMapContent_RET_AVATAR_ID_ERROR Character ID error
TextMapRetData_TextMapContent_RET_REPEAT_SET_PLAYER_BORN_DATA Player's birth data cannot be changed
TextMapRetData_TextMapContent_RET_CAN_NOT_FIND_TEAM Party not found
TextMapRetData_TextMapContent_RET_CAN_NOT_FIND_CUR_TEAM Current party not found
TextMapRetData_TextMapContent_RET_AVATAR_NOT_EXIST_IN_TEAM Character not currently in party
TextMapRetData_TextMapContent_RET_CAN_NOT_REMOVE_CUR_AVATAR_FROM_TEAM Cannot remove character from the current party
TextMapRetData_TextMapContent_RET_CAN_NOT_USE_REVIVE_ITEM_FOR_CUR_AVATAR Cannot use Revival Items on deployed characters
TextMapRetData_TextMapContent_RET_TEAM_COST_EXCEED_LIMIT Party Cost exceeded
TextMapRetData_TextMapContent_RET_NICKNAME_UTF8_ERROR Nickname is not in valid UTF-8 characters
TextMapRetData_TextMapContent_RET_NICKNAME_TOO_LONG Nickname too long
TextMapRetData_TextMapContent_RET_NICKNAME_WORD_ILLEGAL Nickname contains illegal characters
TextMapRetData_TextMapContent_RET_OPEN_STATE_NOT_OPEN Function not yet available
TextMapRetData_TextMapContent_RET_NPC_NOT_EXIST NPC does not exist
TextMapRetData_TextMapContent_RET_NPC_TOO_FAR Too far away from the NPC
TextMapRetData_TextMapContent_RET_NOT_CURRENT_TALK Not the current dialogue
TextMapRetData_TextMapContent_RET_NPC_CREATE_FAIL Failed to move NPC
TextMapRetData_TextMapContent_RET_NPC_MOVE_FAIL Failed to create NPC
TextMapRetData_TextMapContent_RET_QUEST_NOT_EXIST Quest does not exist
TextMapRetData_TextMapContent_RET_QUEST_IS_FAIL Quest failed
TextMapRetData_TextMapContent_RET_QUEST_CONTENT_ERROR Quest contents error
TextMapRetData_TextMapContent_RET_POINT_NOT_UNLOCKED Teleport Waypoint not yet unlocked
TextMapRetData_TextMapContent_RET_POINT_TOO_FAR Too far away from the Teleport Waypoint
TextMapRetData_TextMapContent_RET_POINT_ALREAY_UNLOCKED Teleport Waypoint unlocked
TextMapRetData_TextMapContent_RET_ENTITY_NOT_EXIST
TextMapRetData_TextMapContent_RET_ENTER_SCENE_FAIL Failed to enter the scene
TextMapRetData_TextMapContent_RET_PLAYER_IS_ENTER_SCENE Entering scene
TextMapRetData_TextMapContent_RET_AREA_MAX_LEVEL Max Area Level reached
TextMapRetData_TextMapContent_RET_AREA_LOCKED Area locked
TextMapRetData_TextMapContent_RET_ITEM_NOT_EXIST Item does not exist
TextMapRetData_TextMapContent_RET_PACK_EXCEED_MAX_WEIGHT Max Inventory load exceeded
TextMapRetData_TextMapContent_RET_ITEM_NOT_DROPABLE Cannot discard item
TextMapRetData_TextMapContent_RET_ITEM_NOT_USABLE Cannot use item
TextMapRetData_TextMapContent_RET_ITEM_INVALID_USE_COUNT Invalid item amount to use
TextMapRetData_TextMapContent_RET_ITEM_INVALID_DROP_COUNT Invalid item amount to discard
TextMapRetData_TextMapContent_RET_ITEM_ALREADY_EXIST Item already exists
TextMapRetData_TextMapContent_RET_ITEM_IN_COOLDOWN Item in cooldown
TextMapRetData_TextMapContent_RET_ITEM_COUNT_NOT_ENOUGH Insufficient items
TextMapRetData_TextMapContent_RET_ITEM_INVALID_TARGET Invalid target
TextMapRetData_TextMapContent_RET_RECIPE_NOT_EXIST Recipe does not exist
TextMapRetData_TextMapContent_RET_RECIPE_LOCKED Recipe not yet unlocked
TextMapRetData_TextMapContent_RET_RECIPE_UNLOCKED Recipe unlocked
TextMapRetData_TextMapContent_RET_COMPOUND_QUEUE_FULL Crafting Queue full
TextMapRetData_TextMapContent_RET_COMPOUND_NOT_FINISH Crafting not yet complete
TextMapRetData_TextMapContent_RET_MAIL_ITEM_NOT_GET Attachments not claimed
TextMapRetData_TextMapContent_RET_ITEM_EXCEED_LIMIT Exceeding max item use amount
TextMapRetData_TextMapContent_RET_AVATAR_CAN_NOT_USE Character not acquired. Cannot use item.
TextMapRetData_TextMapContent_RET_ITEM_NEED_PLAYER_LEVEL Adventure Rank too low. Cannot use.
TextMapRetData_TextMapContent_RET_RECIPE_NOT_AUTO_QTE Max proficiency not reached. Cannot auto-cook.
TextMapRetData_TextMapContent_RET_COMPOUND_BUSY_QUEUE No avaliable queue for crafting
TextMapRetData_TextMapContent_RET_EQUIP_LEVEL_HIGHER Item requirement level exceeds character level
TextMapRetData_TextMapContent_RET_EQUIP_CAN_NOT_WAKE_OFF_WEAPON Cannot remove weapon
TextMapRetData_TextMapContent_RET_EQUIP_HAS_BEEN_WEARED Already equipped
TextMapRetData_TextMapContent_RET_EQUIP_WEARED_CANNOT_DROP Equipped. Cannot discard.
TextMapRetData_TextMapContent_RET_GOODS_NOT_EXIST Merchandise does not exist
TextMapRetData_TextMapContent_RET_GOODS_MATERIAL_NOT_ENOUGH Insufficient materials
TextMapRetData_TextMapContent_RET_GADGET_NOT_EXIST Object does not exist
TextMapRetData_TextMapContent_RET_GADGET_NOT_INTERACTIVE Cannot interact with the object
TextMapRetData_TextMapContent_RET_GADGET_NOT_GATHERABLE Object cannot be collected
TextMapRetData_TextMapContent_RET_CHEST_IS_LOCKED Chest locked
TextMapRetData_TextMapContent_RET_GADGET_CREATE_FAIL Failed to create object
TextMapRetData_TextMapContent_RET_WORKTOP_OPTION_NOT_EXIST Console option does not exist
TextMapRetData_TextMapContent_RET_TALENT_ALREAY_UNLOCKED Talent unlocked
TextMapRetData_TextMapContent_RET_PREV_TALENT_NOT_UNLOCKED Prerequisite Talent has not yet been unlocked
TextMapRetData_TextMapContent_RET_BIG_TALENT_POINT_NOT_ENOUGH Insufficient Starglitter
TextMapRetData_TextMapContent_RET_SMALL_TALENT_POINT_NOT_ENOUGH Insufficient Stardust
TextMapRetData_TextMapContent_RET_NEED_MORE_SCOIN Insufficient Mora
TextMapRetData_TextMapContent_RET_SKILL_DEPOT_NOT_FOUND Skill Depot not found
TextMapRetData_TextMapContent_RET_HCOIN_NOT_ENOUGH Insufficient Primogems
TextMapRetData_TextMapContent_RET_SCOIN_NOT_ENOUGH Insufficient Mora
TextMapRetData_TextMapContent_RET_HCOIN_EXCEED_LIMIT Primogem exceeds maximum limit
TextMapRetData_TextMapContent_RET_SCOIN_EXCEED_LIMIT Mora exceeds maximum limit
TextMapRetData_TextMapContent_RET_MAIL_EXPIRED Expired mails cannot be claimed and will be deleted
TextMapRetData_TextMapContent_RET_CANDIDATE_SKILL_DEPOT_ID_NOT_FIND Candidate Skill Depot not found
TextMapRetData_TextMapContent_RET_SKILL_DEPOT_IS_THE_SAME Duplicate Skill Depot ID
TextMapRetData_TextMapContent_RET_MONSTER_NOT_EXIST Monster does not exist
TextMapRetData_TextMapContent_RET_MONSTER_CREATE_FAIL Failed to create monster
TextMapRetData_TextMapContent_RET_DUNGEON_ENTER_FAIL Failed to enter Dungeon
TextMapRetData_TextMapContent_RET_DUNGEON_QUIT_FAIL Failed to exit Dungeon
TextMapRetData_TextMapContent_RET_DUNGEON_ENTER_EXCEED_DAY_COUNT Max daily dungeon challenge attempts reached
TextMapRetData_TextMapContent_RET_DUNGEON_REVIVE_EXCEED_MAX_COUNT Max dungeon revives reached
TextMapRetData_TextMapContent_RET_DUNGEON_REVIVE_FAIL Failed to revive in Dungeon
TextMapRetData_TextMapContent_RET_DUNGEON_NOT_SUCCEED Dungeon failed
TextMapRetData_TextMapContent_RET_DUNGEON_CAN_NOT_CANCEL Dungeon cannot be canceled
TextMapRetData_TextMapContent_RET_MP_NOT_IN_MY_WORLD You are in another player's world. Action not permitted.
TextMapRetData_TextMapContent_RET_MP_IN_MP_MODE You are in multiplayer mode. Action not permitted.
TextMapRetData_TextMapContent_RET_MP_SCENE_IS_FULL Max multiplayer player count reached. Cannot join.
TextMapRetData_TextMapContent_RET_MP_MODE_NOT_AVAILABLE Target player cannot initiate multiplayer mode
TextMapRetData_TextMapContent_RET_MP_PLAYER_NOT_ENTERABLE Player cannot join
TextMapRetData_TextMapContent_RET_MP_QUEST_BLOCK_MP Designated quest not complete. Cannot enter another player's world.
TextMapRetData_TextMapContent_RET_MP_IN_ROOM_SCENE Cannot join another player's session while indoors.
TextMapRetData_TextMapContent_RET_MAIL_PARA_ERR Mail request format error
TextMapRetData_TextMapContent_RET_MAIL_MAX_NUM Mailbox full
TextMapRetData_TextMapContent_RET_MAIL_ITEM_NUM_EXCEED Mail attachments full
TextMapRetData_TextMapContent_RET_MAIL_TITLE_LEN_EXCEED Mail subject length exceeds maximum limit
TextMapRetData_TextMapContent_RET_MAIL_CONTENT_LEN_EXCEED Mail content exceeds maximum limit
TextMapRetData_TextMapContent_RET_MAIL_SENDER_LEN_EXCEED Mail sender length exceeds maximum limit
TextMapMsgData_TextMapContent_MSG_UNKNOWN Unknown error
TextMapMsgData_TextMapContent_ENET_TIMEOUT Connection timed out
TextMapMsgData_TextMapContent_ENET_SERVER_RELOGIN Account has logged in from another device
TextMapMsgData_TextMapContent_ENET_SERVER_KICK Disconnected
TextMapMsgData_TextMapContent_ENET_SERVER_SHUTDOWN Server restarting...
TextMapMsgData_TextMapContent_ENET_NOT_FOUND_SESSION No server connection
TextMapMsgData_TextMapContent_ENET_LOGIN_UNFINISHED Login incomplete
TextMapMsgData_TextMapContent_ENET_PACKET_FREQ_TOO_HIGH Data communication frequency too high. Disconnected.
TextMapMsgData_TextMapContent_ENET_PING_TIMEOUT Server ping timed out
TextMapMsgData_TextMapContent_ENET_TRANFER_FAILED Failed to transfer. Reconnecting to client.
TextMapMsgData_TextMapContent_ENET_QUIT_MP Quitting MP. Reconnecting from disconnection.
