130 lines
3.9 KiB
Lua
130 lines
3.9 KiB
Lua
--================================================================
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--
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-- 配置
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--
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--================================================================
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-- 怪物
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monsters = {
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}
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-- NPC
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npcs = {
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}
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-- 装置
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gadgets = {
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{ config_id = 3382, gadget_id = 70310001, pos = { x = 2997.1, y = 239.0, z = -1737.3 }, rot = { x = 0.0, y = 300.5, z = 0.0 }, level = 1, state = GadgetState.GearStart },
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{ config_id = 3383, gadget_id = 70310001, pos = { x = 3000.7, y = 238.6, z = -1734.5 }, rot = { x = 0.0, y = 41.0, z = 0.0 }, level = 1, state = GadgetState.GearStart }
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}
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-- 区域
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regions = {
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{ config_id = 258, shape = RegionShape.SPHERE, radius = 5, pos = { x = 2998.6, y = 238.9, z = -1735.8 } },
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{ config_id = 406, shape = RegionShape.SPHERE, radius = 5, pos = { x = 2996.4, y = 239.2, z = -1731.3 } },
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{ config_id = 441, shape = RegionShape.SPHERE, radius = 5, pos = { x = 2996.4, y = 239.2, z = -1731.3 } }
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}
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-- 触发器
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triggers = {
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{ name = "CLIENT_EXECUTE_258", event = EventType.EVENT_CLIENT_EXECUTE, source = "FireSourceChange", condition = "", action = "action_EVENT_CLIENT_EXECUTE_258", trigger_count = 0 },
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{ name = "CLIENT_EXECUTE_406", event = EventType.EVENT_CLIENT_EXECUTE, source = "FireSourceChange", condition = "", action = "action_EVENT_CLIENT_EXECUTE_406", trigger_count = 0 },
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{ name = "CLIENT_EXECUTE_441", event = EventType.EVENT_CLIENT_EXECUTE, source = "FireSourceChange", condition = "", action = "action_EVENT_CLIENT_EXECUTE_441", trigger_count = 0 }
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}
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-- 变量
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variables = {
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}
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--================================================================
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--
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-- 初始化配置
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--
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--================================================================
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-- 初始化时创建
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init_config = {
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suite = 1,
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rand_suite = true,
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npcs = { }
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}
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--================================================================
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--
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-- 小组配置
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--
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--================================================================
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suites = {
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{
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-- suite_id = 0,
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-- description = ,
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monsters = { },
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gadgets = { 3382, 3383 },
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regions = { 258, 406, 441 },
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triggers = { "CLIENT_EXECUTE_258", "CLIENT_EXECUTE_406", "CLIENT_EXECUTE_441" },
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rand_weight = 100
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}
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}
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--================================================================
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--
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-- 触发器
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--
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--================================================================
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-- 触发条件
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-- 触发操作
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function action_EVENT_CLIENT_EXECUTE_258(context, evt)
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-- 针对groupid为 133003339 中该config对应的物件进行状态改变操作
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local this_gadget = ScriptLib.GetGadgetConfigId(context, { gadget_eid = evt.source_eid })
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--ScriptLib.PrintLog("config_id="..this_gadget)
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if evt.param1 == 1 then
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ScriptLib.SetGroupGadgetStateByConfigId(context, 133003339, this_gadget, GadgetState.GearStart )
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return 0
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end
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if evt.param1 == 0 then
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ScriptLib.SetGroupGadgetStateByConfigId(context, 133003339, this_gadget, GadgetState.Default )
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return 0
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end
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return 0
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end
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-- 触发条件
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-- 触发操作
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function action_EVENT_CLIENT_EXECUTE_406(context, evt)
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local this_gadget = ScriptLib.GetGadgetConfigId(context, { gadget_eid = evt.source_eid })
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local this_group = ScriptLib.GetContextGroupId(context)
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if evt.param1 == 1 then
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ScriptLib.SetGroupGadgetStateByConfigId(context, this_group, this_gadget, GadgetState.GearStart )
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return 0
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end
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if evt.param1 == 0 then
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ScriptLib.SetGroupGadgetStateByConfigId(context, this_group, this_gadget, GadgetState.Defautl )
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return 0
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end
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return 0
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end
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-- 触发条件
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-- 触发操作
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function action_EVENT_CLIENT_EXECUTE_441(context, evt)
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local this_gadget = ScriptLib.GetGadgetConfigId(context, { gadget_eid = evt.source_eid })
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local this_group = ScriptLib.GetContextGroupId(context)
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if evt.param1 == 1 then
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ScriptLib.SetGroupGadgetStateByConfigId(context, this_group, this_gadget, GadgetState.GearStart )
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return 0
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end
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if evt.param1 == 0 then
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ScriptLib.SetGroupGadgetStateByConfigId(context, this_group, this_gadget, GadgetState.Default )
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return 0
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end
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return 0
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end
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