GSServer-CBT/soggy_resources/lua/Actor/Quest/SQ414.lua
Akbar Yahya e0d4d8040c melon
2022-11-21 16:30:31 +08:00

176 lines
5.9 KiB
Lua

require('Actor/ActorCommon')
local questActorProxy = require('Actor/Quest/QuestActorProxy')
local Quest414 = class("Quest414", questActorProxy)
Quest414.defaultAlias = "Quest414"
local this = nil
local super = nil
local uActor = nil
local questID = 0
function Quest414:OnPreInit()
this = self
super = self.__super
questID = this.mainQuestID
super:OnPreInit()
end
function Quest414:OnPostInit()
uActor = self.uActor
super:OnPostInit()
end
-- local config begin
--local q414Cfg = require('Actor/Quest/Q414/Q414Config')
local q414Cfg = require('Actor/Quest/Q414/Q414Config')
local subIDs = q414Cfg.SubIDs
local wendyData = q414Cfg.WendyData
local paimonData = q414Cfg.PaimonData
-- local config end
function Quest414:CreateUActor(alias)
local uActor = actorUtils.CreateActor(self, ActorType.QUEST_ACTOR, alias)
uActor = actorUtils.CreateQuestActor(questID, uActor)
return uActor
end
local function ActorCreat(actor)
--actorMgr:CreateActorWithPos(paimonData.Paimon, paimonData.PaimonScript, paimonData.PaimonID, 0, paimonData.bornPos, paimonData.bornDir, true, false)
actorMgr:CreateActorWithPos(wendyData.Wendy, wendyData.WendyScript, wendyData.WendyID, 0, wendyData.bornPos, wendyData.bornDir, true, false)
--[[ globalActor:SpawnItem(q414Cfg.Poem1ID, sceneData:GetDummyPoint(3,"Q414Poem1").pos,nil,"Poem1")
globalActor:SpawnItem(q414Cfg.Poem2ID, sceneData:GetDummyPoint(3,"Q414Poem2").pos,nil,"Poem2")
globalActor:SpawnItem(q414Cfg.Poem3ID, sceneData:GetDummyPoint(3,"Q414Poem3").pos,nil,"Poem3") ]]
end
-- local param begin
-- local param end
-- local method begin
local function OnStart41400(quest)
print("41400 start: Wendy Create Poem1 Create")
this:ActionSafeCall(ActorCreat)
--[[ actorMgr:CreateActorWithPos(paimonData.Paimon, paimonData.PaimonScript, paimonData.PaimonID, 0, paimonData.bornPos, paimonData.bornDir, true, false)
actorMgr:CreateActorWithPos(wendyData.Wendy, wendyData.WendyScript, wendyData.WendyID, 0, wendyData.bornPos, wendyData.bornDir, true, false)
]]--[[ globalActor:UnSpawn("Poem1")
globalActor:SpawnItem(q414Cfg.Poem1ID, sceneData:GetDummyPoint(3,"Q414Poem1").pos,nil,"Poem1") ]]
end
local function OnFinished41400()
print("41400 finish : Poem1 Create")
globalActor:UnSpawn("Poem1")
globalActor:UnSpawn("Poem2")
globalActor:UnSpawn("Poem3")
globalActor:SpawnItem(q414Cfg.Poem1ID, sceneData:GetDummyPoint(3,"Q414Poem1").pos,nil,"Poem1")
end
local function OnFinished41404()
print("41404 finish : Poem2 Create")
globalActor:UnSpawn("Poem2")
globalActor:SpawnItem(q414Cfg.Poem2ID, sceneData:GetDummyPoint(3,"Q414Poem2").pos,nil,"Poem2")
end
local function OnFinished41408()
print("41408 finish : Poem3 Create")
globalActor:UnSpawn("Poem3")
globalActor:SpawnItem(q414Cfg.Poem3ID, sceneData:GetDummyPoint(3,"Q414Poem3").pos,nil,"Poem3")
end
local function OnRewind41400(quest)
print("OnRewind41400: Wendy Create")
this:ActionSafeCall(ActorCreat)