TextMapMsgData_TextMapContent_MSG_BLOCK_REFRESH_COUNTDOWN Monsters are about to respawn
TextMapMsgData_TextMapContent_MSG_AVATAR_REVIVE_BY_STATUE {0} received the Statue's Blessing and has been revived
1 ID 文本
2 TextMapData_TextMapContent_FightPropType Combat Attribute Values
3 TextMapData_TextMapContent_FIGHT_PROP_BASE_HP HP
4 TextMapData_TextMapContent_FIGHT_PROP_HP HP
5 TextMapData_TextMapContent_FIGHT_PROP_HP_PERCENT HP Bonus
6 TextMapData_TextMapContent_FIGHT_PROP_BASE_ATTACK ATK
7 TextMapData_TextMapContent_FIGHT_PROP_ATTACK ATK
8 TextMapData_TextMapContent_FIGHT_PROP_ATTACK_PERCENT ATK Bonus
9 TextMapData_TextMapContent_FIGHT_PROP_BASE_DEFENSE DEF
10 TextMapData_TextMapContent_FIGHT_PROP_DEFENSE DEF
11 TextMapData_TextMapContent_FIGHT_PROP_DEFENSE_PERCENT DEF Bonus
12 TextMapData_TextMapContent_FIGHT_PROP_BASE_SPEED Movement SPD
13 TextMapData_TextMapContent_FIGHT_PROP_SPEED_PERCENT Movement SPD
14 TextMapData_TextMapContent_FIGHT_PROP_CRITICAL CRIT Rate
15 TextMapData_TextMapContent_FIGHT_PROP_ANTI_CRITICAL CRIT RES
16 TextMapData_TextMapContent_FIGHT_PROP_CRITICAL_HURT CRIT DMG
17 TextMapData_TextMapContent_FIGHT_PROP_CHARGE_EFFICIENCY Energy Recharge
18 TextMapData_TextMapContent_FIGHT_PROP_ADD_HURT DMG Boost
19 TextMapData_TextMapContent_FIGHT_PROP_SUB_HURT DMG Reduction
20 TextMapData_TextMapContent_FIGHT_PROP_HEAL_ADD Healing Bonus
21 TextMapData_TextMapContent_FIGHT_PROP_HEALED_ADD Incoming Healing Bonus
22 TextMapData_TextMapContent_FIGHT_PROP_FIRE_ADD_HURT Pyro DMG Bonus
23 TextMapData_TextMapContent_FIGHT_PROP_FIRE_SUB_HURT Pyro RES
24 TextMapData_TextMapContent_FIGHT_PROP_WATER_ADD_HURT Hydro DMG Bonus
25 TextMapData_TextMapContent_FIGHT_PROP_WATER_SUB_HURT Hydro RES
26 TextMapData_TextMapContent_FIGHT_PROP_GRASS_ADD_HURT Dendro DMG Bonus
27 TextMapData_TextMapContent_FIGHT_PROP_GRASS_SUB_HURT Dendro RES
28 TextMapData_TextMapContent_FIGHT_PROP_ELEC_ADD_HURT Electro DMG Bonus
29 TextMapData_TextMapContent_FIGHT_PROP_ELEC_SUB_HURT Electro RES
30 TextMapData_TextMapContent_FIGHT_PROP_ICE_ADD_HURT Cryo DMG Bonus
31 TextMapData_TextMapContent_FIGHT_PROP_ICE_SUB_HURT Cryo RES
32 TextMapData_TextMapContent_FIGHT_PROP_WIND_ADD_HURT Anemo DMG Bonus
33 TextMapData_TextMapContent_FIGHT_PROP_WIND_SUB_HURT Anemo RES
34 TextMapData_TextMapContent_FIGHT_PROP_ROCK_ADD_HURT Geo DMG Bonus
35 TextMapData_TextMapContent_FIGHT_PROP_ROCK_SUB_HURT Geo RES
36 TextMapData_TextMapContent_FIGHT_PROP_EFFECT_HIT Hit
37 TextMapData_TextMapContent_FIGHT_PROP_EFFECT_RESIST Resisted
38 TextMapData_TextMapContent_FIGHT_PROP_FREEZE_SHORTEN Frozen Duration Reduction
39 TextMapData_TextMapContent_FIGHT_PROP_TORPOR_SHORTEN Paralyzed Duration Reduction
40 TextMapData_TextMapContent_FIGHT_PROP_DIZZY_SHORTEN Stunned Duration Reduction
41 TextMapData_TextMapContent_FIGHT_PROP_MAX_HP Max HP
42 TextMapData_TextMapContent_FIGHT_PROP_CUR_ATTACK ATK
43 TextMapData_TextMapContent_FIGHT_PROP_CUR_DEFENSE DEF
44 TextMapData_TextMapContent_FIGHT_PROP_CUR_SPEED Movement SPD
45 TextMapData_TextMapContent_FIGHT_PROP_CUR_HP HP
46 TextMapData_TextMapContent_PROP_MAX_STAMINA Max Stamina
47 TextMapData_TextMapContent_PROP_TEAM_COST Cost
48 TextMapData_TextMapContent_FIGHT_REACTION_BURNING Burning
49 TextMapData_TextMapContent_FIGHT_REACTION_WET Wet
50 TextMapData_TextMapContent_FIGHT_REACTION_STEAM Vaporize
51 TextMapData_TextMapContent_FIGHT_REACTION_GRASS Grow
52 TextMapData_TextMapContent_FIGHT_REACTION_SHOCK Electro-Charged
53 TextMapData_TextMapContent_FIGHT_REACTION_FROZEN Frozen
54 TextMapData_TextMapContent_FIGHT_REACTION_EXPLODE Overcharged
55 TextMapData_TextMapContent_FIGHT_REACTION_MELT Melt
56 TextMapData_TextMapContent_FIGHT_REACTION_SWIRL Swirl
57 TextMapData_TextMapContent_FIGHT_REACTION_SUPERCONDUCTOR Superconduct
58 TextMapData_TextMapContent_EquipType Equipment Type Values
59 TextMapData_TextMapContent_EQUIP_BRACER Flower of Life
60 TextMapData_TextMapContent_EQUIP_DRESS Circlet of Logos
61 TextMapData_TextMapContent_EQUIP_SHOES Sands of Eon
62 TextMapData_TextMapContent_EQUIP_RING Goblet of Eonothem
63 TextMapData_TextMapContent_EQUIP_NECKLACE Plume of Death
64 TextMapData_TextMapContent_Topic_LvUp Level Up!
65 TextMapData_TextMapContent_Hint_CanNotTakeOffWeapon Cannot remove weapon
66 TextMapData_TextMapContent_Hint_NotEnoughLevel Level too low
67 TextMapData_TextMapContent_INFO_DANGER_AROUND Still in danger!
68 TextMapData_TextMapContent_INFO_TRANSPOINT_GET Teleport Waypoint unlocked
69 TextMapData_TextMapContent_INFO_DUNGEON_WAY_POINT_GET Already connected to Door of Resurrection
70 TextMapData_TextMapContent_INFO_AVATAR_DIE Cannot switch to a downed character
71 TextMapData_TextMapContent_INFO_AVATAR_CHANGE_CD Character-switching in cooldown
72 TextMapData_TextMapContent_INFO_AVATAR_CHANGE_LEVEL_FORBIDDEN Target abnormal
73 TextMapData_TextMapContent_INFO_AVATAR_CHANGE_IN_PROCESS Cannot switch character while casting
74 TextMapData_TextMapContent_INFO_AVATAR_CHANGE_FAIL_AIM Cannot switch character while aiming
75 TextMapData_TextMapContent_INFO_AVATAR_CHANGE_FAIL_CLIMB Cannot switch character while climbing
76 TextMapData_TextMapContent_INFO_AVATAR_CHANGE_FAIL_FLY Cannot switch character while gliding
77 TextMapData_TextMapContent_INFO_AVATAR_CHANGE_FAIL_JUMP Cannot switch character while jumping
78 TextMapData_TextMapContent_INFO_AVATAR_CHANGE_FAIL_LADDER Cannot switch character while climbing
79 TextMapData_TextMapContent_INFO_AVATAR_CHANGE_FAIL_SWIM Cannot switch character while swimming
80 TextMapData_TextMapContent_INFO_AVATAR_CHANGE_FAIL_DEAD Cannot switch character while downed
81 TextMapData_TextMapContent_INFO_AVATAR_CHANGE_FAIL_PERFORM Cannot switch character while sitting
82 TextMapData_TextMapContent_INFO_AVATAR_CHANGE_LEVEL_TARGETAVATAR Cannot switch to target character
83 TextMapData_TextMapContent_INFO_PLAYER_RECONNECT Reconnecting to server...
84 TextMapData_TextMapContent_INFO_PLAYER_QUIE_MULTIPLAYER Leave Multiplayer Mode
85 TextMapData_TextMapContent_INFO_AVATAR_TRANSPORT_DUNGEON_TITLE Leave Dungeon
86 TextMapData_TextMapContent_INFO_AVATAR_TRANSPORT_DUNGEON_DESC <size=36>Teleporting now will make you leave the dungeon. Continue? </size>\n\n<size=24>All uncollected items will be lost.</size>
87 TextMapData_TextMapContent_INFO_AVATAR_TRANSPORT_DUNGEON_CANCEL Stay
88 TextMapData_TextMapContent_INFO_AVATAR_TRANSPORT_DUNGEON_OK Teleport
89 TextMapData_TextMapContent_INFO_CAN_NOT_USE_TRANSPOINT Cannot teleport in Mondstadt's current state
90 TextMapData_TextMapContent_INFO_TRANSPOINT_NOT_UNLOCKED Not yet unlocked
91 TextMapData_TextMapContent_INFO_AREA_LEVEL_TOO_HIGH Highly dangerous
92 TextMapData_TextMapContent_INFO_GET_TRIAL_AVATAR
93 TextMapData_TextMapContent_INFO_PLAYER_EXP_ADD <color=#37FFFFFF>Adventure EXP +{0}</color>
94 TextMapData_TextMapContent_INFO_PLAYER_LEVEL_ADD Adventure Rank increased to {0}
95 TextMapData_TextMapContent_INFO_MALE_PRONOUN_HE He
96 TextMapData_TextMapContent_INFO_FEMALE_PRONOUN_SHE She
97 TextMapData_TextMapContent_INFO_MALE_PRONOUN_BROTHER Brother
98 TextMapData_TextMapContent_INFO_FEMALE_PRONOUN_SISTER Sister
99 TextMapData_TextMapContent_INFO_MALE_PRONOUN_BOY Boy
100 TextMapData_TextMapContent_INFO_FEMALE_PRONOUN_GIRL Girl
101 TextMapData_TextMapContent_INFO_PLAYER_DEFAULT_NAME
102 TextMapData_TextMapContent_INFO_CHANGE_AVATAR_COST_OVER Character cost exceeds party cost limit. Please select another character.
103 TextMapData_TextMapContent_INFO_CHANGE_WEAPON_COST_OVER Weapon cost exceeds party cost limit. Please select another weapon.
104 TextMapData_TextMapContent_INFO_WEAPON_BREAK_COST_OVER Party cost will exceed limit after Ascending. Please remove weapon first before Ascending.
105 TextMapData_TextMapContent_INFO_SUPPORT_SECOND Additional Support:
106 TextMapData_TextMapContent_INFO_ITEM_NOT_EXIST Object does not exist
107 TextMapData_TextMapContent_INFO_ITEM_NOT_INTERACT Cannot interact with the object
108 TextMapData_TextMapContent_INFO_ITEM_NOT_GATHER Object cannot be collected
109 TextMapData_TextMapContent_INFO_ITEM_ONLY_USEABLE_FOR_ALIVE_AVATAR Object cannot be used on a downed character
110 TextMapData_TextMapContent_INFO_ITEM_ONLY_USEABLE_FOR_DEAD_AVATAR Object can only be used on a downed character
111 TextMapData_TextMapContent_INFO_BAG_FULL Inventory full
112 TextMapData_TextMapContent_INFO_INTERACTION_FAIL_FOCUS Cannot converse while aiming
113 TextMapData_TextMapContent_INFO_ELITE_DEFENCE
114 TextMapData_TextMapContent_INFO_NOTICE_ADD_HP HP already full. Still use?
115 TextMapData_TextMapContent_SHOP_EXCHANGE_BUTTON Purchase
116 TextMapData_TextMapContent_SHOP_LIMITED_PURCHASE Remaining: {0}
117 TextMapData_TextMapContent_SHOP_SOLD_OUT <color=#FF5E41FF>Sold out</color>
118 TextMapData_TextMapContent_SHOP_FRESH_TIME Refresh Time: {0}
119 TextMapData_TextMapContent_BAG_DROP_BUTTON Discard
120 TextMapData_TextMapContent_BAG_USE_BUTTON Use
121 TextMapData_TextMapContent_BAG_DETAIL_BUTTON Details
122 TextMapData_TextMapContent_ITEM_CONSUME Consumables
123 TextMapData_TextMapContent_ITEM_FOOD Food
124 TextMapData_TextMapContent_ITEM_QUEST Quest
125 TextMapData_TextMapContent_ITEM_EQUIP Artifacts
126 TextMapData_TextMapContent_ITEM_MATERIAL Material
127 TextMapData_TextMapContent_ITEM_EXP_FRUIT Material
128 TextMapData_TextMapContent_ITEM_WEAPON Weapon
129 TextMapData_TextMapContent_ITEM_AVATAR Character
130 TextMapData_TextMapContent_QUEST_NEW New Quest
131 TextMapData_TextMapContent_QUEST_REPLACE Quest Changed
132 TextMapData_TextMapContent_QUEST_COMPLETE Quest Completed
133 TextMapData_TextMapContent_QUEST_FAIL Quest Failed
134 TextMapData_TextMapContent_QUEST_REMIND Quest Hint
135 TextMapData_TextMapContent_Player_Default_Name Traveler
136 TextMapData_TextMapContent_ElementType Elemental Type Values
137 TextMapData_TextMapContent_None N/A
138 TextMapData_TextMapContent_Fire Pyro
139 TextMapData_TextMapContent_Water Hydro
140 TextMapData_TextMapContent_Grass Dendro
141 TextMapData_TextMapContent_Electric Electro
142 TextMapData_TextMapContent_Wind Anemo
143 TextMapData_TextMapContent_Ice Cryo
144 TextMapData_TextMapContent_Rock Geo
145 TextMapData_TextMapContent_TIP_SKIP_CUTSCENE Skip cutscene?
146 TextMapData_TextMapContent_DUNGEON_PLOT Story
147 TextMapData_TextMapContent_DUNGEON_FIGHT Combat
148 TextMapData_TextMapContent_DUNGEON_SUCCESS Challenge Cleared
149 TextMapData_TextMapContent_DUNGEON_LOSE Challenge Failed
150 TextMapData_TextMapContent_DUNGEON_TIMELIMIT Dungeon attempt limit reached
151 TextMapData_TextMapContent_TIP_CHANGE_TIME_TOO_SHORT Less than {0} min
152 TextMapData_TextMapContent_PlayerDieType Failure Types
153 TextMapData_TextMapContent_PlayerDieNone All members are down
154 TextMapData_TextMapContent_PlayerDieKillByMonster Beware of opponents!
155 TextMapData_TextMapContent_PlayerDieKillByGear Watch out for traps!
156 TextMapData_TextMapContent_PlayerDieFall Fell to death
157 TextMapData_TextMapContent_PlayerDieDrawn Drowned
158 TextMapData_TextMapContent_PlayerDieAbyss Fell into the abyss
159 TextMapData_TextMapContent_SettleShowType Dungeon Results Calculation Item Types
160 TextMapData_TextMapContent_SETTLE_SHOW_NONE Undefined
161 TextMapData_TextMapContent_SETTLE_SHOW_TIME_COST Clear Time:
162 TextMapData_TextMapContent_SETTLE_SHOW_OPEN_CHEST_COUNT Secret Chests Found:
163 TextMapData_TextMapContent_SETTLE_SHOW_KILL_MONSTER_COUNT Opponents Defeated:
164 TextMapData_TextMapContent_INFO_AREA_EXPLORE_UPDATED Exploration Progress +{0}
165 TextMapData_TextMapContent_INFO_DUNGEON_SETTLED_LEAVE_AFTER Exit in {0} sec
166 TextMapData_TextMapContent_WeaponType Weapon Type Values
167 TextMapData_TextMapContent_WEAPON_NONE Unknown Weapon
168 TextMapData_TextMapContent_WEAPON_SWORD_ONE_HAND Sword
169 TextMapData_TextMapContent_WEAPON_CROSSBOW Crossbow
170 TextMapData_TextMapContent_WEAPON_STAFF Staff
171 TextMapData_TextMapContent_WEAPON_DOUBLE_DAGGER Dual Blades
172 TextMapData_TextMapContent_WEAPON_KATANA Tachi
173 TextMapData_TextMapContent_WEAPON_SHURIKEN Shuriken
174 TextMapData_TextMapContent_WEAPON_STICK Rod
175 TextMapData_TextMapContent_WEAPON_SPEAR Pole
176 TextMapData_TextMapContent_WEAPON_SHIELD_SMALL Buckler
177 TextMapData_TextMapContent_WEAPON_CATALYST Catalyst
178 TextMapData_TextMapContent_WEAPON_CLAYMORE Claymore
179 TextMapData_TextMapContent_WEAPON_BOW Bow
180 TextMapData_TextMapContent_WEAPON_POLE Pole
181 TextMapData_TextMapContent_INFO_TEAM_CHANGE_AVATAR Cannot control the current character
182 TextMapData_TextMapContent_INFO_TEAM_CLOSE_TIP Exit current menu?
183 TextMapData_TextMapContent_INFO_TEAM_OPEN_TIP New character obtained. Check out the new character in your party?
184 TextMapData_TextMapContent_INFO_TEAM_CANT_OPEN_TIP Currently cannot open party menu
185 TextMapData_TextMapContent_INFO_TEAM_LEADER_SKILL_DISABLE Not Activated
186 TextMapData_TextMapContent_INFO_TEAM_LEADER_SKILL_TITLE Leader Talent:
187 TextMapData_TextMapContent_INFO_TEAM_LEADER_SKILL_NONE None
188 TextMapData_TextMapContent_INFO_TEAM_LEADER_SKILL_TIP Select a character with a Leader Talent to activate it
189 TextMapData_TextMapContent_INFO_TEAM_NEED_ALIVE_CHARACTER All other party members have been downed. Party must contain at least one active member.
