GSServer-CBT/soggy_resources/lua/Actor/Gadget/Q353Trigger1.lua
Akbar Yahya e0d4d8040c melon
2022-11-21 16:30:31 +08:00

33 lines
988 B
Lua

require('Actor/ActorCommon')
local gadgetActorProxy = require('Actor/Gadget/GadgetActorProxy')
local Q353Trigger1 = class("Q353Trigger1", gadgetActorProxy)
Q353Trigger1.defaultAlias = "Q353Trigger1"
local q353Cfg = require('Quest/Client/Q353ClientConfig')
function Q353Trigger1:OnPostDataPrepare()
end
function Q353Trigger1:OnPostComponentPrepare()
self:AddComponentTrigger(30, DistType.EULER, M.Pos(0, 0.8, 0), self.TriggerIn, self.TriggerOut)
end
function Q353Trigger1:TriggerIn()
end
function Q353Trigger1:TriggerOut()
--print("Exit " .. tostring(outCnt))
--self:DestroySelf()
print("Out Q353Trigger1")
-- actorUtils.ShowMessage("已离开任务区域,任务失败")
self:TransmitPlayer(3, sceneData:GetDummyPoint(3, "Q353SetAvatar").pos, sceneData:GetDummyPoint(3, "Q353SetAvatar").rot)
-- local quest = actorMgr:GetActor(q353Cfg.ActorAlias)
-- if quest ~= nil then
-- quest:FinishQuestID(true, 35312)
-- end
--self:DestroySelf()
end
return Q353Trigger1