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https://gitlab.com/YuukiPS/GSServer-CBT.git
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56 lines
1.4 KiB
Lua
56 lines
1.4 KiB
Lua
require('Actor/ActorCommon')
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local Q502Config = {}
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Q502Config.MainID = 502
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Q502Config.ActorAlias = "502"
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Q502Config.SubIDs =
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{
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q50201 = 50201,
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q50202 = 50202,
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q50203 = 50203,
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q50204 = 50204,
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q50205 = 50205,
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q50206 = 50206,
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}
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Q502Config.Clue1ID = 100139
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Q502Config.Clue2ID = 100140
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Q502Config.Clue3ID = 100141
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Q502Config.SealID = 100146
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Q502Config.CluePos1 = sceneData:GetDummyPoint(3,"Q502CluePos201").pos
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Q502Config.ClueRot1 = sceneData:GetDummyPoint(3,"Q502CluePos201").rot
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Q502Config.CluePos2 = sceneData:GetDummyPoint(3,"Q502CluePos202").pos
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Q502Config.ClueRot2 = sceneData:GetDummyPoint(3,"Q502CluePos202").rot
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Q502Config.CluePos3 = sceneData:GetDummyPoint(3,"Q502CluePos203").pos
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Q502Config.ClueRot3 = sceneData:GetDummyPoint(3,"Q502CluePos203").rot
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Q502Config.SealPos = sceneData:GetDummyPoint(3,"Q502SealPos").pos
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Q502Config.SealRot = sceneData:GetDummyPoint(3,"Q502SealPos").rot
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Q502Config.ClueGadgetID = 70900003
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Q502Config.SealGadgetID = 70800001
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Q502Config.SealOpenTimeCfg =
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{
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type = CutsceneType.TIME_LINE_PREFAB,
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roleSheetPath = "",
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resPath = "ART/Cutscene/Cs_MDAQ501_DvalinSealOpen01",
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startPosType = CutsceneInitPosType.FREE,
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startOffset = {0, 0, 0},
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fadeInDuration = 0
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}
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Q502Config.SealAppearTimeCfg =
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{
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type = CutsceneType.TIME_LINE_PREFAB,
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roleSheetPath = "",
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resPath = "ART/Cutscene/Cs_MDAQ501_DvalinSeal02Appear",
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startPosType = CutsceneInitPosType.FREE,
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startOffset = {0, 0, 0},
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fadeInDuration = 0
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}
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return Q502Config
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