190 TextMapData_TextMapContent_INFO_TEAM_NEED_ONE_CHARACTER Party must have at least one member
191 TextMapData_TextMapContent_EQUIP_NO_SLOT_TO_ADD Slots full!
192 TextMapData_TextMapContent_EQUIP_WEAPON_LEVEL_OVER_TIP The selected weapon is of a higher level. Continue?
193 TextMapData_TextMapContent_EQUIP_WEAPON_BREAK_OVER_TIP The selected weapon is of a higher Ascension Phase. Continue?
194 TextMapData_TextMapContent_EQUIP_WEAPON_QUALITY_OVER_TIP The selected weapon is of a higher quality. Continue?
195 TextMapData_TextMapContent_EQUIP_WEAPON_LEVEL_MAX_TO_BREAK Max level reached. Ascend to continue enhancement.
196 TextMapData_TextMapContent_EQUIP_WEAPON_LEVEL_MAX Max level reached
197 TextMapData_TextMapContent_EQUIP_WEAPON_LEVEL_NOT_ENOUGH Weapon level too low. Enhance to max level to Ascend.
198 TextMapData_TextMapContent_EQUIP_WEAPON_BREAK_LEVEL_MAX Max Ascension Phase reached
199 TextMapData_TextMapContent_EQUIP_WEAPON_BREAK_NEED Please press to select {1} weapon(s) of {0} Ascension Phase to Ascend
200 TextMapData_TextMapContent_EQUIP_WEAPON_AWAKEN_LEVEL_MAX Max Refinement Level reached
201 TextMapData_TextMapContent_EQUIP_WEAPON_LEVELUP_EXP_OVERFLOW {0} more EXP than required. Excess EXP will be lost. Proceed?
202 TextMapData_TextMapContent_EQUIP_RELIC_BREAK_OVER_TIP The selected Artifact is of a higher Ascension Phase. Continue?
203 TextMapData_TextMapContent_EQUIP_RELIC_SUBQUALITY_OVER_TIP The selected Artifact has a better secondary attribute. Continue?
204 TextMapData_TextMapContent_EQUIP_RELIC_SET_NAME {0}:
205 TextMapData_TextMapContent_EQUIP_RELIC_SET_NUM {0}-Piece Set:
206 TextMapData_TextMapContent_EQUIP_RELIC_LEVEL_NOT_ENOUGH Weapon level too low. Enhance to max level to Ascend.
207 TextMapData_TextMapContent_EQUIP_RELIC_BREAK_PROP_ADD Ascension adds a new bonus attribute
208 TextMapData_TextMapContent_EQUIP_RELIC_BREAK_PROP_IMPROVE Ascension upgrades a random bonus attribute
209 TextMapData_TextMapContent_EQUIP_RELIC_BREAK_MATERIAL_NOT_ENOUGH Insufficient {0}
210 TextMapData_TextMapContent_EQUIP_MAX_EXP_TIP Max EXP reached. Cannot add.
211 TextMapData_TextMapContent_EQUIP_NO_FOOD_TIP Select EXP materials
212 TextMapData_TextMapContent_EQUIP_LEVEL Lv. {0}
213 TextMapData_TextMapContent_EQUIP_LEVEL_WITH_MAX Lv. {0}<color=#FFFFFF9B> / {1}</color>
214 TextMapData_TextMapContent_EQUIP_SCREEN Filter
215 TextMapData_TextMapContent_EQUIP_SCREEN_WITH_NAME Filter / {0}
216 TextMapData_TextMapContent_EQUIP_SCREEN_ALL All
217 TextMapData_TextMapContent_EQUIP_LEVELUP_SUCCESS Success
218 TextMapData_TextMapContent_EQUIP_LEVELUP_SUPER_SUCCESS 2x EXP Enhancement
219 TextMapData_TextMapContent_EQUIP_LEVELUP_SUPER_GREAT_SUCCESS 5x EXP Enhancement!
220 TextMapData_TextMapContent_EQUIP_LEVELUP_SUCCESS_TIP +{0} (x{1}) bonus enhancement(s)!
221 TextMapData_TextMapContent_EQUIP_FAST_ADD_OVER_TIP Advanced equipment found among selected materials
222 TextMapData_TextMapContent_EQUIP_REPLACE_TIP {0} is currently equipped on {1}. Swap?
223 TextMapData_TextMapContent_EQUIP_FAST_ADD_NO_FOOD_TIP No consumables found
224 TextMapData_TextMapContent_EQUIP_AWAKEN_COUNT_USED_TIP Refinements Performed: <color=#99FF88FF>{0}</color> / {1}
225 TextMapData_TextMapContent_EQUIP_AWAKEN_COUNT_UNUSE Available Refinements
226 TextMapData_TextMapContent_EQUIP_AWAKEN_FOOD_UNSELECT No refinement materials selected
227 TextMapData_TextMapContent_EQUIP_AWAKEN_NEED_NOT_ENOUGH Insufficient {0}
228 TextMapData_TextMapContent_SORT_BY_LEVEL Level
229 TextMapData_TextMapContent_SORT_BY_COST Cost
230 TextMapData_TextMapContent_SORT_BY_QUALITY Quality
231 TextMapData_TextMapContent_SORT_BY_EXP Base EXP
232 TextMapData_TextMapContent_SORT_BY_ELEMENT Element
233 TextMapData_TextMapContent_INFO_MONSTER_SUPPRESS_STAGE_01 Caution! High level threat detected
234 TextMapData_TextMapContent_INFO_MONSTER_SUPPRESS_STAGE_02 Danger! Exceedingly high level threat detected
235 TextMapData_TextMapContent_TALENT_LOCK_COLOR <color=#808080FF>{0}</color>
236 TextMapData_TextMapContent_TALENT_UNLOCK_COLOR <color=# FFFFFFFF>{0}</color>
237 TextMapData_TextMapContent_TALENT_UNLOCK_NEED {0} needs to reach Lv. {1}
238 TextMapData_TextMapContent_TALENT_DESCRIPTION Lv. {0}: {1}
239 TextMapData_TextMapContent_TALENT_BIG_TYPE Starglitter Talent
240 TextMapData_TextMapContent_TALENT_SMALL_TYPE Stardust Talent
241 TextMapData_TextMapContent_TALENT_LEVEL_MAX Max Level
242 TextMapData_TextMapContent_TALENT_AVATAR_LEVEL_NOT_ENOUGH Level too low
243 TextMapData_TextMapContent_TALENT_AVATAR_BREAK_NOT_ENOUGH Traveler Ascension Phase too low
244 TextMapData_TextMapContent_TALENT_PRETALENT_UNLOCK Prerequisite Talent {0} is not activated
245 TextMapData_TextMapContent_TALENT_POINT_NOT_ENOUGH Insufficient {0}
246 TextMapData_TextMapContent_TALENT_POINT_SMALL_NAME Stardust
247 TextMapData_TextMapContent_TALENT_POINT_BIG_NAME Starglitter
248 TextMapData_TextMapContent_TALENT_AVATAR_LEVEL_NEED {0} Lv. {1}
249 TextMapData_TextMapContent_TALENT_CARD_TO_POINT_TIP Converts the item into <color=#FFFFFF> <size=26>{0}</size> </color> {1}
250 TextMapData_TextMapContent_TALENT_CARD_USE_NUM_LIMIT_TIP Max Character Stardust/Starglitter capacity reached
251 TextMapData_TextMapContent_AVATAR_TALENT_POINT_SMALL_CHANGE {0} obtained {1} Stardust
252 TextMapData_TextMapContent_AVATAR_TALENT_POINT_BIG_CHANGE {0} obtained {1} Starglitter
253 TextMapData_TextMapContent_ITEM_NOT_ENOUGH_COLOR <color=#FF5E41FF>{0}</color>
254 TextMapData_TextMapContent_ITEM_NEED_OF_CURRENT {0}/{1}
255 TextMapData_TextMapContent_INFO_BORED_CREATE_MONSTER <color=#FF5E41FF>Warning! Elite monsters have appeared!</color>
256 TextMapData_TextMapContent_INFO_NEW_AVATAR New Character Obtained: {0}
257 TextMapData_TextMapContent_INFO_NEW_ITEM Obtained: {0}
258 TextMapData_TextMapContent_INFO_SYSTEM_NO_PATH Cannot find the target from the current location
259 TextMapData_TextMapContent_INFO_AVATAR_PROMOTE_BEYOND_TEAM_COST Character will exceed Party Cost after Ascending. Please remove this party member before Ascending.
