mirror of
https://gitlab.com/YuukiPS/GSServer-CBT.git
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139 lines
3.4 KiB
Lua
139 lines
3.4 KiB
Lua
require('Actor/ActorCommon')
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local Q413Config = {}
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Q413Config.MainID = 413
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Q413Config.ActorAlias = "413"
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Q413Config.ItemPoisonID = 100107
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Q413Config.SubIDs =
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{
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q41300 = 41300,
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q41301 = 41301,
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q41302 = 41302,
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q41303 = 41303,
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q41304 = 41304,
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q41305 = 41305,
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q41306 = 41306,
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q41307 = 41307,
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q41308 = 41308,
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q41309 = 41309,
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q41310 = 41310,
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q41311 = 41311,
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q41312 = 41312,
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q41313 = 41313,
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q41314 = 41314,
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q41315 = 41315,
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q41316 = 41316,
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q41317 = 41317,
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q41318 = 41318,
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}
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Q413Config.LisaData =
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{
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Lisa = "Lisa",
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LisaScript = "Actor/Quest/Q411/Lisa",
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LisaID = 1007,
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bornPos = sceneData:GetDummyPoint(3, "Q411LisaBorn").pos,
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bornDir = sceneData:GetDummyPoint(3, "Q411LisaBorn").rot,
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}
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Q413Config.PaimonData =
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{
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Paimon = "Paimon",
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PaimonScript = "Actor/Quest/Q352/Paimon",
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PaimonID = 1005,
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}
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Q413Config.BarbaraData =
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{
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Barbara = "Barbara",
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BarbaraScript = "Actor/Quest/Q413/Barbara",
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BarbaraID = 1008,
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bornPos = sceneData:GetDummyPoint(3, "Q413BarbaraBorn").pos,
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bornDir = sceneData:GetDummyPoint(3, "Q413BarbaraBorn").rot,
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hidePos = sceneData:GetDummyPoint(3, "Q413BarbaraHide").pos,
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hideDir = sceneData:GetDummyPoint(3, "Q413BarbaraHide").rot,
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livePos = sceneData:GetDummyPoint(20006, "Q413BabaraLive").pos,
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liveDir = sceneData:GetDummyPoint(20006, "Q413BabaraLive").rot,
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vanishPos = sceneData:GetDummyPoint(20006, "Q413BabaraVanish").pos,
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BeFollowLen = 10,
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BeFollowFailedLen = 50,
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}
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Q413Config.PastorData =
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{
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Pastor = "Pastor",
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PastorScript = "Actor/Quest/Q413/Pastor",
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PastorID = 1108,
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bornPos = sceneData:GetDummyPoint(3, "Q413PastorBorn").pos,
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bornDir = sceneData:GetDummyPoint(3, "Q413PastorBorn").rot,
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showPos = sceneData:GetDummyPoint(3, "Q413PastorReport").pos,
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showDir = sceneData:GetDummyPoint(3, "Q413PastorReport").rot,
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}
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Q413Config.CaptainData =
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{
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Captain = "Captain",
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CaptainScript = "Actor/Quest/Q413/Captain",
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CaptainID = 1109,
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CaptainPos = sceneData:GetDummyPoint(20006,"Q413Captain").pos,
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CaptainDir = sceneData:GetDummyPoint(20006,"Q413Captain").rot,
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}
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Q413Config.SoldierData =
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{
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Soldier = "Soldier",
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SoldierScript = "Actor/Quest/Q413/Soldier",
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SoldierIDs =
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{
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1110,
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1111,
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1112,
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1113,
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1114,
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1115
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},
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SoldierPos =
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{
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sceneData:GetDummyPoint(20006,"Q413InjurySoldier1").pos,
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sceneData:GetDummyPoint(20006,"Q413InjurySoldier2").pos,
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sceneData:GetDummyPoint(20006,"Q413InjurySoldier3").pos,
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sceneData:GetDummyPoint(20006,"Q413WaitSoldier1").pos,
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sceneData:GetDummyPoint(20006,"Q413WaitSoldier2").pos,
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sceneData:GetDummyPoint(20006,"Q413WaitSoldier3").pos,
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},
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SoldierDir =
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{
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sceneData:GetDummyPoint(20006,"Q413InjurySoldier1").rot,
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sceneData:GetDummyPoint(20006,"Q413InjurySoldier2").rot,
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sceneData:GetDummyPoint(20006,"Q413InjurySoldier3").rot,
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sceneData:GetDummyPoint(20006,"Q413WaitSoldier1").rot,
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sceneData:GetDummyPoint(20006,"Q413WaitSoldier2").rot,
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sceneData:GetDummyPoint(20006,"Q413WaitSoldier3").rot,
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},
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}
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Q413Config.NarratorFlow1 =
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{
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{dialogID = 4130501, audioEvtName = "", duration = 4},
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{dialogID = 4130502, audioEvtName = "", duration = 4},
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}
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Q413Config.NarratorFlow2 =
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{
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{dialogID = 4132501, audioEvtName = "", duration = 4},
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{dialogID = 4132502, audioEvtName = "", duration = 4},
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{dialogID = 4132503, audioEvtName = "", duration = 4},
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}
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Q413Config.NoReplyInter =
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{
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{
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{
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type = InteractionType.DIALOG,
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dialogType = DialogType.LOCK_FRAME,
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talkerName = "芭芭拉",
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content = "我先去了,你也快来"
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}
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},
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}
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return Q413Config |