--[[ actorMgr:CreateActorWithPos(paimonData.Paimon, paimonData.PaimonScript, paimonData.PaimonID, 0, paimonData.bornPos, paimonData.bornDir, true, false)
actorMgr:CreateActorWithPos(wendyData.Wendy, wendyData.WendyScript, wendyData.WendyID, 0, wendyData.bornPos, wendyData.bornDir, true, false)
]]--[[ globalActor:UnSpawn("Poem1")
globalActor:SpawnItem(q414Cfg.Poem1ID, sceneData:GetDummyPoint(3,"Q414Poem1").pos,nil,"Poem1") ]]
end
--[[ local function OnRewind41403()
print("OnRewind41403: Wendy Create")
actorMgr:CreateActorWithPos(wendyData.Wendy, wendyData.WendyScript, wendyData.WendyID, 0, wendyData.bornPos, wendyData.bornDir, true, false)
end ]]
local function OnRewind41404()
print("OnRewind41404: Wendy Create")
actorMgr:CreateActorWithPos(wendyData.Wendy, wendyData.WendyScript, wendyData.WendyID, 0, wendyData.bornPos, wendyData.bornDir, true, false)
--[[ globalActor:UnSpawn("Poem2")
globalActor:SpawnItem(q414Cfg.Poem2ID, sceneData:GetDummyPoint(3,"Q414Poem2").pos,nil,"Poem2") ]]
end
--[[ local function OnRewind41407()
print("OnRewind41407: Wendy Create")
actorMgr:CreateActorWithPos(wendyData.Wendy, wendyData.WendyScript, wendyData.WendyID, 0, wendyData.bornPos, wendyData.bornDir, true, false)
end ]]
local function OnRewind41408()
print("OnRewind41408: Wendy Create")
actorMgr:CreateActorWithPos(wendyData.Wendy, wendyData.WendyScript, wendyData.WendyID, 0, wendyData.bornPos, wendyData.bornDir, true, false)
--[[ globalActor:UnSpawn("Poem3")
globalActor:SpawnItem(q414Cfg.Poem3ID, sceneData:GetDummyPoint(3,"Q414Poem3").pos,nil,"Poem3") ]]
end
--[[ local function OnRewind41411()
print("OnRewind41411: Wendy Create")
actorMgr:CreateActorWithPos(wendyData.Wendy, wendyData.WendyScript, wendyData.WendyID, 0, wendyData.bornPos, wendyData.bornDir, true, false)
end]]
local function OnRewind41412()
print("OnRewind41412: Wendy Create")
actorMgr:CreateActorWithPos(wendyData.Wendy, wendyData.WendyScript, wendyData.WendyID, 0, wendyData.bornPos, wendyData.bornDir, true, false)
end
-- local method end
function Quest414:OnMainStart(quest)
end
function Quest414:OnSubStart(quest)
local questID = quest.QuestId
if questID == subIDs.q41400 then
OnStart41400(quest)
--[[ elseif questID == subIDs.q41403 then
OnStart41403()
elseif questID == subIDs.q41407 then
OnStart41407()
elseif questID == subIDs.q41411 then
OnStart41411() ]]
end
end
function Quest414:OnSubFinished(quest)
local questID = quest.QuestId
if questID == subIDs.q41400 then
OnFinished41400()
elseif questID == subIDs.q41404 then
OnFinished41404()
elseif questID == subIDs.q41408 then
OnFinished41408()
end
end
function Quest414:OnRewind(quest)
local questID = quest.QuestId
if questID == subIDs.q41400 then
OnRewind41400(quest)
elseif questID == subIDs.q41404 then
OnRewind41404()
elseif questID == subIDs.q41408 then
OnRewind41408()
elseif questID == subIDs.q41412 then
OnRewind41412()
end
end
function Quest414:OnMainFinished(quest)
end
function Quest414:Start()
end
function Quest414:OnDestroy()
end
return Quest414