260 TextMapData_TextMapContent_INFO_AVATAR_PROMOTE_MATERIAL_NOT_ENOUGH Insufficient Ascension Materials
261 TextMapData_TextMapContent_INFO_NAME_IS_TOO_SHORT Name cannot be less than {0} characters
262 TextMapData_TextMapContent_INFO_NAME_IS_TOO_LONG Name cannot exceed {0} characters
263 TextMapData_TextMapContent_INFO_NAME_HAS_INVALID_CHAR Name cannot contain {0}
264 TextMapData_TextMapContent_INFO_NAME_SPACE Space
265 TextMapData_TextMapContent_INFO_QUEST_INTERACT_FAIL_FIGHT Quest dialogue functions disabled during combat
266 TextMapData_TextMapContent_EQUIP_AFFIX_LEVEL0 Lv. 1
267 TextMapData_TextMapContent_EQUIP_AFFIX_LEVEL1 Lv. 2
268 TextMapData_TextMapContent_EQUIP_AFFIX_LEVEL2 Lv. 3
269 TextMapData_TextMapContent_EQUIP_AFFIX_LEVEL3 Lv. 4
270 TextMapData_TextMapContent_EQUIP_AFFIX_LEVEL4 Lv. 5
271 TextMapData_TextMapContent_INFO_FOOD_BUFF {0} used. {1}{2}
272 TextMapData_TextMapContent_INFO_Item_Food_RecoverHP Regenerates HP over a period.
273 TextMapData_TextMapContent_INFO_Item_Food_RecoverInstantHP Recovers some HP immediately.
274 TextMapData_TextMapContent_INFO_Item_Food_Attack Increases ATK for a time.
275 TextMapData_TextMapContent_INFO_Item_Food_MoveSpeed Increases movement SPD for a time.
276 TextMapData_TextMapContent_INFO_Item_Food_Defence Increases DEF for a time.
277 TextMapData_TextMapContent_CONTROL_MOVE_FORWARD Move Forward
278 TextMapData_TextMapContent_CONTROL_MOVE_BACKWARD Move Backward
279 TextMapData_TextMapContent_CONTROL_MOVE_LEFT Move Left
280 TextMapData_TextMapContent_CONTROL_MOVE_RIGHT Move Right
281 TextMapData_TextMapContent_CONTROL_SKILL1 Normal Attack
282 TextMapData_TextMapContent_CONTROL_SKILL2 Elemental Skill
283 TextMapData_TextMapContent_CONTROL_SPRINT_OR_SKILL3 Sprint
284 TextMapData_TextMapContent_CONTROL_JUMP_OR_SKILL4 Jump
285 TextMapData_TextMapContent_CONTROL_SKILL5 Ultimate
286 TextMapData_TextMapContent_CONTROL_OPEN_BAG Open Inventory
287 TextMapData_TextMapContent_CONTROL_OPEN_CHARACTER Open Character Menu
288 TextMapData_TextMapContent_CONTROL_OPEN_MAP Open Map
289 TextMapData_TextMapContent_CONTROL_OPEN_PAIMEN Open Paimon Menu
290 TextMapData_TextMapContent_CONTROL_TOGGLE_QUEST_BOOK Open Quest Menu
291 TextMapData_TextMapContent_CONTROL_TO_AVATAR1 Switch Party Character 1
292 TextMapData_TextMapContent_CONTROL_TO_AVATAR2 Switch Party Character 2
293 TextMapData_TextMapContent_CONTROL_TO_AVATAR3 Switch Party Character 3
294 TextMapData_TextMapContent_CONTROL_TO_AVATAR4 Switch Party Character 4
295 TextMapData_TextMapContent_CONTROL_TO_AVATAR1_TRIGGER_SKILL Switch to Party Character 1 and use the Ultimate
296 TextMapData_TextMapContent_CONTROL_TO_AVATAR2_TRIGGER_SKILL Switch to Party Character 2 and use the Ultimate
297 TextMapData_TextMapContent_CONTROL_TO_AVATAR3_TRIGGER_SKILL Switch to Party Character 3 and use the Ultimate
298 TextMapData_TextMapContent_CONTROL_TO_AVATAR4_TRIGGER_SKILL Switch to Party Character 4 and use the Ultimate
299 TextMapData_TextMapContent_CONTROL_TOGGLE_ATTACK_MODE Switch Aiming Mode
300 TextMapData_TextMapContent_CONTROL_PICK_TALK Loot / Interact
301 TextMapData_TextMapContent_CONTROL_MOVE Move Character
302 TextMapData_TextMapContent_CONTROL_VIEW Rotate Camera
303 TextMapData_TextMapContent_CONTROL_CHANGE_AVATAR_TRIGGER Open Character Wheel
304 TextMapData_TextMapContent_CONTROL_ELEMENT_VIEW Press and hold to activate Elemental Sight
305 TextMapData_TextMapContent_CONTROL_HELP Open the hints page
306 TextMapData_TextMapContent_CONTROL_SLOW_MOVE Switch Walk/Run
307 TextMapData_TextMapContent_KeyCode_Alpha1 1
308 TextMapData_TextMapContent_KeyCode_Alpha2 2
309 TextMapData_TextMapContent_KeyCode_Alpha3 3
310 TextMapData_TextMapContent_KeyCode_Alpha4 4
311 TextMapData_TextMapContent_KeyCode_Escape Esc
312 TextMapData_TextMapContent_KeyCode_LeftControl Left Ctrl
313 TextMapData_TextMapContent_KeyCode_LeftAlt Left-Alt
314 TextMapData_TextMapContent_KeyCode_LeftShift Right-Shift
315 TextMapData_TextMapContent_KeyCode_Mouse0 LMB
316 TextMapData_TextMapContent_KeyCode_Mouse1 RMB
317 TextMapData_TextMapContent_KeyCode_Mouse2 MMB
318 TextMapData_TextMapContent_NEW_AVATAR_GET_TIP Obtained {0}
319 TextMapData_TextMapContent_EQUIP_RANK_LEVEL1
320 TextMapData_TextMapContent_EQUIP_RANK_LEVEL2
321 TextMapData_TextMapContent_EQUIP_RANK_LEVEL3
322 TextMapData_TextMapContent_EQUIP_RANK_LEVEL4
323 TextMapData_TextMapContent_EQUIP_RANK_LEVEL5
324 TextMapData_TextMapContent_UI_REPAIR_SKYHARP_PAGE_RESULT_ONE The Holy Lyre seems rejuvenated.
325 TextMapData_TextMapContent_UI_REPAIR_SKYHARP_PAGE_RESULT_TWO The Holy Lyre seems completely different from before. The Anemo power in the area are becoming agitated.
326 TextMapData_TextMapContent_COOK_COOK Cook
327 TextMapData_TextMapContent_COOK_COMPOUND Craft
328 TextMapData_TextMapContent_COOK_RANDOM_COOK Random
329 TextMapData_TextMapContent_COOK_FOOD_MEAT Guardian's Recipes
330 TextMapData_TextMapContent_COOK_FOOD_FRUIT Brave's Recipes
331 TextMapData_TextMapContent_COOK_FOOD_STAPLE Adventurer's Recipes
332 TextMapData_TextMapContent_COOK_FOOD_SWEET Sage's Recipes
333 TextMapData_TextMapContent_COOKING_PAGE_HAVE_NUM Owned: {0}
334 TextMapData_TextMapContent_COOKING_PAGE_COMPOUND_QUEUE_SIZE Max Queue: {0}
335 TextMapData_TextMapContent_COOKING_PAGE_NOT_ENOUGH_TIP Insufficient ingredients\n(find more in shops or in the wild)
336 TextMapData_TextMapContent_COOKING_ITEM_PROFICIENCY Proficiency: {0}/{1}
337 TextMapData_TextMapContent_COOKING_ITEM_COOK_NEED Ingredients
338 TextMapData_TextMapContent_COOKING_ITEM_COMPOUND_NEED Crafting Materials
339 TextMapData_TextMapContent_COOKING_ITEM_COMPOUND_TIME Crafting Time: {0:F1} min(s)
340 TextMapData_TextMapContent_COOKING_NEED_FIRE Light a fire first
341 TextMapData_TextMapContent_COOKING_QTE_ITEM_QUALITY1 Complete
342 TextMapData_TextMapContent_COOKING_QTE_ITEM_QUALITY2 Success
343 TextMapData_TextMapContent_COOKING_QTE_ITEM_QUALITY3 Perfect
344 TextMapData_TextMapContent_COOKING_QTE_NO_BONUS_DESC No Character Bonus
345 TextMapData_TextMapContent_COOKING_COMPOUND_QUEUE_MAX Queue full
346 TextMapData_TextMapContent_COOKING_COMPOUND_CURRENT_COUNT <color=#FFFFFFFF>{0}/{1}</color>
347 TextMapData_TextMapContent_COOKING_AVATAR_SELECT_CURRENT {0} <color=#FFCC33FF><size=20>/ current</size></color>
348 TextMapData_TextMapContent_COOK_BONUS_REPLACE A chance to obtain special dishes
349 TextMapData_TextMapContent_COOK_BONUS_PROFICIENCY Double Proficiency gain
350 TextMapData_TextMapContent_MAIL_ITEM_NOT_RECEIVE_TIP Attachments not claimed
351 TextMapData_TextMapContent_MAIL_CONFIRM_DELETE_TIP Confirm deletion?
352 TextMapData_TextMapContent_MAIL_CONFIRM_DELETE_IMPORTANCE_TIP Priority mail found. Confirm deletion?
353 TextMapData_TextMapContent_MAIL_DETAIL_SENDER Sender: {0}
354 TextMapData_TextMapContent_MAIL_DETAIL_DATE Time/Date: {0}
355 TextMapData_TextMapContent_MAIL_MAX_NUM_TIP The mailbox only retains the newest 1000 mail items.\nMail items with no attachments or claimed attachments will be deleted first when the maximum mail count is exceeded.
356 TextMapData_TextMapContent_MAIL_NO_ITEM_GET_ALL_TIP Rewards from all your mail items have already been claimed.
357 TextMapData_TextMapContent_MAIL_OVER_TIME_SECOND Just now
358 TextMapData_TextMapContent_MAIL_OVER_TIME_MINUTE {0} min
359 TextMapData_TextMapContent_MAIL_OVER_TIME_HOUR {0} hr
360 TextMapData_TextMapContent_MAIL_OVER_TIME_DAY {0} d
361 TextMapData_TextMapContent_MAIL_EXPIRE_TIME_DAY Expires in {0} day(s)
362 TextMapData_TextMapContent_ITEM_TIP_PLAYER_LEVEL_ITEM Requires Adventure Rank {0}
363 TextMapData_TextMapContent_ITEM_TIP_PLAYER_LEVEL_EQUIP Requires Adventure Rank {0}
364 TextMapData_TextMapContent_EQUIP_CHANGE_TIP_PLAYER_LEVEL Requires Adventure Rank {0}
365 TextMapData_TextMapContent_EQUIP_PLAYER_LEVEL_NOT_ENOUGH_TIP Required Adventure Rank not yet reached. Cannot equip.
366 TextMapData_TextMapContent_ITEM_PLAYER_LEVEL_NOT_ENOUGH_TIP Adventure Rank too low. Cannot be used.
367 TextMapData_TextMapContent_ITEM_SLOT_COUNT_DOWN_SECOND {0} sec
368 TextMapData_TextMapContent_ITEM_SLOT_COUNT_DOWN_MINUTE {0} min
369 TextMapData_TextMapContent_ITEM_SLOT_COUNT_DOWN_HOUR {0} hr
370 TextMapData_TextMapContent_ITEM_GOT_DIALOG_REASON_MAIL Attachment
371 TextMapData_TextMapContent_FETCH_BUTTON_HINT {0} completed
372 TextMapData_TextMapContent_COUNT_SELECT_DIALOG_COMPOUND Select the amount to craft
373 TextMapData_TextMapContent_PLAYER_MAX_STAMINA_CHANGE Max stamina increased from {0} to {1}
374 TextMapData_TextMapContent_OPEN_STATE_AVATAR_PROMOTE Character Ascension
375 TextMapData_TextMapContent_OPEN_STATE_AVATAR_TALENT Character Talent
376 TextMapData_TextMapContent_OPEN_STATE_WEAPON_PROMOTE Weapon Ascension
377 TextMapData_TextMapContent_OPEN_STATE_WEAPON_AWAKEN Weapon Refinement
378 TextMapData_TextMapContent_OPEN_STATE_WEAPON_UPGRADE Weapon Enhancement
379 TextMapData_TextMapContent_OPEN_STATE_RELIQUARY_PROMOTE Artifact Ascension
380 TextMapData_TextMapContent_OPEN_STATE_RELIQUARY_UPGRADE Artifact Enhancement
381 TextMapData_TextMapContent_OPEN_STATE_CHANGE_TIP_OPEN {0} unlocked
382 TextMapData_TextMapContent_OPEN_STATE_CLOSE_TIP Not yet available
383 TextMapData_TextMapContent_OPEN_STATE_CLOSE_TIP_LEVEL Req: Adventure Rank {0}
384 TextMapData_TextMapContent_OPEN_STATE_CLOSE_TIP_QUEST Req: {0} quest completion
385 TextMapData_TextMapContent_PAGE_TITLE_SEPARATOR {0} /
386 TextMapData_TextMapContent_COST_TEXT_MAP_VALUE Cost
387 TextMapData_TextMapContent_ITEM_NOT_ENOUGH_COMMON_TIP Insufficient {0}
388 TextMapData_TextMapContent_PROP_CHANGE_ADD_TIP {0} increased by {1}
389 TextMapData_TextMapContent_PROP_CHANGE_REDUCE_TIP {0} decreased by {1}
390 TextMapData_TextMapContent_DUNGEON_MUTIPLAYER_HOST_DIALOG_TIP Currently in multiplayer mode. Entering a single player dungeon disconnects you from other players. Continue?
391 TextMapData_TextMapContent_DUNGEON_MUTIPLAYER_HOST_OK_BUTTON Disconnect
392 TextMapData_TextMapContent_DUNGEON_MUTIPLAYER_HOST_CANCEL_BUTTON Cancel
393 TextMapData_TextMapContent_RET_JOIN_OTHER_WAIT Starting Multiplayer. Please wait...
394 TextMapData_TextMapContent_GENERAL_PROMPT_DIALOG_NEW_MAIL_TIP New Mail
395 TextMapData_TextMapContent_REWARD_ITEM_GOT_TIP {0} <color=#FFFFFF80><size=14>×</size></color> {1}
396 TextMapData_TextMapContent_SHOP_ITEM_REFRESH_FORMAT yyyy/MM/dd HH:mm
397 TextMapData_TextMapContent_COMMON_ITEM_COUNT_FORMAT {0} × {1}
398 TextMapData_TextMapContent_QUEST_DIALOG_SELECT_PLAYER_LEVEL_NEED Requires Adventure Rank {0}
399 TextMapData_TextMapContent_QUEST_DIALOG_DETAIL_PLAYER_LEVEL_NEED Available from Adventure Rank {0}
400 TextMapData_TextMapContent_CHAPTER_COMPLETE_DIALOG_TITLE {0} complete
401 TextMapData_TextMapContent_CHAPTER_NOTICE_DIALOG_TITLE {0} {1}\nAvailable from <color=#FFFFFFFF>Adventure Rank{2}</color>
