mirror of
https://gitlab.com/YuukiPS/GSServer-CBT.git
synced 2024-12-25 07:19:22 +03:00
116 lines
3.3 KiB
Lua
116 lines
3.3 KiB
Lua
--================================================================
|
|
--
|
|
-- 配置
|
|
--
|
|
--================================================================
|
|
|
|
-- 怪物
|
|
monsters = {
|
|
}
|
|
|
|
-- NPC
|
|
npcs = {
|
|
}
|
|
|
|
-- 装置
|
|
gadgets = {
|
|
}
|
|
|
|
-- 区域
|
|
regions = {
|
|
{ config_id = 28, shape = RegionShape.SPHERE, radius = 20.4, pos = { x = -63.7, y = -8.0, z = 96.7 } },
|
|
{ config_id = 29, shape = RegionShape.CUBIC, size = { x = 28.6, y = 9.9, z = 5.3 }, pos = { x = -78.3, y = -9.8, z = 104.3 } },
|
|
{ config_id = 30, shape = RegionShape.SPHERE, radius = 16.2, pos = { x = -128.4, y = -12.5, z = 126.0 } },
|
|
{ config_id = 56, shape = RegionShape.SPHERE, radius = 5, pos = { x = -127.3, y = -12.4, z = 101.6 } }
|
|
}
|
|
|
|
-- 触发器
|
|
triggers = {
|
|
{ name = "ENTER_REGION_28", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_28", action = "", trigger_count = 0 },
|
|
{ name = "ENTER_REGION_29", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_29", action = "", trigger_count = 0 },
|
|
{ name = "ENTER_REGION_30", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_30", action = "", trigger_count = 0 },
|
|
{ name = "ENTER_REGION_56", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_56", action = "", trigger_count = 0 }
|
|
}
|
|
|
|
-- 变量
|
|
variables = {
|
|
}
|
|
|
|
--================================================================
|
|
--
|
|
-- 初始化配置
|
|
--
|
|
--================================================================
|
|
|
|
-- 初始化时创建
|
|
init_config = {
|
|
suite = 1,
|
|
rand_suite = true,
|
|
npcs = { }
|
|
}
|
|
|
|
--================================================================
|
|
--
|
|
-- 小组配置
|
|
--
|
|
--================================================================
|
|
|
|
suites = {
|
|
{
|
|
-- suite_id = 0,
|
|
-- description = suite_1,
|
|
monsters = { },
|
|
gadgets = { },
|
|
regions = { 28, 29, 56 },
|
|
triggers = { "ENTER_REGION_28", "ENTER_REGION_29", "ENTER_REGION_56" },
|
|
rand_weight = 100
|
|
}
|
|
}
|
|
|
|
--================================================================
|
|
--
|
|
-- 触发器
|
|
--
|
|
--================================================================
|
|
|
|
-- 触发条件
|
|
function condition_EVENT_ENTER_REGION_28(context, evt)
|
|
if ScriptLib.GetEntityType(evt.target_eid) == EntityType.AVATAR and ScriptLib.GetQuestState(context, evt.target_eid, 30607) == QuestState.UNFINISHED and evt.param1 == 28 then
|
|
return true
|
|
end
|
|
return false
|
|
end
|
|
|
|
-- 触发操作
|
|
|
|
-- 触发条件
|
|
function condition_EVENT_ENTER_REGION_29(context, evt)
|
|
if ScriptLib.GetEntityType(evt.target_eid) == EntityType.AVATAR and ScriptLib.GetQuestState(context, evt.target_eid, 30608) == QuestState.UNFINISHED and evt.param1 == 29 then
|
|
return true
|
|
end
|
|
return false
|
|
end
|
|
|
|
-- 触发操作
|
|
|
|
-- 触发条件
|
|
function condition_EVENT_ENTER_REGION_30(context, evt)
|
|
if ScriptLib.GetEntityType(evt.target_eid) == EntityType.AVATAR and ScriptLib.GetQuestState(context, evt.target_eid, 30609) == QuestState.UNFINISHED and evt.param1 == 30 then
|
|
return true
|
|
end
|
|
return false
|
|
end
|
|
|
|
-- 触发操作
|
|
|
|
-- 触发条件
|
|
function condition_EVENT_ENTER_REGION_56(context, evt)
|
|
if ScriptLib.GetEntityType(evt.target_eid) == EntityType.AVATAR and ScriptLib.GetQuestState(context, evt.target_eid, 30612) == QuestState.UNFINISHED and evt.param1 == 56 then
|
|
return true
|
|
end
|
|
return false
|
|
|
|
end
|
|
|
|
-- 触发操作
|