113 lines
2.8 KiB
Lua
113 lines
2.8 KiB
Lua
--================================================================
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--
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-- 配置
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--
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--================================================================
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-- 怪物
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monsters = {
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}
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-- NPC
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npcs = {
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}
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-- 装置
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gadgets = {
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{ config_id = 4037, gadget_id = 70380002, pos = { x = 2441.2, y = 211.7, z = -1155.6 }, rot = { x = 0.0, y = 28.3, z = 0.0 }, level = 1, route_id = 3003231, save_route = true },
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{ config_id = 4038, gadget_id = 70210021, pos = { x = 2444.9, y = 207.3, z = -1150.7 }, rot = { x = 351.0, y = 33.3, z = 0.2 }, level = 1, chest_drop_id = 403220, showcutscene = true, isOneoff = true, type = GadgetType.GADGET_WORLD_CHECT }
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}
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-- 区域
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regions = {
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{ config_id = 500, shape = RegionShape.SPHERE, radius = 5, pos = { x = 2428.0, y = 222.3, z = -1309.2 } },
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{ config_id = 503, shape = RegionShape.SPHERE, radius = 5, pos = { x = 2444.6, y = 207.3, z = -1150.7 } }
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}
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-- 触发器
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triggers = {
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{ name = "ANY_GADGET_DIE_500", event = EventType.EVENT_ANY_GADGET_DIE, source = "", condition = "condition_EVENT_ANY_GADGET_DIE_500", action = "action_EVENT_ANY_GADGET_DIE_500" },
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{ name = "ANY_GADGET_DIE_503", event = EventType.EVENT_ANY_GADGET_DIE, source = "", condition = "condition_EVENT_ANY_GADGET_DIE_503", action = "action_EVENT_ANY_GADGET_DIE_503", tlog_tag = "新手区_风史莱姆宝箱get" }
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}
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-- 变量
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variables = {
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{ name = "v2669", value = 0, persistent = false },
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{ name = "v2670", value = 0, persistent = false }
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}
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--================================================================
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--
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-- 初始化配置
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--
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--================================================================
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-- 初始化时创建
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init_config = {
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suite = 1,
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rand_suite = false,
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npcs = { }
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}
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--================================================================
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--
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-- 小组配置
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--
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--================================================================
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suites = {
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{
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-- suite_id = 0,
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-- description = ,
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monsters = { },
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gadgets = { 4037 },
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regions = { 500, 503 },
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triggers = { "ANY_GADGET_DIE_500", "ANY_GADGET_DIE_503" },
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rand_weight = 100
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}
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}
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--================================================================
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--
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-- 触发器
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--
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--================================================================
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-- 触发条件
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function condition_EVENT_ANY_GADGET_DIE_500(context, evt)
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if 2669 ~= evt.param1 then
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return false
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end
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return true
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end
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-- 触发操作
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function action_EVENT_ANY_GADGET_DIE_500(context, evt)
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-- 创生gadget 4020
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if 0 ~= ScriptLib.CreateGadget(context, { config_id = 4020 }) then
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return -1
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end
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return 0
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end
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-- 触发条件
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function condition_EVENT_ANY_GADGET_DIE_503(context, evt)
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if 4037 ~= evt.param1 then
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return false
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end
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return true
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end
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-- 触发操作
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function action_EVENT_ANY_GADGET_DIE_503(context, evt)
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-- 创生gadget 4038
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if 0 ~= ScriptLib.CreateGadget(context, { config_id = 4038 }) then
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return -1
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end
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return 0
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end
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