402 TextMapData_TextMapContent_LOADING_DIALOG_TIPS Test version. Not indicative of final product.
403 TextMapData_TextMapContent_LANGUAGE_NAME_SC 简体中文
404 TextMapData_TextMapContent_LANGUAGE_NAME_TC 繁體中文
405 TextMapData_TextMapContent_LANGUAGE_NAME_EN English
406 TextMapData_TextMapContent_LANGUAGE_NAME_FR Français
407 TextMapData_TextMapContent_LANGUAGE_NAME_DE Deutsch
408 TextMapData_TextMapContent_LANGUAGE_NAME_ES Español
409 TextMapData_TextMapContent_LANGUAGE_NAME_PT Português
410 TextMapData_TextMapContent_LANGUAGE_NAME_RU Русский язык
411 TextMapData_TextMapContent_LANGUAGE_NAME_JP 日本語
412 TextMapData_TextMapContent_LANGUAGE_NAME_KR 한국어
413 TextMapData_TextMapContent_LANGUAGE_NAME_TH ภาษาไทย
414 TextMapData_TextMapContent_LANGUAGE_NAME_VN Tiếng Việt
415 TextMapData_TextMapContent_LANGUAGE_NAME_ID Bahasa Indonesia
416 TextMapData_TextMapContent_SHOP_TYPE_PAIMON CB Shop
417 TextMapData_TextMapContent_SHOP_TYPE_CITY Souvenir Shop
418 TextMapData_TextMapContent_SHOP_TYPE_BLACKSMITH Blacksmith
419 TextMapData_TextMapContent_SHOP_TYPE_GROCERY Grocery Store
420 TextMapData_TextMapContent_SHOP_TYPE_FOOD Restaurant
421 TextMapRetData_TextMapContent_RET_FAIL Fail
422 TextMapRetData_TextMapContent_RET_SVR_ERROR Internal server error
423 TextMapRetData_TextMapContent_RET_UNKNOWN_ERROR Unknown error
424 TextMapRetData_TextMapContent_RET_FREQUENT Request too frequent
425 TextMapRetData_TextMapContent_RET_STOP_REGISTER Your account is not granted beta access. Game entry denied.
426 TextMapRetData_TextMapContent_RET_STOP_SERVER Under maintenance
427 TextMapRetData_TextMapContent_RET_ACCOUNT_VEIRFY_ERROR Account authentication failed
428 TextMapRetData_TextMapContent_RET_ACCOUNT_FREEZE Account suspended
429 TextMapRetData_TextMapContent_RET_REPEAT_LOGIN Duplicate login detected
430 TextMapRetData_TextMapContent_RET_CLIENT_VERSION_ERROR Client version error
431 TextMapRetData_TextMapContent_RET_TOKEN_ERROR Token error
432 TextMapRetData_TextMapContent_RET_ACCOUNT_NOT_EXIST Account does not exist
433 TextMapRetData_TextMapContent_RET_WAIT_OTHER_LOGIN Awaiting the other device to log in
434 TextMapRetData_TextMapContent_RET_ANOTHER_LOGIN Interrupted by another login process
435 TextMapRetData_TextMapContent_RET_CLIENT_FORCE_UPDATE Client version outdated
436 TextMapRetData_TextMapContent_RET_BLACK_UID Your account has been suspended. Cannot play Genshin Impact.
437 TextMapRetData_TextMapContent_RET_LOGIN_DB_FAIL Failed to read database
438 TextMapRetData_TextMapContent_RET_LOGIN_INIT_FAIL Failed to initialize data
439 TextMapRetData_TextMapContent_RET_LOGIN_MAX_PLAYER Server busy. Try again later.
440 TextMapRetData_TextMapContent_RET_AVATAR_IN_CD Character-switching in cooldown
441 TextMapRetData_TextMapContent_RET_AVATAR_NOT_ALIVE Character is downed
442 TextMapRetData_TextMapContent_RET_AVATAR_NOT_ON_SCENE Character not in map
443 TextMapRetData_TextMapContent_RET_CAN_NOT_FIND_AVATAR Character not found
444 TextMapRetData_TextMapContent_RET_CAN_NOT_DEL_CUR_AVATAR Cannot delete the current character
445 TextMapRetData_TextMapContent_RET_DUPLICATE_AVATAR Duplicate character
446 TextMapRetData_TextMapContent_RET_AVATAR_IS_SAME_ONE Target character is the same as the current character
447 TextMapRetData_TextMapContent_RET_AVATAR_LEVEL_LESS_THAN Character level too low
448 TextMapRetData_TextMapContent_RET_AVATAR_CAN_NOT_CHANGE_ELEMENT Cannot change the character's elemental type
449 TextMapRetData_TextMapContent_RET_AVATAR_BREAK_LEVEL_LESS_THAN Traveler Ascension Phase too low
450 TextMapRetData_TextMapContent_RET_AVATAR_ON_MAX_BREAK_LEVEL Character at Max Ascension Phase
451 TextMapRetData_TextMapContent_RET_AVATAR_ID_ALREADY_EXIST Character with the same ID already exists
452 TextMapRetData_TextMapContent_RET_AVATAR_NOT_DEAD Character is not downed
453 TextMapRetData_TextMapContent_RET_AVATAR_IS_REVIVING Character is reviving
454 TextMapRetData_TextMapContent_RET_AVATAR_ID_ERROR Character ID error
455 TextMapRetData_TextMapContent_RET_REPEAT_SET_PLAYER_BORN_DATA Player's birth data cannot be changed
456 TextMapRetData_TextMapContent_RET_CAN_NOT_FIND_TEAM Party not found
457 TextMapRetData_TextMapContent_RET_CAN_NOT_FIND_CUR_TEAM Current party not found
458 TextMapRetData_TextMapContent_RET_AVATAR_NOT_EXIST_IN_TEAM Character not currently in party
459 TextMapRetData_TextMapContent_RET_CAN_NOT_REMOVE_CUR_AVATAR_FROM_TEAM Cannot remove character from the current party
460 TextMapRetData_TextMapContent_RET_CAN_NOT_USE_REVIVE_ITEM_FOR_CUR_AVATAR Cannot use Revival Items on deployed characters
461 TextMapRetData_TextMapContent_RET_TEAM_COST_EXCEED_LIMIT Party Cost exceeded
462 TextMapRetData_TextMapContent_RET_NICKNAME_UTF8_ERROR Nickname is not in valid UTF-8 characters
463 TextMapRetData_TextMapContent_RET_NICKNAME_TOO_LONG Nickname too long
464 TextMapRetData_TextMapContent_RET_NICKNAME_WORD_ILLEGAL Nickname contains illegal characters
465 TextMapRetData_TextMapContent_RET_OPEN_STATE_NOT_OPEN Function not yet available
466 TextMapRetData_TextMapContent_RET_NPC_NOT_EXIST NPC does not exist
467 TextMapRetData_TextMapContent_RET_NPC_TOO_FAR Too far away from the NPC
468 TextMapRetData_TextMapContent_RET_NOT_CURRENT_TALK Not the current dialogue
469 TextMapRetData_TextMapContent_RET_NPC_CREATE_FAIL Failed to move NPC
470 TextMapRetData_TextMapContent_RET_NPC_MOVE_FAIL Failed to create NPC
471 TextMapRetData_TextMapContent_RET_QUEST_NOT_EXIST Quest does not exist
472 TextMapRetData_TextMapContent_RET_QUEST_IS_FAIL Quest failed
473 TextMapRetData_TextMapContent_RET_QUEST_CONTENT_ERROR Quest contents error
474 TextMapRetData_TextMapContent_RET_POINT_NOT_UNLOCKED Teleport Waypoint not yet unlocked
475 TextMapRetData_TextMapContent_RET_POINT_TOO_FAR Too far away from the Teleport Waypoint
476 TextMapRetData_TextMapContent_RET_POINT_ALREAY_UNLOCKED Teleport Waypoint unlocked
477 TextMapRetData_TextMapContent_RET_ENTITY_NOT_EXIST
478 TextMapRetData_TextMapContent_RET_ENTER_SCENE_FAIL Failed to enter the scene
479 TextMapRetData_TextMapContent_RET_PLAYER_IS_ENTER_SCENE Entering scene
480 TextMapRetData_TextMapContent_RET_AREA_MAX_LEVEL Max Area Level reached
481 TextMapRetData_TextMapContent_RET_AREA_LOCKED Area locked
482 TextMapRetData_TextMapContent_RET_ITEM_NOT_EXIST Item does not exist
483 TextMapRetData_TextMapContent_RET_PACK_EXCEED_MAX_WEIGHT Max Inventory load exceeded
484 TextMapRetData_TextMapContent_RET_ITEM_NOT_DROPABLE Cannot discard item
485 TextMapRetData_TextMapContent_RET_ITEM_NOT_USABLE Cannot use item
486 TextMapRetData_TextMapContent_RET_ITEM_INVALID_USE_COUNT Invalid item amount to use
487 TextMapRetData_TextMapContent_RET_ITEM_INVALID_DROP_COUNT Invalid item amount to discard
488 TextMapRetData_TextMapContent_RET_ITEM_ALREADY_EXIST Item already exists
489 TextMapRetData_TextMapContent_RET_ITEM_IN_COOLDOWN Item in cooldown
490 TextMapRetData_TextMapContent_RET_ITEM_COUNT_NOT_ENOUGH Insufficient items
491 TextMapRetData_TextMapContent_RET_ITEM_INVALID_TARGET Invalid target
492 TextMapRetData_TextMapContent_RET_RECIPE_NOT_EXIST Recipe does not exist
493 TextMapRetData_TextMapContent_RET_RECIPE_LOCKED Recipe not yet unlocked
494 TextMapRetData_TextMapContent_RET_RECIPE_UNLOCKED Recipe unlocked
495 TextMapRetData_TextMapContent_RET_COMPOUND_QUEUE_FULL Crafting Queue full
496 TextMapRetData_TextMapContent_RET_COMPOUND_NOT_FINISH Crafting not yet complete
497 TextMapRetData_TextMapContent_RET_MAIL_ITEM_NOT_GET Attachments not claimed
498 TextMapRetData_TextMapContent_RET_ITEM_EXCEED_LIMIT Exceeding max item use amount
499 TextMapRetData_TextMapContent_RET_AVATAR_CAN_NOT_USE Character not acquired. Cannot use item.
500 TextMapRetData_TextMapContent_RET_ITEM_NEED_PLAYER_LEVEL Adventure Rank too low. Cannot use.
501 TextMapRetData_TextMapContent_RET_RECIPE_NOT_AUTO_QTE Max proficiency not reached. Cannot auto-cook.
502 TextMapRetData_TextMapContent_RET_COMPOUND_BUSY_QUEUE No avaliable queue for crafting
503 TextMapRetData_TextMapContent_RET_EQUIP_LEVEL_HIGHER Item requirement level exceeds character level
504 TextMapRetData_TextMapContent_RET_EQUIP_CAN_NOT_WAKE_OFF_WEAPON Cannot remove weapon
505 TextMapRetData_TextMapContent_RET_EQUIP_HAS_BEEN_WEARED Already equipped
506 TextMapRetData_TextMapContent_RET_EQUIP_WEARED_CANNOT_DROP Equipped. Cannot discard.
507 TextMapRetData_TextMapContent_RET_GOODS_NOT_EXIST Merchandise does not exist
508 TextMapRetData_TextMapContent_RET_GOODS_MATERIAL_NOT_ENOUGH Insufficient materials
509 TextMapRetData_TextMapContent_RET_GADGET_NOT_EXIST Object does not exist
510 TextMapRetData_TextMapContent_RET_GADGET_NOT_INTERACTIVE Cannot interact with the object
511 TextMapRetData_TextMapContent_RET_GADGET_NOT_GATHERABLE Object cannot be collected
512 TextMapRetData_TextMapContent_RET_CHEST_IS_LOCKED Chest locked
513 TextMapRetData_TextMapContent_RET_GADGET_CREATE_FAIL Failed to create object
514 TextMapRetData_TextMapContent_RET_WORKTOP_OPTION_NOT_EXIST Console option does not exist
515 TextMapRetData_TextMapContent_RET_TALENT_ALREAY_UNLOCKED Talent unlocked
516 TextMapRetData_TextMapContent_RET_PREV_TALENT_NOT_UNLOCKED Prerequisite Talent has not yet been unlocked
517 TextMapRetData_TextMapContent_RET_BIG_TALENT_POINT_NOT_ENOUGH Insufficient Starglitter
518 TextMapRetData_TextMapContent_RET_SMALL_TALENT_POINT_NOT_ENOUGH Insufficient Stardust
519 TextMapRetData_TextMapContent_RET_NEED_MORE_SCOIN Insufficient Mora
520 TextMapRetData_TextMapContent_RET_SKILL_DEPOT_NOT_FOUND Skill Depot not found
521 TextMapRetData_TextMapContent_RET_HCOIN_NOT_ENOUGH Insufficient Primogems
522 TextMapRetData_TextMapContent_RET_SCOIN_NOT_ENOUGH Insufficient Mora
523 TextMapRetData_TextMapContent_RET_HCOIN_EXCEED_LIMIT Primogem exceeds maximum limit
524 TextMapRetData_TextMapContent_RET_SCOIN_EXCEED_LIMIT Mora exceeds maximum limit
525 TextMapRetData_TextMapContent_RET_MAIL_EXPIRED Expired mails cannot be claimed and will be deleted
526 TextMapRetData_TextMapContent_RET_CANDIDATE_SKILL_DEPOT_ID_NOT_FIND Candidate Skill Depot not found
527 TextMapRetData_TextMapContent_RET_SKILL_DEPOT_IS_THE_SAME Duplicate Skill Depot ID
528 TextMapRetData_TextMapContent_RET_MONSTER_NOT_EXIST Monster does not exist
529 TextMapRetData_TextMapContent_RET_MONSTER_CREATE_FAIL Failed to create monster
530 TextMapRetData_TextMapContent_RET_DUNGEON_ENTER_FAIL Failed to enter Dungeon
531 TextMapRetData_TextMapContent_RET_DUNGEON_QUIT_FAIL Failed to exit Dungeon
532 TextMapRetData_TextMapContent_RET_DUNGEON_ENTER_EXCEED_DAY_COUNT Max daily dungeon challenge attempts reached
533 TextMapRetData_TextMapContent_RET_DUNGEON_REVIVE_EXCEED_MAX_COUNT Max dungeon revives reached
534 TextMapRetData_TextMapContent_RET_DUNGEON_REVIVE_FAIL Failed to revive in Dungeon
535 TextMapRetData_TextMapContent_RET_DUNGEON_NOT_SUCCEED Dungeon failed
536 TextMapRetData_TextMapContent_RET_DUNGEON_CAN_NOT_CANCEL Dungeon cannot be canceled
537 TextMapRetData_TextMapContent_RET_MP_NOT_IN_MY_WORLD You are in another player's world. Action not permitted.
538 TextMapRetData_TextMapContent_RET_MP_IN_MP_MODE You are in multiplayer mode. Action not permitted.
539 TextMapRetData_TextMapContent_RET_MP_SCENE_IS_FULL Max multiplayer player count reached. Cannot join.
540 TextMapRetData_TextMapContent_RET_MP_MODE_NOT_AVAILABLE Target player cannot initiate multiplayer mode
541 TextMapRetData_TextMapContent_RET_MP_PLAYER_NOT_ENTERABLE Player cannot join
542 TextMapRetData_TextMapContent_RET_MP_QUEST_BLOCK_MP Designated quest not complete. Cannot enter another player's world.
