150 lines
4.0 KiB
Lua
150 lines
4.0 KiB
Lua
--================================================================
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--
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-- 配置
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--
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--================================================================
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-- 怪物
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monsters = {
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}
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-- NPC
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npcs = {
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}
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-- 装置
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gadgets = {
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{ config_id = 3389, gadget_id = 70710002, pos = { x = 2701.9, y = 246.3, z = -1318.8 }, rot = { x = 0.0, y = 44.3, z = 0.0 }, level = 1, route_id = 3003198, save_route = true },
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{ config_id = 4002, gadget_id = 70900042, pos = { x = 2745.4, y = 257.4, z = -1308.7 }, rot = { x = 0.0, y = 254.1, z = 0.0 }, level = 1 },
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{ config_id = 4003, gadget_id = 70210031, pos = { x = 2747.6, y = 257.5, z = -1307.0 }, rot = { x = 0.0, y = 279.3, z = 0.0 }, level = 1, chest_drop_id = 403343, isOneoff = true, type = GadgetType.GADGET_WORLD_CHECT }
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}
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-- 区域
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regions = {
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{ config_id = 184, shape = RegionShape.SPHERE, radius = 3, pos = { x = 2702.1, y = 245.6, z = -1318.7 } },
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{ config_id = 276, shape = RegionShape.SPHERE, radius = 3, pos = { x = 2721.9, y = 257.3, z = -1315.9 } },
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{ config_id = 498, shape = RegionShape.SPHERE, radius = 1, pos = { x = 2745.2, y = 259.0, z = -1308.6 } }
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}
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-- 触发器
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triggers = {
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{ name = "ENTER_REGION_184", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_184", action = "action_EVENT_ENTER_REGION_184" },
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{ name = "ENTER_REGION_276", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_276", action = "action_EVENT_ENTER_REGION_276" },
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{ name = "PLATFORM_REACH_POINT_498", event = EventType.EVENT_PLATFORM_REACH_POINT, source = "3389", condition = "condition_EVENT_PLATFORM_REACH_POINT_498", action = "action_EVENT_PLATFORM_REACH_POINT_498" }
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}
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-- 变量
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variables = {
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}
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--================================================================
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--
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-- 初始化配置
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--
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--================================================================
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-- 初始化时创建
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init_config = {
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suite = 1,
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rand_suite = true,
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npcs = { }
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}
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--================================================================
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--
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-- 小组配置
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--
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--================================================================
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suites = {
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{
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-- suite_id = 0,
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-- description = ,
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monsters = { },
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gadgets = { 3389, 4002 },
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regions = { 184, 276, 498 },
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triggers = { "ENTER_REGION_184", "ENTER_REGION_276", "PLATFORM_REACH_POINT_498" },
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rand_weight = 100
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}
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}
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--================================================================
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--
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-- 触发器
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--
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--================================================================
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-- 触发条件
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function condition_EVENT_ENTER_REGION_184(context, evt)
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if evt.param1 ~= 184 then return false end
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-- 判断角色数量不少于1
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if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then
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return false
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end
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return true
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end
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-- 触发操作
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function action_EVENT_ENTER_REGION_184(context, evt)
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-- 设置移动平台路径
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if 0 ~= ScriptLib.SetPlatformRouteId(context, 3389, 3003174) then
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return -1
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end
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return 0
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end
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-- 触发条件
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function condition_EVENT_ENTER_REGION_276(context, evt)
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if evt.param1 ~= 276 then return false end
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-- 判断角色数量不少于1
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if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then
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return false
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end
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return true
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end
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-- 触发操作
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function action_EVENT_ENTER_REGION_276(context, evt)
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-- 设置移动平台路径
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if 0 ~= ScriptLib.SetPlatformRouteId(context, 3389, 3003204) then
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return -1
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end
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return 0
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end
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-- 触发条件
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function condition_EVENT_PLATFORM_REACH_POINT_498(context, evt)
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-- 判断是gadgetid 为 3389的移动平台,是否到达了3003204 的路线中的 3 点
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if 3389 ~= evt.param1 then
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return false
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end
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if 3003204 ~= evt.param2 then
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return false
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end
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if 3 ~= evt.param3 then
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return false
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end
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return true
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end
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-- 触发操作
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function action_EVENT_PLATFORM_REACH_POINT_498(context, evt)
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-- 创建id为4003的gadget
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if 0 ~= ScriptLib.CreateGadget(context, { config_id = 4003 }) then
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return -1
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end
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return 0
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end
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