GSServer-CBT/soggy-mistress/proto/WorldPlayerDieNotify.proto

20 lines
329 B
Protocol Buffer

syntax = "proto3";
import "PlayerDieType.proto";
message WorldPlayerDieNotify {
enum CmdId {
option allow_alias = true;
NONE = 0;
CMD_ID = 287;
ENET_CHANNEL_ID = 0;
ENET_IS_RELIABLE = 1;
}
oneof Entity {
uint32 monsterId = 3;
uint32 gadgetId = 4;
}
PlayerDieType dieType = 1;
uint32 murdererEntityId = 2;
}