543 TextMapRetData_TextMapContent_RET_MP_IN_ROOM_SCENE Cannot join another player's session while indoors.
544 TextMapRetData_TextMapContent_RET_MAIL_PARA_ERR Mail request format error
545 TextMapRetData_TextMapContent_RET_MAIL_MAX_NUM Mailbox full
546 TextMapRetData_TextMapContent_RET_MAIL_ITEM_NUM_EXCEED Mail attachments full
547 TextMapRetData_TextMapContent_RET_MAIL_TITLE_LEN_EXCEED Mail subject length exceeds maximum limit
548 TextMapRetData_TextMapContent_RET_MAIL_CONTENT_LEN_EXCEED Mail content exceeds maximum limit
549 TextMapRetData_TextMapContent_RET_MAIL_SENDER_LEN_EXCEED Mail sender length exceeds maximum limit
550 TextMapMsgData_TextMapContent_MSG_UNKNOWN Unknown error
551 TextMapMsgData_TextMapContent_ENET_TIMEOUT Connection timed out
552 TextMapMsgData_TextMapContent_ENET_SERVER_RELOGIN Account has logged in from another device
553 TextMapMsgData_TextMapContent_ENET_SERVER_KICK Disconnected
554 TextMapMsgData_TextMapContent_ENET_SERVER_SHUTDOWN Server restarting...
555 TextMapMsgData_TextMapContent_ENET_NOT_FOUND_SESSION No server connection
556 TextMapMsgData_TextMapContent_ENET_LOGIN_UNFINISHED Login incomplete
557 TextMapMsgData_TextMapContent_ENET_PACKET_FREQ_TOO_HIGH Data communication frequency too high. Disconnected.
558 TextMapMsgData_TextMapContent_ENET_PING_TIMEOUT Server ping timed out
559 TextMapMsgData_TextMapContent_ENET_TRANFER_FAILED Failed to transfer. Reconnecting to client.
560 TextMapMsgData_TextMapContent_ENET_QUIT_MP Quitting MP. Reconnecting from disconnection.
561 TextMapMsgData_TextMapContent_MSG_BLOCK_REFRESH_COUNTDOWN Monsters are about to respawn
562 TextMapMsgData_TextMapContent_MSG_AVATAR_REVIVE_BY_STATUE {0} received the Statue's Blessing and has been revived

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ID 文本
TextMapUIStcData_TextMapContent_UI_STC_GAMEENTRYPAGE_CONTINUE_TEXT C<size=40>ONTINUE</size>
TextMapUIStcData_TextMapContent_UI_STC_GAMEENTRYPAGE_CONTINUE_LABEL Continue
TextMapUIStcData_TextMapContent_UI_STC_GAMEENTRYPAGE_CONTINUE_TIPS Continue the previous game
TextMapUIStcData_TextMapContent_UI_STC_GAMEENTRYPAGE_NEWGAME_TEXT N<size=40>EW</size> G<size=40>AME</size>
TextMapUIStcData_TextMapContent_UI_STC_GAMEENTRYPAGE_NEWGAME_LABEL New Game
TextMapUIStcData_TextMapContent_UI_STC_GAMEENTRYPAGE_NEWGAME_TIPS Start a new game
TextMapUIStcData_TextMapContent_UI_STC_GAMEENTRYPAGE_GALLERY_TEXT G<size=40>ALLERY</size>
TextMapUIStcData_TextMapContent_UI_STC_GAMEENTRYPAGE_GALLERY_LABEL Gallery
TextMapUIStcData_TextMapContent_UI_STC_GAMEENTRYPAGE_GALLERY_TIPS Art Designs
TextMapUIStcData_TextMapContent_UI_STC_GAMEENTRYPAGE_EXIT_TEXT E<size=40>XIT</size>
TextMapUIStcData_TextMapContent_UI_STC_GAMEENTRYPAGE_EXIT_LABEL Leave
TextMapUIStcData_TextMapContent_UI_STC_GAMEENTRYPAGE_EXIT_TIPS Quit Game
TextMapUIStcData_TextMapContent_UI_STC_GAMEENTRYPAGE_OPTION Settings
TextMapUIStcData_TextMapContent_UI_STC_GAMEENTRYPAGE_PLAYER Character
TextMapUIStcData_TextMapContent_UI_STC_GAMEENTRYPAGE_SHOP CB Shop
TextMapUIStcData_TextMapContent_UI_STC_GAMEENTRYPAGE_TIME Time
TextMapUIStcData_TextMapContent_UI_STC_GAMEENTRYPAGE_FEEDBACK Feedback
TextMapUIStcData_TextMapContent_UI_STC_GAMEENTRYPAGE_BULLETIN Notices
TextMapUIStcData_TextMapContent_UI_STC_GAMEENTRYPAGE_HANDBOOK Guide
TextMapUIStcData_TextMapContent_UI_STC_GAMEENTRYPAGE_MAINMENU M<size=40>AIN</size> M<size=40>ENU</size>
TextMapUIStcData_TextMapContent_UI_STC_GAMEENTRYPAGE_LEVEL LEVEL
TextMapUIStcData_TextMapContent_UI_STC_SHOPPAGE_NEED_MATERIALS Required Materials
TextMapUIStcData_TextMapContent_UI_STC_BAGPAGE_BAG Inventory
TextMapUIStcData_TextMapContent_UI_STC_BAGPAGE_WEIGHT Load
TextMapUIStcData_TextMapContent_UI_STC_BAGPAGE_DROP_TITLE Discard
TextMapUIStcData_TextMapContent_UI_STC_BAGPAGE_DROP_WARNING Do you really want to discard {0}?
TextMapUIStcData_TextMapContent_UI_STC_CHARACTERPAGE_WEAPON Weapon
TextMapUIStcData_TextMapContent_UI_STC_CHARACTERPAGE_RELIC Artifacts
TextMapUIStcData_TextMapContent_UI_STC_CHARACTERPAGE_SKILL Skill
TextMapUIStcData_TextMapContent_UI_STC_CHARACTERPAGE_BACK Return
TextMapUIStcData_TextMapContent_UI_STC_CHARACTERPAGE_COST Party Cost
TextMapUIStcData_TextMapContent_UI_STC_CHARACTER_PAGE_AVATAR Attributes
TextMapUIStcData_TextMapContent_UI_STC_CHARACTER_PAGE_LEVEL_UP Level Up
TextMapUIStcData_TextMapContent_UI_STC_CHARACTER_PAGE_STAR_UP Ascend
TextMapUIStcData_TextMapContent_UI_STC_CHARACTER_PAGE_MAX_EXP Max level reached
TextMapUIStcData_TextMapContent_UI_STC_CHARACTER_PAGE_LEVEL_NOT_ENOUGH Ascension Phase not reached
TextMapUIStcData_TextMapContent_UI_STC_USEMATERIALDIALOG_USENUM Amount to use
TextMapUIStcData_TextMapContent_UI_STC_USEMATERIALDIALOG_DROPLINK Obtain
TextMapUIStcData_TextMapContent_UI_STC_USEMATERIALDIALOG_NOITEM No EXP materials
TextMapUIStcData_TextMapContent_UI_STC_MAP_SCENE_EXPLORE Exploration Progress
TextMapUIStcData_TextMapContent_UI_STC_MAP_AREA_LOCKED Locked
TextMapUIStcData_TextMapContent_UI_STC_MAP_AREA_UNLOCKED Unlocked
TextMapUIStcData_TextMapContent_UI_STC_LEVELUP_DIALOG_TITLE Level Up
TextMapUIStcData_TextMapContent_UI_STC_LEVELUP_DIALOG_OK Confirm
TextMapUIStcData_TextMapContent_UI_STC_STARUP_DIALOG_TITLE Ascend
TextMapUIStcData_TextMapContent_UI_STC_STARUP_DIALOG_PROPERTY_CHANGE Attribute Changes
TextMapUIStcData_TextMapContent_UI_STC_STARUP_DIALOG_NEED_MATERIAL Required Materials
TextMapUIStcData_TextMapContent_UI_STC_AWAKENUP_DIALOG_TITLE Refine
TextMapUIStcData_TextMapContent_UI_STC_CHARACTERPAGE_TALENT Talent
TextMapUIStcData_TextMapContent_UI_STC_TALENT_LOCKED <color=#FF5E41FF>No Talents</color>
TextMapUIStcData_TextMapContent_UI_STC_LOGOUT Log out
TextMapUIStcData_TextMapContent_UI_STC_BAG_NOITEM_TIP1 No Items
TextMapUIStcData_TextMapContent_UI_STC_BAG_NOITEM_TIP2 It is empty here
TextMapUIStcData_TextMapContent_UI_STC_DUNGEONENTRYPAGE_DungeonEntry Dungeon Entrance
TextMapUIStcData_TextMapContent_UI_STC_DUNGEONENTRYPAGE_PossibleReward Possible rewards
TextMapUIStcData_TextMapContent_UI_STC_DUNGEONENTRYPAGE_FPReward First clear rewards
TextMapUIStcData_TextMapContent_UI_STC_DUNGEONENTRYPAGE_LevelUnsuitable Current level lower than recommended
TextMapUIStcData_TextMapContent_UI_STC_DUNGEONENTRYPAGE_LevelSeriouslyUnsuitable Current level too low
TextMapUIStcData_TextMapContent_UI_STC_DUNGEONENTRYPAGE_Start Start Challenge
TextMapUIStcData_TextMapContent_UI_DUNGEONENTRY_DAILY_ENTRY_COUNT Remaining daily challenge attempts: {0}/{1}
TextMapUIStcData_TextMapContent_UI_DUNGEONENTRY_DAILY_NO_COUNT Daily challenge attempted: 0/{0}
TextMapUIStcData_TextMapContent_UI_DUNGEONENTRY_DAILY_INFINITE_COUNT No challenge attempt limit
TextMapUIStcData_TextMapContent_UI_STC_DungeonRevive_Quit Abandon Challenge
TextMapUIStcData_TextMapContent_UI_STC_DungeonRevive_Restart Retry
TextMapUIStcData_TextMapContent_UI_STC_DungeonRevive_LastCheckPoint Retry from the Door of Resurrection
TextMapUIStcData_TextMapContent_UI_STC_DungeonRevive_ReviveCount Remaining Revives
TextMapUIStcData_TextMapContent_UI_STC_DungeonRevive_AutoQuitAfter Abandon in {0} sec(s)
TextMapUIStcData_TextMapContent_UI_STC_DungeonSettle_AutoQuitAfter Exit in {0} sec(s)
TextMapUIStcData_TextMapContent_UI_STC_World_Revive Revive
TextMapUIStcData_TextMapContent_UI_STC_SlotEquiped Equipped
TextMapUIStcData_TextMapContent_UI_STC_PlayerEnter {0} has entered the world
TextMapUIStcData_TextMapContent_UI_STC_PlayerLeave {0} has left the world
TextMapUIStcData_TextMapContent_UI_STC_EnterOthersWorld_Title Enter Multiplayer
TextMapUIStcData_TextMapContent_UI_STC_EnterOthersWorld_Hint Enter this player's world?
TextMapUIStcData_TextMapContent_UI_STC_BackMyWorld_Title Return
TextMapUIStcData_TextMapContent_UI_STC_BackMyWorld_Hint Return to your own world?
TextMapUIStcData_TextMapContent_UI_STC_ConfirmKickSquads_Title Return to single-player
TextMapUIStcData_TextMapContent_UI_STC_ConfirmKickSquads_Hint Disconnect from all other players in the current world?
TextMapUIStcData_TextMapContent_UI_STC_GonnaKickSquads All connected players will be removed shortly
TextMapUIStcData_TextMapContent_UI_STC_KickedBySquadLeader World owner has disconnected
TextMapUIStcData_TextMapContent_UI_STC_DungeonFollow_Title Request to enter dungeon
TextMapUIStcData_TextMapContent_UI_STC_DungeonFollow_Hint World owner invites you to enter the dungeon.\n Rejecting will disconnect you from the world.
TextMapUIStcData_TextMapContent_UI_STC_Intee_DungeonEntry Dungeon Entrance
TextMapUIStcData_TextMapContent_UI_STC_Intee_DungeonExit Exit Dungeon
TextMapUIStcData_TextMapContent_UI_STC_UseProps_ReviveAvatar Use revival item
TextMapUIStcData_TextMapContent_Cancel Cancel
TextMapUIStcData_TextMapContent_OK Confirm
TextMapUIStcData_TextMapContent_Detail Details
TextMapUIStcData_TextMapContent_UI_STC_AVATAR_IN_TEAM In combat
TextMapUIStcData_TextMapContent_UI_STC_AVATAR_IN_PREPARING Preparing for combat
TextMapUIStcData_TextMapContent_UI_STC_AVATAR_IN_RECOVERY Recovering
TextMapUIStcData_TextMapContent_UI_STC_CLICK_TO_USE_SPRING Press the character portrait to restore HP
TextMapUIStcData_TextMapContent_UI_STC_REMAINING_SPRING Restorative Power:
TextMapUIStcData_TextMapContent_UI_STC_SPRING_TITLE Statue's Blessing
TextMapUIStcData_TextMapContent_UI_STC_SPRING_TIME_TO_FULL Recharges over time
TextMapUIStcData_TextMapContent_UI_STC_SPRING_NEAR_AUTO_RECOVER Auto-recovers when nearby
TextMapUIStcData_TextMapContent_UI_STC_NONE_REVIVE_PROPS No revival items
TextMapUIStcData_TextMapContent_UI_STC_HOURS_REMIAN {0} hour(s) remaining
TextMapUIStcData_TextMapContent_UI_STC_AVATAR_LEVEL_INSUFFCIENT_TO_PROMOTION Character not at max level. Cannot Ascend.
TextMapUIStcData_TextMapContent_UI_STC_AVATAR_GOTO_LEVELUP Enhance Now
TextMapUIStcData_TextMapContent_UI_STC_AVATAR_BREAK_LEVEL_MAX Ascension Phase maxed
TextMapUIStcData_TextMapContent_UI_WEAPON_GOTO_STARUP Ascend Now
TextMapUIStcData_TextMapContent_UI_WEAPON_GOTO_LEVELUP Enhance Now
TextMapUIStcData_TextMapContent_UI_EQUIP_PAGE_LEVEL_UP Enhance
TextMapUIStcData_TextMapContent_UI_EQUIP_PAGE_STAR_UP Ascend
TextMapUIStcData_TextMapContent_UI_EQUIP_PAGE_AWAKEN Refine
TextMapUIStcData_TextMapContent_UI_EQUIP_PAGE_LEVELUP_BUTTON Enhance
TextMapUIStcData_TextMapContent_UI_EQUIP_PAGE_DETAIL_BUTTON Details
TextMapUIStcData_TextMapContent_UI_EQUIP_PAGE_STARUP_BUTTON Ascend
TextMapUIStcData_TextMapContent_UI_EQUIP_PAGE_AWAKEN_BUTTON Refine
TextMapUIStcData_TextMapContent_UI_WEAPON_LEVELUP_MATERIAL_NEED Enhancement requires weapons or enhancement ores
TextMapUIStcData_TextMapContent_UI_RELIC_LEVELUP_MATERIAL_NEED Enhancement requires Artifacts
TextMapUIStcData_TextMapContent_UI_REPLACE_BUTTON Switch
TextMapUIStcData_TextMapContent_UI_DELETE_BUTTON Delete
TextMapUIStcData_TextMapContent_UI_EQUIP_BUTTON Equip
TextMapUIStcData_TextMapContent_UI_DISCHARGE_BUTTON Remove
TextMapUIStcData_TextMapContent_UI_PROMOTE_BUTTON Enhance
TextMapUIStcData_TextMapContent_UI_WEAPON_STARUP_MATERIAL_NEED Ascension requires weapons of the same Ascension Phase
TextMapUIStcData_TextMapContent_UI_WEAPON_AWAKEN_MATERIAL_NEED Refinement requires a same weapon
TextMapUIStcData_TextMapContent_UI_STC_MATERIAL_USE Use
TextMapUIStcData_TextMapContent_UI_STC_DOCUMENT_READ Read
TextMapUIStcData_TextMapContent_UI_STC_QUEST_TALK_RECORD Chat History
TextMapUIStcData_TextMapContent_UI_STC_NEW New
TextMapUIStcData_TextMapContent_UI_CHARACTER_DETAIL Details
TextMapUIStcData_TextMapContent_UI_CHARACTER_CLOSE Close
TextMapUIStcData_TextMapContent_UI_STC_TrialLabel Try Out
TextMapUIStcData_TextMapContent_UI_STC_TrialTitle Try Out Character
TextMapUIStcData_TextMapContent_UI_WEAPON_PROP_CHANGE Weapon Attribute Changes
TextMapUIStcData_TextMapContent_UI_RELIC_SUITE_DESC Set Bonus
TextMapUIStcData_TextMapContent_UI_RELIC_SUITE_CHANGE Set Bonus Changes
TextMapUIStcData_TextMapContent_UI_RELIC_CHARACTER_PROP_CHANGE Character Attribute Changes
TextMapUIStcData_TextMapContent_UI_FAST_ADD_BUTTON Auto Add
TextMapUIStcData_TextMapContent_UI_FAST_ADD_OPTION_1 1-Star Materials
TextMapUIStcData_TextMapContent_UI_FAST_ADD_OPTION_2 Up to 2-Star Materials
TextMapUIStcData_TextMapContent_UI_FAST_ADD_OPTION_3 Up to 3-Star Materials
TextMapUIStcData_TextMapContent_UI_RELIC_NO_SUITE No Set Bonus
TextMapUIStcData_TextMapContent_UI_STC_QUEST_NAVIGATION Navigation
TextMapUIStcData_TextMapContent_UI_TALENT_REMAINING_POINT Available Stardust/Starglitter
TextMapUIStcData_TextMapContent_UI_TALENT_UNLOCK Activate
TextMapUIStcData_TextMapContent_UI_TALENT_LEVEL_UP Level Up
TextMapUIStcData_TextMapContent_UI_TALENT_NEED {0} required
TextMapUIStcData_TextMapContent_UI_STC_MAP_TITLE Map
TextMapUIStcData_TextMapContent_UI_STC_MAP_TAG Map Pins
TextMapUIStcData_TextMapContent_UI_STC_MAP_TAG_NUM <color=#FF5E41FF>{0}</color>/{1}
TextMapUIStcData_TextMapContent_UI_STC_MAP_TAG_IS_MAX No Map Pins available
TextMapUIStcData_TextMapContent_UI_STC_AVATAR_LIST_BUTTON Character List
TextMapUIStcData_TextMapContent_INFO_CONFIRM_TO_BUY Spend {0} to purchase {1}?
