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https://gitlab.com/YuukiPS/GSServer-CBT.git
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44 lines
1.0 KiB
Lua
44 lines
1.0 KiB
Lua
require('Actor/ActorCommon')
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local Q409Config = {}
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Q409Config.MainID = 409
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Q409Config.ActorAlias = "409"
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Q409Config.SubIDs =
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{
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q40901 = 40901,
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q40902 = 40902,
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q40903 = 40903,
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q40904 = 40904,
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q40905 = 40905,
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q40906 = 40906,
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q40907 = 40907,
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q40908 = 40908,
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q40909 = 40909,
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q40910 = 40910,
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}
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Q409Config.KeyPos = sceneData:GetDummyPoint(3,"Q409KeyPos").pos
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Q409Config.KeyDir = { x = 0, y = 90, z = 0 }
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Q409Config.MatchTime = 90
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Q409Config.Score = 0
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Q409Config.RequireScore = 10
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Q409Config.BallMonsterID = 20011002
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Q409Config.BallPos1 = sceneData:GetDummyPoint(3,"Q409BallPos1").pos
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Q409Config.BallPos2 = sceneData:GetDummyPoint(3,"Q409BallPos2").pos
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Q409Config.BallPos3 = sceneData:GetDummyPoint(3,"Q409BallPos3").pos
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Q409Config.BoardDir = { x = 0, y = 50, z = 0 }
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Q409Config.JudgeData =
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{
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Judge = "BallJudge",
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JudgeScript = "Actor/Quest/Q409/BallJudge",
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JudgeID = 1117,
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JudgePos = sceneData:GetDummyPoint(3,"Q409Judge").pos,
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JudgeDir = sceneData:GetDummyPoint(3,"Q409Judge").rot,
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}
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return Q409Config |