syntax = "proto3";
message AvatarUnlockTalentNotify {
enum CmdId {
option allow_alias = true;
NONE = 0;
CMD_ID = 1003;
ENET_CHANNEL_ID = 0;
ENET_IS_RELIABLE = 1;
}
uint64 avatarGuid = 1;
uint32 entityId = 2;
uint32 talentId = 3;