TextMapUIStcData_TextMapContent_INFO_CONFIRM_TO_GO Teleport to this location?
TextMapUIStcData_TextMapContent_INFO_BUY_FAIL_COST_UNSATISFIED Insufficient materials
TextMapUIStcData_TextMapContent_INFO_BUY_FAIL_NO_LEFT_ITEM Purchase limit exceeded
TextMapUIStcData_TextMapContent_UI_STC_MATERIAL_CURR_NUM
TextMapUIStcData_TextMapContent_UI_WEAPON_STARUP_PROP_CHANGE Attribute Changes
TextMapUIStcData_TextMapContent_UI_WEAPON_STARUP_NEED Weapon Ascension Material
TextMapUIStcData_TextMapContent_UI_WEAPON_AWAKEN_NEED Weapon Refinement Material
TextMapUIStcData_TextMapContent_UI_WEAPON_AFFIX_DESC Weapon Affix
TextMapUIStcData_TextMapContent_UI_WEAPON_AFFIX_UPGRADE_SELECT Select Upgrade Affix
TextMapUIStcData_TextMapContent_UI_RELIC_AFFIX_PROP Current Bonus Attributes
TextMapUIStcData_TextMapContent_UI_RELIC_STARUP_NEED Artifact Ascension Materials
TextMapUIStcData_TextMapContent_UI_EQUIP_LEVELUP_NEED Enhancement Materials
TextMapUIStcData_TextMapContent_UI_EQUIP_FAST_EQUIP Fast Equip
TextMapUIStcData_TextMapContent_UI_STC_GODDESS_CONTRIBUTE Offering
TextMapUIStcData_TextMapContent_UI_STC_GODDESS_CONTRUBUTE_ALL Offering All
TextMapUIStcData_TextMapContent_UI_STC_GODDESS_ENERGY_PREFIX Energy Cost:
TextMapUIStcData_TextMapContent_UI_STC_GODDESS_LEVEL_TITLE Make Offering
TextMapUIStcData_TextMapContent_UI_STC_GODDESS_NEXT_LEVEL_UNLOCK Statue's Rewards
TextMapUIStcData_TextMapContent_UI_STC_GODDESS_NEED_MATERIALS Statue's Eye of Wind Required ({0})
TextMapUIStcData_TextMapContent_UI_STC_GODDESS_MATERIAL_CURR_COUNT Owned
TextMapUIStcData_TextMapContent_UI_STC_GODDESS_LEVEL_MAX_HINT Your efforts have been recognized
TextMapUIStcData_TextMapContent_UI_GODDESS_AREA_ELEMENT_ENHANCE Elemental activity in the region has increased
TextMapUIStcData_TextMapContent_UI_SKILL_PREVIEW Skill Preview
TextMapUIStcData_TextMapContent_UI_RELIC_SUITE_NO_CHANGE No Changes
TextMapUIStcData_TextMapContent_UI_STC_GODDESS_UNLOCK_IMPROVE_STAMINA +{0} Stamina
TextMapUIStcData_TextMapContent_UI_BUTTON_CANCEL Cancel
TextMapUIStcData_TextMapContent_UI_BUTTON_CHANGE Switch
TextMapUIStcData_TextMapContent_UI_BUTTON_ADD Add
TextMapUIStcData_TextMapContent_UI_BUTTON_DELETE Remove
TextMapUIStcData_TextMapContent_UI_TEAM_TITLE Party Setup
TextMapUIStcData_TextMapContent_UI_TEAM_SELECT_AVATAR Select the character to add to party
TextMapUIStcData_TextMapContent_UI_QUEST_RECOMMEND_LEVEL Recommended Level: Lv. {0}
TextMapUIStcData_TextMapContent_UI_PLAYER_PROFILE_SETTING Settings
TextMapUIStcData_TextMapContent_UI_PLAYER_PROFILE_MAIL Mail
TextMapUIStcData_TextMapContent_UI_PLAYER_PROFILE_PLAYERLV Adventure Rank
TextMapUIStcData_TextMapContent_UI_PLAYER_PROFILE_PLAYEREXP Adventure EXP
TextMapUIStcData_TextMapContent_UI_PLAYER_PROFILE_UID UID
TextMapUIStcData_TextMapContent_UI_SETTING_PAGE_TITLE Settings
TextMapUIStcData_TextMapContent_UI_SETTING_PAGE_CONTROL_CATEGORY Controls
TextMapUIStcData_TextMapContent_UI_SETTING_PAGE_GRAPHIC_CATEGORY Graphics
TextMapUIStcData_TextMapContent_UI_SETTING_PAGE_SOUND_CATEGORY Audio
TextMapUIStcData_TextMapContent_UI_SETTING_PAGE_MESSAGE_CATEGORY Info
TextMapUIStcData_TextMapContent_UI_SETTING_PAGE_LANGUAGE_CATEGORY Language
TextMapUIStcData_TextMapContent_UI_SETTING_PAGE_OTHER_CATEGORY Others
TextMapUIStcData_TextMapContent_UI_SETTING_PAGE_RESET_DEFAULT Reset to Default
TextMapUIStcData_TextMapContent_UI_SETTING_PAGE_SAVE Save Settings
TextMapUIStcData_TextMapContent_UI_SETTING_MOUSE_SENSITIVITY Mouse Sensitivity
TextMapUIStcData_TextMapContent_UI_SETTING_UI_RESOLUTION Resolution
TextMapUIStcData_TextMapContent_UI_SETTING_GRAPHICS_QUALITY Graphics Quality
TextMapUIStcData_TextMapContent_UI_SETTING_MOUSE_TITLE Mouse Sensitivity
TextMapUIStcData_TextMapContent_UI_SETTING_KEY_TITLE Configure Controls
TextMapUIStcData_TextMapContent_UI_SETTING_UI_TITLE Interact
TextMapUIStcData_TextMapContent_UI_SETTING_GRAPHICS_TITLE Graphics
TextMapUIStcData_TextMapContent_UI_SETTING_LANGUAGE_TITLE Language
TextMapUIStcData_TextMapContent_UI_SETTING_GAME_LANGUAGE Game Language
TextMapUIStcData_TextMapContent_UI_SETTING_GRAPHICS_QUALITY_2_0 Medium
TextMapUIStcData_TextMapContent_UI_SETTING_GRAPHICS_QUALITY_2_1 High
TextMapUIStcData_TextMapContent_UI_SETTING_GRAPHICS_QUALITY_3_0 Low
TextMapUIStcData_TextMapContent_UI_SETTING_GRAPHICS_QUALITY_3_1 Medium
TextMapUIStcData_TextMapContent_UI_SETTING_GRAPHICS_QUALITY_3_2 High
TextMapUIStcData_TextMapContent_UI_SETTING_DISPLAY_MODE Display Mode
TextMapUIStcData_TextMapContent_UI_SETTING_FULL_SCREEN_DISPLAY Exclusive Fullscreen
TextMapUIStcData_TextMapContent_UI_SETTING_FRAMELESS_WINDOW_DISPLAY Windowed Mode
TextMapUIStcData_TextMapContent_UI_SETTING_WINDOW_RESOLUTION Screen Resolution
TextMapUIStcData_TextMapContent_UI_AVATAR_INFO_PROP_BASICS Base Stats
TextMapUIStcData_TextMapContent_UI_AVATAR_INFO_PROP_ADVANCED Advanced Stats
TextMapUIStcData_TextMapContent_UI_AVATAR_INFO_PROP_ELEMENT Elemental Type
TextMapUIStcData_TextMapContent_UI_FINISH_MAIN_QUEST_REWARD Rewards:
TextMapUIStcData_TextMapContent_UI_INFO_FEEDBACK Feedback
TextMapUIStcData_TextMapContent_UI_HUD_RESOLUTION UI Resolution
TextMapUIStcData_TextMapContent_UI_SCENE_ENTRY_EXIT_KNIGHT Leave the Knights of Favonius
TextMapUIStcData_TextMapContent_UI_SCENE_ENTRY_EXIT_CHURCH Leave Cathedral
TextMapUIStcData_TextMapContent_UI_SCENE_ENTRY_ENTER_KNIGHT Enter the Knights of Favonius Headquarters
TextMapUIStcData_TextMapContent_UI_SCENE_ENTRY_ENTER_CHURCH Enter Cathedral
TextMapUIStcData_TextMapContent_UI_SCENE_ENTRY_ENTER_BASEMENT Enter Basement
TextMapUIStcData_TextMapContent_UI_SCENE_ENTRY_ENTER_ANGELSHARE Enter Tavern
TextMapUIStcData_TextMapContent_UI_SCENE_ENTRY_EXIT_ANGELSHARE Leave the tavern
TextMapUIStcData_TextMapContent_UI_DUNGEON_MISSION_FAIL Challenge Failed
TextMapUIStcData_TextMapContent_UI_DUNGEON_MISSION_COMPLETE Challenge Succeeded
TextMapUIStcData_TextMapContent_UI_DUNGEON_EXIT Leave
TextMapUIStcData_TextMapContent_UI_DUNGEON_ENTRY_1 Temple of the Wolf
TextMapUIStcData_TextMapContent_UI_DUNGEON_ENTRY_20 Temple of the Falcon
TextMapUIStcData_TextMapContent_UI_DUNGEON_ENTRY_22 Temple of the Lion
TextMapUIStcData_TextMapContent_UI_DUNGEON_ENTRY_24 Stormterror Confrontation
TextMapUIStcData_TextMapContent_UI_DUNGEON_ENTRY_26 Eagle's Gate
TextMapUIStcData_TextMapContent_UI_DUNGEON_ENTRY_27 Weathered Spire
TextMapUIStcData_TextMapContent_UI_DUNGEON_ENTRY_29 Forsaken Rift
TextMapUIStcData_TextMapContent_UI_DUNGEON_ENTRY_31 Hall of Tranquility
TextMapUIStcData_TextMapContent_UI_DUNGEON_ENTRY_35 Midsummer Courtyard
TextMapUIStcData_TextMapContent_UI_DUNGEON_ENTRY_37 Cecilia Garden
TextMapUIStcData_TextMapContent_UI_DUNGEON_ENTRY_39 Lost Arcadia
TextMapUIStcData_TextMapContent_UI_WORLD_LIST Worlds List
TextMapUIStcData_TextMapContent_UI_KICK_ALL_OUT Kick
TextMapUIStcData_TextMapContent_UI_ALLOW_TO_JOIN Approve
TextMapUIStcData_TextMapContent_UI_COMMON_ITEM_NEED Required
TextMapUIStcData_TextMapContent_UI_REPAIR_SKYHARP_PAGE_TITLE Repair the Holy Lyre der Himmel
TextMapUIStcData_TextMapContent_UI_REPAIR_SKYHARP_PAGE_REPAIR_BUTTON Repair
TextMapUIStcData_TextMapContent_UI_REPAIR_SKYHARP_PAGE_INREPAIR_BUTTON Repairing
TextMapUIStcData_TextMapContent_UI_REPAIR_SKYHARP_PAGE_COMPLETE_BUTTON Complete
TextMapUIStcData_TextMapContent_UI_COOKING_NOTHING_TIP_TITLE No Items
TextMapUIStcData_TextMapContent_UI_COOKING_NOTHING_TIP_DESC It is empty here
TextMapUIStcData_TextMapContent_UI_COOKING_MAKE_BUTTON Craft
TextMapUIStcData_TextMapContent_UI_COOKING_FETCH_BUTTON Obtain
TextMapUIStcData_TextMapContent_UI_COOKING_AVATAR_SELECT_TITLE Character Selection
TextMapUIStcData_TextMapContent_UI_COOKING_AVATAR_SELECT_OK_BUTTON Confirm
TextMapUIStcData_TextMapContent_UI_COOKING_QTE_TITLE Cook
TextMapUIStcData_TextMapContent_UI_COOKING_QTE_START_BUTTON Start
TextMapUIStcData_TextMapContent_UI_COOKING_QTE_END_BUTTON End
TextMapUIStcData_TextMapContent_UI_COOKING_QTE_AVATAR_BONUS_TITLE Character Bonus
TextMapUIStcData_TextMapContent_UI_COOKING_QTE_ITEM_GOT_CLOSE_BUTTON Confirm
TextMapUIStcData_TextMapContent_UI_COOKING_QTE_ITEM_GOT_TIP Served
TextMapUIStcData_TextMapContent_UI_COOKING_QTE_AUTO_MAKE_BUTTON Auto Cook
TextMapUIStcData_TextMapContent_UI_ITEM_GET_DIALOG_TITLE Obtain
TextMapUIStcData_TextMapContent_UI_INSTRUCTION_DISCOVERY New codex entry
TextMapUIStcData_TextMapContent_UI_MAIL_TITLE Mailbox
TextMapUIStcData_TextMapContent_UI_MAIL_GET_BUTTON Claim
TextMapUIStcData_TextMapContent_UI_MAIL_GET_ALL_BUTTON Claim All
TextMapUIStcData_TextMapContent_UI_MAIL_DELETE_BUTTON Delete
TextMapUIStcData_TextMapContent_UI_MAIL_HAS_GET_TIP Claimed
TextMapUIStcData_TextMapContent_UI_MAIL_NO_MAIL_TIP_TITLE No New Mail
TextMapUIStcData_TextMapContent_UI_MAIL_NO_MAIL_TIP_DESC Go take a look around somewhere else
TextMapUIStcData_TextMapContent_UI_MAIL_NUM_LABEL Mails
TextMapUIStcData_TextMapContent_UI_SKIP_BUTTON Skip
TextMapUIStcData_TextMapContent_UI_AVATAR_SITDOWN Sit
TextMapUIStcData_TextMapContent_UI_NAME_TITLE Your name is inscribed inside the fallen star.
