178 lines
5.5 KiB
Lua
178 lines
5.5 KiB
Lua
--================================================================
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--
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-- 配置
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--
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--================================================================
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-- 怪物
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monsters = {
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{ config_id = 6, monster_id = 20011301, pos = { x = 342.6, y = -28.9, z = 424.9 }, rot = { x = 0.0, y = 0.0, z = 0.0 }, level = 0, affix = { 1002, 1003, 1004 }, isElite = true },
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{ config_id = 7, monster_id = 20011201, pos = { x = 348.3, y = -29.1, z = 428.5 }, rot = { x = 0.0, y = 341.9, z = 0.0 }, level = 0 },
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{ config_id = 8, monster_id = 20011201, pos = { x = 338.2, y = -29.0, z = 427.8 }, rot = { x = 0.0, y = 24.6, z = 0.0 }, level = 0 },
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{ config_id = 11, monster_id = 20011201, pos = { x = 344.9, y = -29.0, z = 426.0 }, rot = { x = 0.0, y = 0.0, z = 0.0 }, level = 0, affix = { 1001 } },
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{ config_id = 12, monster_id = 20011201, pos = { x = 342.8, y = -29.0, z = 426.2 }, rot = { x = 0.0, y = 0.0, z = 0.0 }, level = 0, affix = { 1001 } },
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{ config_id = 13, monster_id = 20011201, pos = { x = 336.4, y = -29.0, z = 427.1 }, rot = { x = 0.0, y = 0.0, z = 0.0 }, level = 0, affix = { 1001 } }
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}
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-- NPC
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npcs = {
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}
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-- 装置
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gadgets = {
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}
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-- 区域
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regions = {
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{ config_id = 1, shape = RegionShape.SPHERE, radius = 5, pos = { x = 342.0, y = -28.9, z = 429.6 } },
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{ config_id = 2, shape = RegionShape.SPHERE, radius = 5, pos = { x = 338.0, y = -28.9, z = 427.9 } },
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{ config_id = 3, shape = RegionShape.SPHERE, radius = 5, pos = { x = 346.3, y = -29.0, z = 429.3 } },
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{ config_id = 7, shape = RegionShape.SPHERE, radius = 5, pos = { x = 342.7, y = -29.0, z = 423.8 } }
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}
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-- 触发器
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triggers = {
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{ name = "ANY_MONSTER_LIVE_1", event = EventType.EVENT_ANY_MONSTER_LIVE, source = "", condition = "condition_EVENT_ANY_MONSTER_LIVE_1", action = "action_EVENT_ANY_MONSTER_LIVE_1" },
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{ name = "CHALLENGE_SUCCESS_2", event = EventType.EVENT_CHALLENGE_SUCCESS, source = "1", condition = "", action = "action_EVENT_CHALLENGE_SUCCESS_2" },
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{ name = "CHALLENGE_FAIL_3", event = EventType.EVENT_CHALLENGE_FAIL, source = "1", condition = "", action = "action_EVENT_CHALLENGE_FAIL_3" },
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{ name = "SPECIFIC_MONSTER_HP_CHANGE_7", event = EventType.EVENT_SPECIFIC_MONSTER_HP_CHANGE, source = "6", condition = "condition_EVENT_SPECIFIC_MONSTER_HP_CHANGE_7", action = "action_EVENT_SPECIFIC_MONSTER_HP_CHANGE_7" }
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}
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-- 变量
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variables = {
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}
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--================================================================
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--
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-- 初始化配置
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--
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--================================================================
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-- 初始化时创建
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init_config = {
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suite = 2,
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rand_suite = false,
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npcs = { }
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}
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--================================================================
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--
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-- 小组配置
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--
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--================================================================
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suites = {
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{
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-- suite_id = 0,
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-- description = ,
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monsters = { 6, 7, 8 },
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gadgets = { },
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regions = { 2, 3, 7 },
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triggers = { "CHALLENGE_SUCCESS_2", "CHALLENGE_FAIL_3", "SPECIFIC_MONSTER_HP_CHANGE_7" },
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rand_weight = 100
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},
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{
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-- suite_id = 1,
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-- description = suite_2,
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monsters = { },
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gadgets = { },
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regions = { },
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triggers = { },
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rand_weight = 100
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}
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}
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--================================================================
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--
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-- 触发器
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--
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--================================================================
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-- 触发条件
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function condition_EVENT_ANY_MONSTER_LIVE_1(context, evt)
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if 6 ~= evt.param1 then
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return false
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end
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return true
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end
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-- 触发操作
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function action_EVENT_ANY_MONSTER_LIVE_1(context, evt)
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ScriptLib.PrintLog("tiaozhankaishilalalal")
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-- 创建编号为1(该挑战的识别id),挑战内容为133的区域挑战,具体参数填写方式,见DungeonChallengeData表中的注释,所有填写的值都必须是int类型
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if 0 ~= ScriptLib.ActiveChallenge(context, 1, 133, 90, 220016007, 6, 0) then
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return -1
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end
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return 0
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end
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-- 触发条件
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-- 触发操作
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function action_EVENT_CHALLENGE_SUCCESS_2(context, evt)
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-- 改变指定group组220016002中, configid为6的gadget的state
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if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 220016002, 6, GadgetState.GearStart) then
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return -1
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end
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-- 触发镜头注目,注目位置为坐标(343,-25,404),持续时间为2秒,并且为强制注目形式,不广播其他玩家
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local pos = {x=343, y=-25, z=404}
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if 0 ~= ScriptLib.BeginCameraSceneLook(context, { look_pos = pos, duration = 2, is_force = true, is_broadcast = false }) then
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return -1
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end
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return 0
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end
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-- 触发条件
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-- 触发操作
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function action_EVENT_CHALLENGE_FAIL_3(context, evt)
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-- 改变指定group组220016002中, configid为5的gadget的state
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if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 220016002, 5, GadgetState.Default) then
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return -1
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end
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-- 重新生成指定group,指定suite
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if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 220016007, suite = 2 }) then
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return -1
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end
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return 0
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end
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-- 触发条件
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function condition_EVENT_SPECIFIC_MONSTER_HP_CHANGE_7(context, evt)
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--[[判断指定configid的怪物的血量小于%50时触发指定后续操作]]--
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if evt.type ~= EventType.EVENT_SPECIFIC_MONSTER_HP_CHANGE or evt.param3 > 50 then
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return false
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end
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return true
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end
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-- 触发操作
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function action_EVENT_SPECIFIC_MONSTER_HP_CHANGE_7(context, evt)
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-- 延迟0秒刷怪
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if 0 ~= ScriptLib.CreateMonster(context, { config_id = 11, delay_time = 0 }) then
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return -1
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end
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-- 延迟0秒刷怪
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if 0 ~= ScriptLib.CreateMonster(context, { config_id = 12, delay_time = 0 }) then
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return -1
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end
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-- 延迟0秒刷怪
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if 0 ~= ScriptLib.CreateMonster(context, { config_id = 13, delay_time = 0 }) then
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return -1
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end
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return 0
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end
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