GSServer-CBT/soggy_resources/lua/Actor/InterLua/Q305Knight.lua
Akbar Yahya e0d4d8040c melon
2022-11-21 16:30:31 +08:00

80 lines
3.0 KiB
Lua

require('Actor/ActorCommon')
local interactionActorProxy = require('Actor/Interaction/InteractionActorProxy')
local TestInteractionActor = class("TestInteractionActor", interactionActorProxy)
function tablelength(T)
local count = 0
for _ in pairs(T) do count = count + 1 end
return count
end
function print_r ( t )
local print_r_cache={}
local function sub_print_r(t,indent)
if (print_r_cache[tostring(t)]) then
CS.UnityEngine.Debug.Log(indent.."*"..tostring(t))
else
print_r_cache[tostring(t)]=true
if (type(t)=="table") then
for pos,val in pairs(t) do
if (type(val)=="table") then
CS.UnityEngine.Debug.Log(indent.."["..pos.."] => "..tostring(t).." {")
sub_print_r(val,indent..string.rep(" ",string.len(pos)+8))
CS.UnityEngine.Debug.Log(indent..string.rep(" ",string.len(pos)+6).."}")
elseif (type(val)=="string") then
CS.UnityEngine.Debug.Log(indent.."["..pos..'] => "'..val..'"')
else
CS.UnityEngine.Debug.Log(indent.."["..pos.."] => "..tostring(val))
end
end
else
CS.UnityEngine.Debug.Log(indent..tostring(t))
end
end
end
if (type(t)=="table") then
CS.UnityEngine.Debug.Log(tostring(t).." {")
sub_print_r(t," ")
CS.UnityEngine.Debug.Log("}")
else
sub_print_r(t," ")
end
end
function TestInteractionActor:OnInterStart(interCnt)
local Qin = actorMgr:GetActor("1006")
local Wendy = actorMgr:GetActor("1001")
local Paimon = actorMgr:GetActor("1005")
if interCnt == 1 then
print_r(actorMgr.ActorDic)
Qin:SetPos(sceneData:GetDummyPoint(3,"Q305KnightDoor").pos)
Qin:TurnTo(M.Euler2DirXZ(sceneData:GetDummyPoint(3,"Q305KnightDoor").rot))
-- Qin:DoFreeStyle(1)
elseif interCnt == 2 then
-- CS.UnityEngine.Debug.Log('hello world111')
print_r(actorMgr.ActorDic)
Qin:Standby()
Qin:WalkTo(sceneData:GetDummyPoint(3,"Q411QinBorn").pos)
elseif interCnt == 5 then
-- CS.UnityEngine.Debug.Log('hello world111')
print_r(actorMgr.ActorDic)
Wendy:DoFreeStyle(0)
Wendy:CallDelay(2,Wendy.Standby)
Qin:SetPos(sceneData:GetDummyPoint(3,"Q411QinBorn").pos)
-- elseif interCnt == 8 then
-- -- CS.UnityEngine.Debug.Log('hello world111')
-- print_r(actorMgr.ActorDic)
-- Wendy:RunTo(sceneData:GetDummyPoint(3,"Q306KnightVanish").pos)
-- -- Wendy:Destroy(false)
-- Paimon:RunTo(sceneData:GetDummyPoint(3,"Q306KnightVanish").pos)
elseif interCnt == 25 then
-- CS.UnityEngine.Debug.Log('hello world111')
print_r(actorMgr.ActorDic)
Wendy:SetPos(sceneData:GetDummyPoint(3,"Q301Hidden").pos)
-- Wendy:Destroy(false)
Paimon:SetPos(sceneData:GetDummyPoint(3,"Q301Hidden").pos)
end
end
return TestInteractionActor