TextMapUIStcData_TextMapContent_UI_NAME_DESCRIPTION I feel that your name shall be known throughout the universe...
TextMapUIStcData_TextMapContent_UI_NAME_LENGTH 1-8 characters
TextMapUIStcData_TextMapContent_UI_SEALBATTLE_PROGRESS_TITLE Light guiding progress
TextMapUIStcData_TextMapContent_BAN_TRANSPORT Priority mission. Must complete before teleporting!
TextMapUIStcData_TextMapContent_BAN_GOTO_SCENE Priority mission. Must complete before leaving!
TextMapUIStcData_TextMapContent_BAN_NPC_INTERACTION Priority mission. Please complete the current challenge first!
TextMapUIStcData_TextMapContent_BAN_GOTO_MULTIPLAYER Priority mission. Please complete the current challenge first!
TextMapUIStcData_TextMapContent_UI_BAN_MAP_TIPS Map is not available
TextMapUIStcData_TextMapContent_UI_ENTER_SCENE_FAIL Log in failed
TextMapUIStcData_TextMapContent_UI_DATAVERSION_CHANGE Data version changed
TextMapUIStcData_TextMapContent_UI_DATAVERSION_CHANGE_INFO Version changed from {0} to {1}
TextMapUIStcData_TextMapContent_UI_RETCODE_TITLE System Notification
TextMapUIStcData_TextMapContent_UI_MAP_JUMP_POINT Teleport to {0}?
TextMapUIStcData_TextMapContent_UI_STC_MAIN_PLAYER_LV Adventure Rank {0}
TextMapUIStcData_TextMapContent_UI_BULLETIN_QTE_TITLE1 Deer Hunter's Daily Recommendation
TextMapUIStcData_TextMapContent_UI_BULLETIN_QTE_TITLE2 Dawn Winery Recruitment Guide
TextMapUIStcData_TextMapContent_UI_CLOCK_PAGE_CURRENT_TIME Current Time
TextMapUIStcData_TextMapContent_UI_CLOCK_PAGE_TO_TIME Wait until
TextMapUIStcData_TextMapContent_UI_CHAPTER_COMPLETE_DIALOG_CONTINUE To be continued
TextMapUIStcData_TextMapContent_UI_CHAPTER_BEGIN_DIALOG_ENABLED Opened
TextMapUIStcData_TextMapContent_UI_CHAPTER_BEGIN_DIALOG_TIP Check Quest Menu for more details
TextMapUIStcData_TextMapContent_UI_STC_MAIN_RETURN_TO_QUEST Return to quest point
TextMapUIStcData_TextMapContent_UI_FRESHMAN_GUIDE_TITLE Tutorial
TextMapUIStcData_TextMapContent_UI_FRESHMAN_GUIDE_INFO Skip tutorial?
TextMapUIStcData_TextMapContent_UI_GUIDE_CAMERA_ROTATE Press and drag to rotate camera
TextMapUIStcData_TextMapContent_UI_GUIDE_CAMERA_ROTATE_PC Move cursor to rotate camera
TextMapUIStcData_TextMapContent_UI_GUIDE_CAMERA_SCALE Pinch in and out to adjust camera distance
TextMapUIStcData_TextMapContent_UI_GUIDE_CAMERA_SCALE_PC Use scroll wheel to adjust camera distance
TextMapUIStcData_TextMapContent_UI_GUIDE_INFO_MOVE Drag joystick to move
TextMapUIStcData_TextMapContent_UI_GUIDE_INFO_MOVE_PC Use WASD keys to move
TextMapUIStcData_TextMapContent_UI_GUIDE_INFO_MOVEFORWARD Push the joystick up to move forward
TextMapUIStcData_TextMapContent_UI_GUIDE_INFO_MOVEFORWARD_PC Press W to move forward
TextMapUIStcData_TextMapContent_UI_GUIDE_INFO_SPRINT Tap to sprint and evade attacks. Press and hold to keep sprinting.
TextMapUIStcData_TextMapContent_UI_GUIDE_INFO_SPRINT_PC Press RMB or Shift to sprint. Sprinting grants momentary evasion.
TextMapUIStcData_TextMapContent_UI_GUIDE_INFO_JUMP Press to jump
TextMapUIStcData_TextMapContent_UI_GUIDE_INFO_JUMP_PC Press the spacebar to jump
TextMapUIStcData_TextMapContent_UI_GUIDE_INFO_ATTACK Press to attack
TextMapUIStcData_TextMapContent_UI_GUIDE_INFO_ATTACK_PC Left click to attack
TextMapUIStcData_TextMapContent_UI_GUIDE_INFO_LONGPRESS_TO_AIM Hold Amber's attack button to enter aiming mode
TextMapUIStcData_TextMapContent_UI_GUIDE_INFO_LONGPRESS_TO_AIM_PC Left click and hold while using Amber to enter aiming mode
TextMapUIStcData_TextMapContent_UI_GUIDE_INFO_FLY Press to glide
TextMapUIStcData_TextMapContent_UI_GUIDE_INFO_FLY_PC Press the spacebar to glide
TextMapUIStcData_TextMapContent_UI_GUIDE_INFO_FLYINWIND Double jump in a wind current to ride it up
TextMapUIStcData_TextMapContent_UI_GUIDE_INFO_FLYINWIND_PC Double jump in a wind current to ride it up
TextMapUIStcData_TextMapContent_UI_GUIDE_INFO_FLYWARNING Dangerous. Do not attempt.
TextMapUIStcData_TextMapContent_UI_GUIDE_INFO_ENTER_AIMING Press to enter aiming mode
TextMapUIStcData_TextMapContent_UI_GUIDE_INFO_ENTER_AIMING_PC Press R to enter aiming mode
TextMapUIStcData_TextMapContent_UI_GUIDE_INFO_EXIT_AIMING Press again to exit aiming mode
TextMapUIStcData_TextMapContent_UI_GUIDE_INFO_EXIT_AIMING_PC Press R again to exit aiming mode
TextMapUIStcData_TextMapContent_UI_GUIDE_INFO_INTERACTION When near a Waypoint, click the interact button to unlock it.
TextMapUIStcData_TextMapContent_UI_GUIDE_INFO_INTERACTION_PC When near a Waypoint, press F to unlock it.
TextMapUIStcData_TextMapContent_UI_GUIDE_INFO_QUEST_ELEMENTVISION Press and hold MMB to activate Elemental Sight
TextMapUIStcData_TextMapContent_UI_GUIDE_INFO_QUEST_CHANGETIME Press ESC to open Paimon Menu and change the in-game clock under "Time"
TextMapUIStcData_TextMapContent_UI_COUNTDOWN_GO Start!
TextMapUIStcData_TextMapContent_UI_COUNTDOWN_CLOCK_OVER Time's up
TextMapUIStcData_TextMapContent_UI_NO_QUEST_TITLE No ongoing quest
TextMapUIStcData_TextMapContent_UI_NO_QUEST_SUGGESTION Use mini map to explore surrounding areas
TextMapUIStcData_TextMapContent_UI_COUNT_SELECT_TITLE Select quantity
TextMapUIStcData_TextMapContent_UI_GUIDE_SWITCH_CHARACTER As an archer, Amber is ideal for taking down targets from a distance. Press her portrait to switch to Amber.
TextMapUIStcData_TextMapContent_UI_GUIDE_SWITCH_CHARACTER_PC As an archer, Amber is ideal for taking down targets from a distance. Press num key 1 to switch to Amber.
TextMapUIStcData_TextMapContent_UI_GUIDE_AIMING_CAMERA_ROTATE Press and drag in the desired direction to aim. Try attacking the floating Anemo Slime.
TextMapUIStcData_TextMapContent_UI_GUIDE_AIMING_CAMERA_ROTATE_PC Move cursor to aim. Try attacking the floating Anemo Slime.
TextMapUIStcData_TextMapContent_UI_GUIDE_AIMING_SHOOT Press the Attack Button to shoot
TextMapUIStcData_TextMapContent_UI_GUIDE_INFO_RADAR Follow the guide on mini map to the destination. Press to open the world map.
TextMapUIStcData_TextMapContent_UI_GUIDE_INFO_RADAR_PC Follow the mini map to your destination. Press M to open the world map.
TextMapUIStcData_TextMapContent_UI_GUIDE_INFO_ELEMENT_SKILL Press to unleash Elemental Skill
TextMapUIStcData_TextMapContent_UI_GUIDE_INFO_ELEMENT_SKILL_PC Press E to unleash Elemental Skill
TextMapUIStcData_TextMapContent_UI_GUIDE_INFO_ELEMENT_SKILL_CD Skills can be reused after the CD timer ends
TextMapUIStcData_TextMapContent_UI_GUIDE_INFO_ELEMENT_SKILL_HOLD Press and hold to charge the skill for increase power
TextMapUIStcData_TextMapContent_UI_GUIDE_INFO_ELEMENT_SKILL_HOLD_PC Press and hold E to charge the skill for increased power
TextMapUIStcData_TextMapContent_UI_GUIDE_INFO_ELEMENT_SKILL_BURST Press to unleash Ultimate
TextMapUIStcData_TextMapContent_UI_GUIDE_INFO_ELEMENT_SKILL_BURST_PC Press Q to unleash Ultimate
TextMapUIStcData_TextMapContent_UI_GUIDE_INFO_QUEST_BTN Press to open Quest Menu
TextMapUIStcData_TextMapContent_UI_GUIDE_INFO_QUEST_TRACKER Press to track current quest
TextMapUIStcData_TextMapContent_UI_GUIDE_INFO_VIEW_PAIMON Press the button to open Paimon Menu
TextMapUIStcData_TextMapContent_UI_GUIDE_INFO_VIEW_PAIMON_PC Press ESC to open Paimon Menu and check key bindings in "Settings - Controls"
TextMapUIStcData_TextMapContent_UI_GUIDE_INFO_VIEW_HELP Press the button for more hints
TextMapUIStcData_TextMapContent_UI_GUIDE_INFO_VIEW_HELP_PC Press F1 for more hints
TextMapUIStcData_TextMapContent_UI_GUIDE_INFO_OPEN_CHARACTERPAGE_PC Press K to open Character Menu
TextMapUIStcData_TextMapContent_UI_MAP_GODDESS_LEVEL_TITLE Statue of The Seven
TextMapUIStcData_TextMapContent_UI_SWITCH_TO_AVATAR1_KEY 1
TextMapUIStcData_TextMapContent_UI_SWITCH_TO_AVATAR2_KEY 2
TextMapUIStcData_TextMapContent_UI_SWITCH_TO_AVATAR3_KEY 3
TextMapUIStcData_TextMapContent_UI_MAP_AREA1_TITLE_1 Stormbearer Point
TextMapUIStcData_TextMapContent_UI_MAP_AREA1_TITLE_2 Stormbearer Mountains
TextMapUIStcData_TextMapContent_UI_MAP_AREA1_TITLE_3 Starfell Lake
TextMapUIStcData_TextMapContent_UI_MAP_AREA1_TITLE_4 Whispering Woods
TextMapUIStcData_TextMapContent_UI_MAP_AREA1_TITLE_5 Starsnatch Cliff
TextMapUIStcData_TextMapContent_UI_MAP_AREA1_TITLE_6 Thousand Winds Temple
TextMapUIStcData_TextMapContent_UI_MAP_AREA1_TITLE_7 Mondstadt
TextMapUIStcData_TextMapContent_UI_MAP_AREA1_TITLE_8 Cider Lake
TextMapUIStcData_TextMapContent_UI_MAP_AREA2_TITLE_1 Windrise
TextMapUIStcData_TextMapContent_UI_MAP_AREA2_TITLE_2 Falcon Coast
TextMapUIStcData_TextMapContent_UI_MAP_AREA2_TITLE_3 Tataupa Gorge
TextMapUIStcData_TextMapContent_UI_MAP_AREA2_TITLE_4 Cape Oath
TextMapUIStcData_TextMapContent_UI_MAP_AREA3_TITLE_1 Springvale
TextMapUIStcData_TextMapContent_UI_MAP_AREA3_TITLE_2 Dragonspine
TextMapUIStcData_TextMapContent_UI_MAP_AREA3_TITLE_3 Dawn Winery
TextMapUIStcData_TextMapContent_UI_MAP_AREA3_TITLE_4 Wolvendom
TextMapUIStcData_TextMapContent_UI_MAP_AREA4_TITLE_1 Stormterror's Lair
TextMapUIStcData_TextMapContent_UI_MAP_AREA4_TITLE_2 Brightcrown Canyon
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